# Devblog: EVE Online: Invasion - Coming May 28th!

**URL:** <https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813>\
**Category:** Dev Blogs\
**Tags:** feedback, official, devblog\
**Created:** [May 4, 2019, 1:59pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813 "2019-05-04T13:59:08Z")\
**Posts on this page:** 20\
**Page:** 7

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**Author:** ![Sirinda](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sirinda/32/127630_2.png) [@Sirinda](https://forums.eveonline.com/u/Sirinda)\
**Post date:** [May 7, 2019, 2:16pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/121 "2019-05-07T14:16:21Z")

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So I just had a look at Singularity. Turns out they added Amarr style stucco to the Zarmazd in addition to Amarr iconography.

In comparison, the Nergal and Ikitursa have some extremely subtle texture work on some parts of the hull as a nod to their developers, but on the Zarmazd it’s really in your face and - at least in my opinion - out of place.

I don’t mind the iconography (even though it’s most obvious on the Zarmazd compared to the other three Triglavian T2 hulls, both in regards to size and position), but the hull embellishments are just too eyecatching IMO.

E: Adding to this post, all the other ships’ iconography follows the rule that the racial imagery is either on or right next to the hull’s centerline, with the developing corporation’s icon somewhere on the flank.

With the Zarmazd, it’s exactly the other way around while it was impossible to do on the Draugur due to its hull geometry.

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**Author:** ![Dread\_Saboteur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dread_saboteur/32/270709_2.png) [@Dread\_Saboteur](https://forums.eveonline.com/u/Dread_Saboteur)\
**Post date:** [May 7, 2019, 8:03pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/122 "2019-05-07T20:03:37Z")

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Amarr putting big stamps on their newly designed ship to show off…sounds very amarr to me

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**Author:** ![Ember\_Fireheart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_fireheart/32/278556_2.png) [@Ember\_Fireheart](https://forums.eveonline.com/u/Ember_Fireheart)\
**Post date:** [May 7, 2019, 9:17pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/123 "2019-05-07T21:17:34Z")

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Would love to have a Homeworld Cataclysm effect where high sec police get absolutely wrecked so that capsuleers could feel the dread and true horror of being invaded :].

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [May 7, 2019, 9:47pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/124 "2019-05-07T21:47:36Z")

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Sounds like you’re talking about no Concord in High Sec.

I’m talking about having Empire Navy help Capsuleers combat NPC’s that invade High Sec space.

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**Author:** ![Ember\_Fireheart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_fireheart/32/278556_2.png) [@Ember\_Fireheart](https://forums.eveonline.com/u/Ember_Fireheart)\
**Post date:** [May 8, 2019, 4:06am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/125 "2019-05-08T04:06:37Z")

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I’m talking about the process as in the invasion isn’t restricted to a site, that Concord and faction police are in the process of being attacked everywhere and if capsuleers don’t help them then yea there will be none left.

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**Author:** ![Solecist\_Project](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solecist_project/32/479741_2.png) [@Solecist\_Project](https://forums.eveonline.com/u/Solecist_Project)\
**Post date:** [May 8, 2019, 8:54am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/126 "2019-05-08T08:54:44Z")

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I thought about this for a while and you are right. It makes no sense for police forces (not counting CONCORD) to not engage. All I don’t want is that they can be used to make the content easy. I agree that it would be better if the game’s entities acted more like they were actually living in the game.

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**Author:** ![Slither\_Sodain](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/slither_sodain/32/240365_2.png) [@Slither\_Sodain](https://forums.eveonline.com/u/Slither_Sodain)\
**Post date:** [May 8, 2019, 9:10am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/127 "2019-05-08T09:10:06Z")

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I am looking very foward to this new expansion! If anyone wnna work together taking down these invasions, poke me 🙂

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [May 8, 2019, 9:29am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/128 "2019-05-08T09:29:38Z")

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Yeah, I was thinking have Empire NPC’s provide backup logistics to Capsuleers who land on-grid to combat the invading NPC’s. Could code it so that the amount of backup scales up with the amount of Capsuleers on-grid.

