# Discussion about "Into the Abyss" update

**URL:** <https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843>\
**Category:** General Discussion\
**Created:** [April 15, 2018, 12:09pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843 "2018-04-15T12:09:59Z")\
**Posts on this page:** 20\
**Page:** 34

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 13, 2018, 1:25pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/693 "2018-05-13T13:25:12Z")

</div>

would you by chance have a drop rate number per site type and per mutaplasmid type ?

I’m going on sisi to get some data on basic sites.

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<div class="post-metadata">

**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 13, 2018, 1:43pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/694 "2018-05-13T13:43:34Z")

</div>

Good point. I don’t have the time to research to such an extent, and considering that the numbers might not be final and that Devs might tweak things all the time, I’m a bit concerned to waste too much work on a proper research.

That being said, according to me recent tests I found the droprate of Mutaplasmids in Tier 5 sites to be 2-3 times higher than in Tier 2 sites. The average from around 20 Tier 2 sites was below 1.

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<div class="post-metadata">

**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 13, 2018, 2:32pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/695 "2018-05-13T14:32:43Z")

</div>

As one example from a current quick test.

5 runs Tier 2 Exotic.

- runtime around 40 minutes all together
- 3/15 of Containers were empty
- 10 Filaments. 7 Tier 2, 1 Tier 3, 2 Tier 1
- 2 Modules, 1 Module BPC, about 50% of Materials needed to build Damavik (Frigate)
- 1 Decayed Warp Scrambler Mutaplasmid

edit: another 5 runs, another 1 mutaplasmid out of 15 containers

this is a sad joke

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<div class="post-metadata">

**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 13, 2018, 3:10pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/696 "2018-05-13T15:10:33Z")

</div>

kind of funny to understand how the “eve is dying”-crow always manages to influence ccp in a way that they give them new food for their brigading.

ccp: hey guys, we have a new mechanic, it’s going to be great

crowd: wtf ccp, r u kitten? this is p2w, dis gonna kill eve, grr goons, dis rly bad, will abuse, change not good

ccp to itself: hm, we can’t look weak, have to go through with it. but players cry, let’s make sure it has no effect, let’s change droprate so nothing will happen.

ccp: thanks for all the feedback

_expansion comes, no one really likes the half-hearted implementation of it_

crowd: see ccp? change is bad, no one likes it, it didnt change anything, why u cant ever get something right, remember valkyrie, remember dust, eve is dead, yaarrrwrw

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 13, 2018, 3:17pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/697 "2018-05-13T15:17:00Z")

</div>

It would be better if you could keep with raw data and not melt in the griefs you have against whoever.  
It annoys anybody who doesn’t care, and only keeps you in your own mind of “I dont like this”  
Basically it us useless, instead prevents constructive criticism.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 13, 2018, 3:39pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/698 "2018-05-13T15:39:39Z")

</div>

here is the loot from 7 calm dark. not a single mutaplasmid.

I use an orthrus with heavy missiles

> **loot**
>
> ```
> calm dark
> r1
> r2
> Triglavian Survey Database	5	Triglavian Data 0,50 m3	
> r3
> Zero-Point Condensate	7	Abyssal Materials 1,75 m3	
> 
> calm dark
> r1
> r2
> r3
> Agitated Electrical Filament	1	Abyssal Filaments 10 m3	
> Fierce Dark Filament	1	Abyssal Filaments 10 m3	
> 
> calm dark
> r1
> r2
> Crystalline Isogen-10	3	Abyssal Materials 1,05 m3	
> Zero-Point Condensate	15	Abyssal Materials 3,75 m3	
> r3
> Calm Electrical Filament	1	Abyssal Filaments 10 m3	
> Small Compact Entropic Disintegrator	1	Precursor Weapon	Small	High	5 m3	
> 
> calm dark
> r1
> Calm Electrical Filament	1	Abyssal Filaments 10 m3	
> Calm Exotic Filament	1	Abyssal Filaments 10 m3	
> Calm Firestorm Filament	1	Abyssal Filaments 10 m3	
> Zero-Point Condensate	9	Abyssal Materials 2,25 m3	
> r2
> Agitated Gamma Filament	1	Abyssal Filaments 10 m3	
> r3
> 
> calm dark
> r1
> Calm Gamma Filament	1	Abyssal Filaments 10 m3	
> r2
> Precursor Battleship	1	Spaceship Command 0,01 m3	
> r3
> Agitated Firestorm Filament	1	Abyssal Filaments 10 m3	
> Precursor Frigate	1	Spaceship Command 0,01 m3	
> 
> calm dark
> r1
> r2
> Large Precursor Weapon	1	Gunnery 0,01 m3	
> Triglavian Survey Database	3	Triglavian Data 0,30 m3	
> Zero-Point Condensate	13	Abyssal Materials 3,25 m3	
> r3
> Agitated Dark Filament	1	Abyssal Filaments 10 m3	
> Zero-Point Condensate	14	Abyssal Materials 3,50 m3	
> 
> calm dark
> r1
> r2
> r3
> Triglavian Survey Database	6	Triglavian Data 0,60 m3
> 
> ```

