# Denying lvl 4 (& lvl 5) missions to alpha's (March patch notes) is a very bad idea

**URL:** <https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767>\
**Category:** General Discussion\
**Created:** [March 8, 2019, 8:23pm UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767 "2019-03-08T20:23:40Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [March 8, 2019, 11:50pm UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/41 "2019-03-08T23:50:05Z")

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> [@Kezrai\_Charzai](#):
>
> Suffice to say that a company half as old as CCP has made enough money in 5 years of running a successful F2P model to _buy out CCP_ . Most of the industry has gone F2P simply because it makes far more money. When done correctly, of course.

That’s the problem. This community has already rejected the kind of monetization asian style games like BDO are based around. It simply won’t work for EVE. EVE was on the cutting edge of this stuff, as it usually is, and the players rejected it.

The model that exists now works. There is no reason for PA or anybody to introduce radical change that could cause more damage than good.

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**Author:** ![Lord\_Rolfski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_rolfski/32/196163_2.png) [@Lord\_Rolfski](https://forums.eveonline.com/u/Lord_Rolfski)\
**Post date:** [March 8, 2019, 11:54pm UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/42 "2019-03-08T23:54:09Z")

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> [@Solstice\_Projekt](#):
>
> Weren’t you implying that lvl4s are challenging?  
> Now you’re saying they’re low risk.
> 
> Can you make up your mind? 🙂

It’s simple really, lvl 4’s are not exactly challenging in the bigger scheme of things but with access to battleships, lvl 3s are simply not going to cut if for alphas.

> [@Solstice\_Projekt](#):
>
> Can you elaborate on that? How big is your sample size? Or are you talking about your own army of alts farming lvl4s?

As much as I consider myself an experienced alpha, it’s a matter of logic really:

- players join a space game and want pew pew
- preferably at low risk
- they also want to progress and make income
- almost instantly they get introduced to PVE missioning so predictably, they follow that path
- when it comes to low effort/low-risk PVE income, it turns out that there aren’t that many viable alternatives in the game

So yes, this IS a big letdown for alpha players

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [March 8, 2019, 11:54pm UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/43 "2019-03-08T23:54:29Z")

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> [@Kezrai\_Charzai](#):
>
> Most of the industry has gone F2P simply because it makes far more money

Do you actually have any idea why this model works, and how much literal abuse lies behind it? The F2P model works, because it’s backed by hard science targetting people with low thresholds. People with simpler minds.

Decades of time and hundreds of billions have been shoved into researching how the conscious mind can be circumvented to make someone want to spend money on something. Literally hundreds of billions, simply because it’s worth it. This isn’t just about virtual goods, but **consumers in general**. The advertising market is completely bonkers!

No, **you being part of the target audience** does not mean you actually understand how this works.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [March 8, 2019, 11:57pm UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/44 "2019-03-08T23:57:25Z")

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> [@Brisc\_Rubal](#):
>
> The model that exists now works. There is no reason for PA or anybody to introduce radical change that could cause more damage than good.

Whistling in the dark.

EVE never tried a full F2P monetization model. It has been years behind the industry in cash shop and F2P design. It has been in a cycle of downsizing, layoffs and cancelled projects for years now. It’s investors bailed and sold out to someone who knows how to make actual money on games because the outlook was not good.

The model that exists now apparently ‘works’ so well that CCP changes it every six months or so, and still can’t address massive core issues with the game (such as actual botting abuse).

If you are going to claim different, please lay out some facts, figures and dates - don’t just spout the party line because it’s what you _want_ to believe.

My own opinion is that the L4 changes, like the ‘skills on demand’ changes, are far more likely to have been put in place to appease certain factions within the game, rather than address the actual issues they are ‘supposed’ to be for. Factions often represented heavily on the CSM, for instance.