Basically have the Empire NPC’s provide Remote Repair, Boosting, ECM, etc, while the Capsuleers provide the DPS.

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**Author:** ![Solecist\_Project](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solecist_project/32/479741_2.png) [@Solecist\_Project](https://forums.eveonline.com/u/Solecist_Project)\
**Post date:** [May 8, 2019, 10:46am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/129 "2019-05-08T10:46:47Z")

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> [@DeMichael\_Crimson](#):
>
> Yeah, I was thinking have Empire NPC’s provide backup logistics to Capsuleers who land on-grid to combat the invading NPC’s.

See, this I disagree with. That’s way too much help and would make things significantly easier for capsuleers. I want to see them fight alongside us, not helping us. It would just create dependency where there is none needed, because people will begin relying on support from the empires.

At that point they will simply more often demand support from the empires. It’s going to slowly creep into everywhere. People will start pointing out how it makes no sense that faction navies aren’t shooting pirate npcs. They will start pointing out that they should be helping new capsuleers in winning, so they don’t have to suffer from losses. They will start pointing out that empire police should rep gank targets because gankers are “criminals”.

Having _the empire’s soldiers_ rep players would also be absolutely unfair to those who can actually field whatever is needed for dealing with triglavians.

Btw, this isn’t the same as those repping mining capsuleers at a belt. These repping entities belong to NPC _corporations_ and aren’t _soldiers sent out by the NPC empire_.

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**Author:** ![JC\_Mieyli](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jc_mieyli/32/242789_2.png) [@JC\_Mieyli](https://forums.eveonline.com/u/JC_Mieyli)\
**Post date:** [May 8, 2019, 11:06am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/130 "2019-05-08T11:06:16Z")

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so what are the actual stuff that people care about  
3 new ships  
1 ship rebalance  
and t2 ammo for faction weapons  
is that it

i cant even find information about the new ships or balance changes  
guess ill pass this time

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**Author:** ![Hartman\_Riddick\_Enat](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hartman_riddick_enat/32/269637_2.png) [@Hartman\_Riddick\_Enat](https://forums.eveonline.com/u/Hartman_Riddick_Enat)\
**Post date:** [May 8, 2019, 7:08pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/131 "2019-05-08T19:08:35Z")

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I think they plan this as a surprise, with a lot of corporations going to need to scramble defensive fleets to not lose their assets from the invaders. There will be tears.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [May 8, 2019, 9:02pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/132 "2019-05-08T21:02:59Z")

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See now I wasn’t talking about being completely safe with unlimited reps from Empire NPC’s. I was thinking more along the lines that there would be 1 Empire NPC logistics ship fielded for every 3 Capsuleers on-grid.

New players don’t have the skills or the means to field logistics ships. Trying to get them to form fully functional fleets is nigh near impossible. It’s a lot easier to get them to fleet up in DPS ships with a little bit of logistics support from Empire NPC’s. That will teach them how to work together in a fleet and possibly incite them to train into logistics.

Basically I disagree with almost everything you stated, especially the part about repping gank targets being attacked by player criminals. Gankers aren’t invading high sec systems looking to overthrow the Faction that controls that sector of space. They are just citizens who commit a criminal offense against another citizen.

Anyway, I’m starting to think this whole invasion thing is probably going to be just more failed content added to the game like the roaming Drifters, Mining Fleets, FOB’s and Resource Wars.

