# Devblog: September Release - Wormholes And Stars Get An Update!

**URL:** <https://forums.eveonline.com/t/devblog-september-release-wormholes-and-stars-get-an-update/187798>\
**Category:** Dev Blogs\
**Created:** [September 4, 2019, 1:34pm UTC](https://forums.eveonline.com/t/devblog-september-release-wormholes-and-stars-get-an-update/187798 "2019-09-04T13:34:48Z")\
**Posts on this page:** 1\
**Showing post:** 60

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 5, 2019, 1:08am UTC](https://forums.eveonline.com/t/devblog-september-release-wormholes-and-stars-get-an-update/187798/60 "2019-09-05T01:08:13Z")

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Great looking w-hole and star visuals, those are definitely impressive. Keep up the good work.

Updating the environment graphics is what makes this game great.

> [@CCP art team surprises me again](https://forums.eveonline.com/t/ccp-art-team-surprises-me-again/147625):
>
> I’m sure most players have seen the Space Stonehenge floating in the blue gas cloud with lights swirling around it, especially since it’s been in the game for a long time. It’s definitely a cool backdrop to see when entering various mission / exploration sites. Years ago when I was running Cosmos missions I took a screenshot of it and afterwards never really gave it a second look. Well today I was in a site with Space Stonehenge and after clearing out the NPC’s, I started looting and…

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