# Devblog: Preparing For The Future – Retirement Of Captain’s Quarters & Twitch Integration

**URL:** <https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940>\
**Category:** Dev Blogs\
**Created:** [July 12, 2017, 1:56pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940 "2017-07-12T13:56:26Z")\
**Posts on this page:** 20\
**Page:** 44

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**Author:** ![Aelavaine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aelavaine/32/373863_2.png) [@Aelavaine](https://forums.eveonline.com/u/Aelavaine)\
**Post date:** [September 9, 2017, 10:54am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/889 "2017-09-09T10:54:56Z")

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> [@Jill\_RE-Valentine](#):
>
> perhaps now they can fix another more broken and useless system. Like the bounty system. Honestly it may be more broken then the captains quarters.

No! They should remove it too and use the resources for other things to improve the game! It’s garbage anyways.

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**Author:** ![Jill\_RE-Valentine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jill_re-valentine/32/17035_2.png) [@Jill\_RE-Valentine](https://forums.eveonline.com/u/Jill_RE-Valentine)\
**Post date:** [September 9, 2017, 11:03am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/890 "2017-09-09T11:03:29Z")

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Well I don’t attack other players like that. I meant that the way the bounty system works with the 20% payout and all the restrictions make it useless. Especially since they wanted a bounty hunting profession mechanic.

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**Author:** ![Jill\_RE-Valentine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jill_re-valentine/32/17035_2.png) [@Jill\_RE-Valentine](https://forums.eveonline.com/u/Jill_RE-Valentine)\
**Post date:** [September 9, 2017, 11:04am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/891 "2017-09-09T11:04:34Z")

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That would be even better.

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**Author:** ![Jenn\_aSide](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jenn_aside/32/384682_2.png) [@Jenn\_aSide](https://forums.eveonline.com/u/Jenn_aSide)\
**Post date:** [September 9, 2017, 11:07am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/892 "2017-09-09T11:07:15Z")

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> [@Aelavaine](#):
>
> But if those people could choose between an EVE with or without useful avatar gameplay, the majority would choose the first one.

This pretty much proves my point. You don’t know what a majority of anything would want. You know what you want and you like to believe others want that to.

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**Author:** ![Aelavaine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aelavaine/32/373863_2.png) [@Aelavaine](https://forums.eveonline.com/u/Aelavaine)\
**Post date:** [September 9, 2017, 11:23am UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/893 "2017-09-09T11:23:57Z")

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🚎 Sad that there is only a TROLLeybus emoji ☹

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**Author:** ![yellow\_parasol](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yellow_parasol/32/10455_2.png) [@yellow\_parasol](https://forums.eveonline.com/u/yellow_parasol)\
**Post date:** [September 9, 2017, 1:00pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/894 "2017-09-09T13:00:49Z")

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> [@Jill\_RE-Valentine](#):
>
> Well I don’t attack other players like that. I meant that the way the bounty system works with the 20% payout and all the restrictions make it useless. Especially since they wanted a bounty hunting profession mechanic.

yeah, sure, but that’s your own fault, isn’t it? when you don’t want to play a ganking character, then you can hardly blame the system for it. the payouts are fine as they are, when playing with a ganking character. it makes the math so simple. 🙂

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**Author:** ![Teinyhr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teinyhr/32/374406_2.png) [@Teinyhr](https://forums.eveonline.com/u/Teinyhr)\
**Post date:** [September 9, 2017, 1:04pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/895 "2017-09-09T13:04:10Z")

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> [@Jenn\_aSide](#):
>
> You probably don’t want to hear it, but they are right. Not many people care. Even in this long thread about the issue you get maybe what, 25-30 WiS types posting their dismay over the issue?

Ok bub.

