# Discussion Of The Implications Of Niarja's Invasion

**URL:** <https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741>\
**Category:** General Discussion\
**Created:** [August 17, 2020, 5:26am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741 "2020-08-17T05:26:37Z")\
**Posts on this page:** 20\
**Page:** 34

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**Author:** ![Konchita](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/konchita/32/191286_2.png) [@Konchita](https://forums.eveonline.com/u/Konchita)\
**Post date:** [August 20, 2020, 12:37am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/852 "2020-08-20T00:37:40Z")

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> [@Nephew\_Ruckus](#):
>
> Well my three Omega accounts bid you a fond farewell.

Can I have your stuff?

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**Author:** ![Skip\_Lorry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/skip_lorry/32/244808_2.png) [@Skip\_Lorry](https://forums.eveonline.com/u/Skip_Lorry)\
**Post date:** [August 20, 2020, 12:40am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/853 "2020-08-20T00:40:56Z")

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You know cynos are not allowed in high sec. Don’t be like that.

Although, CCP could change that for industrial cynos, and allow them in high sec after the Trig invasion has played itself out. No doubt the same people gloating about Niarja would scream about carebears again if that happened. They always scream about carebears.

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**Author:** ![Avaelica\_Kuershin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/avaelica_kuershin/32/478139_2.png) [@Avaelica\_Kuershin](https://forums.eveonline.com/u/Avaelica_Kuershin)\
**Post date:** [August 20, 2020, 12:41am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/854 "2020-08-20T00:41:38Z")

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Good to see that’s fixed.

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**Author:** ![Avaelica\_Kuershin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/avaelica_kuershin/32/478139_2.png) [@Avaelica\_Kuershin](https://forums.eveonline.com/u/Avaelica_Kuershin)\
**Post date:** [August 20, 2020, 12:45am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/856 "2020-08-20T00:45:14Z")

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That’s odd, I’m pretty sure I didn’t put Niarja on my avoidance list in the last 12 hours, but the routes avoid it now.

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**Author:** ![Skip\_Lorry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/skip_lorry/32/244808_2.png) [@Skip\_Lorry](https://forums.eveonline.com/u/Skip_Lorry)\
**Post date:** [August 20, 2020, 12:52am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/858 "2020-08-20T00:52:03Z")

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How about industrial cynos could be allowed in high sec? There’s really no good reason not to, even before the Trig invasion. Before cynos were split into types for BLOPS, Capitals, and JF, there was good reason to disallow them, but not after.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [August 20, 2020, 12:58am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/859 "2020-08-20T00:58:45Z")

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> [@Lucas\_Kell](#):
>
> I’m not sure why you present people wanting to play in different ways as a bad thing in a sandbox game.

Wanting is not the problem. Expecting to be protected by the game mechanics even when they make no effort to defend their interests is the problem.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [August 20, 2020, 1:42am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/861 "2020-08-20T01:42:50Z")

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> [@Merin\_Ryskin](#):
>
> It would be great if carebears would ever bother to back up their words with actions, instead of just complaining on the forums about how PvP exists. If this supposed “majority” really exists outside of your imagination it should have no problems clearing the gatecamps from Niarja and maintaining a safe trade route.
> 
> But instead I’m sure you’ll continue to make threats on the forums and do nothing in game.

lol, this coming from somebody who’s last PvP experience was 2 yrs ago.

Also thanks for clarifying that you actually don’t know squat about how the Triglavian turned systems actually work, meaning it’s no longer able to be switched back and the Triglavian Gate Guns make short work of any negative standing ships on grid.

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**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [August 20, 2020, 1:46am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/862 "2020-08-20T01:46:33Z")

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> [@Dono\_Tashu](#):
>
> In other words: You think that null sec is more important.

