# Dramatically increased EHP of Karen room in abyssals

**URL:** <https://forums.eveonline.com/t/dramatically-increased-ehp-of-karen-room-in-abyssals/333601>\
**Category:** Test Server Feedback\
**Created:** [October 22, 2021, 3:58am UTC](https://forums.eveonline.com/t/dramatically-increased-ehp-of-karen-room-in-abyssals/333601 "2021-10-22T03:58:41Z")\
**Posts on this page:** 1\
**Showing post:** 1

<div class="post-metadata">

**Author:** ![Celie\_Cesaille](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/celie_cesaille/32/287558_2.png) [@Celie\_Cesaille](https://forums.eveonline.com/u/Celie_Cesaille)\
**Post date:** [October 22, 2021, 3:58am UTC](https://forums.eveonline.com/t/dramatically-increased-ehp-of-karen-room-in-abyssals/333601/1 "2021-10-22T03:58:41Z")

</div>

A few folks (including myself) have noticed that as of this evening the drifter cruisers in the Karen (drifter battleship) room spawn with full shields, instead of partially damaged. This means their shields go from 2436 to the full 10,000 and it more than doubles their EHP. Since this is already a very high EHP room it dramatically increases the dps requirements to clear runs, and, since this is _also_ an extremely high incoming dps room espicially while the aforementioned drifter cruisers are alive (due to their ewar) this change will dramatically increase the tank requirements as well.

This change will also make gamma filaments much, much harder.

---

_[View the full topic](https://forums.eveonline.com/t/dramatically-increased-ehp-of-karen-room-in-abyssals/333601)._
