# Devblog: Spring Balance Update Incoming!

**URL:** <https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831>\
**Category:** Dev Blogs\
**Tags:** feedback, official, devblog\
**Created:** [March 13, 2019, 4:03pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831 "2019-03-13T16:03:38Z")\
**Posts on this page:** 20\
**Page:** 45

<div class="post-metadata">

**Author:** ![Le\_Hiunguritza](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/le_hiunguritza/32/275926_2.png) [@Le\_Hiunguritza](https://forums.eveonline.com/u/Le_Hiunguritza)\
**Post date:** [March 14, 2019, 1:56pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/888 "2019-03-14T13:56:56Z")

</div>

An Orca is 700 mil a rorqual is 8-10 bil what are you comparing?

---

<div class="post-metadata">

**Author:** ![Dragos\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragos_highwind/32/170517_2.png) [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Post date:** [March 14, 2019, 2:00pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/889 "2019-03-14T14:00:05Z")

</div>

I’m not comparing the Orca and Rorqual, I’m stating they are both intended to be force multipliers for mining fleets not stand along miners.

---

<div class="post-metadata">

**Author:** ![FairyDrakonchik](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fairydrakonchik/32/63952_2.png) [@FairyDrakonchik](https://forums.eveonline.com/u/FairyDrakonchik)\
**Post date:** [March 14, 2019, 2:01pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/890 "2019-03-14T14:01:51Z")

</div>

yes, but rorq in simple boosting fit cost only about 2.5bil increasing each covetor yeald at least for 50% and still mining something about same covetor with small mining drones

---

<div class="post-metadata">

**Author:** ![Mira\_Richblood](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mira_richblood/32/131000_2.png) [@Mira\_Richblood](https://forums.eveonline.com/u/Mira_Richblood)\
**Post date:** [March 14, 2019, 2:02pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/891 "2019-03-14T14:02:22Z")

</div>

Well, then I say this. As a member of Bastion and the overarching Imperium, while goons may complain a bit about the changes, we still have the largest and most frequent fleets in the game. Lets go kill some capitals. Gentlemen, start your stealth bombers!

_excited about ramping up killboards_.

---

<div class="post-metadata">

**Author:** ![Le\_Hiunguritza](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/le_hiunguritza/32/275926_2.png) [@Le\_Hiunguritza](https://forums.eveonline.com/u/Le_Hiunguritza)\
**Post date:** [March 14, 2019, 2:05pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/892 "2019-03-14T14:05:12Z")

</div>

Then make a value comparison, and leave the mining part. An Orca boosts for around 45% max skill compared to the 59% of the Rorq and has a similar cargohold . The only benefit from a Rorqual is the compression. So thinking the way you are, the Rorqual should cost around 20% more for the boost and another x% for the compression value. Any way you put it you can’t get to a 4-5 billion hull to worth those bonuses(leaving the drones aside). The Rorqual alone with t2/improved drones is making less than a Hulk and similar to an Orca. The difference in VALUE comes from the enormous cost of the drone set which are easiest to lose by far, thus the risk vs reward we are talking about.

---

<div class="post-metadata">

**Author:** ![Nuke\_Michael](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nuke_michael/32/382690_2.png) [@Nuke\_Michael](https://forums.eveonline.com/u/Nuke_Michael)\
**Post date:** [March 14, 2019, 2:06pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/893 "2019-03-14T14:06:52Z")

</div>

Paying more in eve generally tends to have diminishing returns, rarely will paying 2x as much get you something 2x better

---

<div class="post-metadata">

**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [March 14, 2019, 2:07pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/894 "2019-03-14T14:07:13Z")

</div>

> [@leavwiz](#):
>
> The rorqual costs about 8 billion moderately fit. a covetor costs less than 20 mil. currently the mining yield of a rorqual is equal to about 4.4 covetors.

The price of convenience of not running 5 accounts with covetors and having more afk time due to huge ore hold and ability to compress that ore.