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**Author:** ![Ronnie\_Rose](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ronnie_rose/32/446230_2.png) [@Ronnie\_Rose](https://forums.eveonline.com/u/Ronnie_Rose)\
**Post date:** [March 8, 2019, 11:57pm UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/45 "2019-03-08T23:57:31Z")

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I agree. EVE sits on a cusp because it is such a niche game. The formula that may have made other mmo’s wildly popular and profitable worked only because they operate on a different psychology. It’s the P2W formula that allows players to compensate for their progress in a game by directly paying for premium services and improve their character, game avatar or what have you. EVE has managed to steer away from that model, but it’s predicament (mostly self inflicted) is that it continues to be a niche game.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [March 8, 2019, 11:57pm UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/46 "2019-03-08T23:57:38Z")

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> [@Lord\_Rolfski](#):
>
> As much as I consider myself an experienced alpha, it’s a matter of logic really:
> 
> - players join a space game and want pew pew
> - preferably at low risk
> - they also want to progress and make income
> - almost instantly they get introduced to PVE missioning so predictably, they follow that path
> - when it comes to low effort/low-risk PVE income, it turns out that there aren’t that many viable alternatives in the game
> 
> So yes, this IS a big letdown for alpha players

So what now. There you said …

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/8/2/82b0d23ec731ac3da4337b5612257668a4b2d8e9.png)

… and now it’s a matter of logic, not actually personal experience.

Do you not see how that does not work together? Worse, no where in that point-list …

> [@Lord\_Rolfski](#):
>
> - players join a space game and want pew pew
> - preferably at low risk
> - they also want to progress and make income
> - almost instantly they get introduced to PVE missioning so predictably, they follow that path
> - when it comes to low effort/low-risk PVE income, it turns out that there aren’t that many viable alternatives in the game

… does your personal experience play any part in your “argument”.

Can you please stop trying so hard that you’re failing even harder?

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [March 9, 2019, 12:05am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/47 "2019-03-09T00:05:18Z")

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I’ve asked people about this thread.

No one I’ve found thinks that you’re actually really caring about new players. Everything points at you guys just being selfish Alphas who want to keep running your lvl4s for free.

See, the thing is, **reasonable** people behave **reasonably**. A reasonable person wouldn’t behave like you do, because what you’re doing is unreasonable simply because you - as reasonable person - should be well aware that CCP is going to go through with this.

It is simply extremely unlikely that you care more about new players than about yourself. The arguments are loose, at best, too. The last thing someone should do is sending new players to missions, because “levelling up to a raven” is a thing CCP is aware about and doesn’t actually like, because those people quit once they get bored with the missions.

You really have nothing. All you’re doing is continuously making it clear that you’re really only caring about yourselves and that “think of the children” is, just like so often, just a smokescreen.

This is hilarious! We could go on forever! Just like the afk-cloaking thread, or all these ganking threads in the past, or the bumping threads now. Fascinating!

Anyway … as you will not change anything about this, and as CCP is definitely not caring about what you’re having to say, I will opt out and wish you a happy day anyway.

Oh, by the way, subscribing with real money is really cheap. Costs 15 bucks for a month. That’s THIRTY DAYS! Grinding for ISK wastes FAAAR more time than simply doing one or two hours of actual, real life work! You should try that instead! You know… a job! You could have subbed an account with the time wasted on the forums, if you just had a job you could do to earn money for omega! 😃

Have a nice day anyway. 🙂  
It’s 1am here … so “good night” from me. 🙂

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**Author:** ![Lord\_Rolfski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_rolfski/32/196163_2.png) [@Lord\_Rolfski](https://forums.eveonline.com/u/Lord_Rolfski)\
**Post date:** [March 9, 2019, 12:07am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/48 "2019-03-09T00:07:28Z")

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> [@Solstice\_Projekt](#):
>
> Because that guy self-entitled himself into believing he deserves running lvl4s for free.

It’s not about personal entitlement, but I do believe that alphas will genuinely feel screwed over by this. I also believe this limitation doesn’t help the health of this game in general and does nothing to stop botters, more likely the opposite.