> **orthrus fit**
>
> ```
> [Orthrus, calm dark]
> Caldari Navy Ballistic Control System
> Damage Control II
> Caldari Navy Ballistic Control System
> Caldari Navy Ballistic Control System
> 
> Pithum C-Type Medium Shield Booster
> Thukker Large Cap Battery
> Gistum B-Type 50MN Microwarpdrive
> Missile Guidance Computer II
> Missile Guidance Computer II
> 
> Heavy Missile Launcher II
> Heavy Missile Launcher II
> Heavy Missile Launcher II
> Small Tractor Beam II
> Heavy Missile Launcher II
> Heavy Missile Launcher II
> 
> Medium Anti-EM Screen Reinforcer II
> Medium Capacitor Control Circuit II
> Medium Anti-Thermal Screen Reinforcer II
> 
> Hobgoblin II x5
> 
> Caldari Navy Scourge Auto-Targeting Heavy Missile I x955
> Nova Fury Heavy Missile x935
> Scourge Fury Heavy Missile x1000
> Federation Navy Inferno Auto-Targeting Heavy Missile I x825
> Republic Fleet Nova Auto-Targeting Heavy Missile I x995
> Missile Precision Script x2
> Imperial Navy Mjolnir Auto-Targeting Heavy Missile I x870
> Mjolnir Fury Heavy Missile x920
> Inferno Fury Heavy Missile x1000
> 
> ```

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<div class="post-metadata">

**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [May 13, 2018, 4:03pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/699 "2018-05-13T16:03:37Z")

</div>

You start to sound a lot like Salvos in this topic.

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<div class="post-metadata">

**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 13, 2018, 4:31pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/700 "2018-05-13T16:31:58Z")

</div>

> [@Anderson\_Geten](#):
>
> It would be better if you could keep with raw data and not melt in the griefs you have against whoever.
> 
> It annoys anybody who doesn’t care, and only keeps you in your own mind of “I dont like this”
> 
> Basically it us useless, instead prevents constructive criticism.

that’s why i put raw data and comment into two different posts.

however, i don’t do and share bits of research just because. if numbers don’t provide a base to understand and challenge our ways, they are basically useless.

> [@Nicolai\_Serkanner](#):
>
> You start to sound a lot like Salvos in this topic.

This made me look through your post history in this thread. Lol Troll.

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<div class="post-metadata">

**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 13, 2018, 4:35pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/701 "2018-05-13T16:35:15Z")

</div>

> [@Anderson\_Geten](#):
>
> here is the loot from 7 calm dark. not a single mutaplasmid.

Anyhow, back to the numbers.

I’ll run 10 Tier3 to see if droprate looks any different.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 13, 2018, 4:37pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/702 "2018-05-13T16:37:30Z")

</div>

I got one out of 10 runs in calm dark.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 13, 2018, 5:13pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/703 "2018-05-13T17:13:04Z")

