# Devblog: Abyssal Onslaught - New Content Coming To The Abyss!

**URL:** <https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897>\
**Category:** Dev Blogs\
**Tags:** official, devblog\
**Created:** [November 7, 2018, 3:27pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897 "2018-11-07T15:27:19Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Kadesh\_Priestess](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kadesh_priestess/32/467993_2.png) [@Kadesh\_Priestess](https://forums.eveonline.com/u/Kadesh_Priestess)\
**Post date:** [November 7, 2018, 9:28pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/41 "2018-11-07T21:28:01Z")

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Anyone can run abyss, from any area, and entry level sites are relatively easy.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [November 7, 2018, 9:32pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/42 "2018-11-07T21:32:42Z")

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> [@Salt\_Foambreaker](#):
>
> On an aside, this room should be made so that only the winner leaves and there is no warping out once you go in. Otherwise people will go in, see if anyone is there, warp out if there is or farm the loot if there is not.

It is two enter, only one leaves … maybe you should actually read the blog …

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [November 7, 2018, 9:39pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/43 "2018-11-07T21:39:15Z")

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> [@Tipa\_Riot](#):
>
> It is two enter, only one leaves … maybe you should actually read the blog …

I read it mostly, they need a bulleted list, those blogs have too much marketing fluff.

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**Author:** ![Fluffy\_Moe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fluffy_moe/32/11132_2.png) [@Fluffy\_Moe](https://forums.eveonline.com/u/Fluffy_Moe)\
**Post date:** [November 7, 2018, 9:49pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/44 "2018-11-07T21:49:06Z")

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> [@fisho](#):
>
> Will materials only be available in the new mining caches? Or are these new caches additional materials?

Additional I hope, but not sure, maybe ask some of the people that played it on Sisi, I skipped it this time around.

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**Author:** ![Pleasure\_Hub\_Node-514](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pleasure_hub_node-514/32/381326_2.png) [@Pleasure\_Hub\_Node-514](https://forums.eveonline.com/u/Pleasure_Hub_Node-514)\
**Post date:** [November 7, 2018, 10:29pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/45 "2018-11-07T22:29:19Z")

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> [@Caterpil](#):
>
> Some mechanic needs to be added to prevent deadlocks.

You could ask the other person to leave the ring so the container timer is uncontested. 😚

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**Author:** ![Pleasure\_Hub\_Node-514](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pleasure_hub_node-514/32/381326_2.png) [@Pleasure\_Hub\_Node-514](https://forums.eveonline.com/u/Pleasure_Hub_Node-514)\
**Post date:** [November 7, 2018, 10:35pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/46 "2018-11-07T22:35:51Z")

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Yes, likely CCP will need to introduce more strategic assets and damage clouds that can be activated or maneuvered around within the ring in order to create necessary imbalances for these 1v1 slugfests.

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**Author:** ![Boris\_Kurova](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/boris_kurova/32/434901_2.png) [@Boris\_Kurova](https://forums.eveonline.com/u/Boris_Kurova)\
**Post date:** [November 8, 2018, 1:59am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/47 "2018-11-08T01:59:39Z")

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Am I correct with the assumption that this patch will not include the Capital-ASB and Triage changes?

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**Author:** ![Grey\_Solaris](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/grey_solaris/32/233329_2.png) [@Grey\_Solaris](https://forums.eveonline.com/u/Grey_Solaris)\
**Post date:** [November 8, 2018, 2:47am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/48 "2018-11-08T02:47:57Z")

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“ **We are holding off a little longer on Drone Damage Amplifier and Entropic Disintegrator mutaplasmids while we further investigate the implications of adding these mutaplasmids. We will update you as plans solidify.** ”

Two words: Power creep.

A Navy DDA with a perfect roll, is a 30.96% bonus. And with relatively no downside (other then fitting). Please rethink this… please?!

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**Author:** ![Luigi\_mon-de-sound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/luigi_mon-de-sound/32/422750_2.png) [@Luigi\_mon-de-sound](https://forums.eveonline.com/u/Luigi_mon-de-sound)\
**Post date:** [November 8, 2018, 6:27am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/49 "2018-11-08T06:27:35Z")

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You get the idea

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [November 8, 2018, 7:56am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/50 "2018-11-08T07:56:36Z")

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> [@Grey\_Solaris](#):
>
> A Navy DDA with a perfect roll, is a 30.96% bonus

7% bonus with mutaplasmid at max. IIRC, I made the maths.

