# Does any kind of eWar work on NPCs?

**URL:** <https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911>\
**Category:** PvE Ships & Modules\
**Created:** [July 12, 2022, 12:56pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911 "2022-07-12T12:56:50Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Kaizen\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaizen_oramara/32/384869_2.png) [@Kaizen\_Oramara](https://forums.eveonline.com/u/Kaizen_Oramara)\
**Post date:** [July 12, 2022, 12:56pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/1 "2022-07-12T12:56:50Z")

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I know NPCs have infinite capacitor, so cap warfare doesn’t work on them. Are they immune to all electronic warfare?

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**Author:** ![Katya\_Itzimaru](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/katya_itzimaru/32/512123_2.png) [@Katya\_Itzimaru](https://forums.eveonline.com/u/Katya_Itzimaru)\
**Post date:** [July 12, 2022, 3:01pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/2 "2022-07-12T15:01:11Z")

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They’re not often immune to it, it’s just there’s usually a lot of enemies and only one of you, so it’s not an efficient use of modules.

The main notable exceptions are a number of ships will fit a web if they do PVE in web range, and fighting drifter battleships.

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**Author:** ![Io\_Koval](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/io_koval/32/282426_2.png) [@Io\_Koval](https://forums.eveonline.com/u/Io_Koval)\
**Post date:** [July 12, 2022, 3:32pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/3 "2022-07-12T15:32:15Z")

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Webs and target painters I’ve personally used before. They work.

Tracking disruption, damps, scrams (to prevent MWD but the AI usually doesn’t MWD in scram range) I haven’t tried.

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**Author:** ![Shipwreck\_Jones](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shipwreck_jones/32/274382_2.png) [@Shipwreck\_Jones](https://forums.eveonline.com/u/Shipwreck_Jones)\
**Post date:** [July 12, 2022, 4:03pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/4 "2022-07-12T16:03:10Z")

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I’ve heard of people using Nos’s on enemies for cap, so they’re not completely immune to cap warfare. I heard somewhere that tracking disrupters and damps don’t work on them, but I’m not sure if that’s true. And, of course, as lo pointed out, webs and target painters work, and are effective.

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**Author:** ![Moko\_Musana](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/moko_musana/32/373694_2.png) [@Moko\_Musana](https://forums.eveonline.com/u/Moko_Musana)\
**Post date:** [July 12, 2022, 5:34pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/5 "2022-07-12T17:34:38Z")

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> [@Shipwreck\_Jones](#):
>
> I’ve heard of people using Nos’s on enemies for cap, so they’re not completely immune to cap warfare

They’re immune to capacitor warfare, but you will get capacitor when you cycle your NOS on them nevertheless. Just like you can warp disrupt a Veldspar Rock if you want, and, unlike a Citadel which can also be warp disrupted, you can even sensor dampen the Veldspar.

Sensor Dampening does nothing to a non-drifter-AI rat, but ECM-ing it will, on success, break all it’s locks, including those on the jamming ship, which is what ECM originally also did to player ships.

Rats warp off when their time to go has come, and bubbles, scrams, dispruptors or infinity points are ineffective on them. With the old ESS, you could drop the ESS on a rat, and if that resulted in the rat being inside the ESS warp disruption field when the belt cycle tick came, the rat would de-spawn rather then evaluating a random chance to warp off. I used that to get rid of titan rats that I couldn’t get rid off otherwise, as unlike regular rats, titans and dreadnaughts don’t warp, but they’re still affected by the belt cycle timer, so once you ESS bubbled them, they despawned within 20 minutes.

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**Author:** ![Kaizen\_Oramara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaizen_oramara/32/384869_2.png) [@Kaizen\_Oramara](https://forums.eveonline.com/u/Kaizen_Oramara)\
**Post date:** [July 15, 2022, 4:07pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/6 "2022-07-15T16:07:35Z")

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So since rats have infinite capacitor, and nosferatus work on them, you can extract effectively infinite energy from them? 😃

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**Author:** ![Wah\_Huren](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wah_huren/32/394699_2.png) [@Wah\_Huren](https://forums.eveonline.com/u/Wah_Huren)\
**Post date:** [July 15, 2022, 10:14pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/7 "2022-07-15T22:14:34Z")

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thats solved the capacitor problem 👌

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**Author:** ![Moko\_Musana](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/moko_musana/32/373694_2.png) [@Moko\_Musana](https://forums.eveonline.com/u/Moko_Musana)\
**Post date:** [July 15, 2022, 11:12pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/8 "2022-07-15T23:12:59Z")

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Nosferatu modules consume too much powergrid to be feasible capacitor sources. You get more capacitor repair per powergrid unit by installing a cap battery, and as most miners/ratters don’t use ewar or propulsion modules anyway, mid slots are less valuable then high ones, too.

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**Author:** ![Bitterbread\_Andwine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bitterbread_andwine/32/404114_2.png) [@Bitterbread\_Andwine](https://forums.eveonline.com/u/Bitterbread_Andwine)\
**Post date:** [July 16, 2022, 1:07am UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/9 "2022-07-16T01:07:00Z")

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I tried it a bit ago, with back to back lvl3 and lvl 4 missions ( the lvl 4 was ‘right hand of zazzmatazz’ ) with an ashimmu with 2 nosf in the highs, and was able to cap out boats in both missions, and had to switch targets occasionally to keep 2 reppers running. ‘Zor’ the boss bs in zazzmatazz is the one i really wanted to try as i knew he was immune to webbing, but he was the one i really had to kill early as he generated more dps than was easy to stay on field with, in that short-range cruiser. Anyway, some of them at least are very capable; if that helps at all.

