# Daily rewards reduced

**URL:** <https://forums.eveonline.com/t/daily-rewards-reduced/470032>\
**Category:** General Discussion\
**Created:** [December 3, 2024, 11:11am UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032 "2024-12-03T11:11:42Z")\
**Posts on this page:** 20\
**Page:** 4

<div class="post-metadata">

**Author:** ![Gudu\_FlyingSoul](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gudu_flyingsoul/32/384474_2.png) [@Gudu\_FlyingSoul](https://forums.eveonline.com/u/Gudu_FlyingSoul)\
**Post date:** [December 3, 2024, 7:23pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/61 "2024-12-03T19:23:59Z")

</div>

CCP working hard to lower their numbers. It had been in the right direction for a long time and they can’t stand it. 😂

---

<div class="post-metadata">

**Author:** ![Power\_Armor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/power_armor/32/413178_2.png) [@Power\_Armor](https://forums.eveonline.com/u/Power_Armor)\
**Post date:** [December 3, 2024, 7:44pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/62 "2024-12-03T19:44:07Z")

</div>

The concept changed from: “here have some stuff if you login daily” to “do a bit of work daily for some free stuff” to “invest a lot of isk and time for a comparable low reward and do stupid uninteresting stuff for it”.  
This change actually forces you to choose between doing in EVE what you want to do and completing the daily goals if you are low on playtime instead of giving you a little bonus to raise your mood as it was before.  
Thanks, but no thanks. Keep your “rewards” if you do not want the players to have them anyway.

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [December 3, 2024, 8:09pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/63 "2024-12-03T20:09:06Z")

</div>

> [@Mr\_Epeen](#):
>
> I would expect nothing else from you.

Good job pulling things out of context! Were you in such a hurry to make fun of my text that you missed the rest of my post?

I’m disappointed with today’s daily reward change, but I do like the one part where we can now spend evermarks to skip dailies every now and then.

---

<div class="post-metadata">

**Author:** ![YHWH\_Is\_Lord](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yhwh_is_lord/32/444382_2.png) [@YHWH\_Is\_Lord](https://forums.eveonline.com/u/YHWH_Is_Lord)\
**Post date:** [December 3, 2024, 8:11pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/64 "2024-12-03T20:11:27Z")

</div>

> [@Gudu\_FlyingSoul](#):
>
> It had been in the right direction for a long time and they can’t stand it

![1000003421](https://global.discourse-cdn.com/eveonline/original/4X/3/d/b/3db47b5bfb0de2acaf656c369064e307e2f6cec3.gif)

---

<div class="post-metadata">

**Author:** ![YHWH\_Is\_Lord](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yhwh_is_lord/32/444382_2.png) [@YHWH\_Is\_Lord](https://forums.eveonline.com/u/YHWH_Is_Lord)\
**Post date:** [December 3, 2024, 8:14pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/65 "2024-12-03T20:14:15Z")

</div>

> [@Power\_Armor](#):
>
> Keep your “rewards” if you do not want the players to have them anyway

Exactly. Plus I don’t need all that pixel anyway. I’m only flying a Venture.

---

<div class="post-metadata">

**Author:** ![Shion\_Ishii](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shion_ishii/32/389684_2.png) [@Shion\_Ishii](https://forums.eveonline.com/u/Shion_Ishii)\
**Post date:** [December 3, 2024, 8:32pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/66 "2024-12-03T20:32:05Z")

</div>

> [@Gerard\_Amatin](#):
>
> I think it’s a nice change that makes Evermarks useful for players who aren’t interested in the ship logos or already have bought the logos they want.

Until they run out. Then not only are they not useful, but you’re still left with one objective per activity type.

They’ve made it where you have to do two separate types of task. If you enjoy PvE (missions, combat anoms, Abyssals, etc.) then you have to go out of your way to do scanning, mining or PvP/FW. Which makes it a chore and not natural gameplay. In the middle of the Great Wildlands doing scanning in a probe? Welp, guess you can’t actively complete the daily even if you scan 100 signatures.