> [@Devblog: Preparing For The Future – Retirement Of Captain’s Quarters & Twitch Integration](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/806):
>
> Okay, let’s use the power of these forums to bring some numbers. Vote in the polls and ask your friends to vote too. Voting is anonymous. Do you think Avatar Gameplay in EVE is needed? [poll](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/806) If CCP decide to bring Avatar Gameplay to EVE, how would you like it to be implemented? What would you like to see at the start of it? [poll](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/806) If CCP has a solid ground and resources to implement Avatar Gameplay, how would you like the process to develop? [poll](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/806) Select the things that apply to you. You ca…

Granted it is not thousands of replies, but should give you some idea what seems to be the consensus.

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**Author:** ![Jenn\_aSide](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jenn_aside/32/384682_2.png) [@Jenn\_aSide](https://forums.eveonline.com/u/Jenn_aSide)\
**Post date:** [September 9, 2017, 1:08pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/896 "2017-09-09T13:08:06Z")

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I replied to someone else in another thread about what you just link. 59% of the thing you linked is only **24 people** posting multiple times. Scroll up and look at the statistics near the top of the thread.

But hey, thanks for proving my point, like the other guy did.

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**Author:** ![Teinyhr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teinyhr/32/374406_2.png) [@Teinyhr](https://forums.eveonline.com/u/Teinyhr)\
**Post date:** [September 9, 2017, 1:10pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/897 "2017-09-09T13:10:02Z")

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Uh, I did, and possibly more thoroughly than you?

> **[Devblog: Preparing For The Future – Retirement Of Captain’s Quarters & Twitch...](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/748?u=teinyhr)**
>
> 719 replies, 296 unique responses. Yep, I counted. The single most commented on dev blog on these new forums, over 150 more posts than on the moon mining thread, and actually 3rd most commented on the whole forum, only behind “like and get likes” and...

Edit: Apparently you can’t even read, I linked the poll message, which as far as I know are all unique votes, unless someone knows how and wants to spoof the results.

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**Author:** ![Ptraci](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ptraci/32/18349_2.png) [@Ptraci](https://forums.eveonline.com/u/Ptraci)\
**Post date:** [September 9, 2017, 1:22pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/898 "2017-09-09T13:22:42Z")

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> [@Aelavaine](#):
>
> Well, if you avoid such a “controversial” topic because otherwise you might be branded as a space barbie lover, of course you won’t hear many complaints.

I doubt very much that there are hordes of people cowering in fear of being labeled space barbie lovers crying gently into their security pillows too afraid to voice their opinions. Want a crayon?

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [September 9, 2017, 1:31pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/899 "2017-09-09T13:31:08Z")

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> [@Ptraci](#):
>
> I doubt very much that there are hordes of people cowering in fear of being labeled space barbie lovers

How do you know that if they are cowering in fear?

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**Author:** ![Ptraci](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ptraci/32/18349_2.png) [@Ptraci](https://forums.eveonline.com/u/Ptraci)\
**Post date:** [September 9, 2017, 1:32pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/900 "2017-09-09T13:32:34Z")

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Brains.

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**Author:** ![Jill\_RE-Valentine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jill_re-valentine/32/17035_2.png) [@Jill\_RE-Valentine](https://forums.eveonline.com/u/Jill_RE-Valentine)\
**Post date:** [September 9, 2017, 2:25pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/901 "2017-09-09T14:25:31Z")

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> [@yellow\_parasol](#):
>
> yeah, sure, but that’s your own fault, isn’t it? when you don’t want to play a ganking character, then you can hardly blame the system for it. the payouts are fine as they are, when playing with a ganking character. it makes the math so simple. 🙂

I’m sorry I should have been more specific. I was looking at it in terms of getting rid of a bounty. It is never cost effective. And there is no restrictions on who or why or how much Isk someone can put on you. And for people who like to role play either lawful good or lawful neutral kind of ruins the immersion.

I know why they made it 20% pay out, but the way the whole system works just makes it meaningless. To the point most people just ignore it. So if people just ignore it why bother having it in the first place?

As far as ganking do they even look at bounties?

