# Devblog: Preparing For The Future – Retirement Of Captain’s Quarters & Twitch Integration

**URL:** <https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940>\
**Category:** Dev Blogs\
**Created:** [July 12, 2017, 1:56pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940 "2017-07-12T13:56:26Z")\
**Posts on this page:** 20\
**Page:** 23

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**Author:** ![tasman\_devil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tasman_devil/32/432430_2.png) [@tasman\_devil](https://forums.eveonline.com/u/tasman_devil)\
**Post date:** [July 19, 2017, 7:08pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/449 "2017-07-19T19:08:03Z")

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> [@Arcturus\_Seth](#):
>
> …[What a long, strange trip it’s been](http://i.imgur.com/neukT7m.jpg).
> 
> 🔌

Ohh old login screen, this brings back memories ! 😉

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**Author:** ![Metharius\_Endares](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/metharius_endares/32/6228_2.png) [@Metharius\_Endares](https://forums.eveonline.com/u/Metharius_Endares)\
**Post date:** [July 19, 2017, 8:19pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/451 "2017-07-19T20:19:45Z")

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what’s making me so sad is that after buying frigates of eve book:  
i really thouyght we would have WiS.  
because sure we are capsuleer: aka we pilot the entire ship from one single capsule. (and not through a command center like _EvE Online Clear Skies_ series would make you think. h

HOWEVER: the ship itself, (even frigate size ship when they are extremly limited) have common quarter (mainly at least a hangar bay)  
[https://crossingzebras.com/wp-content/uploads/2017/04/cutoutfrigatebookfanfest.jpg](https://crossingzebras.com/wp-content/uploads/2017/04/cutoutfrigatebookfanfest.jpg) (taken from fanfest2017 on _frigate of EVE_ book )

Also, i remember that the main argument of my friend to join EvE was the :  
" EvE isn t just a game, its a UNIVERSE !"

- play EvE,
- play dust (who will be replaced by project nova)  
(EveValkyry, ?)  
everything was interconnected. CQ was useless (as in terms of utility ) but **it was the best way to enjoy “time up” aka: sit on the sofa, watch the “TV” while chating with corp member or checking market/contract.**

But most of all: a sign of hope.  
i was waiting for upgrade, sure WiS was the final form of it (as shown in _EVE a Future vision_),  
but i was still hoping for 1st “small” improvement like for example TV shows² (o7) or a dynamic “the scope breaking news” (or rather the scope "bot"²²) who could, dynamically broadcast news base on player actions.

anyway there was so many ways to imrpove CQ. and giving this “improved dynamic news feed” about what si happening through the game is just an upgrade that would make CQ use by 75+% of the player.  
the scope would actually be something other than a marketing tool from youtube…

² seriously i choke on my chocolate when i saw this video, [https://youtu.be/ui7ZTlfNngc?t=14m13s](https://youtu.be/ui7ZTlfNngc?t=14m13s) i had to immediatly check if this was really happening (through mods or stuff like that) x)

²²i said bot so that it would not requiere to much work on CCP end to make constant news content. use a synth voice and you are good. It would just be a “voiced” news feed anyway, not a full news article or report (dynamically i mean, obviously the improvement would include be abble to see the scope’s youtube video be broadcasted IG once they are done)

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**Author:** ![Umbre\_Fallenstar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/umbre_fallenstar/32/260859_2.png) [@Umbre\_Fallenstar](https://forums.eveonline.com/u/Umbre_Fallenstar)\
**Post date:** [July 19, 2017, 9:51pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/452 "2017-07-19T21:51:13Z")

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It’s nice to see other people still interested in WiS ^^

this morning, while discussing with fellow capsuleers, we were a few to say that we would have loved to see more of WiS.  
of course, many more were only raging about the whole thing, and we thought that we never hear people saying that it could be a positive thing in EvE. So i took my courage and posted a little thing on the forums ^^  
[https://forums.eveonline.com/default.aspx?g=posts&m=6995617#post6995617](https://forums.eveonline.com/default.aspx?g=posts&m=6995617#post6995617)

It’s not actually on “keeping CQ”, I understand that it’s old, rusty and not manageable to improve. But I wanted a place to show that the “spirit” of WiS was still a good idea.

I didn’t knew this place, it’s a facebook group member who send me there.

Any way, @CCP_Falcon I’m glad to have stayed in CQ :3

fly safe o/

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [July 20, 2017, 8:12am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/453 "2017-07-20T08:12:41Z")

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> [@Metharius\_Endares](#):
>
> ² seriously i choke on my chocolate when i saw this video, [https://youtu.be/ui7ZTlfNngc?t=14m13s](https://youtu.be/ui7ZTlfNngc?t=14m13s) i had to immediatly check if this was really happening (through mods or stuff like that) x)

You can do it. You can put your own videos on CQ screen.

> **[Can you still add a video to CQ? - EVE General Discussion - EVE Online Forums](https://forums.eveonline.com/default.aspx?g=posts&t=517690)**
>
> EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players.

