# Dev Blog: Alliance Tournament 2018 - Rules and Sign-Ups

**URL:** <https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016>\
**Category:** Dev Blogs\
**Tags:** alliance-tournament, official, devblog\
**Created:** [May 18, 2018, 1:32pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016 "2018-05-18T13:32:31Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Slayer\_Liberator](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/slayer_liberator/32/398086_2.png) [@Slayer\_Liberator](https://forums.eveonline.com/u/Slayer_Liberator)\
**Post date:** [May 20, 2018, 6:20am UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/22 "2018-05-20T06:20:32Z")

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> [@Delt0r\_Garsk](#):
>
> Honestly just Ishtars, vexors, VNIs and domis gets old.

With the only one of any given ship rule and the ship banning ability, that wouldn’t be a problem.

> [@Scipio\_Artelius](#):
>
> I agree with no t2 drones

Why don’t you want t2 drones? Everyone has them so why not allow ships like Gilas and Rattlesnakes to use their bonuses to their fullest extent?

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**Author:** ![Ember\_Fireheart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_fireheart/32/278556_2.png) [@Ember\_Fireheart](https://forums.eveonline.com/u/Ember_Fireheart)\
**Post date:** [May 20, 2018, 7:24am UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/24 "2018-05-20T07:24:59Z")

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> [@Delt0r\_Garsk](#):
>
> Drones get bans because the meta gets super boring. And CCP has said many times, much of the rules are to keep fights interesting to watch.
> 
> Honestly just Ishtars, vexors, VNIs and domis gets old.

Maybe if the rest of the weapon system’s where balanced to track as wel as drone’s player’s would fly more than just the best lol…

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**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 20, 2018, 10:25am UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/25 "2018-05-20T10:25:23Z")

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What will the 1 of a ship rule mean for bans? Will we mostly see logi and utility banned?

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**Author:** ![Oreb\_Wing](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oreb_wing/32/170827_2.png) [@Oreb\_Wing](https://forums.eveonline.com/u/Oreb_Wing)\
**Post date:** [May 20, 2018, 3:26pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/26 "2018-05-20T15:26:05Z")

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The alliance tournament had a nice secondary effect of helping single out ships that can be considered overpowered and help with future balancing, but module restrictions make sense in a area fight where you can’t reposition to another celestial or system. Looking forward to the fights.

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**Author:** ![Soldarius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/soldarius/32/313493_2.png) [@Soldarius](https://forums.eveonline.com/u/Soldarius)\
**Post date:** [May 20, 2018, 4:07pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/27 "2018-05-20T16:07:06Z")

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Are ancillary varieties of local repairers allowed to ignore meta restrictions on flagships? Rules only say shield boosters and armor repairers, which those modules technically are. But I would like some clarification on this one.

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**Author:** ![Kane\_Carnifex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kane_carnifex/32/474576_2.png) [@Kane\_Carnifex](https://forums.eveonline.com/u/Kane_Carnifex)\
**Post date:** [May 20, 2018, 4:30pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/28 "2018-05-20T16:30:07Z")

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> Blockquote  
> Are ancillary varieties of local repairers allowed to ignore meta restrictions on flagships?

Since when do we have Meta Level ancillary amor repper?  
So there is no need for a more detailed description, as there are only one type of these modules.

But correct me if i am wrong.

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**Author:** ![WarFireV](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/warfirev/32/28840_2.png) [@WarFireV](https://forums.eveonline.com/u/WarFireV)\
**Post date:** [May 20, 2018, 7:32pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/29 "2018-05-20T19:32:50Z")

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Can we get some official clarification. What the are Triglavian ship or Precursor ships classified as points wise. T1 ships or other?

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**Author:** ![Kane\_Carnifex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kane_carnifex/32/474576_2.png) [@Kane\_Carnifex](https://forums.eveonline.com/u/Kane_Carnifex)\
**Post date:** [May 20, 2018, 7:35pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/30 "2018-05-20T19:35:54Z")

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> [@WarFireV](#):
>
> What the are Triglavian ship or Precursor ships classified as points wise. T1 ships or other?

_You can Strg+F it on the Devblog._  
Triglavian ships are allowed and are considered to be tech one for point values.

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**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 20, 2018, 9:58pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/31 "2018-05-20T21:58:32Z")

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> [@Kane\_Carnifex](#):
>
> Since when do we have Meta Level ancillary amor repper?
> 
> So there is no need for a more detailed description, as there are only one type of these modules.
> 
> But correct me if i am wrong.

Not yet, but you will be with the introduction of Mutaplasmids on May29.

Well, not _technically_ Meta Level, but in practical consequence, you’ll see Ancillary Reppers/Boosters with different stats.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [May 21, 2018, 1:39am UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/32 "2018-05-21T01:39:55Z")

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> [@zluq\_zabaa](#):
>
> Well, not _technically_ Meta Level, but in practical consequence, you’ll see Ancillary Reppers/Boosters with different stats.

In the AT, only on flagships.