> [@Solstice\_Projekt](#):
>
> No, you’re taking it up with **us**.  
> No one at CCP cares about you making this thread.
> 
> It is unlikely that anyone will even notice it, except maybe the one closing the thread for ranting.

CCP actually cares a lot about players’ ideas and the discussions and arguments that come with them , even form non-constructive commenters like you.

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**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [March 9, 2019, 12:08am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/49 "2019-03-09T00:08:56Z")

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> [@Lord\_Rolfski](#):
>
> CCP actually cares a lot about players’ ideas and the discussions and arguments that come with them around, even form non-constructive commenters like you.

That made my day. 😃  
Keep telling yourself that **you** matter! 😃

Good Luck™ and Good Night. 🙂

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**Author:** ![Ronnie\_Rose](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ronnie_rose/32/446230_2.png) [@Ronnie\_Rose](https://forums.eveonline.com/u/Ronnie_Rose)\
**Post date:** [March 9, 2019, 12:15am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/50 "2019-03-09T00:15:32Z")

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The “C” is for Care! In fact CCP is for Care Care Players

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<div class="post-metadata">

**Author:** ![Lord\_Rolfski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_rolfski/32/196163_2.png) [@Lord\_Rolfski](https://forums.eveonline.com/u/Lord_Rolfski)\
**Post date:** [March 9, 2019, 12:25am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/51 "2019-03-09T00:25:03Z")

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> [@Brisc\_Rubal](#):
>
> I disagree. I think the state of F2P is fine as it is, and I would prefer they work on increasing subscription numbers rather than monetizing more of the game through plex. It’s a nice option to give folks a chance to start without having to sub, but at the same time F2P just encourages the kind of monetiziation methods most EVE players hate.

Except that subscription models simply don’t cut it anymore as a gaming business model. There’s a reason CCP introduced alpha accounts and all kinds of paid pilot services. Sticking to subscriptions only would be the fastest way to turn this game into a hardcore-only graveyard.

Let me give you a personal story to illustrate this. I’ve been following this game since it came out in 2003, but I never went beyond playing 2-week trials for two reasons:

- I’m against subscription models to begin with because I don’t want to feel forced to play a game over time and I think they’re bad value for money if you’re not that committed.
- From day one, I realized this game is a ridiculous time sink that can easily destroy people’s real lives. So I deliberately committed myself into only playing this game rather casually.

Only when alpha was launched I actually started playing this game and you can be sure there are more players like me.

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<div class="post-metadata">

**Author:** ![Lord\_Rolfski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_rolfski/32/196163_2.png) [@Lord\_Rolfski](https://forums.eveonline.com/u/Lord_Rolfski)\
**Post date:** [March 9, 2019, 12:34am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/52 "2019-03-09T00:34:55Z")

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> [@Brisc\_Rubal](#):
>
> If somebody spent enough time running missions to get to level 4s, the liklihood that they’re suddenly going to quit playing entirely because level 4 missions are behind the paywall is next to zero.
> 
> They’re going to sub at that point. By that point they’re already hooked on the game.
> 
> This is a common sense thing designed to make botting slightly harder.

I can tell you from personal experience that being used to playing lvl 4 missions isn’t going to make you an Omega when they take that away from you. If anything, it will only annoy you and give you fewer reasons to support this game.

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<div class="post-metadata">

**Author:** ![Lord\_Rolfski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_rolfski/32/196163_2.png) [@Lord\_Rolfski](https://forums.eveonline.com/u/Lord_Rolfski)\
**Post date:** [March 9, 2019, 12:39am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/53 "2019-03-09T00:39:31Z")

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> [@Traco\_Miritu](#):
>
> It’s the complete right thing to do…
> 
> It’s anti botting and taking away those ridiciouless alpha benefits they have…already way too much for non payers…
> 
> All alphas can thank the botting players for this.
> 
> So stop complaining and face the truth.