You can have for example picture of you watching CQ screen of you watching CQ screen of you watching CQ screen…🕶

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [July 20, 2017, 10:59am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/455 "2017-07-20T10:59:10Z")

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I dont know how are protesters today handling CCP money, when their revenue from EVE falls. In 2016 it was lower than in 2015. Money came from VR games sales and it probably wasnt impressive as much as they wanted. Future of EVE as a golden goose looks bad. If they dont react.

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**Author:** ![blazigen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blazigen/32/491485_2.png) [@blazigen](https://forums.eveonline.com/u/blazigen)\
**Post date:** [July 20, 2017, 2:06pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/456 "2017-07-20T14:06:49Z")

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CCP as I am mostly a pvper. I am not sad to see the current CQ go. But lets be fair. If you wanna attract more players and have them more invested into the game. A small avatar based side play would be beneficial. And you could use it as a potential ISK sink.

Now if it comes back or not I personally do not care. But I do care about the game and I think avatar gameplay if done propperly and without much hassle. Could help newer players enjoy the game more

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**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [July 20, 2017, 2:18pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/457 "2017-07-20T14:18:15Z")

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Did Autodesk’s discontinuation of HumanIK have anything to do with this? The announcements are within a day of each other

> **[Middleware Products End Of Sale | Autodesk](https://www.autodesk.com/content/autodesk-game-middleware)**
>
> Autodesk game middleware products, including Beast, Navigation, HumanIK and Scaleform, will no longer be available for purchase.

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**Author:** ![Evie\_Kottova](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/evie_kottova/32/19192_2.png) [@Evie\_Kottova](https://forums.eveonline.com/u/Evie_Kottova)\
**Post date:** [July 20, 2017, 2:24pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/458 "2017-07-20T14:24:36Z")

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I think no. But the game work on Granny 3D middleware

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**Author:** ![Frostys\_Virpio](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frostys_virpio/32/12703_2.png) [@Frostys\_Virpio](https://forums.eveonline.com/u/Frostys_Virpio)\
**Post date:** [July 20, 2017, 5:11pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/459 "2017-07-20T17:11:57Z")

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> [@DeMichael\_Crimson](#):
>
> Obviously they have no clue how it works. CCP doesn’t care if the PLEX get’s cashed in for game time (they probably hope it doesn’t), or gets destroyed (they probably hope it does) or sits in somebodys station hangar / redeeming queue (they probably don’t like thinking about that). CCP got the money for that PLEX before it even entered the game.

If they didn’t cared, it would not be a deferred income on their balance sheet. But it’s ok, people can still be happy it’s not THEIR money while CCP laugh their way to the bank seeing customer unable to stop playing a game they keep saying they dislike. All the people who keep playing in such situation are essentially stuck in a sunk cost problem they don’t have the will to get out of.

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**Author:** ![Frostys\_Virpio](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frostys_virpio/32/12703_2.png) [@Frostys\_Virpio](https://forums.eveonline.com/u/Frostys_Virpio)\
**Post date:** [July 20, 2017, 5:13pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/460 "2017-07-20T17:13:54Z")

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Months of development time just to get it back to a clean state at the current level with 0 added feature is not a good investment.

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**Author:** ![Shae\_Tadaruwa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shae_tadaruwa/32/138015_2.png) [@Shae\_Tadaruwa](https://forums.eveonline.com/u/Shae_Tadaruwa)\
**Post date:** [July 21, 2017, 12:46am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/461 "2017-07-21T00:46:18Z")

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Only 2.8% of players use highsec incursions.

If 3% is the magic cutoff mark, can we finally remove highsec incursions that generate so much income for so few people actually playing them.

Thanks CCP. That’d be great and would make any people happy.

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**Author:** ![tasman\_devil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tasman_devil/32/432430_2.png) [@tasman\_devil](https://forums.eveonline.com/u/tasman_devil)\
**Post date:** [July 21, 2017, 5:52am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/462 "2017-07-21T05:52:33Z")

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> [@Shae\_Tadaruwa](#):
>
> Only 2.8% of players use highsec incursions.
> 
> If 3% is the magic cutoff mark, can we finally remove highsec incursions that generate so much income for so few people actually playing them.
> 
> Thanks CCP. That’d be great and would make any people happy.

Well yes, this is why this “justification” stinks… I can understand them saying they need the dev time (but then: where is the effect of that in CQ?) but this 3% stuff… yeah. hmmm How many people do PI on a regular basis? Or FW? Or Incursions? … 😃

Oh, I know, that is “spaceships” so that is OK.

(Although PI , you’re next)

///sarcasm:off

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**Author:** ![yellow\_parasol](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yellow_parasol/32/10455_2.png) [@yellow\_parasol](https://forums.eveonline.com/u/yellow_parasol)\
**Post date:** [July 21, 2017, 7:30am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/463 "2017-07-21T07:30:22Z")

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and suicide ganking as a mechanic.

