# Dev blog: New Alpha Training Option

**URL:** <https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293>\
**Category:** Dev Blogs\
**Tags:** official, devblog\
**Created:** [November 14, 2017, 3:08pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293 "2017-11-14T15:08:33Z")\
**Posts on this page:** 20\
**Page:** 16

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**Author:** ![Cypherous](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypherous/32/499883_2.png) [@Cypherous](https://forums.eveonline.com/u/Cypherous)\
**Post date:** [November 14, 2017, 11:41pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/307 "2017-11-14T23:41:54Z")

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> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/34):
>
> > [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/33):
> >
> > …  
> > Even if you are Omega and train say, Cloaking, when you revert to Alpha you lose access to cloaking.
> 
> I dont think you will loose it, this is what will change from December, the skills you have already trained ('til 20m SP) you will be able to use them even if you go back to Alpha-State.

Nope, you can only use the skills on the alpha list, cloaking isn’t one of those, you still keep the skill “trained” but you lose access to it, just like you lose access to T2 ships if you lapse from omega to alpha now

> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/31):
>
> not even CCP knows how exactly everything will work.

They know exactly how it will work, its been detailed in multiple blogs now and its built on the already existing alpha system, is functionally the same in terms of skill retention and there is a blog detailing the full expanded alpha skill list already

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**Author:** ![Ganellon\_Devians](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ganellon_devians/32/13647_2.png) [@Ganellon\_Devians](https://forums.eveonline.com/u/Ganellon_Devians)\
**Post date:** [November 14, 2017, 11:48pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/308 "2017-11-14T23:48:40Z")

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Indeed, there is a list there with the new skills, not exactly what i expected but oh well…  
Whats the difference between “Skill-Level” and “Skill-Rank”?

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**Author:** ![Ebony\_Texas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ebony_texas/32/12133_2.png) [@Ebony\_Texas](https://forums.eveonline.com/u/Ebony_Texas)\
**Post date:** [November 14, 2017, 11:57pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/309 "2017-11-14T23:57:34Z")

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Lmao… I want to collect my bet money right fawking now…

I told you all so… told you that one day… ccp will begin selling SP packs…

its the EA way to go…

get ready … `1.3mil SP for $19.99…coming soooooooooooooooooooooooooooooon.

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**Author:** ![Keno\_Skir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/keno_skir/32/460582_2.png) [@Keno\_Skir](https://forums.eveonline.com/u/Keno_Skir)\
**Post date:** [November 15, 2017, 12:05am UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/310 "2017-11-15T00:05:18Z")

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> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/39):
>
> Whats the difference between “Skill-Level” and “Skill-Rank”?

Skill level is the one you already know about. Skill rank is the multiplication value that every skill has, ie a basic skill might be x2 where an advanced skill might be x10 or whatever and take that much longer to train.

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**Author:** ![Lady\_Ayeipsia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lady_ayeipsia/32/23528_2.png) [@Lady\_Ayeipsia](https://forums.eveonline.com/u/Lady_Ayeipsia)\
**Post date:** [November 15, 2017, 12:05am UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/311 "2017-11-15T00:05:25Z")

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One is the max level a skill can be trained while an alpha. Skill level I think.

The other is a stat for the skill itself. For example, a racial frigate has a value of 1. A racial titan skill has a value of 14. The higher this value, the longer it takes to train a skill. I think this skill rating.

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**Author:** ![Tiddle\_Jr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiddle_jr/32/469145_2.png) [@Tiddle\_Jr](https://forums.eveonline.com/u/Tiddle_Jr)\
**Post date:** [November 15, 2017, 12:19am UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/312 "2017-11-15T00:19:16Z")

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it’s called Training time multiplier x\*times of basic 1x speed.

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**Author:** ![Ganellon\_Devians](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ganellon_devians/32/13647_2.png) [@Ganellon\_Devians](https://forums.eveonline.com/u/Ganellon_Devians)\
**Post date:** [November 15, 2017, 1:21am UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/313 "2017-11-15T01:21:00Z")

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ok, got it, thx for the replies^^

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [November 15, 2017, 7:30am UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/314 "2017-11-15T07:30:28Z")

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So why do you play? You forget you dont need games, they just make them appear like you do need them. They do that to take your money. 😉

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**Author:** ![The\_AntiChrist666\_Diablo13](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/the_antichrist666_diablo13/32/35162_2.png) [@The\_AntiChrist666\_Diablo13](https://forums.eveonline.com/u/The_AntiChrist666_Diablo13)\
**Post date:** [November 15, 2017, 7:43am UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/315 "2017-11-15T07:43:00Z")

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The question is if these people stay to play beside they bought some of those

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**Author:** ![erg\_cz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erg_cz/32/392645_2.png) [@erg\_cz](https://forums.eveonline.com/u/erg_cz)\
**Post date:** [November 15, 2017, 12:52pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/316 "2017-11-15T12:52:01Z")

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Awesome. Even more use for PLEX. So PLEX prices will get another bump. As if the game needed it… Why PLEX, why not ISK?

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**Author:** ![Keno\_Skir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/keno_skir/32/460582_2.png) [@Keno\_Skir](https://forums.eveonline.com/u/Keno_Skir)\
**Post date:** [November 15, 2017, 1:24pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/317 "2017-11-15T13:24:23Z")

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ISK is PLEX is ISK. If you want to pay with ISK, buy PLEX with ISK and use that.

