# Derelicts

**URL:** <https://forums.eveonline.com/t/derelicts/365060>\
**Category:** Player Features & Ideas\
**Tags:** pve, salvaging, pvp\
**Created:** [June 1, 2022, 7:30am UTC](https://forums.eveonline.com/t/derelicts/365060 "2022-06-01T07:30:19Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [June 1, 2022, 7:38am UTC](https://forums.eveonline.com/t/derelicts/365060/2 "2022-06-01T07:38:03Z")

</div>

No. Wrecks despawn after 2 hrs. Why should trash stay for more than 6 hrs that cannot be searched and probed down?

Each algorithm does what it should. Ship go boom, create wreck. Adding all this other garbage is just going to create a coded mess that no doubt ccp will mess up.

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