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**Author:** ![Frostys\_Virpio](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/frostys_virpio/32/12703_2.png) [@Frostys\_Virpio](https://forums.eveonline.com/u/Frostys_Virpio)\
**Post date:** [July 21, 2017, 2:16pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/464 "2017-07-21T14:16:36Z")

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> [@tasman\_devil](#):
>
> Well yes, this is why this “justification” stinks… I can understand them saying they need the dev time (but then: where is the effect of that in CQ?) but this 3% stuff… yeah. hmmm How many people do PI on a regular basis? Or FW? Or Incursions? … 😃

The DEV time is not seen because it’s just upkeep to make sure it’s not crashing the game client and stuff like that which pretty much has to be done on a regular basis if you value stability in your code.

PI is relatively safe because if they scrap it, they have to replace it with something else because a lot of stuff is not built with PI ressources.

FW generate inter-player interaction unlike CQ so it will not get scrapped like CQ is.

Incursion is a beast of it’s own. The usage can’t be high since it’s limited in number across the universe but at the same time, you need CONCORD LP to come from somewhere to get the CONCORD items on the market so it would have to be replaced and not just scrapped.

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<div class="post-metadata">

**Author:** ![tasman\_devil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tasman_devil/32/432430_2.png) [@tasman\_devil](https://forums.eveonline.com/u/tasman_devil)\
**Post date:** [July 21, 2017, 2:24pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/465 "2017-07-21T14:24:48Z")

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> [@Frostys\_Virpio](#):
>
> > [@tasman\_devil](#):
> >
> > Well yes, this is why this “justification” stinks… I can understand them saying they need the dev time (but then: where is the effect of that in CQ?) but this 3% stuff… yeah. hmmm How many people do PI on a regular basis? Or FW? Or Incursions? … 😃
> 
> The DEV time is not seen because it’s just upkeep to make sure it’s not crashing the game client and stuff like that which pretty much has to be done on a regular basis if you value stability in your code.
> 
> PI is relatively safe because if they scrap it, they have to replace it with something else because a lot of stuff is not built with PI ressources.
> 
> FW generate inter-player interaction unlike CQ so it will not get scrapped like CQ is.
> 
> Incursion is a beast of it’s own. The usage can’t be high since it’s limited in number across the universe but at the same time, you need CONCORD LP to come from somewhere to get the CONCORD items on the market so it would have to be replaced and not just scrapped.

I seems the ///sarsasm:off tag was ignored… 😛

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**Author:** ![Umbre\_Fallenstar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/umbre_fallenstar/32/260859_2.png) [@Umbre\_Fallenstar](https://forums.eveonline.com/u/Umbre_Fallenstar)\
**Post date:** [July 21, 2017, 3:04pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/466 "2017-07-21T15:04:45Z")

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> [@tasman\_devil](#):
>
> I seems the ///sarsasm:off tag was ignored…

well, it DOES miss the opening tag 😛

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<div class="post-metadata">

**Author:** ![tasman\_devil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tasman_devil/32/432430_2.png) [@tasman\_devil](https://forums.eveonline.com/u/tasman_devil)\
**Post date:** [July 21, 2017, 3:08pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/467 "2017-07-21T15:08:38Z")

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> [@Umbre\_Fallenstar](#):
>
> > [@tasman\_devil](#):
> >
> > I seems the ///sarsasm:off tag was ignored…
> 
> well, it DOES miss the opening tag 😛

oh you… but well, fair enough. I’ll add it

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<div class="post-metadata">

**Author:** ![Umbre\_Fallenstar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/umbre_fallenstar/32/260859_2.png) [@Umbre\_Fallenstar](https://forums.eveonline.com/u/Umbre_Fallenstar)\
**Post date:** [July 21, 2017, 3:10pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/468 "2017-07-21T15:10:08Z")

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@tasman_devil, sorry, old programmer habits ^^

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**Author:** ![Vollhov\_Jr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vollhov_jr/32/510418_2.png) [@Vollhov\_Jr](https://forums.eveonline.com/u/Vollhov_Jr)\
**Post date:** [July 21, 2017, 4:17pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/469 "2017-07-21T16:17:54Z")

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Return to the past 😉  
Capsuleer of the old generation:

 ![image](https://global.discourse-cdn.com/eveonline/original/2X/2/29ba5fa2bc0c3a42f1c52a0d5745b8297745b311.jpg)

 ![image](https://global.discourse-cdn.com/eveonline/original/2X/9/9bc66131ec865e9a1130223e5e090ae121ad68b8.jpg)

Degradation :chillparrot:

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**Author:** ![Mike\_Azariah](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mike_azariah/32/512626_2.png) [@Mike\_Azariah](https://forums.eveonline.com/u/Mike_Azariah)\
**Post date:** [July 21, 2017, 6:30pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/470 "2017-07-21T18:30:28Z")

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Heh,

good point, first aid kits and fire sprinklers leap to mind.

m

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