Like with SKINr, they are attempting to shove something down the players’ throats that they never asked for. They are probably hoping people will do Paragon missions, which I’m guessing has been largely ignored. They remove actual rewards that could have some use (SKINS and boosters) and replace it with literal junk (SKINr/EverMarks) akin to carbon for 99% of the server. I can no longer get a carmine horizon Heron SKIN for any new character. That’s the single best Heron SKIN (fight me!) and it was only available as a login reward. Instead, I get EM and SKINr junk. Effectively there is no reward except 5 PLEX (if Omega) and the SP. I don’t count ISK because the amount they give is couch change.

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [December 3, 2024, 8:49pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/67 "2024-12-03T20:49:58Z")

</div>

> [@Shion\_Ishii](#):
>
> Until they run out. Then not only are they not useful, but you’re still left with one objective per activity type.

That’s like saying ‘ISK is useful until you run out of it’.

No, Evermarks are still useful even if you run out of it, you’re just broke.

This update finally added a use for Evermarks for people who don’t really care about ship logos: you can now get SP from the dailies a little easier with it.

I don’t know why CCP had to go back from 8 challenges to 4 with the same patch, I really liked having more options. It would be nice if we got more options and more variety for dailies, not less.

---

<div class="post-metadata">

**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [December 3, 2024, 9:06pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/68 "2024-12-03T21:06:30Z")

</div>

> [@Chad\_Frostpacker](#):
>
> So to be clear about this change,
> 
> If we start a new manufacturing job for the first of the day it will now also cost 2500 Evermarks?
> 
> Or only if we decide to click accept on the daily reward?

The 4 challenges complete the same as before. However if there’s a challenge you _don’t_ want to do but want completed anyway, you have the alternative to pay the Evermark fee and get a completion. So it’s either/or, not ‘and’.

---

<div class="post-metadata">

**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [December 3, 2024, 9:11pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/69 "2024-12-03T21:11:53Z")

</div>

> [@Gerard\_Amatin](#):
>
> This update finally added a use for Evermarks for people who don’t really care about ship logos: you can now get SP from the dailies a little easier with it.

I agree that having the _option_ to complete a daily with Evermarks is a decent idea.

> [@Gerard\_Amatin](#):
>
> I don’t know why CCP had to go back from 8 challenges to 4 with the same patch, I really liked having more options.

For me this is where the issue lies. In combination with the ‘spend marks’ option, this seems like yet another in CCP’s long line of “Damn, if we give players options, they always take the easiest and most profitable ones, or the ones _they_ want to do. So we’ll just take options away and increase costs… _that’ll_ make them play the way we want them to play.”

I swear, for a supposed ‘sandbox’ game, CCP spends more time trying to force players into certain modes of behavior than they do actually improving and adding to the game.

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [December 3, 2024, 9:13pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/70 "2024-12-03T21:13:52Z")

</div>

I liked the double industry challenge.

Their addition was the first time I engaged with the daily chores since they were added.

---

<div class="post-metadata">

**Author:** ![YHWH\_Is\_Lord](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yhwh_is_lord/32/444382_2.png) [@YHWH\_Is\_Lord](https://forums.eveonline.com/u/YHWH_Is_Lord)\
**Post date:** [December 3, 2024, 9:14pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/71 "2024-12-03T21:14:04Z")

</div>

> [@Kezrai\_Charzai](#):
>
> I swear, for a supposed ‘sandbox’ game, CCP spends more time trying to force players into certain modes of behavior than they do actually improving and adding to the game

❤ ( Circumventing the _Like_ system )

---

<div class="post-metadata">

**Author:** ![StarCitizen101](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/starcitizen101/32/420569_2.png) [@StarCitizen101](https://forums.eveonline.com/u/StarCitizen101)\
**Post date:** [December 3, 2024, 9:20pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/72 "2024-12-03T21:20:35Z")

</div>

I like how when you almost finish your Halcyon Dawn skins and start unlocking rare skins they change it to something different.

Then they buff it…so they can take it away.

It’s almost like someone is using game mechanics to troll a player base.  
Sounds a lot like EvE Online.