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**Author:** ![dewk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dewk/32/168218_2.png) [@dewk](https://forums.eveonline.com/u/dewk)\
**Post date:** [May 9, 2019, 12:04am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/133 "2019-05-09T00:04:28Z")

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Don’t need the Collective to do that, CODE does that already i believe… 😉

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**Author:** ![Dread\_Saboteur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dread_saboteur/32/270709_2.png) [@Dread\_Saboteur](https://forums.eveonline.com/u/Dread_Saboteur)\
**Post date:** [May 9, 2019, 5:49am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/134 "2019-05-09T05:49:40Z")

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I care about the new assault frigate and assault cruiser.Their baseline stats aren’t incredible but their maximum rampup of up to 300% damage I can find some use for,maybe

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**Author:** ![Solecist\_Project](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solecist_project/32/479741_2.png) [@Solecist\_Project](https://forums.eveonline.com/u/Solecist_Project)\
**Post date:** [May 9, 2019, 6:46am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/135 "2019-05-09T06:46:56Z")

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> [@DeMichael\_Crimson](#):
>
> New players don’t have the skills or the means to field logistics ships.

Yeah, but do you really think this is content for new players? How would new players, lacking any experience, be ready to play in what seems to be rather late-game content? Sure, maybe CCP implements some new-player-level-triglavian-content, but I’m not sure that’s reasonable to assume.

> [@DeMichael\_Crimson](#):
>
> Gankers aren’t invading high sec systems looking to overthrow the Faction that controls that sector of space.

Yes, but you’re ignoring the precedent. People will start pointing out that there’s NPCs repping people who would otherwise explode. They’re ignore, as usual, any and all reasoning and just point it out because it’s there. Hey, I wished it was different but that’s simply based on the forums.

> [@DeMichael\_Crimson](#):
>
> Anyway, I’m starting to think this whole invasion thing is probably going to be just more failed

Don’t overthink it into something bad, then. Stay open and we’ll see what we’re going to get. In the end we’re just speculating anyway. 🙂

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**Author:** ![Lexx\_Devi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lexx_devi/32/272139_2.png) [@Lexx\_Devi](https://forums.eveonline.com/u/Lexx_Devi)\
**Post date:** [May 9, 2019, 11:26am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/136 "2019-05-09T11:26:11Z")

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@CCP_Falcon Why is this and the login event not listed in Updates and Event?  
[https://updates.eveonline.com/](https://updates.eveonline.com/)

A number of my eve contacts have no idea as the information is only found in selective places.  
I have to be detective and find eve stuff out, i do have a life i need to focus on here.

Kindly keep the Roadmap updated and linking to “Devblogs” & “Login Events”

Kind Regards  
The Advisor

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**Author:** ![Lexx\_Devi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lexx_devi/32/272139_2.png) [@Lexx\_Devi](https://forums.eveonline.com/u/Lexx_Devi)\
**Post date:** [May 9, 2019, 11:30am UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/137 "2019-05-09T11:30:38Z")

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Come back to reality.  
Your just sify dreaming, snap out of it.

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**Author:** ![Lexx\_Devi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lexx_devi/32/272139_2.png) [@Lexx\_Devi](https://forums.eveonline.com/u/Lexx_Devi)\
**Post date:** [May 9, 2019, 12:22pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/138 "2019-05-09T12:22:04Z")

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PrntScrn from Test Server  
 ![2019-05-09%20142138](https://global.discourse-cdn.com/eveonline/original/3X/0/2/02a19102ede153b4d577c9d5917459c7e2a61b2b.png)

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**Author:** ![Dread\_Saboteur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dread_saboteur/32/270709_2.png) [@Dread\_Saboteur](https://forums.eveonline.com/u/Dread_Saboteur)\
**Post date:** [May 9, 2019, 12:40pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/139 "2019-05-09T12:40:39Z")

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I must have that cruiser! Unless I’m mistaken they’ll have increased exp and thermal res which means only kin to plug up and bit of em

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**Author:** ![Ember\_Fireheart](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_fireheart/32/278556_2.png) [@Ember\_Fireheart](https://forums.eveonline.com/u/Ember_Fireheart)\
**Post date:** [May 9, 2019, 7:29pm UTC](https://forums.eveonline.com/t/devblog-eve-online-invasion-coming-may-28th/156813/140 "2019-05-09T19:29:11Z")

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Yea it seems caldari t2 is the only natural counter to triglav.

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