# Desperate times call for desperate measures!

**URL:** <https://forums.eveonline.com/t/desperate-times-call-for-desperate-measures/318024>\
**Category:** General Discussion\
**Created:** [June 28, 2021, 3:57am UTC](https://forums.eveonline.com/t/desperate-times-call-for-desperate-measures/318024 "2021-06-28T03:57:27Z")\
**Posts on this page:** 4\
**Page:** 2

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**Author:** ![Adm\_Malkaviano](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adm_malkaviano/32/496610_2.png) [@Adm\_Malkaviano](https://forums.eveonline.com/u/Adm_Malkaviano)\
**Post date:** [June 28, 2021, 9:06pm UTC](https://forums.eveonline.com/t/desperate-times-call-for-desperate-measures/318024/21 "2021-06-28T21:06:09Z")

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I just wanted to say that they are busy right now, fixing some pixels for, I don’t know, some minority with 4K resolution.

Wait in line my man, changes are coming. I’m not sure if the ones you and I are expecting.

o7

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [June 28, 2021, 9:33pm UTC](https://forums.eveonline.com/t/desperate-times-call-for-desperate-measures/318024/22 "2021-06-28T21:33:46Z")

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> [@Jian\_Mira](#):
>
> … it was around 30,000

 ![ishethough](https://global.discourse-cdn.com/eveonline/original/4X/a/0/4/a04bb9c70548d88daac69bfc39b767f7142f8797.png)

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**Author:** ![Herzog\_Wolfhammer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/herzog_wolfhammer/32/452132_2.png) [@Herzog\_Wolfhammer](https://forums.eveonline.com/u/Herzog_Wolfhammer)\
**Post date:** [June 28, 2021, 10:52pm UTC](https://forums.eveonline.com/t/desperate-times-call-for-desperate-measures/318024/23 "2021-06-28T22:52:38Z")

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> [@Destiny\_Corrupted](#):
>
> Nu gamerz don’t want _war_. They want achievements, character customization, gambling on drops, and to engage in short-burst cooperative activities.
> 
> The reason the player count is dropping is because CCP is trying to at the same time cater to both its old-guard cash-cow player base and the coveted nu gamer demographic (because it makes up like 95% of the gaming market even though individually those people barely spend anything on games), and in doing so are diluting all aspects EVE’s gameplay experience (both the hardcore and the casual ones) so much that the game becomes unpalatable for _both_ of those groups.
> 
> You can’t have a mobile Skinner Box experience that has full loot PvP in it, and you can’t have a hardcore survival game where players can engage in instanced PvE content and farm login rewards and have the developers make forum announcements about it being illegal to interfere with miners in role-playing sites.
> 
> And until CCP decides to either finally ■■■■ or get off the pot with regard to the direction in which they want to take their game, it will continue to leak players on its downward spiral into becoming that “P2W Korean MMO” that people are “surprised is still alive for some reason.”

[![](https://global.discourse-cdn.com/eveonline/original/4X/0/2/1/021150cc3d1f2e04f65bd850a22efb404f9bdf8f.jpeg ""Why don't you put her in charge?"") ](https://www.youtube.com/watch?v=5tQXrw1-hPc&t=29s)

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [September 26, 2021, 10:53pm UTC](https://forums.eveonline.com/t/desperate-times-call-for-desperate-measures/318024/24 "2021-09-26T22:53:18Z")

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