# Depths of the Abyss

**URL:** <https://forums.eveonline.com/t/depths-of-the-abyss/265664>\
**Category:** Announcements\
**Tags:** feedback, official\
**Created:** [September 8, 2020, 2:14pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664 "2020-09-08T14:14:59Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![Alex\_Dicer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alex_dicer/32/379312_2.png) [@Alex\_Dicer](https://forums.eveonline.com/u/Alex_Dicer)\
**Post date:** [September 10, 2020, 7:25pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/144 "2020-09-10T19:25:44Z")

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[Sacrilege, tank kikis]

Corelum A-Type Medium Armor Repairer  
Republic Fleet Ballistic Control System  
Reactive Armor Hardener  
Republic Fleet Ballistic Control System  
Corelum A-Type Medium Armor Repairer

Republic Fleet Medium Cap Battery  
Thukker Large Cap Battery  
Corelum B-Type 50MN Microwarpdrive  
Federation Navy Stasis Webifier

Heavy Assault Missile Launcher II  
Heavy Assault Missile Launcher II  
Heavy Assault Missile Launcher II  
Heavy Assault Missile Launcher II  
Heavy Assault Missile Launcher II  
[Empty High slot]

Medium Nanobot Accelerator II  
Medium Auxiliary Nano Pump II

High-grade Asklepian Alpha  
High-grade Asklepian Beta  
High-grade Asklepian Gamma  
High-grade Asklepian Delta  
High-grade Asklepian Epsilon  
Inherent Implants ‘Noble’ Repair Systems RS-603  
Inherent Implants ‘Noble’ Repair Proficiency RP-905

Synth Exile Booster  
Agency ‘Hardshell’ TB5 Dose II

Just go ahead, roll lvl6 dreka/kiki spawn and do a nose dive…

I have little problems if I do things properly. My gripe is with stuff spawning inside a speed cloud. Boost they recieve is enough for them to zero on you in 3 seconds after you come in. If you are not inside a speed cloud as well - too bad, you need a new ship.

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**Author:** ![Iaps\_Aton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iaps_aton/32/229009_2.png) [@Iaps\_Aton](https://forums.eveonline.com/u/Iaps_Aton)\
**Post date:** [September 10, 2020, 7:31pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/145 "2020-09-10T19:31:52Z")

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> [@Alex\_Dicer](#):
>
> Synth Exile Booster

standard exile and crash would help you alot

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**Author:** ![Gaming513\_Tyler](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gaming513_tyler/32/360798_2.png) [@Gaming513\_Tyler](https://forums.eveonline.com/u/Gaming513_Tyler)\
**Post date:** [September 10, 2020, 7:35pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/146 "2020-09-10T19:35:02Z")

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lol you’re just trolling now. That fit only gets 939 EHP/s against Trigs (yes, drugs and implants included) Now I see why you had issues. That also assumes the reactive hardener got fully cycled which it wont at the start

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<div class="post-metadata">

**Author:** ![Alex\_Dicer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alex_dicer/32/379312_2.png) [@Alex\_Dicer](https://forums.eveonline.com/u/Alex_Dicer)\
**Post date:** [September 10, 2020, 7:44pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/147 "2020-09-10T19:44:32Z")

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![what](https://global.discourse-cdn.com/eveonline/original/3X/2/4/24b74e3226f77635c4719f295af424332fe3c663.jpeg)

Im not sure who is trolling who at this point.

Not to mention that this rig is a test one and is overtanked, I usualy use cheaper and less tanked one for lvl6 testing and rushing 9 lesh spawn causes me no problems (Haven’t met neut ones yet btw).

All I want to point out is that slow but deadly at close range spawns and clouds which boosts them to 10k on the start of the room are two concepts which do not mix.

Speed clouds need tweaking.

