# Encounter Surveillance System Rework and Dynamic Bounty Systems are now on Singularity

**URL:** <https://forums.eveonline.com/t/encounter-surveillance-system-rework-and-dynamic-bounty-systems-are-now-on-singularity/278112>\
**Category:** Test Server Feedback\
**Created:** [November 4, 2020, 7:38pm UTC](https://forums.eveonline.com/t/encounter-surveillance-system-rework-and-dynamic-bounty-systems-are-now-on-singularity/278112 "2020-11-04T19:38:27Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Lis\_Torin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lis_torin/32/204820_2.png) [@Lis\_Torin](https://forums.eveonline.com/u/Lis_Torin)\
**Post date:** [November 4, 2020, 8:22pm UTC](https://forums.eveonline.com/t/encounter-surveillance-system-rework-and-dynamic-bounty-systems-are-now-on-singularity/278112/6 "2020-11-04T20:22:05Z")

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People are salty because balancing risk/reward means changing amount of reward and more risk. But I’m happy that CCP grown enough balls to simply test their ideas and fix them as we go rather than overthinking and brining nothing for years. And less old spaghetti code is always a step forward.

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