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**Author:** ![Jin\_taan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jin_taan/32/381307_2.png) [@Jin\_taan](https://forums.eveonline.com/u/Jin_taan)\
**Post date:** [September 9, 2017, 3:54pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/903 "2017-09-09T15:54:25Z")

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We see your complaints, but we haven’t seen a complaint that’s a burning reason to keep CQ that’s worth actively bringing to CCP to waylay it. We’d rather see CCP take their time and actively rebuild and rework CQ into a feature that has the gameplay density needed to make it worth the player and CCP’s time in maintaining it as a long term feature. As was said in the removal blog, it was taking a significant amount of man-weeks per month to keep afloat, the technical effort of which could therefore not be spent on doing things like updating the client, or even potentially reworking CQ.

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**Author:** ![Jill\_RE-Valentine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jill_re-valentine/32/17035_2.png) [@Jill\_RE-Valentine](https://forums.eveonline.com/u/Jill_RE-Valentine)\
**Post date:** [September 9, 2017, 4:03pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/904 "2017-09-09T16:03:26Z")

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Thank you for the response. Maybe one day we can get a better one.

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**Author:** ![Jin\_taan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jin_taan/32/381307_2.png) [@Jin\_taan](https://forums.eveonline.com/u/Jin_taan)\
**Post date:** [September 9, 2017, 4:04pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/905 "2017-09-09T16:04:04Z")

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Aye. We were all dissapointed after the initial shininess of Incarna wore off.

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**Author:** ![Yiole\_Gionglao](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yiole_gionglao/32/374866_2.png) [@Yiole\_Gionglao](https://forums.eveonline.com/u/Yiole_Gionglao)\
**Post date:** [September 9, 2017, 4:05pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/906 "2017-09-09T16:05:18Z")

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Yeah, potentially a million things could happen. But meanwhile what CCP has DONE is to reduce the visibility of avatars, both in client and the new forums. According to the summit notes, CCP might rework avatars sometime in the future, but those are words, whereas making the avatars tiny 40x40 circular irrelevances at the new forums (and with no chance to see them larger by clicking the portrait) it’s a fact.

Also is a fact that some apparel hasn’t been relased in 6 years, but, whatever. I am already playing barbies at GTA Online. 😁

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**Author:** ![yellow\_parasol](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yellow_parasol/32/10455_2.png) [@yellow\_parasol](https://forums.eveonline.com/u/yellow_parasol)\
**Post date:** [September 9, 2017, 5:12pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/907 "2017-09-09T17:12:36Z")

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Ah, i get it! I understand the RP thing, but that’s really a FirstWorldProblem everyone actually has to deal with. It’s meaningless, as you say, but apparently it’s not meaningless enough not to ruin your immersion.

Everyone’s affected and deals with it. For them, it’s actually meaningless.

ganking pods with bounty, btw, is kind of a rush. finding a pod travelling in space, showing off his big bounty, is rare, but that makes the hunt even more exciting! i see bounty mechanics as underutilized and underpromoted, but the biggest problem might be the big lack of people being on each others throats.

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**Author:** ![Jenn\_aSide](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jenn_aside/32/384682_2.png) [@Jenn\_aSide](https://forums.eveonline.com/u/Jenn_aSide)\
**Post date:** [September 9, 2017, 7:09pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/908 "2017-09-09T19:09:35Z")

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omg, 296 unique rsponses in a game of at least 200,000 accounts. What an earth shattering landslide of opinion there!

Why are WiS types so delusional? Very few people care,

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**Author:** ![Jill\_RE-Valentine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jill_re-valentine/32/17035_2.png) [@Jill\_RE-Valentine](https://forums.eveonline.com/u/Jill_RE-Valentine)\
**Post date:** [September 9, 2017, 7:29pm UTC](https://forums.eveonline.com/t/devblog-preparing-for-the-future-retirement-of-captain-s-quarters-twitch-integration/9940/909 "2017-09-09T19:29:30Z")

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I would call it delusional. People spent money to make their characters look good. Now that is of very limited use.

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