# \[December\] UPDATED: Jump Fuel and Jump Fatigue Cap changes

**URL:** <https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710>\
**Category:** Upcoming Features & Changes\
**Created:** [November 16, 2017, 2:33pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710 "2017-11-16T14:33:52Z")\
**Posts on this page:** 20\
**Page:** 22

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**Author:** ![Querns](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/querns/32/157529_2.png) [@Querns](https://forums.eveonline.com/u/Querns)\
**Post date:** [November 16, 2017, 9:04pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/430 "2017-11-16T21:04:15Z")

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> [@theRaptor](#):
>
> I’d rather be dodging Goon supercap blobs as they blew up our SBUs then do another round of fozziesov.

Why does it have to be us? Go pick a fight with literally anyone else in Eve if you want PVP.

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**Author:** ![Nasar\_Vyron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nasar_vyron/32/264128_2.png) [@Nasar\_Vyron](https://forums.eveonline.com/u/Nasar_Vyron)\
**Post date:** [November 16, 2017, 9:05pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/431 "2017-11-16T21:05:19Z")

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You realize how ignorant and entitled you sound right? I doubt it, but you really need to check that attitude of yours.

It sucked, as a person who had to do that for years I know better than most unlike the few who were just told it sucks and never actually did any heavy lifting themselves. Why not find a way to make it suck less? But simply removing an extreme draw on a part of the market was a horrible idea.

Those complaining about it taking more topes to use have everything to point at for this being the wrong approach. As this does nothing to consume PI which was used by blocks, or any other material other than the isotopes themselves. It’s a huge expense put on individual players who make no money jumping a capital, vs those who are making money from the production of fuel blocks/moon reactions to compensate for an increased cost.

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**Author:** ![Frostys\_Virpio](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frostys_virpio/32/12703_2.png) [@Frostys\_Virpio](https://forums.eveonline.com/u/Frostys_Virpio)\
**Post date:** [November 16, 2017, 9:06pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/432 "2017-11-16T21:06:34Z")

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Isn’t the PI getting used to build the citadels?

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**Author:** ![Nasar\_Vyron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nasar_vyron/32/264128_2.png) [@Nasar\_Vyron](https://forums.eveonline.com/u/Nasar_Vyron)\
**Post date:** [November 16, 2017, 9:08pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/433 "2017-11-16T21:08:34Z")

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> [@Querns](#):
>
> Needing to burn fuel isn’t a cost?

I never said it wasn’t. I pointed to the fact that you are getting far more protections than a POS ever provided even if you decide to never fuel it. Not fueling it reduces it to the same vulnerability of being destroyed as a POS was, fueled or otherwise, without the requirement of stront.

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**Author:** ![theRaptor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/theraptor/32/240185_2.png) [@theRaptor](https://forums.eveonline.com/u/theRaptor)\
**Post date:** [November 16, 2017, 9:09pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/434 "2017-11-16T21:09:17Z")

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> [@Querns](#):
>
> Why does it have to be us? Go pick a fight with literally anyone else in Eve if you want PVP.

Maybe because you are now in the sov region bordering ours and have been attacking our sov? You also have several SIGs deployed to NPC null right next to our sov. Also every war Mittens keeps saying he wants to destroy Horde.

A few things really.

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**Author:** ![DarklordKarn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darklordkarn/32/22711_2.png) [@DarklordKarn](https://forums.eveonline.com/u/DarklordKarn)\
**Post date:** [November 16, 2017, 9:09pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/435 "2017-11-16T21:09:19Z")

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@CCP_Fozzie Why not just make Citadels require more fuel blocks? (Just like pos’s)

This would surely fill the gap in isotopes, and related materials.

And add bigger consequences for not being fuelled, would hopefully see less citadel spam through-out the game…

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**Author:** ![Querns](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/querns/32/157529_2.png) [@Querns](https://forums.eveonline.com/u/Querns)\
**Post date:** [November 16, 2017, 9:09pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/436 "2017-11-16T21:09:27Z")

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> [@Nasar\_Vyron](#):
>
> I never said it wasn’t. I pointed to the fact that you are getting far more protections than a POS ever provided even if you decide to never fuel it. Not fueling it reduces it to the same vulnerability of being destroyed as a POS was, fueled or otherwise, without the requirement of stront.

Oh lord, the STRONT? Jesus, you are reaching.

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**Author:** ![Querns](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/querns/32/157529_2.png) [@Querns](https://forums.eveonline.com/u/Querns)\
**Post date:** [November 16, 2017, 9:10pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/437 "2017-11-16T21:10:19Z")

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> [@DarklordKarn](#):
>
> And add bigger consequences for not being fuelled, would hopefully see less citadel spam through-out the game…

If CCP was even remotely worried about structure spam, they wouldn’t have moved moon mining to use the new structures. Refineries crank the spam requirement up to plaid. We’re looking at needing to drop literal thousands of refineries.

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**Author:** ![Nasar\_Vyron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nasar_vyron/32/264128_2.png) [@Nasar\_Vyron](https://forums.eveonline.com/u/Nasar_Vyron)\
**Post date:** [November 16, 2017, 9:10pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/438 "2017-11-16T21:10:22Z")

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> [@Querns](#):
>
> Oh lord, the STRONT? Jesus, you are reaching.