In other words I think the in game economy is important. Deflation is Bad™.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [August 20, 2020, 2:22am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/863 "2020-08-20T02:22:47Z")

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> [@DeMichael\_Crimson](#):
>
> lol, this coming from somebody who’s last PvP experience was 2 yrs ago

You’ll notice one key difference here: I’m not whining about how unfair it is that there’s a dangerous system in my path after I did nothing to defend it. People aren’t required to do PvP, but if they’re going to refuse to defend their interests then they forfeit the right to complain that someone wrecked their stuff.

PS: did you know that alts are a thing and killboards don’t tell you everything?

> Also thanks for clarifying that you actually don’t know squat about how the Triglavian turned systems actually work, meaning it’s no longer able to be switched back and the Triglavian Gate Guns make short work of any negative standing ships on grid.

Who said anything about switching back? Maintain neutral standings to deal with the NPCs, kill the player gatecamps to get your cargo through.

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<div class="post-metadata">

**Author:** ![Skip\_Lorry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/skip_lorry/32/244808_2.png) [@Skip\_Lorry](https://forums.eveonline.com/u/Skip_Lorry)\
**Post date:** [August 20, 2020, 2:27am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/864 "2020-08-20T02:27:34Z")

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> [@Merin\_Ryskin](#):
>
> It existed, and they decided to smash it. Wrecking someone’s stuff just for the fun of wrecking it is a proud tradition in EVE.

0.0 PvP must be really exciting, you came all the way to Niarja to find it.

Admit it: in Niarja, you can’t be hot dropped, you can’t be bubbled, and you can’t be concordokken. You can log in and out whenever is convenient, dock up and keep your stuff in a indestructible station, and the Jita market is just a few jumps away.

You’re a carebear, that’s why you like Niarja turning Trig.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [August 20, 2020, 2:29am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/865 "2020-08-20T02:29:33Z")

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> [@Merin\_Ryskin](#):
>
> Maintain neutral standings to deal with the NPCs,

Guess you haven’t been paying attention, CCP has recently made it so players can’t have neutral standings, it’s either positive or negative standings towards Triglavians and EDENCOM.

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**Author:** ![Ragnarr\_Ragnarrson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ragnarr_ragnarrson/32/74767_2.png) [@Ragnarr\_Ragnarrson](https://forums.eveonline.com/u/Ragnarr_Ragnarrson)\
**Post date:** [August 20, 2020, 2:31am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/866 "2020-08-20T02:31:01Z")

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It’s still possible. The window for it is narrower though.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [August 20, 2020, 2:31am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/867 "2020-08-20T02:31:11Z")

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> [@DeMichael\_Crimson](#):
>
> Guess you haven’t been paying attention, CCP has recently made it so players can’t have neutral standings, it’s either positive or negative standings towards Triglavians and EDENCOM.

Boo, that sucks.

(Which just reinforces my point that the one problem here is that the event removes player agency and replaces it with scripted NPCs.)

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [August 20, 2020, 2:42am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/868 "2020-08-20T02:42:54Z")

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> [@Ragnarr\_Ragnarrson](#):
>
> It’s still possible. The window for it is narrower though.

I don’t think so, players use to be able to do it but CCP changed it.

In the past players started off with -0.001 Triglavian standing and 0.000 EDENCOM standing. To get neutral with Triglavian NPC’s players had to shoot EDENCOM which changed their standings to 0.000 Triglavian and -0.001 EDENCOM.

Since EDENCOM NPC’s didn’t register the negative standing, CCP decided to change it in a [recent game patch](https://www.eveonline.com/article/qevlo2/patch-notes-for-version-18-08#Triglavian):

> EDENCOM NPCs will now be hostile to players which have any negative standing with them.

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<div class="post-metadata">

**Author:** ![Syfa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syfa/32/311121_2.png) [@Syfa](https://forums.eveonline.com/u/Syfa)\
**Post date:** [August 20, 2020, 3:19am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/869 "2020-08-20T03:19:32Z")

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> [@Xeux](#):
>
> The trig invasion is a huge success from a game developer perspective. People are highly engaged with this content - and not just for the money. Individual players might not be, but even those players seem to grudgingly admit that what is happening is somehow important

The problem though is that the content is abusive by design. The loss of a system is permanent. Systems fall incredibly quickly. The content is “hard” to engage with solo. There is no actual respect for player time or game/life balance - instead there is a huge mental pressure placed on the player to stay at the computer for as long as possible otherwise they suffer a consequence of something they never asked for.

