# Discussion Of The Implications Of Niarja's Invasion

**URL:** <https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741>\
**Category:** General Discussion\
**Created:** [August 17, 2020, 5:26am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741 "2020-08-17T05:26:37Z")\
**Posts on this page:** 20\
**Page:** 48

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [September 2, 2020, 4:50pm UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1198 "2020-09-02T16:50:08Z")

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Caldari space is where the Ravens get made.

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**Author:** ![Marie\_Trudeau](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marie_trudeau/32/263856_2.png) [@Marie\_Trudeau](https://forums.eveonline.com/u/Marie_Trudeau)\
**Post date:** [September 2, 2020, 5:22pm UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1199 "2020-09-02T17:22:23Z")

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In order for Jita to be abandoned as a universal hub, it would have to be cutoff. Not partially, as was done with Niarja, but fully – it would have to be severed, as it were, either by flipping to the Trigs itself, or by cutting off hisec links between the Empires in general. How this cutting off were to be done, of course, would impact what would happen next. But unless Jita is cut off from hisec links to other empires, it will very likely remain the hub, regardless of being located “at one end of the line”, so to speak, because of inertia, sunk cost fallacy, the pain in the ass factor of moving, and related “established centre” reasons (among them being that Hek, the likeliest “middle of the line” candidate given current gate routes, is in a string of 0.5 systems which makes it particularly disfavored as a trading hub). In order for Jita to be abandoned as Eve’s _de facto_ central hub, it would have to be forced on the players – that is, _ **hard forced** _.

If Jita were to flip to the Trigs, while the Kassigainen link remained open, it would seem likely that the de facto hub would simply decamp to a closeby system in Caldari space, like Sobaseki or Perimeter or something like that. Again, inertia and familiarity factors will weigh large here.

If the Kassigainen link were to be severed, however, perhaps coupled with the link between Matari and Gallente space being severed as well, then you would see some significant changes. While the ultimate choices of players are always hard to predict accurately in advance, it seems based on prior history of behaviors that the likeliest outcome would be a mass transfer of activity to Caldari space, where many (most?) players have their assets concentrated, and at least a base, an alt or two, or some kind of significant foothold under the current regime. It’s possible that local tradehubs could benefit from this kind of “global severing” as well, but again based on prior behavior in Eve, as well as other MMOs, the overwhelming tendency of players is to find one center in which to congregate, and since Caldari space is currently that center (and not just Jita … it’s all of “lower Caldari” space really), it seems likely to me that this would remain the de facto center after such a severing, and that the game would end up even more clustered there than it is now, ironically.

Of course, more radical surgery could be done. That is, the Trigs ,or some other mechanism, could also do more radical violence to the routings that currently exist inside lower Caldari space, severing many of them and making Caldari space itself a patchwork of small hisec islands isolated from each other by lawless 0.0 space. This would again be a hard forcing of player behavior that would be the kind of thing I would look to see in order to predict that players would actually meaningfully emigrate from Caldari space in significant numbers.

Of course that would make for a radically different game. That isn’t necessarily bad. It has to be remembered that CCP have done very substantial and impactful changes to routing previously, both in the early game (superhighways, and Yulai DED as the main hub), and then later with the introduction of FW (which created the difference in travel between allied and opposed empires, which is now itself being disrupted). Change is always needed at some point to keep things from becoming stale, and it will be interesting to see how this plays itself out.

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**Author:** ![Galaxy\_Pig](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/galaxy_pig/32/374625_2.png) [@Galaxy\_Pig](https://forums.eveonline.com/u/Galaxy_Pig)\
**Post date:** [September 2, 2020, 5:38pm UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1200 "2020-09-02T17:38:29Z")

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> [@Lucas\_Kell](#):
>
> The system can’t be swapped back so there’s nothing left to fight over.

Oh good. Good. Good.

Thanks for keeping me apprised of this awesome change, Lucas!

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**Author:** ![Meridan\_Night](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/meridan_night/32/488304_2.png) [@Meridan\_Night](https://forums.eveonline.com/u/Meridan_Night)\
**Post date:** [September 2, 2020, 8:19pm UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1201 "2020-09-02T20:19:46Z")

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> [@Namaros](#):
>
> But more rwards to the players is the only way to get more players stay but I dont really care what CPP will do, lol. You can grind your life away.

