# Detailed PvE Standings Log

**URL:** <https://forums.eveonline.com/t/detailed-pve-standings-log/310941>\
**Category:** Missions\
**Tags:** feature-request\
**Created:** [May 12, 2021, 7:22pm UTC](https://forums.eveonline.com/t/detailed-pve-standings-log/310941 "2021-05-12T19:22:02Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Madsam\_Beacon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/madsam_beacon/32/387397_2.png) [@Madsam\_Beacon](https://forums.eveonline.com/u/Madsam_Beacon)\
**Post date:** [May 12, 2021, 7:22pm UTC](https://forums.eveonline.com/t/detailed-pve-standings-log/310941/1 "2021-05-12T19:22:02Z")

</div>

I am trying to comprehend in depth how agent and corporation standing increases work when running missions.

I should begin with the standing formulas that I have found thru out old posts or came up by myself (the formula 0):

(0) Agent\_Quality = 120 \* Agent\_Level - 10  
(1) Agent\_Efficiency = 0.01 \* ((8 \* Agent\_Level) + (0.1 \* Agent\_Quality) - 4)  
(2) Agent\_Standing\_Increase = Base\_Mission\_Increase \* ( 1 + 0.05 \* Social\_Skill )  
(3) Corporation\_Standing\_Increase = Agent\_Standing\_Increase \* Agent\_Efficiency/ Corp\_Size  
(4) New\_Corp\_Standing = ((10 - Current\_Corp\_Standing)\*(Corporation\_Standing\_Increase/10)) + Current\_Corp\_Standing

The entities that take part in the above equations are:

(A) Agent\_Level: The level of the agent.  
(B) Agent\_Quality: It is calculated by using Agent\_Level (formula 0). I have reversed engineered that formula from actual in-game data. It works for every agent level.  
(C) Agent\_Efficiency: it is calculated by using Agent\_Level and Agent\_Quality  
(D) Agent\_Standing\_Increase: This is calculated with formula (2)  
(E) Base\_Mission\_Increase: This value is not known from anywhere in the game. I have calculated though formula (2), by using actual in-game agent standing increases.  
The main problem here is that the in-game interface displays only up to 3 decimals, so there are deviations from the actual values.  
(F) Social\_Skill: The social skill level of the player that started the mission.  
(G) Corporation\_Standing\_Increase: This is calculated by using the formula (3). It is divided by 10 when used on formula (4) to calculate the new standing of the corporation.  
(H) Corp\_Size: This is also an unknown in-game value. I have taken the Size Factor from i.e. for Caldari Navy: [EVE - NPC Corporation: Caldari Navy](http://games.chruker.dk/eve_online/npc_corporation.php?corporationID=1000035)

I have tested the above formulas on all Caldari Navy Level 4 missions in an effort to predict what will be my agent and corporation standing and they are pretty accurate, but sometimes I am having differences on the 4th decimal digit.

So, the things that are missing to be able to accurately calculate the standings a mission runner will have are:  
a) Agent\_Quality: (an accurate formula and not a derived one from other values)  
b) Base\_Mission\_Increase: A list of all the missions and their base mission standing increase value, and not a reverse calculated one from in-game agent increases.

**So, if the game could either provide the above two missing in a text log (like combat logs) after a mission is completed or declined, or published as a list from CCP, that would be amazing.**  
It would shed some light on the end of the standings tunnel, and hopefully it will not be a train coming.

References from my research:  
[https://oldforums.eveonline.com/?a=topic&threadID=86147](https://oldforums.eveonline.com/?a=topic&threadID=86147)

> [@Standing increase affected by security level](https://forums.eveonline.com/t/standing-increase-affected-by-security-level/7244/13):
>
> Size matters, well, at least some time ago it did. I remember that I worked up the standing ladder for Core Complexion (Corp Size = Huge) and Roden Shipyards (Corp Size = Medium) many years ago, and it went much faster to gain high standing for Roden Shipyards. The smaller the NPC corp the faster you gain standing. A concrete formula for Corp Standing increase is [here](http://skilltrainingcomplete.com/questions/choosing-npc-corp-for-running-missions): Corp standing increase = Agent standing increase \* Agent efficiency / Corp size Agent efficiency = 0.01 \* ((8 \* Agen…

> **[EVE - Search NPC Corporations](http://games.chruker.dk/eve_online/npc_corporation_search.php)**

[http://wiki.eve-id.net/Equations](http://wiki.eve-id.net/Equations)