> [@leavwiz](#):
>
> Seems to me the risk reward value equation is what is out of whack.

risk reward equation is not linear: twice the price does not mean it should be twice as good.

> [@leavwiz](#):
>
> making the rorqual less effective seems wrong.

It just became more effective at its intended role - supporting mining fleet!

---

<div class="post-metadata">

**Author:** ![Jerry\_Falcone](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jerry_falcone/32/167073_2.png) [@Jerry\_Falcone](https://forums.eveonline.com/u/Jerry_Falcone)\
**Post date:** [March 14, 2019, 2:09pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/895 "2019-03-14T14:09:15Z")

</div>

Good job ccp

---

<div class="post-metadata">

**Author:** ![Eimar\_Akytamku](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eimar_akytamku/32/86123_2.png) [@Eimar\_Akytamku](https://forums.eveonline.com/u/Eimar_Akytamku)\
**Post date:** [March 14, 2019, 2:10pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/896 "2019-03-14T14:10:52Z")

</div>

> [@leavwiz](#):
>
> The rorqual costs about 8 billion moderately fit. a covetor costs less than 20 mil. currently the mining yield of a rorqual is equal to about 4.4 covetors. Seems to me the risk reward value equation is what is out of whack. making the rorqual less effective seems wrong.  
> Additionally, the well protected huge mining fleets are only marginally affected by this change, The smaller groups that mine at risk every time they undock are more susceptible to loss.  
> just my opinion, but this is a bad change.  
> if you want to enhance the value of subcap miners, try letting them use the better drones or more of them. just once, lets help the little guys

A VNI with a fit costs… what… 70 mil?

A super costs 20 billion. Did you get 28 times higher ticks when ratting in a Super as compared to a VNI?

That argument you, and many before you, just brought forward is just plain stupid.

---

<div class="post-metadata">

**Author:** ![BruceLee\_Xadi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brucelee_xadi/32/248340_2.png) [@BruceLee\_Xadi](https://forums.eveonline.com/u/BruceLee_Xadi)\
**Post date:** [March 14, 2019, 2:17pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/897 "2019-03-14T14:17:16Z")

</div>

If we pay monthly to get the skill points to fly this stuff or inject, and they take away from it, they are chopping our investment. Might as well be stealing money from us. Cause that’s what this is, stealing money from the players.

---

<div class="post-metadata">

**Author:** ![Eimar\_Akytamku](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eimar_akytamku/32/86123_2.png) [@Eimar\_Akytamku](https://forums.eveonline.com/u/Eimar_Akytamku)\
**Post date:** [March 14, 2019, 2:18pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/898 "2019-03-14T14:18:16Z")

</div>

> [@BruceLee\_Xadi](#):
>
> If we pay monthly to get the skill points to fly this stuff or inject, and they take away from it, they are chopping our investment. Might as well be stealing money from us. Cause that’s what this is, stealing money from the players.

Do you feel that other players are stealing money from you as well, when your ship gets blown up?

---

<div class="post-metadata">

**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [March 14, 2019, 2:19pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/899 "2019-03-14T14:19:02Z")

</div>

This has always been interesting to me, logically speaking wormholes should have the best moon ore, since it is the hardest to move and riskiest to mine.

---

<div class="post-metadata">

**Author:** ![Chance\_Ravinne](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chance_ravinne/32/423798_2.png) [@Chance\_Ravinne](https://forums.eveonline.com/u/Chance_Ravinne)\
**Post date:** [March 14, 2019, 2:19pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/900 "2019-03-14T14:19:41Z")

</div>

At least you have the option to inject/extract. Years ago players would have spent years of time and subscription costs on this kind of thing. You’ll be fine.

---

<div class="post-metadata">

**Author:** ![BruceLee\_Xadi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brucelee_xadi/32/248340_2.png) [@BruceLee\_Xadi](https://forums.eveonline.com/u/BruceLee_Xadi)\
**Post date:** [March 14, 2019, 2:20pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/901 "2019-03-14T14:20:28Z")

</div>

Wrong, it’s a very valid argument and keeps needing to be brought up. A capital investment is a huge isk sink and time investment, there needs to be supporting rewards for doing so.