Except this will do the exact opposite against botters. They will only deploy more bots to make up for their loss. In the end, it does nothing more than screwing over legit alphas…

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 9, 2019, 12:39am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/54 "2019-03-09T00:39:38Z")

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> [@Lord\_Rolfski](#):
>
> Lvl 4 missioning is one of the backbones of PVE in this game and should be considered core content. The whole idea of alphas is giving them a good range of what Eve has to offer and lvl 4 missioning should definitely be part of that. Especially since alphas have been given access to battleships.  
> Lvl 3 missions simply aren’t challenging and rewarding enough. Denying them Lvl 4 missions will only annoy the heck out of alphas, it will do nothing to bring them to Omega.
> 
> Despite CCP advertising this game as F2P Eve has already one of the worst F2P models on the market, with way too much end content locked behind subscription walls for a “free-to-play game”. If anything, in a game that relays so heavily on player numbers to generate content, alpha players should be given fewer restrictions, not more.
> 
> Please, don’t tell me this horrible, greedy, short-sighted idea has been pushed by CCP’s new Korean Overlords.
> 
> _Edit: If you think this change will really help against botters I suggest you think again. If anything, it will lead to even more lvl 3 bots as hackers will only deploy more of them to keep up their ISK/hr._

PvE is a small part of everything EVE has to offer and missioning is a small part of the PvE in EVE. And an even smaller part of those missions is a specific tier of level 4 or 5 missions.

And I see absolutely no reason that new players need access to the specific level 4 missions to be able to figure out if they like the game. Denying lvl 4 missions might annoy the Alphas that want to earn a lot of ISK for free, but perhaps it’s time to become Omega in that case?

This change will help against bots. If you think botters can just spin up twice as many bots at the same time to make up for the ISK lost by this change, why didn’t those botters spin up that amount of bots to begin with? I’d say that profitability correlates positively with amount of bots: more rewards means more bots doing that thing.  
Now that mission running becomes less profitable, wouldn’t the logical reaction of bots be to figure out something more profitable to do with their amount of bots? Instead of suddenly running twice the amount of bots to make up for the lost ISK, an amount of bots that they couldn’t run earlier due to some reason you haven’t provided?

I haven’t looked much into it, but I can only assume a computer can only run a limited amount of bots at the same time. This means if mission running bots suddenly give less ISK/h after a change like this, I’m pretty sure the botters start looking for other activities. Buying extra computers to create more bots for less ISK/h seems like a bad idea to me.

Thus, I would be really surprised if this change _increases_ the amount of mission running bots, like you claim.

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**Author:** ![Kynami\_Vaille](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kynami_vaille/32/229160_2.png) [@Kynami\_Vaille](https://forums.eveonline.com/u/Kynami_Vaille)\
**Post date:** [March 9, 2019, 12:42am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/55 "2019-03-09T00:42:49Z")

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You might want to cool it on the only couple hours of work line. Not everyone is in a high wage, high standard of living situation. Lots of situations to make a subscription draw on the wallet a non-starter proposition. And in some cases the “Just move then!” comment is in itself a catch-22. So get off your high horse because there are people from all different walks of life in different countries playing this game partly because it _can_ run off potato PCs to a degree.

You basically come off as a “know-it-all” jerk of an American who literally cannot understand a point of view different than their own.

And again, this method of “dealing” with botting is a laughable travesty because it does absolutely nothing to bots dealing in the market, exploration, COSMOS sites, and anomalies. To name only a few of the problem sources they have coming at them from all angles.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 9, 2019, 12:44am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/56 "2019-03-09T00:44:56Z")

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> [@Kynami\_Vaille](#):
>
> And again, this method of “dealing” with botting is a laughable travesty because it does absolutely nothing to bots dealing in the market, exploration, COSMOS sites, and anomalies. To name only a few of the problem sources they have coming at them from all angles.