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**Author:** ![Pinaka\_Hakoke](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pinaka_hakoke/32/290513_2.png) [@Pinaka\_Hakoke](https://forums.eveonline.com/u/Pinaka_Hakoke)\
**Post date:** [July 16, 2022, 11:04am UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/10 "2022-07-16T11:04:25Z")

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1. The NPC’s capacitor is not infinite. You can ship scan NPCs and see cap amount. This was changed when they changed the mechanics of Nosf so you can’t get infinite cap from NPCs. See screenshot.
2. They are not immune to cap warfare.
3. It all depends on whether they are “new” or “old” NPC, or rather what kind of AI they have. All old NPCs have “free” module activation. Some new ones can be dried up and stop firing. As far as I know this is how NPC Revelation behaves at the observatories in pochven.  
Also you can damp NPC, use tracking and missile dirupters. Warp disrupters work on drifters and NPC Diamond industrials. warp scram works on some burner npc. Some NPC have immune to webs, but most of them havent.  
 ![NWoLfhBkLt](https://global.discourse-cdn.com/eveonline/original/4X/2/1/5/215f55d45d5d0adf07a1ace90dffe95924764351.png)

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**Author:** ![Captain\_Gamma](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/captain_gamma/32/251718_2.png) [@Captain\_Gamma](https://forums.eveonline.com/u/Captain_Gamma)\
**Post date:** [July 16, 2022, 9:15pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/11 "2022-07-16T21:15:14Z")

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Well, I know that Weapon Disruption (e.g. missile flight range) work on Burners. A corpmate figured out some cheap fits which utilized that in a fleet of 2-3.

There is also a very cheap fit for a Kestrel to beat all Team Burners by using ECM on the Logi frigates. Once affected they will flee out of range and cannot help the Burner anymore. And if you fly away at the same speed of the chasing Burner, the Logis will likely never catch up again.

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 16, 2022, 10:15pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/12 "2022-07-16T22:15:35Z")

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With the old NPC a little hidden secret is that if you neut them instead of them running out of cap they have a % reduction to their active tank.

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**Author:** ![Pinaka\_Hakoke](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pinaka_hakoke/32/290513_2.png) [@Pinaka\_Hakoke](https://forums.eveonline.com/u/Pinaka_Hakoke)\
**Post date:** [July 16, 2022, 11:42pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/13 "2022-07-16T23:42:19Z")

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It’s actually a bug. But nobody cares about it. maybe @CCP_Kestrel will be interested in it, but that’s not certain.

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**Author:** ![TiberianSun371AlexW](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiberiansun371alexw/32/510819_2.png) [@TiberianSun371AlexW](https://forums.eveonline.com/u/TiberianSun371AlexW)\
**Post date:** [July 17, 2022, 1:11am UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/14 "2022-07-17T01:11:51Z")

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> [@Moko\_Musana](#):
>
> but ECM-ing it will, on success, break all it’s locks, including those on the jamming ship, which is what ECM originally also did to player ships.

Awesome!

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**Author:** ![Bitterbread\_Andwine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bitterbread_andwine/32/404114_2.png) [@Bitterbread\_Andwine](https://forums.eveonline.com/u/Bitterbread_Andwine)\
**Post date:** [August 1, 2022, 11:51pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/15 "2022-08-01T23:51:36Z")

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Just fyi, was doing Damsel in Distress with a boat that has a heavy ghoul, and was unable to effect even the slightest drain on any of the boats at even very near range; tried on each of the classes in the mission.

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**Author:** ![Buggs\_LeRoach](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/buggs_leroach/32/376676_2.png) [@Buggs\_LeRoach](https://forums.eveonline.com/u/Buggs_LeRoach)\
**Post date:** [August 3, 2022, 5:42pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/16 "2022-08-03T17:42:14Z")

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read the module description …

Drains energy from the target ship and adds it to your own. This huge unit is designed for battleship class ships.

Note: A Nosferatu module will not drain your target’s capacitor below your own capacitor level.

you can cap-drain npc , try again but cap your ship out first 😄  
or try one of the blood-raider ships with nos bonus .  
here you can see npc stats , including cap capacity  
[http://games.chruker.dk/eve\_online/item.php?type\_id=11597](http://games.chruker.dk/eve_online/item.php?type_id=11597)

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [August 3, 2022, 5:49pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/17 "2022-08-03T17:49:18Z")

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Seems all e-war create threat or aggro on the npc’s useful if you don’t want them to kill your drones or friends.

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**Author:** ![Bitterbread\_Andwine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bitterbread_andwine/32/404114_2.png) [@Bitterbread\_Andwine](https://forums.eveonline.com/u/Bitterbread_Andwine)\
**Post date:** [August 3, 2022, 7:25pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/18 "2022-08-03T19:25:49Z")

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Good day;

Hope that’s it, I ran repper to get down to 10% cap area and still was unable to draw a single erg from the last boat I tried yesterday, a Gurista BS; but I have yet to swing by chruker.dk or similar to see just what kind of cap those boats have, maybe it’s that little.

I’d much rather be wrong on that account than an alternative of further nerfing.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [August 3, 2022, 8:49pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/19 "2022-08-03T20:49:34Z")

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> [@Bitterbread\_Andwine](#):
>
> or similar

> **[EVE Online Reference](https://everef.net/)**
>
> Reference website for EVE Online.

Just an alternative in case you or someone else would like one. It should pull data directly from EVE. Just make sure you have the exact proper entity to get accurate data. There are other similar sites as well if one prefers another source.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [November 1, 2022, 8:50pm UTC](https://forums.eveonline.com/t/does-any-kind-of-ewar-work-on-npcs/369911/20 "2022-11-01T20:50:11Z")

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