</div>

got two over … 12runs

> **Summary**
>
> ```
> calm dark
> r1
> r2
> Triglavian Survey Database	5	Triglavian Data 0,50 m3	
> r3
> Zero-Point Condensate	7	Abyssal Materials 1,75 m3	
> 
> calm dark
> r1
> r2
> r3
> Agitated Electrical Filament	1	Abyssal Filaments 10 m3	
> Fierce Dark Filament	1	Abyssal Filaments 10 m3	
> 
> calm dark
> r1
> r2
> Crystalline Isogen-10	3	Abyssal Materials 1,05 m3	
> Zero-Point Condensate	15	Abyssal Materials 3,75 m3	
> r3
> Calm Electrical Filament	1	Abyssal Filaments 10 m3	
> Small Compact Entropic Disintegrator	1	Precursor Weapon	Small	High	5 m3	
> 
> calm dark
> r1
> Calm Electrical Filament	1	Abyssal Filaments 10 m3	
> Calm Exotic Filament	1	Abyssal Filaments 10 m3	
> Calm Firestorm Filament	1	Abyssal Filaments 10 m3	
> Zero-Point Condensate	9	Abyssal Materials 2,25 m3	
> r2
> Agitated Gamma Filament	1	Abyssal Filaments 10 m3	
> r3
> 
> calm dark
> r1
> Calm Gamma Filament	1	Abyssal Filaments 10 m3	
> r2
> Precursor Battleship	1	Spaceship Command 0,01 m3	
> r3
> Agitated Firestorm Filament	1	Abyssal Filaments 10 m3	
> Precursor Frigate	1	Spaceship Command 0,01 m3	
> 
> calm dark
> r1
> r2
> Large Precursor Weapon	1	Gunnery 0,01 m3	
> Triglavian Survey Database	3	Triglavian Data 0,30 m3	
> Zero-Point Condensate	13	Abyssal Materials 3,25 m3	
> r3
> Agitated Dark Filament	1	Abyssal Filaments 10 m3	
> Zero-Point Condensate	14	Abyssal Materials 3,50 m3	
> 
> calm dark
> r1
> r2
> r3
> Triglavian Survey Database	6	Triglavian Data 0,60 m3	
> 
> calm dark
> r1
> r2
> Calm Gamma Filament	1	Abyssal Filaments 10 m3	
> r3
> Agitated Electrical Filament	1	Abyssal Filaments 10 m3	
> Crystalline Isogen-10	2	Abyssal Materials 0,70 m3	
> Large Precursor Weapon	1	Gunnery 0,01 m3	
> 
> calm dark
> r1
> r2
> Zero-Point Condensate	8	Abyssal Materials 2 m3	
> r3
> 
> calm dark
> r1
> r2
> Agitated Firestorm Filament	1	Abyssal Filaments 10 m3	
> Decayed 100MN Afterburner Mutaplasmid	1	Mutaplasmids 1 m3	
> r3
> Agitated Electrical Filament	1	Abyssal Filaments 10 m3	
> Calm Firestorm Filament	1	Abyssal Filaments 10 m3	
> Triglavian Survey Database	3	Triglavian Data 0,30 m3	
> 
> calm dark
> r1
> Agitated Electrical Filament	1	Abyssal Filaments 10 m3	
> Decayed 500MN Microwarpdrive Mutaplasmid	1	Mutaplasmids 1 m3	
> r2
> Agitated Electrical Filament	1	Abyssal Filaments 10 m3	
> Decayed 500MN Microwarpdrive Mutaplasmid	1	Mutaplasmids 1 m3	
> r3
> Agitated Firestorm Filament	1	Abyssal Filaments 10 m3	
> Calm Electrical Filament	1	Abyssal Filaments 10 m3	
> 
> calm dark
> r1
> Triglavian Survey Database	1	Triglavian Data 0,10 m3	
> Zero-Point Condensate	5	Abyssal Materials 1,25 m3	
> r2
> r3
> Triglavian Survey Database	5	Triglavian Data 0,50 m3
> 
> ```

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<div class="post-metadata">

**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 13, 2018, 5:29pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/704 "2018-05-13T17:29:54Z")

</div>

_will update when finished running_

5/10 Tier 3 Fierce Exotic done.

- 1 Decayed Warp Disruptor Mutaplasmid
- 6 Filaments (T2,T3,T4)
- 317 Trig Survey, 42 Iso-10, 35 Z-P Condensate
- 1 Meson S BPC

---

<div class="post-metadata">

**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [May 13, 2018, 6:24pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/705 "2018-05-13T18:24:06Z")

</div>

> [@zluq\_zabaa](#):
>
> This made me look through your post history in this thread. Lol Troll.