> [@How exactly do the social skills work and how to interpret "x Mutator 0.4"?](https://forums.eveonline.com/t/how-exactly-do-the-social-skills-work-and-how-to-interpret-x-mutator-0-4/308375/2):
>
> When standings go up or down they do so as a percentage; this is always a percentage decay towards the extreme end of the scale. For example, if someone has 1.0 standing with an NPC corporation and completes a mission that changes standing by +5%, then the current standing is increased by 5% of the difference from 1 to 10; that’s a change of +0.45 with an end result of 1.45. However, if someone else with a 4.0 standing completes the same mission under the same circumstances and also gets a 5% in…

[https://oldforums.eveonline.com/?a=topic&threadID=86147](https://oldforums.eveonline.com/?a=topic&threadID=86147)  
[http://eve-online.itemdrop.net/eve\_db/agents](http://eve-online.itemdrop.net/eve_db/agents)  
[https://support.eveonline.com/hc/en-us/articles/203217152-Standings](https://support.eveonline.com/hc/en-us/articles/203217152-Standings)  
https://embed.reddit.com/r/Eve/comments/cb8u2w/how_do_standing_gains_work/?embed=true&ref_source=embed&ref=share

> **[Standings vs Missions](http://theeveeasy.blogspot.com/p/standings-you-can-gainlose-standings.html)**
>
> A blog with useful PVP fitting industry PI tips for new Eve online users noobs newbies and other truestories

---

<div class="post-metadata">

**Author:** ![Chan\_aar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chan_aar/32/377560_2.png) [@Chan\_aar](https://forums.eveonline.com/u/Chan_aar)\
**Post date:** [May 12, 2021, 8:58pm UTC](https://forums.eveonline.com/t/detailed-pve-standings-log/310941/2 "2021-05-12T20:58:24Z")

</div>

[https://eveskillboard.com/](https://eveskillboard.com/) displays additional decimal places of standings if that helps.

---

<div class="post-metadata">

**Author:** ![Madsam\_Beacon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/madsam_beacon/32/387397_2.png) [@Madsam\_Beacon](https://forums.eveonline.com/u/Madsam_Beacon)\
**Post date:** [May 12, 2021, 9:45pm UTC](https://forums.eveonline.com/t/detailed-pve-standings-log/310941/3 "2021-05-12T21:45:20Z")

</div>

Thank you for the pointer, I have used it a lot of times, and I could run a mission, note the standings before, refresh the eveskillboard and then have even more accurate data to work with.

But it can be refreshed every 1 hour, so because there are a lot of missions (at least 40+ unique L4 and variances between factions), it would take me a few months to gather the info.

I will take it under consideration just in case, even tho the in-game base mission standing increases might have even more decimals than eveskillboard and I will fall back to zero.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 13, 2021, 10:59am UTC](https://forums.eveonline.com/t/detailed-pve-standings-log/310941/4 "2021-05-13T10:59:13Z")

</div>

> [@Madsam\_Beacon](#):
>
> I will take it under consideration just in case, even tho the in-game base mission standing increases might have even more decimals than eveskillboard and I will fall back to zero.

It’s more like, if ESI actually reduces the precision, you may have incorect values.  
It’s done on other paths.

---

<div class="post-metadata">

**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [May 13, 2021, 6:45pm UTC](https://forums.eveonline.com/t/detailed-pve-standings-log/310941/5 "2021-05-13T18:45:36Z")

</div>

I was telling madsam on our discord, EVESkillboard fudged up one day, and actually had a 12-14 digit number for standings.

---

<div class="post-metadata">

**Author:** ![Madsam\_Beacon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/madsam_beacon/32/387397_2.png) [@Madsam\_Beacon](https://forums.eveonline.com/u/Madsam_Beacon)\
**Post date:** [May 14, 2021, 10:56am UTC](https://forums.eveonline.com/t/detailed-pve-standings-log/310941/6 "2021-05-14T10:56:03Z")

</div>

@Geo_Eclipse_Oksaras

> I was telling madsam on our discord, EVESkillboard fudged up one day, and actually had a 12-14 digit number for standings.

Yeah, fortunately ESI returns up to 15 decimal places on standings. I have confirmed that with my own fetch.

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [August 12, 2021, 10:56am UTC](https://forums.eveonline.com/t/detailed-pve-standings-log/310941/7 "2021-08-12T10:56:08Z")

</div>

Closed on August 12, 2021, 10:56am UTC

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.