Again, I don’t want to see that returned. I’m just pointing out differences. And that’s not a stretch it’s a fact lol  
But regardless it was a change that had no balancing factor put in to replace it, which is bad.

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [November 16, 2017, 9:12pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/439 "2017-11-16T21:12:37Z")

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Yes, I’m sure that, having run reaction farms and PI for years in both j-space and null, I’m terribly ignorant. If anyone here sounds ‘entitled’, it’s you, insisting that new players have to slog through the same crap we put up with. What’s next? Will you demand they have to experience black screens on loading instead of TiDi? Deal with original EVE’s graphics engine?

I know! Let’s insist every computer game needs to be coded in 4 colors because CGA was a thing.

“Simply removing an extreme draw on a part of the market was a horrible idea” is a very different statement, by the way, from “those who complain about keeping things fueled don’t have a leg to stand on because it’s pure laziness”. Because it’s not laziness. It’s increasingly busy people having a lot of demands on their time. That’s just life. I’m sorry if other peoples’ lives are getting in the way of your moralizing.

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**Author:** ![Querns](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/querns/32/157529_2.png) [@Querns](https://forums.eveonline.com/u/Querns)\
**Post date:** [November 16, 2017, 9:13pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/440 "2017-11-16T21:13:37Z")

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> [@Arrendis](#):
>
> What’s next? Will you demand they have to experience black screens on loading instead of TiDi? Deal with original graphics engine?

I demand that new players delete their boot.ini files so they can experience the ~trials and tribulations~ of Eve Online: Noted Space-themed Spreadsheet

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**Author:** ![Nibium\_Akabane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nibium_akabane/32/11921_2.png) [@Nibium\_Akabane](https://forums.eveonline.com/u/Nibium_Akabane)\
**Post date:** [November 16, 2017, 9:17pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/441 "2017-11-16T21:17:32Z")

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wait… now goons are doing Sov war and attacking others ? I thought we only use Rorqual and mining

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**Author:** ![theRaptor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/theraptor/32/240185_2.png) [@theRaptor](https://forums.eveonline.com/u/theRaptor)\
**Post date:** [November 16, 2017, 9:18pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/442 "2017-11-16T21:18:41Z")

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I keep hearing that the mining anoms in Delve are crowded vOv

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**Author:** ![Querns](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/querns/32/157529_2.png) [@Querns](https://forums.eveonline.com/u/Querns)\
**Post date:** [November 16, 2017, 9:19pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/443 "2017-11-16T21:19:02Z")

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We do like to suck crok, it is known.

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**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [November 16, 2017, 9:24pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/444 "2017-11-16T21:24:24Z")

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Sat down and thought about it, waited a bit, drank half a bottle of wine, did a bit of writing, read some real news, then decided to comment on this.

I can live with it, I don’t like it, but I can, however why do we have to have racial isotopes, for the love of actually doing something sensible make it so that you can use any isotope in your cap.

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**Author:** ![Querns](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/querns/32/157529_2.png) [@Querns](https://forums.eveonline.com/u/Querns)\
**Post date:** [November 16, 2017, 9:25pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/445 "2017-11-16T21:25:02Z")

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> [@Dracvlad](#):
>
> I can live with it, I don’t like it, but I can, however why do we have to have racial isotopes, for the love of actually doing something sensible make it so that you can use any isotope in your cap.

You want space to become even _more_ homogenous?

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**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [November 16, 2017, 9:25pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/446 "2017-11-16T21:25:38Z")

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> [@Querns](#):
>
> You want space to become even more homogenous?

Does it matter?

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<div class="post-metadata">

**Author:** ![Querns](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/querns/32/157529_2.png) [@Querns](https://forums.eveonline.com/u/Querns)\
**Post date:** [November 16, 2017, 9:26pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/447 "2017-11-16T21:26:29Z")

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> [@Dracvlad](#):
>
> Does it matter?

Not particularly. It’s just a common complaint that space is too homogenous right now. I apologize for projecting that unnecessarily onto you.

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**Author:** ![FT\_Diomedes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ft_diomedes/32/24956_2.png) [@FT\_Diomedes](https://forums.eveonline.com/u/FT_Diomedes)\
**Post date:** [November 16, 2017, 9:29pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/448 "2017-11-16T21:29:35Z")

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It doesn’t really matter whether space is homogeneous or not. It’s the players who make the game special, not whether you have nitrogen or oxygen isotopes available.

I would rather have more players doing things in space than slightly unique space.

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<div class="post-metadata">

**Author:** ![Frostys\_Virpio](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frostys_virpio/32/12703_2.png) [@Frostys\_Virpio](https://forums.eveonline.com/u/Frostys_Virpio)\
**Post date:** [November 16, 2017, 9:30pm UTC](https://forums.eveonline.com/t/december-updated-jump-fuel-and-jump-fatigue-cap-changes/39710/449 "2017-11-16T21:30:40Z")

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If topes got really expensive to move, having the right ice for your cap doctrine might matter but at least right now, this is not the case.

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