# Dear CCP

**URL:** <https://forums.eveonline.com/t/dear-ccp/52190>\
**Category:** General Discussion\
**Created:** [January 20, 2018, 1:21am UTC](https://forums.eveonline.com/t/dear-ccp/52190 "2018-01-20T01:21:26Z")\
**Posts on this page:** 1\
**Showing post:** 18

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [January 21, 2018, 5:51am UTC](https://forums.eveonline.com/t/dear-ccp/52190/18 "2018-01-21T05:51:59Z")

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> [@Nion\_by](#):
>
> i know there will always be some players who will always be unhappy with the game. what i asking ccp to do is do changes that pleases most not all of eve online community.

If all they did was please people, highsec would be a themepark with no aggression, farmers in lowsec would be completely eliminated (even though they serve a valuable purpose as part of Faction Warfare), nullsec would be 100% safe while people want to rat and easy on attackers when people want to roam, etc.

Just following what the vocal people in the community want isn’t going to improve the game.

However, since you bring up the upcoming changes on 13 Feb, have you read the responses and CCP posts in the specific forum thread?

This one from CCP Fozzie for example:

> [@Dev blog: Upwell 2.0 - Structures Changes Coming On February 13th!](https://forums.eveonline.com/t/dev-blog-upwell-2-0-structures-changes-coming-on-february-13th/51885/195):
>
> Hey folks. Thanks for reading the blog and for the replies so far! I’ve replied to several of the questions in the thread so far, but there are three issues that we’re seeing raised a repeatedly in the thread that we wanted to give special attention: The Standup GTFO Big thanks to everyone who has been giving us feedback on this module so far. We’re hearing you loud and clear and spent some time discussing the concerns raised by the community as a team internally and with the CSM today. What …

It’s pretty clear that CCP are already responding to community feedback on the proposed changes and the outline in the devblog probably won’t be the final form of the changes.

The same for the most recent fighter nerfs, which were originally planned to be much harder than they ended up (though still pretty hard). CCP changed their position based on feedback from the community.

Same again for jump fatugue, which has been changed a couple of times now as a result of community feedback.

So specifically, what are they supposed to do other than what they are already doing?

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