You just proved it.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 13, 2018, 7:33pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/706 "2018-05-13T19:33:32Z")

</div>

Please if you can’t add anything interesting to the discussion, keep your useless insults for yourself.  
I know your life sucks, no need to show it here.

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<div class="post-metadata">

**Author:** ![My\_Cat\_Meows](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/my_cat_meows/32/146661_2.png) [@My\_Cat\_Meows](https://forums.eveonline.com/u/My_Cat_Meows)\
**Post date:** [May 13, 2018, 9:39pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/707 "2018-05-13T21:39:00Z")

</div>

Loot from 5 exotic particle storm tier 4s:

12 filaments  
3 decayed multiplasmids  
260 Triglavian Survey Database  
57 Crystalline Isogen-10  
301 Zero-Point Condensate  
1 Medium Veles Entropic Disintegrator  
2 Small Compact Entropic Disintegrator  
1 Skillbook

-\> way too many filaments, way too little multiplasmids

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<div class="post-metadata">

**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 13, 2018, 11:46pm UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/708 "2018-05-13T23:46:23Z")

</div>

> [@My\_Cat\_Meows](#):
>
> -\> way too many filaments, way too little multiplasmids

Agree. I am not sure if CCP reads this thread or only the other one, taken that this one had a bit of a rough time a few days ago. We should make sure they know the numbers and reconsider the droprates.

I think having a droprate of between 30 and 40% per container for filaments is okay for tier 4 sites. Lower tier filaments will mostly become worthless step by step, there isn’t really a way around it. The types of filaments that turn out to be runable fastest/safest might stay stable.

As for Mutaplasmids, there are different ways to look at it, but in every way the droprate is far too low.

The way I’m currently looking at it:  
We have 81 different Mutaplasmids. That is 25 Module groups with 3 different tiers of Mutaplasmids and 6 Mutas for Ancillary modules.

Let’s assume I want to create a Muta-100MN Afterburner and I made up my mind about which stats I need to be better (PG), which should at least stay very close to how they are originally or better and on which stats I can compromise for the worse.

With a tiny bit of logic I know that this much less than perfect roll must be considered rare nonetheless. Most rolls will completely brick any module, many more will have something not right etc.

Let’s say I run the numbers and come up with a 1 in 100 chance to roll it if I use Type X of Mutaplasmid and Type Y of the base module. 1 in 100 is really not bad - it also tells that what I want from that module is not too far off from what it already offers.

Since my most important criteria is lowered PG, I already chose the Y-S8 Compact (Meta T1) as a base. Lucky me, I get a 100 of those for roughly 10M ISK.

Now, I also need 100 x 100MN Mutaplasmids and not just any, but let’s say Gravid, as Decayed can’t reach what I need. 100 - that is me being optimistic enough that the average will be on my side and sceptic enough to not trust in RNG Jesus coming to help.

Since averages are so cool, I know that I need to collect 8100 Mutaplasmids for a fair chance of 100 of them being the one I need. (Okay, being optimistic here, as Gravid won’t drop as often as Decayed).

I end up running 13500 Abyssal Sites for it, because I was so smart and ran Tier4. Had I chosen a lower tier I’d probably had to run twice or thrice that if not more.

The professional I am, it took me only 10 minutes per site on average, all preparations, loadout and loot stashing included. That’s only 2250 hours for 1 slightly better Afterburner.

Now I wouldn’t only have gotten that though. I also got 8000 other Mutaplasmids in these 2250 hours, which are - after all - only 281.25 days if played 8 hours a day.

However, the fact of the matter is that  
a) 100 of a type isn’t a high estimate for a good-ish roll  
b) if the drops of Mutas had equal chances 8100 drops would need to happen for these 100 to be available/come into existance.  
c) for 8100 drops to happen, presumeably around 81000 Tier1 sites (10% ish), 42000 Tier2 sites (20% ish) or 13500 Tier4 sites would need to be run  
d) for 100 of a type to exist, a very low estimate is 2 months 24/7 active player time needs to happen (assuming all kinds of things going better than statistics would suggest)

Which leads to  
e) this is crap

Simple as that.

If both the decreased chance on good-ish rolls and the low droprate stay like they are, this will be a module sink for a few weeks until people figure it out and blame CCP for wasting Dev time on useless mechanics.