There’s lots of bots and it would be good if CCP addressed them all, including the lvl 4 and 5 missioning bots. Just because they haven’t solved the entire problem doesn’t mean they shouldn’t solve the botting problem bit by bit.

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<div class="post-metadata">

**Author:** ![Lord\_Rolfski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_rolfski/32/196163_2.png) [@Lord\_Rolfski](https://forums.eveonline.com/u/Lord_Rolfski)\
**Post date:** [March 9, 2019, 12:45am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/57 "2019-03-09T00:45:32Z")

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> [@Brisc\_Rubal](#):
>
> Why is requiring a subscription to unlock premium content “punishment?”
> 
> You’re not exactly a ‘new’ player if you’ve figured out enough of the game to successfully get your status up to running level 4s.
> 
> At that point, if you are enjoying the game enough to play that much, it’s time to subscribe.

I know from personal experience that getting f2p players into a subscription simply doesn’t work that way.  
Also, you’ve got to keep in mind that the idea behind alpha accounts has way more to it than just being trials.

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<div class="post-metadata">

**Author:** ![Lord\_Rolfski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_rolfski/32/196163_2.png) [@Lord\_Rolfski](https://forums.eveonline.com/u/Lord_Rolfski)\
**Post date:** [March 9, 2019, 1:00am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/58 "2019-03-09T01:00:31Z")

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> [@Brisc\_Rubal](#):
>
> The model that exists now works. There is no reason for PA or anybody to introduce radical change that could cause more damage than good.

That’s a very dangerous claim to hold up. What we do know is that Eve going f2p gave an instant boost to CCP’s revenue, nothing about the lasting effects though. We also know that a subscription model has been in decline in gaming for years, also affecting CCP because that’s why they introduced f2p and all kinds of pilot services and cosmetics.

Whether the current model will be sustainable for this game though remains to be seen.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 9, 2019, 1:02am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/59 "2019-03-09T01:02:12Z")

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> [@Lord\_Rolfski](#):
>
> Also, you’ve got to keep in mind that the idea behind alpha accounts has way more to it than just being trials.

That’s true. Alpha accounts aren’t just a trial, alpha accounts also make it really easy for players who have taken a break to come back to the game, check out the new changes, log in and fly around a bit, meet old friends and get hooked on the game again. But I’m pretty sure you don’t need to be able to run specifically level 4 and 5 missions to do that…

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<div class="post-metadata">

**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [March 9, 2019, 1:03am UTC](https://forums.eveonline.com/t/denying-lvl-4-lvl-5-missions-to-alphas-march-patch-notes-is-a-very-bad-idea/144767/60 "2019-03-09T01:03:54Z")

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> [@Kezrai\_Charzai](#):
>
> EVE never tried a full F2P monetization model. It has been years behind the industry in cash shop and F2P design. It has been in a cycle of downsizing, layoffs and cancelled projects for years now. It’s investors bailed and sold out to someone who knows how to make actual money on games because the outlook was not good.

EVE tried implementing the standard monetization model, and the players rejected it. You’ve been around long enough to remember the Summer of Rage. EVE lead the way in terms of MMOs when it came to early monetization and was one of the very few games that allowed players to earn subscriptions through in-game play, which has since become common in a number of other MMOs.

CCP has gone through the same ups and downs of every other game company, trying to come up with additional IPs and projects, some failing and some being successful. Every company cycles through hires and layoffs, and they’re currently in a hiring phase.

The outlook is exactly why PA bought them. CCP isn’t a failing company. Their revenue and player levels have been steady for a couple of years now, even if they aren’t as robust as they were five or six years ago. All of the investors made money on CCP, frankly, I’m happy to have another game company owning them rather than a bunch of venture capitalists.

The current monetization scheme, focused on plex, skins and skill extractors is working. There is no reason to change that up or otherwise alter it until it becomes a problem. It’s not right now.

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