# Dev Blog: October Balance Pass!

**URL:** <https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917>\
**Category:** Dev Blogs\
**Tags:** official, devblog\
**Created:** [September 17, 2018, 3:07pm UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917 "2018-09-17T15:07:05Z")\
**Posts on this page:** 20\
**Page:** 112

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**Author:** ![Scooter6976](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scooter6976/32/272363_2.png) [@Scooter6976](https://forums.eveonline.com/u/Scooter6976)\
**Post date:** [October 4, 2018, 5:46am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2262 "2018-10-04T05:46:33Z")

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ecm drones even in swarms are not especially effective, because of how the math works. 1% chance 100x is not the same as 100% chance once. but that aside, they are extremely flimsy drones. fit a disco, and kill them in 2-3 cycles. its really easy actually. also, disco can kill other drone types too, albeit a tad slower.

and really, think about it. if a fleet puts all their ecm drones on you, lets say its 25-50 drones…you should feel both flattered, and lucky. the worst that can happen is you get jammed. and it implies your the scariest thing the fleet identifies on grid. alternatively, you could just be their primary, and its 25-50 hobs or warriors (400-950dps) not counting whatever means of dmg the enemy fleet has fitted. just think, if your the lucky one to be primaried with ec drones, AND you fit a disco, youll be the HERO for instantly disabling the enemies jam ‘ace in the hole’ strategy. whats not fun about that?

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 5:51am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2263 "2018-10-04T05:51:45Z")

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> [@Scooter6976](#):
>
> im not sure we are part of or not, the majority. but if we are polling things that are unfun… lets start with sov, or structure bashing, or local as an instant form of easy intel.

sov is solved by removing sov and local is fixed by requiring some structure in system

rather than sov you own a system because you say you do. all upgrades are handled by structures and structure upgrades

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<div class="post-metadata">

**Author:** ![Scooter6976](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scooter6976/32/272363_2.png) [@Scooter6976](https://forums.eveonline.com/u/Scooter6976)\
**Post date:** [October 4, 2018, 5:54am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2264 "2018-10-04T05:54:33Z")

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wrong thread for the topic, even though I kno, I brought it up.

but your not breaking one of the ewars + a shipline in those suggestions, so I like it

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 5:56am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2265 "2018-10-04T05:56:06Z")

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lol I think you would hate my idea for ECM then…

considering it involves removing it and Turing the caldari line into an Anti-E-war roll

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**Author:** ![Scooter6976](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scooter6976/32/272363_2.png) [@Scooter6976](https://forums.eveonline.com/u/Scooter6976)\
**Post date:** [October 4, 2018, 5:58am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2266 "2018-10-04T05:58:26Z")

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aye, its really fine as is imo. Id prefer they spend their time ship spinning, or fixing Other more Obviously Broken things…ponders loki and the t3 nerf in general 🤔

oh, and rorqual lol! how could I forget?

there should be a fatigue timer for skill extraction or injection too, or both. idc really, I just don’t think its healthy for ccp to have given themselves a cash incentive to keep jerking the meta around, whether its Good balance or Bad be damned! as long as it forces mass extraction and injection to compensate for these ‘balance’ passes 🤬

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 6:01am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2267 "2018-10-04T06:01:35Z")

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t3 cloaky buff? ahh you deleted that nvm

the loki only needs to be reigned in a bit CCP needs to decided if its a shield or armor boat as this flexibility is one of the major things breaking it. and look at the slot combinations given by the sub systems.

its the tengu and Prot that really need help.

but I do think scrapping ECM all together would be easier and less painful than repeated ineffectual nerfs to ECM

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**Author:** ![Scooter6976](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scooter6976/32/272363_2.png) [@Scooter6976](https://forums.eveonline.com/u/Scooter6976)\
**Post date:** [October 4, 2018, 6:06am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2268 "2018-10-04T06:06:55Z")

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I was thinking of the dps bump as a cloaky, since the ehp nerf I meant to imply already, but yeh, deleted bc I knew itd b taken wrong.

hey, or they could just not dick with ecm eh? since its as balanced as a thing could b? and if rng is soo worthy of hating, well gg ccp! they don’t have rng scattered all over, and in everything! yay!  
whats the harm in just a little teeny bit of rng in such a huuuge game? a few hurt feelings, meh. everytime a ship dies, a concord ship gets another upgrade. nbd. I mean, I hear lots of ppl complain about tidi and how incredibly unfun it is…they sure aren’t pushing to reduce these blob fest tho. quite the opposite.