Edit:

I ignored the fact that some Mutaplasmids will be more desired by players than others. Players will figure it out and I think this itself will be interesting and will surely make certain Mutas more expensive than others.

Also, my conclusion is not meant to be a rant. If CCP decides this is the way to go, I won’t waste my time to flame or cry or any of that. Now is the time to run numbers, estimate where we need to and draw scenarios which are admittedly nothing more than more or less educated guesses.

If these consistently lead us to find that Mutaplasmids would become pretty meaningless, I think we need to speak up.

Personally, I’d like to see them find a good place in EVE. However, nothing is worse than them becoming the fail-meme of the year. I’d rather have CCP get rid of them altogether than throwing them in the game with the current stats.

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<div class="post-metadata">

**Author:** ![Slayer\_Liberator](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/slayer_liberator/32/398086_2.png) [@Slayer\_Liberator](https://forums.eveonline.com/u/Slayer_Liberator)\
**Post date:** [May 14, 2018, 12:24am UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/709 "2018-05-14T00:24:43Z")

</div>

I agree wholeheartedly.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 14, 2018, 1:11am UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/710 "2018-05-14T01:11:28Z")

</div>

I’m not sure it’s how it should be considered.

* * *

## EDIT : the following assumes that the mutation probability is homogeneous over the range of values, which is NOT truth. We don’t know.

IMO you should take a module group(AB, mwd, etc.) and size (10mn, large armor rep), then decide among the range of stats which one is good enough for you.  
eg I pick a web and I want a 11km minimum range, 63% minimum web str (bad CPU/capa I don’t care)

I should start with each web and check the probability to have corresponding stats with each muta

eg if I look at the T2 web,

- decayed can’t give me 63% web
- gravid goes from 57 to 64.2 % web, that means a range of 1.2 (=64.2-63) out of 7.2(=64.2-7).  
range goes from 9 to 11.5 ie 0.5/2.5 (=20% chance)  
that means I need to run 7.2\*2.5/1.2/0.5 = 30 mutations average to get a web good enough.
- unstable goes from 54 to 66 web str, ie a chance of 3/12  
range from 8 to 12 km, ie 1/4 chance  
total I need to run 12\*4/3=16 mutations to have a “good enough” web, average.

This mean that I need to pay 16\* (web T2+unstable) OR 30\*(webT2+gravid), whichever is the lowest.  
Then of course we can consider a fed (or shadow) web with 14km range and 60% str:

- range can’t go below 11.2 km so iut’s 100%
- gravid thus becomes 1/5 chance and
- unstable becomes 1/4 chance

Thus I can chose the lowest form the four above or : 4\*(shadow web +unstable), 5\*(shadow web+gravid)

Then of course the price of the muta will depend on the time required to get one.

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<div class="post-metadata">

**Author:** ![Salvos\_Rhoska](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salvos_rhoska/32/14128_2.png) [@Salvos\_Rhoska](https://forums.eveonline.com/u/Salvos_Rhoska)\
**Post date:** [May 14, 2018, 5:32am UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/711 "2018-05-14T05:32:26Z")

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**The filament drop rate is more concerning than the mutaplasmid droprate/mutation%.**

The availability of L2+ pockets will be the baseline for supply of Trig pocket loot.

Too many filament drops will lead to “content on demand” spamming, to the effect that players in “safe” locations wont have to fly anywhere, and just spam the pockets they generate from filaments in them.

At 12 filaments from 5 xL4, it basically means a player can generate an indefinite amount of filaments, and never have to buy a L1 filament again.

I think this is irrational.  
The filament supply progressing from the initial L1 pocket, should taper off to zero as they “escalate” to L5, not expand by generating more and more filaments, like a tree growing and providing more and more fruit.

* * *

I hope this is just a temporary SiSi thing, where filament drops are high so that players can run more of them for test purposes of the pocket NPC mechanics.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [May 14, 2018, 9:14am UTC](https://forums.eveonline.com/t/discussion-about-into-the-abyss-update/69843/712 "2018-05-14T09:14:34Z")

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> [@Salvos\_Rhoska](#):
>
> I hope this is just a temporary SiSi thing, where filament drops are high so that players can run more of them for test purposes of the pocket NPC mechanics.

Same.

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