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**Author:** ![Gaming513\_Tyler](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gaming513_tyler/32/360798_2.png) [@Gaming513\_Tyler](https://forums.eveonline.com/u/Gaming513_Tyler)\
**Post date:** [September 10, 2020, 7:48pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/148 "2020-09-10T19:48:08Z")

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Should’ve mentioned you needed heat then, because heat doesn’t last and is a bad way to measure tank without saying so. My Gila gets 1852 EHP/s against trigs when heated. Anyways, if your issue wasn’t heat damage ruining everything, my point still stands, you’re probably doing it wrong

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**Author:** ![Alex\_Dicer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alex_dicer/32/379312_2.png) [@Alex\_Dicer](https://forums.eveonline.com/u/Alex_Dicer)\
**Post date:** [September 10, 2020, 8:06pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/149 "2020-09-10T20:06:27Z")

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Pith A invu x2, gist X sb, strong blue pill, HS4, HG Crystal?)… Ok, if you belive that it is the stuff ppl will be farming with.

Situation with cheaper fit in a lvl4 or something, when whole room zeroes on the start is deadly as well though, so your opinion that everyone should bling to survive is incorrect.

Speed clouds on NPC spawn point are broken. Thats all. There is no counterplay, unlike any other abyss mechanic. All you can do is bling.

Btw, abysess becoming even more gila-focused is my gripe as well. I’m tired of crabbing in Gilas.

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**Author:** ![Gaming513\_Tyler](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gaming513_tyler/32/360798_2.png) [@Gaming513\_Tyler](https://forums.eveonline.com/u/Gaming513_Tyler)\
**Post date:** [September 10, 2020, 8:43pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/150 "2020-09-10T20:43:11Z")

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> [@Alex\_Dicer](#):
>
> so your opinion that everyone should bling to survive is incorrect.

How so? You then went on to say

> [@Alex\_Dicer](#):
>
> Speed clouds on NPC spawn point are broken. Thats all. There is no counterplay, unlike any other abyss mechanic. All you can do is bling.

I didn’t say the fact abyssals require ever more bling is good, but with the way they work rn it is your only option so the “opinion” (its actually a fact, know the difference) is correct.

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**Author:** ![Tiger\_space\_Thedark](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiger_space_thedark/32/373728_2.png) [@Tiger\_space\_Thedark](https://forums.eveonline.com/u/Tiger_space_Thedark)\
**Post date:** [September 10, 2020, 8:45pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/151 "2020-09-10T20:45:19Z")

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Triglavian are your new level 4 agent

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<div class="post-metadata">

**Author:** ![Alex\_Dicer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alex_dicer/32/379312_2.png) [@Alex\_Dicer](https://forums.eveonline.com/u/Alex_Dicer)\
**Post date:** [September 10, 2020, 8:50pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/152 "2020-09-10T20:50:49Z")

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And mechanic you can defeat only by using a basically test server fit cannot be called working as intended. It is broken. And needs fixing.

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [September 10, 2020, 9:02pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/153 "2020-09-10T21:02:23Z")

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Maybe it is your attitude that is broken.

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**Author:** ![K\_arg\_R\_ttor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/k_arg_r_ttor/32/196339_2.png) [@K\_arg\_R\_ttor](https://forums.eveonline.com/u/K_arg_R_ttor)\
**Post date:** [September 11, 2020, 12:24am UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/154 "2020-09-11T00:24:17Z")

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Have changes already been made? For the first time I had a room with 4 Tesseras in it, not the usual 3 in a Fierce. Also, I ran 2 Fierce filaments, and I made the amount of loot I would have made in 2 ROOMS previously. Maybe bad luck, but the rooms all got a little harder while the loot seems to have lightened up.

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**Author:** ![Blackhand\_Denominus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blackhand_denominus/32/209603_2.png) [@Blackhand\_Denominus](https://forums.eveonline.com/u/Blackhand_Denominus)\
**Post date:** [September 11, 2020, 1:47am UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/155 "2020-09-11T01:47:14Z")

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Changes aren’t live yet, they are on the testing server.

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<div class="post-metadata">

**Author:** ![Alex\_Dicer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alex_dicer/32/379312_2.png) [@Alex\_Dicer](https://forums.eveonline.com/u/Alex_Dicer)\
**Post date:** [September 11, 2020, 2:22pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/156 "2020-09-11T14:22:06Z")

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erhm… 4 marshal spawn… Sacrelidge got alphaed down from 80% armor in a single server tick afrer cruisers took some armor. Tank is dualrep+ reactive.

Maybe approaching on mwd was a bad idea, although it is a heated B-type on a HAC… They shoot missiles if I’m not mistaken so trajectory should not matter.

Dunno what happened and could this be counterplayed whatsoever. Such spawn is hard to roll wit moveme.