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 6:11am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2269 "2018-10-04T06:11:06Z")

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> [@Scooter6976](#):
>
> I was thinking of the dps bump as a cloaky,

overall the DPS was lowered as the biggest offend was nerfed into the ground. but yeah it was done with the EHP nerf simply for their use in BLOPS gangs and the theme of that type of fleet (glass cannon)

not at all RNG is all over EvE the difference is that its not at the forefront of the players minds. A lot of this comes from the ECM meme created and built on by the community. had some of the ECM cheese been addressed and fixed early on you probably would not see this level of push back. however it is there now

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<div class="post-metadata">

**Author:** ![Scooter6976](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scooter6976/32/272363_2.png) [@Scooter6976](https://forums.eveonline.com/u/Scooter6976)\
**Post date:** [October 4, 2018, 6:19am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2270 "2018-10-04T06:19:02Z")

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the only heavy pushing ive seen is from ns folks tbh. most others have rejected the idea that ecm warranted attention in the first place, at least as far as ive seen in this thread. even and especially excluding my own posts (there are many, too many ill admit). still not as many as brisc and arrendis tho. so ill continue to carry the torch as best I can.

leave ecm alone, its not at all broken.  
leave inty’s alone, only the claw is causing tears atm. fix that, or leave it like they are leaving the loki. alone.  
lurch hic could b fixed without breaking its wh uses. its been left alone long enough, and a pinch-patch to fix a break is really poor planning if nothing else.

oh, and balancing based on community memes and their circulation is aaalmost as bad as balancing based on feelings. there ARE better ways.

> **[IT'S SIMPLE WE JAM THE FALCON Our Corp's New Doctrine for Dealing With ECM |...](https://me.me/i/its-simple-we-jam-the-falcon-our-corps-new-doctrine-14923151)**
>
> IT'S SIMPLE
> WE JAM THE FALCON
> Our Corp's New Doctrine for Dealing with ECM from Imgur tagged as EVEonline Meme

had to 🤣

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<div class="post-metadata">

**Author:** ![Agent\_5B](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agent_5b/32/176874_2.png) [@Agent\_5B](https://forums.eveonline.com/u/Agent_5B)\
**Post date:** [October 4, 2018, 6:37am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2271 "2018-10-04T06:37:28Z")

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The main valid complaint I hear about ECM is that the only counter involves fitting your ship differently, I think people would like to be able to do some kind of manoeuvre that would make them less likely to be affected.

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 6:38am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2272 "2018-10-04T06:38:22Z")

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its the exact same situation with every other type of E-war… only more so since with ECM you have a chance of countering when it fails. with damps or TD you have no chance

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<div class="post-metadata">

**Author:** ![Agent\_5B](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agent_5b/32/176874_2.png) [@Agent\_5B](https://forums.eveonline.com/u/Agent_5B)\
**Post date:** [October 4, 2018, 6:40am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2273 "2018-10-04T06:40:05Z")

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Problem is once jammed all your range control is useless to a large extent

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 6:41am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2274 "2018-10-04T06:41:15Z")

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and against a damp fleet you simply have no range control.

no real difference

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<div class="post-metadata">

**Author:** ![Agent\_5B](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agent_5b/32/176874_2.png) [@Agent\_5B](https://forums.eveonline.com/u/Agent_5B)\
**Post date:** [October 4, 2018, 6:46am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2275 "2018-10-04T06:46:48Z")

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Not entirely different no but you are talking about a fleet expending quite a few modules just to keep one ship subdued

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 6:48am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2276 "2018-10-04T06:48:25Z")

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yeah… a web and a scram such uncommon and high cost mods:roll\_eyes:

your point would be valid if people didn’t already build their fleets around damps. you can damp a BB to sub 3k lock range. you may think you have agency but you don’t

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<div class="post-metadata">

**Author:** ![Agent\_5B](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agent_5b/32/176874_2.png) [@Agent\_5B](https://forums.eveonline.com/u/Agent_5B)\
**Post date:** [October 4, 2018, 6:56am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2277 "2018-10-04T06:56:47Z")

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> [@Lugh\_Crow-Slave](#):
>
> you can damp a BB to sub 3k lock range. you may think you have agency but you don’t

And how many damps does that take ?

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 6:57am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2278 "2018-10-04T06:57:57Z")

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a single celestas

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<div class="post-metadata">

**Author:** ![Agent\_5B](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agent_5b/32/176874_2.png) [@Agent\_5B](https://forums.eveonline.com/u/Agent_5B)\
**Post date:** [October 4, 2018, 6:59am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2279 "2018-10-04T06:59:59Z")

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What’s a BB ?

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 4, 2018, 7:00am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2280 "2018-10-04T07:00:29Z")

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a battleship?

oh and this is before links after links you get under 1km and you only need two damps to do it

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<div class="post-metadata">

**Author:** ![Agent\_5B](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agent_5b/32/176874_2.png) [@Agent\_5B](https://forums.eveonline.com/u/Agent_5B)\
**Post date:** [October 4, 2018, 7:03am UTC](https://forums.eveonline.com/t/dev-blog-october-balance-pass/106917/2281 "2018-10-04T07:03:48Z")

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Yeah I have noticed damps being pretty stupid at times luckily I rarely see them used in my neck of the woods.

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