---

<div class="post-metadata">

**Author:** ![Eimar\_Akytamku](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eimar_akytamku/32/86123_2.png) [@Eimar\_Akytamku](https://forums.eveonline.com/u/Eimar_Akytamku)\
**Post date:** [March 14, 2019, 2:20pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/902 "2019-03-14T14:20:39Z")

</div>

> [@Makshima\_Shogo](#):
>
> This has always been interesting to me, logically speaking wormholes should have the best moon ore, since it is the hardest to move and riskiest to mine.

WH moon mining got the complete shaft, because the NS lobbying CSM at the time wanted the richest to be restrained to NS safe crabbing.

If I remember correctly, moon mining in WHs wasn’t suppose to be included at all at first.

---

<div class="post-metadata">

**Author:** ![BruceLee\_Xadi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brucelee_xadi/32/248340_2.png) [@BruceLee\_Xadi](https://forums.eveonline.com/u/BruceLee_Xadi)\
**Post date:** [March 14, 2019, 2:21pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/903 "2019-03-14T14:21:29Z")

</div>

And yet I still spent years getting there, nothing has changed it’s still time and money. Our time and money that’s being screwed with.

---

<div class="post-metadata">

**Author:** ![BruceLee\_Xadi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brucelee_xadi/32/248340_2.png) [@BruceLee\_Xadi](https://forums.eveonline.com/u/BruceLee_Xadi)\
**Post date:** [March 14, 2019, 2:22pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/904 "2019-03-14T14:22:28Z")

</div>

No, this is the risk part, which can happen at any moment. Hence the risk vs reward needs to be there.

---

<div class="post-metadata">

**Author:** ![Eimar\_Akytamku](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eimar_akytamku/32/86123_2.png) [@Eimar\_Akytamku](https://forums.eveonline.com/u/Eimar_Akytamku)\
**Post date:** [March 14, 2019, 2:23pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/905 "2019-03-14T14:23:01Z")

</div>

> [@BruceLee\_Xadi](#):
>
> Wrong, it’s a very valid argument and keeps needing to be brought up. A capital investment is a huge isk sink and time investment, there needs to be supporting rewards for doing so.

There are still supporting rewards for it.

It’s a nerf. They didn’t remove the gameplay, the ships or their overall prowess relative to other ships and ISK making potential.

NS ratting is still the best PvE ISK/hour in the game, with the sole exception of C5/C6 ratting.

NS mining with a Rorqual is still the best mining in the game (by a far margin).

It’s been -balanced-, because it was horrendously overpowered to the point where it had a huge detrimental effect on the overall gameplay and in game economics.

---

<div class="post-metadata">

**Author:** ![BruceLee\_Xadi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brucelee_xadi/32/248340_2.png) [@BruceLee\_Xadi](https://forums.eveonline.com/u/BruceLee_Xadi)\
**Post date:** [March 14, 2019, 2:24pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/906 "2019-03-14T14:24:05Z")

</div>

Anyone who says afk and rorq doesnt fly a rorq. You have to constantly pay attention.

---

<div class="post-metadata">

**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [March 14, 2019, 2:24pm UTC](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831/907 "2019-03-14T14:24:46Z")

</div>

> [@Zariss\_Slaanesha](#):
>
> Constant nerfing is not a solution to the proliferation of Rorqs - for the large groups, it’s only an hour or two to roll a new toon, inject, and have them out gathering as much as they did pre-nerf.
> 
> Rorqs need to be limited in a single area. It doesn’t even have to break any form of lore or imposing a hard limit in the game - just make a Rorq unable to activate the industrial core if within a certain distance of another Rorq using an industrial core.

Quoted for relevance. Very good idea, make it one Rorq per belt with core enabled … but I’m pretty sure it will never be considered (guess why 😉 ).

[Previous page](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831.md?page=44)

[Next page](https://forums.eveonline.com/t/devblog-spring-balance-update-incoming/145831.md?page=46)