While the content is “”“engaging”“”, it is also incredibly poorly designed and disrespectful to the players, faction warfare systems take longer to flip and those changes aren’t even permanent.

The loss of niarja doesn’t bother me so much, as I can acknowledge this is a game and step away from it. However there are all sorts of people who struggle with this sort of balance - I’ve seen people put in 24 hour days at the computer for basically no reason other than dev created exploitative “pressure”.

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<div class="post-metadata">

**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [August 20, 2020, 3:45am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/870 "2020-08-20T03:45:53Z")

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I’m pretty sure subscription based game models have to rely on psychological manipulations in order to succeed.

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<div class="post-metadata">

**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [August 20, 2020, 4:19am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/871 "2020-08-20T04:19:28Z")

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But then why is CCP so bad at it?

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<div class="post-metadata">

**Author:** ![Siegfried\_Tahl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/siegfried_tahl/32/377209_2.png) [@Siegfried\_Tahl](https://forums.eveonline.com/u/Siegfried_Tahl)\
**Post date:** [August 20, 2020, 9:19am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/873 "2020-08-20T09:19:11Z")

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> [@Xeux](#):
>
> subscription based game models

Here’s a good GDC talk on that topic [Good Design Makes Happy Customers: A Microtransaction Design Primer](https://www.youtube.com/watch?v=f4Hdyl0avz8) from 2:29 to 8:40 Crystin Cox makes a good point why subscription model is a weak design.

* * *

To all who is saying highsec crowd should’ve got together, fleeted up, stood their ground, etc.

There is Bartle player type theory, it’s well established theory in game design. There are different player types. You can’t force anyone into others playstyle. I wrote about it in [Why people play](https://forums.eveonline.com/t/why-people-play/240493)

Preferred playstyle depends on your personality traits. It’s built into your character.

* * *

When engaging with Trigs it’s the same single playstyle, you just hunt rats. Why not let explorers and miners, any other player type, participate meaningfully?

Here’s my suggestion [on fixing FOBs](https://forums.eveonline.com/t/fixing-fobs-and-rw/55994)

> Initially FOB is like it is now, or even harder, with full armor and shield, guarded. But It also spawns a number of signatures and beacons, combat sites, data sites and RW sites. Running those makes FOB weaker.
> 
> Running data sites breaks shields. Running combat sites and RW exhausts defenders. Those sites respawn overtime, but if at any moment there are no sites left, then FOB becomes exposed, loses shield, armor, defenders, becomes visible on overview and empire military start bashing it. Everyone including noobs and alfas then may participate.
> 
> Devide BPC into pieces, drop several cans with those parts. Loot spew mechanics once used in data/relics may be used.

* * *

CCP wanted highsec players to group up for Resource Wars. They wanted highsec players to group up to fend off FOBs that disrupted home systems.

How did it go? What did they learn? How many more times they have to bang their heads against this wall?

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<div class="post-metadata">

**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [August 20, 2020, 9:21am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/874 "2020-08-20T09:21:31Z")

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One the consequences of Niarja having been flipped, a funny zkillboard, with Frat and test going strong. Thoughts ?

> **[Niarja | System](https://zkillboard.com/system/30003504/)**
>
> Niarja: 234,023 ships destroyed and 0 ships lost.

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<div class="post-metadata">

**Author:** ![God\_Emperor\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/god_emperor_kane/32/399336_2.png) [@God\_Emperor\_Kane](https://forums.eveonline.com/u/God_Emperor_Kane)\
**Post date:** [August 20, 2020, 9:40am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/876 "2020-08-20T09:40:41Z")

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Let him figure it out…

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