No it’s not. It’s when you make rewards that much harder to get and make them more valuable that players stay.

Nobody plays this game for the daily freebies CCP hands out.

If anything, reward is already relatively easy to get in EVE, last thing this game needs is making it even more easy.

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**Author:** ![Gabriel\_Eban](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gabriel_eban/32/308946_2.png) [@Gabriel\_Eban](https://forums.eveonline.com/u/Gabriel_Eban)\
**Post date:** [September 3, 2020, 7:15am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1203 "2020-09-03T07:15:13Z")

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The point I was making (if you read BOTH sentences) was that CCP and null keep trying to make HS something it is not. A car will not be an airplane even though people have tried and HS will not be forming any alliances like null even though CCP and null have tried (poorly).

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 3, 2020, 7:22am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1204 "2020-09-03T07:22:52Z")

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> [@Gabriel\_Eban](#):
>
> hat CCP and null keep trying to make HS something it is not

If CCP wanted High Sec to be neon green and all Caracals turn into elephants they could do it tomorrow.

Just please stop with this “CCP wants”

If CCP knew what they wanted, theyd have done it.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 3, 2020, 9:45am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1205 "2020-09-03T09:45:23Z")

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You’ve been here long enough (well I think you have) to know that CCP has constantly tried to entice players into Corps and move to Low or Null Sec.

Reason is because that’s where large Fleet battles happen which get’s publicized by gaming news sites thus giving CCP free advertisement.

And that’s what CCP want’s…

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 3, 2020, 9:51am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1206 "2020-09-03T09:51:19Z")

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I agree on principle that would be a sound business move.

But how come in all the years this has been the case have they been unable to come up with an actual solid compelling reason for either

1. players who enjoy the freedom the game offers to want to work for someone in null

2. a reason for nulloperators to want to have such people in their organisation

If they feel that simply changing the ground people are standing on into lava will do it, they should just do it. Doing it piecemeal doesn’t encourage immigration.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 3, 2020, 9:55am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1207 "2020-09-03T09:55:35Z")

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Because what they’re doing now is making little changes spread out over a long time.

If they just completely changed it all overnight, there would be a mass exodus from this game.

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**Author:** ![Foggy\_Bernstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/foggy_bernstein/32/407887_2.png) [@Foggy\_Bernstein](https://forums.eveonline.com/u/Foggy_Bernstein)\
**Post date:** [September 3, 2020, 9:56am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1208 "2020-09-03T09:56:33Z")

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> [@Ramona\_McCandless](#):
>
> But how come in all the years this has been the case have they been unable to come up with an actual solid compelling reason for either

Because they think like gamers instead of game owners. Or I should say thought. Now there’s a corporate board doing all the thinking. And the stuff you see now is nothing compared to when the dam breaks. I can pretty much guarantee they’re going to FO76 this game soon enough.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 3, 2020, 9:58am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1209 "2020-09-03T09:58:16Z")

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I guess.

Still Id rather they just got it over with. Im guessing the Microtransactions Superwave will hit around the mid point of the Final Transfer of Power.

My god Mike, youve convinced me EvE is dying.

> [@Foggy\_Bernstein](#):
>
> And the stuff you see now is nothing compared to when the dam breaks. I can pretty much guarantee they’re going to FO76 this game soon enough.

Yeah, I think I just came around to that thinking.

Dang.

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**Author:** ![Foggy\_Bernstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/foggy_bernstein/32/407887_2.png) [@Foggy\_Bernstein](https://forums.eveonline.com/u/Foggy_Bernstein)\
**Post date:** [September 3, 2020, 10:08am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1210 "2020-09-03T10:08:36Z")

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> [@Ramona\_McCandless](#):
>
> My god Mike, youve convinced me EvE is dying.

There’s a sentence I never thought I’d see in here.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 3, 2020, 10:08am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1211 "2020-09-03T10:08:47Z")

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I didn’t say Eve was dying, it’s just been slowly changing over time to where it’s now no longer the same game that it was back when I first started playing.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [September 3, 2020, 10:11am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1212 "2020-09-03T10:11:15Z")

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Fine, if I must clarify: the EvE I enjoy playing and have done for years is dying and what will replace it will not be the same game.