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**Author:** ![Sethyrh\_Nakrar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sethyrh_nakrar/32/12695_2.png) [@Sethyrh\_Nakrar](https://forums.eveonline.com/u/Sethyrh_Nakrar)\
**Post date:** [November 8, 2018, 8:05am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/51 "2018-11-08T08:05:44Z")

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Its still bonkers and too much. In my oppinion.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [November 8, 2018, 8:07am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/52 "2018-11-08T08:07:26Z")

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it’s still too small, IMO. good thing it will be better with officer 🙂

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**Author:** ![Sethyrh\_Nakrar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sethyrh_nakrar/32/12695_2.png) [@Sethyrh\_Nakrar](https://forums.eveonline.com/u/Sethyrh_Nakrar)\
**Post date:** [November 8, 2018, 8:08am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/53 "2018-11-08T08:08:41Z")

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As if a supercarrier would be struggling with damage. Except the two crappy ones of course.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [November 8, 2018, 8:09am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/54 "2018-11-08T08:09:11Z")

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if they were not struggling they would not put DDA on their carrier.

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**Author:** ![Dread\_Saboteur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dread_saboteur/32/270709_2.png) [@Dread\_Saboteur](https://forums.eveonline.com/u/Dread_Saboteur)\
**Post date:** [November 8, 2018, 8:44am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/55 "2018-11-08T08:44:25Z")

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Back to 200+mil ticks

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<div class="post-metadata">

**Author:** ![Fluffy\_Moe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fluffy_moe/32/11132_2.png) [@Fluffy\_Moe](https://forums.eveonline.com/u/Fluffy_Moe)\
**Post date:** [November 8, 2018, 11:04am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/56 "2018-11-08T11:04:58Z")

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> [@Pleasure\_Hub\_Node-514](#):
>
> Some mechanic needs to be added to prevent deadlocks.

To my understanding there will be a timer, after which a “sudden death” mechanic of some sort will kick in such as consecutive incrimental DPS increase and / or tank decrease. They did say something like that.

So lets say you get 2 Gilas, like T5 fits, heavily tanked with a lot of shield regen. They kill each others drones, their main DPS source. Now their tank, shield regen, is more then their missle damage. So they would / could sit there forever, run out of ammo and just continue sitting there. But due to this sudden death mechanics the missles will start doing multiplicative damage while tank will continually decrease. So one of them will kill the other before it runs out of ammo.

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**Author:** ![Fluffy\_Moe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fluffy_moe/32/11132_2.png) [@Fluffy\_Moe](https://forums.eveonline.com/u/Fluffy_Moe)\
**Post date:** [November 8, 2018, 11:06am UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/57 "2018-11-08T11:06:53Z")

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> [@Salt\_Foambreaker](#):
>
> That’s a shame, in the end one trace types fit will dominate all others and the exercise will be pointless and that is if there is no weather.

Trace types are dominant already and have been pretty much since the 1st week. Just take a look at the Jita market and filament prices to see which one is which. Its kinda self explanatory.

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**Author:** ![Lord\_Rolfski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_rolfski/32/196163_2.png) [@Lord\_Rolfski](https://forums.eveonline.com/u/Lord_Rolfski)\
**Post date:** [November 8, 2018, 1:11pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/58 "2018-11-08T13:11:54Z")

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Gila and Worm prices will go though the roof with this update.

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**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [November 8, 2018, 1:18pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/59 "2018-11-08T13:18:03Z")

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> [@Sethyrh\_Nakrar](#):
>
> Except the two crappy ones of course.

The Aeon and Wyvern?

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**Author:** ![Sethyrh\_Nakrar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sethyrh_nakrar/32/12695_2.png) [@Sethyrh\_Nakrar](https://forums.eveonline.com/u/Sethyrh_Nakrar)\
**Post date:** [November 8, 2018, 1:18pm UTC](https://forums.eveonline.com/t/devblog-abyssal-onslaught-new-content-coming-to-the-abyss/118897/60 "2018-11-08T13:18:38Z")

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Yeah. The PVP-ones.

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