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**Author:** ![Slayer\_Liberator](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/slayer_liberator/32/398086_2.png) [@Slayer\_Liberator](https://forums.eveonline.com/u/Slayer_Liberator)\
**Post date:** [May 21, 2018, 2:08am UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/33 "2018-05-21T02:08:17Z")

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I don’t understand why, from what I saw on SISI they were pretty weak for how hard it would be to get them.

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**Author:** ![General\_Vachot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/general_vachot/32/73493_2.png) [@General\_Vachot](https://forums.eveonline.com/u/General_Vachot)\
**Post date:** [May 22, 2018, 12:08pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/35 "2018-05-22T12:08:12Z")

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Sorry might sound like dumb question but when fielding two frigate logi we can only still field one of each ship type right? So for example you can’t run two deacons can you ?

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**Author:** ![Ember\_Fireheart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_fireheart/32/278556_2.png) [@Ember\_Fireheart](https://forums.eveonline.com/u/Ember_Fireheart)\
**Post date:** [May 22, 2018, 9:41pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/36 "2018-05-22T21:41:22Z")

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I guess now it will have to be amarr + gal or mini + cal for frig logi, but that also means people can’t really bring ecm setup’s which is sweet I hate seeing them xD As half are shield half armor.

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**Author:** ![Miranda\_Isu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/miranda_isu/32/74259_2.png) [@Miranda\_Isu](https://forums.eveonline.com/u/Miranda_Isu)\
**Post date:** [May 23, 2018, 5:16am UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/37 "2018-05-23T05:16:28Z")

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Is high meta ECM and and other ewar off the table for flag ships then?

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**Author:** ![Jeison\_Frenzy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jeison_frenzy/32/83347_2.png) [@Jeison\_Frenzy](https://forums.eveonline.com/u/Jeison_Frenzy)\
**Post date:** [May 23, 2018, 2:03pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/38 "2018-05-23T14:03:06Z")

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Is there a timeline for Thunderdome access? When can we submit our first TD roster?

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**Author:** ![Soldarius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/soldarius/32/313493_2.png) [@Soldarius](https://forums.eveonline.com/u/Soldarius)\
**Post date:** [May 24, 2018, 1:35pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/39 "2018-05-24T13:35:11Z")

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In regards to TD, I would like to reiterate my support for simply allowing the entire alliance access, then letting us set-up a corp to limit access to only our team members. In this way CCP does not need a roster or have to devote any dev time to managing rosters / access. We can do that ourselves.

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**Author:** ![Saint\_Michaels\_Soul](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/saint_michaels_soul/32/325183_2.png) [@Saint\_Michaels\_Soul](https://forums.eveonline.com/u/Saint_Michaels_Soul)\
**Post date:** [May 24, 2018, 2:32pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/40 "2018-05-24T14:32:19Z")

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GalMil enter the individual alliances - Galmil as a whole would be a strong prospect if we could actually get everyone practicing and pulling in the same direction ;D

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**Author:** ![Intigo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/intigo/32/18295_2.png) [@Intigo](https://forums.eveonline.com/u/Intigo)\
**Post date:** [May 26, 2018, 8:18pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/41 "2018-05-26T20:18:41Z")

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You didn’t clarify how the rules would work with Grand Final and reuse rule, by the way. It’s completely broken if there is a 1 game advantage in the Grand Final.

> [@Intigo](#):
>
> Has the winner’s bracket 1 game advantage of the Grand Final been removed? Otherwise that makes the re-use rule a bit insane in the Grand Final - it would give far too big an advantage to the team coming from the Winner’s Bracket.
> 
> Or you make it so the first win for loser bracket team in the Grand Final doesn’t ban any ships, your choice. Personally I think removing the game advantage is best - you already have the advantage of fewer fights and a lot less stress when you come from WB.
> 
> These rules look fun, hope prizes will be great.

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**Author:** ![Ember\_Fireheart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_fireheart/32/278556_2.png) [@Ember\_Fireheart](https://forums.eveonline.com/u/Ember_Fireheart)\
**Post date:** [May 26, 2018, 8:54pm UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/42 "2018-05-26T20:54:50Z")

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Kinda sad and happy about the 1 ship rule was hoping to see retribution fleet’s T\_T but at least comp’s will be very different from previous year’s.

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**Author:** ![Kei\_Hazard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kei_hazard/32/245509_2.png) [@Kei\_Hazard](https://forums.eveonline.com/u/Kei_Hazard)\
**Post date:** [May 29, 2018, 6:24am UTC](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016/43 "2018-05-29T06:24:50Z")

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“For these two series, any time a team wins a match they will not be allowed to bring any of the ship types they fielded in that match for the rest of the series. The losing team in each match will be free to bring the ship types they lost with again if they wish.”

Does this apply to Flagships?

[Previous page](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016.md?page=1)

[Next page](https://forums.eveonline.com/t/dev-blog-alliance-tournament-2018-rules-and-sign-ups/77016.md?page=3)