Btw, if this spawn can come in 4 neut variation… Gilas online, nuff said.

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<div class="post-metadata">

**Author:** ![Here\_Comes\_The\_Pain](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/here_comes_the_pain/32/229157_2.png) [@Here\_Comes\_The\_Pain](https://forums.eveonline.com/u/Here_Comes_The_Pain)\
**Post date:** [September 11, 2020, 2:43pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/157 "2020-09-11T14:43:52Z")

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so, out of curiosity, does that mean that proving grounds suits are losing their status of a unique item and will be dropping in the upcoming arenas?

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**Author:** ![Iaps\_Aton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iaps_aton/32/229009_2.png) [@Iaps\_Aton](https://forums.eveonline.com/u/Iaps_Aton)\
**Post date:** [September 11, 2020, 3:40pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/158 "2020-09-11T15:40:12Z")

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thanks for the updated sisi build. it looks good on paper, will do some more t6 to see how it plays out.

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<div class="post-metadata">

**Author:** ![Blackhand\_Denominus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blackhand_denominus/32/209603_2.png) [@Blackhand\_Denominus](https://forums.eveonline.com/u/Blackhand_Denominus)\
**Post date:** [September 11, 2020, 6:02pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/159 "2020-09-11T18:02:42Z")

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I can only comment on the changes from yesterday, not if there were any balance changes today, that would require more testing.

I did a lot more runs in T5 Darks and below. I’m sticking to lower tiers for now because I wanted to get a feel for the change in difficulty below T6.

There has been a significant increase in the minimum entry cost for fittings across the board because of the Angel and Sansha spawns. Both are a major tank fitting test, there’s only so much in terms of piloting you can do to mitigate their damage.  
If you were previously reliant on Crystal/Asklepian implants to have enough tank, the Angel and Sansha spawns are going to be very tight. If you weren’t using those implants before and still have room for them in your fit, you will be fine, but your fitting cost is going to increase a lot.

This will probably bring an end to relatively “cheap” but pilot intense fits.

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<div class="post-metadata">

**Author:** ![Iltiss\_Krirgeir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iltiss_krirgeir/32/171569_2.png) [@Iltiss\_Krirgeir](https://forums.eveonline.com/u/Iltiss_Krirgeir)\
**Post date:** [September 11, 2020, 7:21pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/160 "2020-09-11T19:21:33Z")

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There will be no such things like “Nullsec abyssal sites”. NPCs in havens etc should be that cunning and dangerous, as in abyss. Perhaps that will slow down our Chinese brethren a bit ^^

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<div class="post-metadata">

**Author:** ![Iaps\_Aton](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/iaps_aton/32/229009_2.png) [@Iaps\_Aton](https://forums.eveonline.com/u/Iaps_Aton)\
**Post date:** [September 11, 2020, 8:49pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/161 "2020-09-11T20:49:57Z")

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i did some more t6 sites and the changes to the dramiel and echos helped alot with tracking, got 4 or 5 spawns and did it with my vagabond with less tracking then my previous setup.

with the kikimora/drekavac and vedmak spawn i struggled time wise, with only 50% resist debuff they take a lot of time and making 3 of those in time seems impossible with a vagabond/muninn.

i was curious how much t6 dropp and collected all caches today, it was 200m per filament on average

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<div class="post-metadata">

**Author:** ![Blackhand\_Denominus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blackhand_denominus/32/209603_2.png) [@Blackhand\_Denominus](https://forums.eveonline.com/u/Blackhand_Denominus)\
**Post date:** [September 11, 2020, 9:03pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/162 "2020-09-11T21:03:25Z")

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Is there any place to see the patch notes for Singularity?

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<div class="post-metadata">

**Author:** ![Succulent\_Succubi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/succulent_succubi/32/242516_2.png) [@Succulent\_Succubi](https://forums.eveonline.com/u/Succulent_Succubi)\
**Post date:** [September 11, 2020, 11:32pm UTC](https://forums.eveonline.com/t/depths-of-the-abyss/265664/163 "2020-09-11T23:32:28Z")

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OK, if mechanics are about the same but nullsec its open pocket. Whats the point of doing these nullsec sites? Its just more risk compared to popping a filament (getting ganked).

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