# Empire Faction Standings and Player VS Player Combat

**URL:** <https://forums.eveonline.com/t/empire-faction-standings-and-player-vs-player-combat/193406>\
**Category:** Player Features & Ideas\
**Created:** [October 1, 2019, 7:41pm UTC](https://forums.eveonline.com/t/empire-faction-standings-and-player-vs-player-combat/193406 "2019-10-01T19:41:35Z")\
**Posts on this page:** 1\
**Showing post:** 5

<div class="post-metadata">

**Author:** ![Kenja\_Saissore](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kenja_saissore/32/141301_2.png) [@Kenja\_Saissore](https://forums.eveonline.com/u/Kenja_Saissore)\
**Post date:** [December 17, 2019, 11:21am UTC](https://forums.eveonline.com/t/empire-faction-standings-and-player-vs-player-combat/193406/5 "2019-12-17T11:21:05Z")

</div>

The “quality of life” updates to other regions and the influx of newer players and returning players in NPC corps has made this particularily nasty for lowsec pvper’s.

The standing hits are pretty rough, trying to keep up with them is a full time job, and due to logistics and distances, one I cant even stay on top of. If this isnt going to get changed at all, can I at least have my SP back for things like R&D agents n such, as the stand hits make them impossible to even use in some areas. Missions have always kind of been lolz, but im not sure what they are going for here.

If missions are the Lowsec End game pve content, then im supposed to live in lowsec and not pvp if I want to go this route? its very confusing and makes very very little sense. Basically we just need to find the right dev to pay to become Collateral Damage. Then we can make some progress.

---

_[View the full topic](https://forums.eveonline.com/t/empire-faction-standings-and-player-vs-player-combat/193406)._