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**Author:** ![Abyss\_Azizora](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/abyss_azizora/32/15938_2.png) [@Abyss\_Azizora](https://forums.eveonline.com/u/Abyss_Azizora)\
**Post date:** [November 15, 2017, 1:27pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/318 "2017-11-15T13:27:13Z")

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> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/51):
>
> ISK is PLEX is ISK. If you want to pay with ISK, buy PLEX with ISK and use that.

Except that isk only decreases in value, while plex only increases in value. Which I think was his point.

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<div class="post-metadata">

**Author:** ![Keno\_Skir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/keno_skir/32/460582_2.png) [@Keno\_Skir](https://forums.eveonline.com/u/Keno_Skir)\
**Post date:** [November 15, 2017, 2:06pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/319 "2017-11-15T14:06:47Z")

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> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/52):
>
> Except that isk only decreases in value, while plex only increases in value. Which I think was his point.

CCP probably want people to use more PLEX. Seems reasonable.

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<div class="post-metadata">

**Author:** ![Cypherous](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cypherous/32/499883_2.png) [@Cypherous](https://forums.eveonline.com/u/Cypherous)\
**Post date:** [November 15, 2017, 3:21pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/320 "2017-11-15T15:21:02Z")

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> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/50):
>
> Awesome. Even more use for PLEX. So PLEX prices will get another bump. As if the game needed it… Why PLEX, why not ISK?

Because ISK is free, PLEX makes CCP money 😛

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<div class="post-metadata">

**Author:** ![Agondray](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agondray/32/414989_2.png) [@Agondray](https://forums.eveonline.com/u/Agondray)\
**Post date:** [November 15, 2017, 3:41pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/321 "2017-11-15T15:41:38Z")

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so my alpha who is in null able to make 100+ mill a day salvaging after super carriers will be able to keep training with out going omega. got it.

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**Author:** ![Ima\_Wreckyou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ima_wreckyou/32/235531_2.png) [@Ima\_Wreckyou](https://forums.eveonline.com/u/Ima_Wreckyou)\
**Post date:** [November 15, 2017, 3:53pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/322 "2017-11-15T15:53:33Z")

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Yeah, it’s just more expensive than if you PLEX him and train normally

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**Author:** ![Dirk\_Kajhone](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dirk_kajhone/32/419135_2.png) [@Dirk\_Kajhone](https://forums.eveonline.com/u/Dirk_Kajhone)\
**Post date:** [November 15, 2017, 5:11pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/323 "2017-11-15T17:11:15Z")

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It’s true, you can spend more ISK/Plex than an Omega to get less benefit than an Omega, so long as you only want Alpha skills and only for 24 hrs of boost at a time.

So yes, if you wish to log in every day to rip yourself off, you can do that ‘without going Omega’.

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**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [November 15, 2017, 6:35pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/324 "2017-11-15T18:35:55Z")

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> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/47):
>
> So why do you play? You forget you dont need games, they just make them appear like you do need them. They do that to take your money. 😉

There is a difference between want and need. I need food, I don’t need caviar. I need water, I don’t need sparkling mineral water. I want scotch, but I don’t need it. I buy all of these things, and I am made better off by those who sell them to me since my ability to produce all of those things are extremely limited.

Trade lets us specialize in a a given task or set of tasks which in turn allows us to be more productive. The more productive one is that means one makes more money (which is really nothing more than a claim on resources). So the more productive I am, the more resources I can go out and trade for. And because I am more productive there is more resources to be traded. And when everyone does this you get things like economic growth. Add on innovation and you get even more economic growth. If your growth rate is 1.0X where X is some positive number that growth over time is…exponential. And the higher the number the faster the growth. The crude rule of thumb for doubling times is take the growth rate (i.e. 1.0X - 1, or X) and divide it into 72. If your growth rate is 1% the economy will double in 72 years. If it is 2% 36 years. If it is 3% 24 years to double. Add on competition to the economy and that growth becomes diffused throughout the population over time. Yes, some people can get fabulously wealthy, but only by creating more value than they can retain.

> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/52):
>
> Except that isk only decreases in value, while plex only increases in value. Which I think was his point.

No, ISK decreases in value over time would cause the price of PLEX, expressed in ISK, to rise. The real life currency value of PLEX has not really changed at all.

But there is already a PLEX price discussion thread, I recommend going there to have more of a discussion.

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<div class="post-metadata">

**Author:** ![Anjyl\_Took](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anjyl_took/32/31967_2.png) [@Anjyl\_Took](https://forums.eveonline.com/u/Anjyl_Took)\
**Post date:** [November 16, 2017, 11:09am UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/325 "2017-11-16T11:09:27Z")

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> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/40):
>
> get ready … `1.3mil SP for $19.99…coming soooooooooooooooooooooooooooooon.

This is opposed to the 1,9mil SP they currently sell for $15?

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<div class="post-metadata">

**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [November 14, 2017, 11:20pm UTC](https://forums.eveonline.com/t/dev-blog-new-alpha-training-option/39293/326 "2017-11-14T23:20:32Z")

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> [@Micro Transactions incoming](https://forums.eveonline.com/t/micro-transactions-incoming/39334/29):
>
> Not quite, alphas can train up to 5mil SP from nay of the available alpha skills without needing to spend anything, in order to train above that 5mil they either need to pay for a subscription or to buy injectors, injectors will still only allow them to apply skillpoints to the skills they are allowed to access, if an alpha activates it they will only be able to apply it to their set of skills not omega ones, this means they can train for new skills without subscribing but it will still be limited to the standard alpha skills unless they buy omega

Basically in some way you need to “pay”. You pay either via a subscription or you pay via a PLEX. And you can pay with PLEX by having somebody else buy them and you trade ISK (more accurately your leisure time) for the PLEX.

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