---

<div class="post-metadata">

**Author:** ![EternalStar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eternalstar/32/442886_2.png) [@EternalStar](https://forums.eveonline.com/u/EternalStar)\
**Post date:** [December 3, 2024, 9:27pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/73 "2024-12-03T21:27:08Z")

</div>

I don’t know why CCP had to go back from 8 challenges to 4 with the same patch.  
Previously, Air Daily Goals had 8 tasks, and sometimes there would be duplicate tasks, and I only needed to do one repetitive task to get the daily reward. I have multiple Omage accounts and I can do this easily. I’m very happy with that.  
Now, Air Daily Goals only has 4 tasks, with fewer optional tasks and you need to pay EM points to complete.  
It’s a nightmare for multiple Omage accounts.

---

<div class="post-metadata">

**Author:** ![Power\_Armor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/power_armor/32/413178_2.png) [@Power\_Armor](https://forums.eveonline.com/u/Power_Armor)\
**Post date:** [December 3, 2024, 10:01pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/74 "2024-12-03T22:01:56Z")

</div>

Riiight…and then what do you have to do to get those 2500-4500 EM asked per goal? It is just replaced by another additional challenge to get the Evermarks…

---

<div class="post-metadata">

**Author:** ![Cypherous](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypherous/32/499883_2.png) [@Cypherous](https://forums.eveonline.com/u/Cypherous)\
**Post date:** [December 3, 2024, 10:05pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/75 "2024-12-03T22:05:42Z")

</div>

No communication? you mean other than it literally being in the patch notes?

 ![Capture](https://global.discourse-cdn.com/eveonline/original/4X/b/2/a/b2a71961fe6e57f6991d005e996fac002aaf5487.png)

Tell me you don’t read the patch notes without telling me you don’t read the patch notes

---

<div class="post-metadata">

**Author:** ![Cypherous](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypherous/32/499883_2.png) [@Cypherous](https://forums.eveonline.com/u/Cypherous)\
**Post date:** [December 3, 2024, 10:06pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/76 "2024-12-03T22:06:56Z")

</div>

The same thing you always did to earn those evermarks, missions for paragon agents, you can do 1 per day and it involves handing in a specific item to them, and best of all, there is one literally sat in jita so you can easily move over the item

---

<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [December 3, 2024, 10:30pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/77 "2024-12-03T22:30:34Z")

</div>

Daily Reward Inflation went too far.

I’m glad to see some sensible changes here.

---

<div class="post-metadata">

**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [December 3, 2024, 10:50pm UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/78 "2024-12-03T22:50:19Z")

</div>

They were put up to 8 because some areas of space could not complete certain dailies. They also said that they would continue to rebalance. Now that you can complete with Evermarks, they reduced it back down to 4. You still can complete 2 dailies to get your rewards. It was never meant for a player to do all 8 dailies.

---

<div class="post-metadata">

**Author:** ![Eternus8lux8lucis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eternus8lux8lucis/32/385152_2.png) [@Eternus8lux8lucis](https://forums.eveonline.com/u/Eternus8lux8lucis)\
**Post date:** [December 4, 2024, 3:01am UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/80 "2024-12-04T03:01:48Z")

</div>

It was never “our” game at all, nor a true “sandbox” only marketed as such. Engineering players ‘will’ was always a CCP thing from the get go. In the final end its CCPs game.

---

<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [December 4, 2024, 3:36am UTC](https://forums.eveonline.com/t/daily-rewards-reduced/470032/81 "2024-12-04T03:36:31Z")

</div>

> [@Mr\_Epeen](#):
>
> Eight options will be quietly reintroduced sooner than later, in my opinion.

This back and forth seems to indicate that there isn’t any kind of coherent strategy in-place for this. This has been a continual clusterf\*\*k since Equinox rolled out…

[Previous page](https://forums.eveonline.com/t/daily-rewards-reduced/470032.md?page=3)

[Next page](https://forums.eveonline.com/t/daily-rewards-reduced/470032.md?page=5)
