# Cynosural field generators need a slight rework (make recons great again)

**URL:** <https://forums.eveonline.com/t/cynosural-field-generators-need-a-slight-rework-make-recons-great-again/175562>\
**Category:** Player Features & Ideas\
**Tags:** modules, game-mechanics\
**Created:** [July 16, 2019, 9:30am UTC](https://forums.eveonline.com/t/cynosural-field-generators-need-a-slight-rework-make-recons-great-again/175562 "2019-07-16T09:30:40Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Escuro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/escuro/32/181202_2.png) [@Escuro](https://forums.eveonline.com/u/Escuro)\
**Post date:** [July 16, 2019, 11:43am UTC](https://forums.eveonline.com/t/cynosural-field-generators-need-a-slight-rework-make-recons-great-again/175562/7 "2019-07-16T11:43:53Z")

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thanks for pointing this out, fair enough 🙂

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