# Disconnection anxiety in abyssals

**URL:** <https://forums.eveonline.com/t/disconnection-anxiety-in-abyssals/332970>\
**Category:** Assembly Hall\
**Created:** [October 17, 2021, 7:45pm UTC](https://forums.eveonline.com/t/disconnection-anxiety-in-abyssals/332970 "2021-10-17T19:45:07Z")\
**Posts on this page:** 5\
**Page:** 2

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**Author:** ![Gix\_Firebrand](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gix_firebrand/32/456949_2.png) [@Gix\_Firebrand](https://forums.eveonline.com/u/Gix_Firebrand)\
**Post date:** [October 22, 2021, 12:51am UTC](https://forums.eveonline.com/t/disconnection-anxiety-in-abyssals/332970/21 "2021-10-22T00:51:27Z")

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> [@Tipa\_Riot](#):
>
> Only the stupid ones. There are now a dozen systems where ganking you is impossible, if you are not a moron. In case you don’t know, in order to prevent the escape to a new instance from within exit invulnerability you have to drop a mobile. CCP banned mobiles from Jita and all starter systems.

So are they going into a new abyss or poch? Cause I don’t see how you can’t just wait them out.

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**Author:** ![Telaila\_Endashi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/telaila_endashi/32/272814_2.png) [@Telaila\_Endashi](https://forums.eveonline.com/u/Telaila_Endashi)\
**Post date:** [October 24, 2021, 4:58am UTC](https://forums.eveonline.com/t/disconnection-anxiety-in-abyssals/332970/22 "2021-10-24T04:58:45Z")

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This is really one of the things holding me back from doing higher level abyssals, I have the skills, I could buy the ship, but it is so much to loose on a random disconnect.

One way to handle it could be to simply pop the person out of the abyss back to the abyssal trace where they started. This would keep anyone happy that likes the gank risk (I hate it of course) because the ship is going to come back in the expected time frame. A person that has exited like this would then be able to reenter the trace to resume their abyss run if they choose (bonus if it takes them to the room they were in at dc).  
The risk here of abuse is someone using it to get out of the abyss when they think they are going to time out (go over the 20 minutes). You could counter this by making it that all your cargo gets left behind (you would need to go back and pick up the can to get it back). I don’t see someone using this to get out when they are receiving too much damage, as in that case you are likely to be shot up before the game noticed you dc’ed.

Anyone got any major negatives that I have not thought of for this?

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 24, 2021, 9:07am UTC](https://forums.eveonline.com/t/disconnection-anxiety-in-abyssals/332970/23 "2021-10-24T09:07:46Z")

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> [@Telaila\_Endashi](#):
>
> Anyone got any major negatives that I have not thought of for this?

People don’t mind losing their cargo if they can save their ship.

You’ve just given people a way to get their ship safely out of abyssals when they notice a bad spawn that might cost them their ship.

The whole point of abyssals is that you _risk your ship_ while doing it, so ‘risking the cargo’ is pretty much no risk at all compared to that as the only thing you’ll lose is time and the filament.

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**Author:** ![Telaila\_Endashi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/telaila_endashi/32/272814_2.png) [@Telaila\_Endashi](https://forums.eveonline.com/u/Telaila_Endashi)\
**Post date:** [October 24, 2021, 11:04am UTC](https://forums.eveonline.com/t/disconnection-anxiety-in-abyssals/332970/24 "2021-10-24T11:04:24Z")

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Bit of a risky way of getting away from a bad spawn, if you don’t get back fast enough you might be dead anyway.

No system is perfect, the current one is not, that is why we are having this conversion. On the various trade offs you need to make, I think the risk of someone deciding to chicken out on bad spawns is the less broken.

That something is an easy way out of a bad position is a common thing raised with the pochven filaments, but CPP still added those.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [January 22, 2022, 11:05am UTC](https://forums.eveonline.com/t/disconnection-anxiety-in-abyssals/332970/25 "2022-01-22T11:05:21Z")

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