[https://img.ifunny.co/images/fed1bbe1d9e40d8b16b6fa8a16c4bbc68d459cb6a6ee7713ac0988202ecf23ae\_1.webm](https://img.ifunny.co/images/fed1bbe1d9e40d8b16b6fa8a16c4bbc68d459cb6a6ee7713ac0988202ecf23ae_1.webm)

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<div class="post-metadata">

**Author:** ![Foggy\_Bernstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/foggy_bernstein/32/407887_2.png) [@Foggy\_Bernstein](https://forums.eveonline.com/u/Foggy_Bernstein)\
**Post date:** [September 3, 2020, 10:13am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1213 "2020-09-03T10:13:35Z")

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> [@DeMichael\_Crimson](#):
>
> I didn’t say Eve was dying,

Yeah. But that’s how people interpret what you are pointing out. And for good reason. It is dying…for them.

The coming changes will finally get them off their complacent null sec asses and into a new game.

Edit: Jesus I’m typing slow tonight. I keep looking like I’m plagiarizing the posts above mine. But I’m not. Really. Just being fuzzy brained here at 6:15 local time.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 3, 2020, 10:19am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1214 "2020-09-03T10:19:32Z")

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Yeah, way too many changes have been done to this game over the years. I highly doubt CCP will ever be able to get the same log-in numbers again like they had from 2008 to 2012.

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**Author:** ![Foggy\_Bernstein](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/foggy_bernstein/32/407887_2.png) [@Foggy\_Bernstein](https://forums.eveonline.com/u/Foggy_Bernstein)\
**Post date:** [September 3, 2020, 10:36am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1215 "2020-09-03T10:36:40Z")

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> [@DeMichael\_Crimson](#):
>
> I highly doubt CCP will ever be able to get the same log-in numbers again like they had from 2008 to 2012.

Well not from us. That’s for sure.

But PA knows how to cater to a certain demographic and has a huge marketing dept with a lot of experience in MMOs behind them. I’m guessing that for every bittervet that quits, there’ll be 10 new bros that love the direction the game will be heading in shortly.

PA has been following the monetization script to a T. First you break the game. Then you sell the fix back to the customers at a dollar or two a pop.

Want to shortcut your freighter through an occupied system? Buy a one system immunity. Only $25 for a ten pack. Mining too slow? Booster packs are on sale this week. Used up all your jump clones? Only two bucks per if you buy right now.

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**Author:** ![Mary\_Jane\_Insane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mary_jane_insane/32/306341_2.png) [@Mary\_Jane\_Insane](https://forums.eveonline.com/u/Mary_Jane_Insane)\
**Post date:** [September 3, 2020, 10:38am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1216 "2020-09-03T10:38:14Z")

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People are making huge drama over this issue.

Amarr to Jita is not 50 jumps away. There is a shorter way and perfectly safe.

People just need to play together (I know its an MMO, we shouldnt play together and organize).

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [September 3, 2020, 10:38am UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1217 "2020-09-03T10:38:24Z")

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lol, if that happens then Eve will truly be dead…

Well, the Eve that we all know.

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**Author:** ![Sylvia\_Kildare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sylvia_kildare/32/416948_2.png) [@Sylvia\_Kildare](https://forums.eveonline.com/u/Sylvia_Kildare)\
**Post date:** [September 3, 2020, 2:56pm UTC](https://forums.eveonline.com/t/discussion-of-the-implications-of-niarjas-invasion/260741/1218 "2020-09-03T14:56:06Z")

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> [@Lucas\_Kell](#):
>
> The whole concept of this “silk road” is flawed though, since it’s just looking at a path through highsec that touches main trade hubs rather than their position in the universe as a whole. The ubs aren’t there because they are on the road, they are just places that happened to have a moderate number of players around them and caused a hub to build up around them. There needs to be more of a reason for it to build up than it being in the middle of an arbitrary line.

The road is one of the quickest ways to get around all 4 empires through HS only (5 if you count Ammatar… sorry, Khanid, you’re not on the road. ;\_;), though. With or without hubs on it or close to it.

This isn’t just about trade, it’s about ease of movement (not moment… jeez… posting in the morning…) in HS.

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