# EQM - EVE Quartermaster - Intel, Logistics, & Corporation/Alliance Management

**URL:** <https://forums.eveonline.com/t/eqm-eve-quartermaster-intel-logistics-corporation-alliance-management/514283>\
**Category:** Third Party Developers\
**Created:** [July 3, 2026, 6:29am UTC](https://forums.eveonline.com/t/eqm-eve-quartermaster-intel-logistics-corporation-alliance-management/514283 "2026-07-03T06:29:47Z")\
**Posts on this page:** 4\
**Page:** 3

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**Author:** ![Steihl\_Lianul](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/steihl_lianul/32/503452_2.png) [@Steihl\_Lianul](https://forums.eveonline.com/u/Steihl_Lianul)\
**Post date:** [October 3, 2026, 7:35pm UTC](https://forums.eveonline.com/t/eqm-eve-quartermaster-intel-logistics-corporation-alliance-management/514283/43 "2026-10-03T19:35:39Z")

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# [EQM - v1.0.5 - “Moar HyperNets and PLEX Galore!” Update](https://github.com/n00bgames/eve-quartermaster/releases/tag/v1.0.5)

The HyperNet bookkeeping has grown some teeth, and PLEX gets a tracker of its own. This update brings offer corrections, screenshot imports, node grids, and a way to follow an expired item’s ISK all the way through its eventual market sale.

_Screenshots show the current EQM interface with sample activity and prices. The in-game images used for the crop and OCR demonstrations were supplied by the author._

 ![HyperNet Tracker with sample offers and activity](https://global.discourse-cdn.com/eveonline/original/4X/8/a/c/8ac307f6392ca2ab296463e402665b7176e7e814.png)

**PLEX gets its own ledger**

Find the new **PLEX Tracker** under **Finance & Trade**. Check global ESI buy and sell prices, the spread, available quantities at those prices, and daily market history with 7-, 30-, and 90-day views.

Record purchases, sales, opening holdings, gifts or packs, and PLEX spent or converted. EQM tracks remaining holdings and realized trading profit using first-in, first-out acquisition costs, including recorded fees. Unknown acquisition costs can stay unknown. Edit or remove entries to recalculate the ledger, or export it to CSV.

Planning a sale? Compare a target price against your holdings or a hypothetical purchase, include your selling fees, and see estimated proceeds, profit, and break-even. Transactions are recorded manually; the tracker does not place market orders.

 ![PLEX prices, holdings, sale planning and daily history — sample data](https://global.discourse-cdn.com/eveonline/original/4X/7/f/c/7fc1dff45b0ef508633863b46c3bd0cc237bf642.png)

**Fix the offer you actually posted**

Recorded eight nodes when the offer had sixteen? Used the wrong pilot or station? Active and draft offers now support corrections to the seller character, location, node total, offer price, quantity, HyperCore quantity and unit cost, acquisition cost, desired profit, expiry, and notes. Corrections preserve recorded progress and keep an audit trail, with prices and odds recalculated from the corrected details.

**Paste a screenshot instead of typing every participant**

Upload an image or paste it directly into the Participants field, crop the participant list, and scan names and cumulative node counts. Recognition runs in your browser. Review and correct the results before merging them; matching names replace counts while existing off-screen participants remain.

This update also improves recognition around portraits and highlighted rows, makes paste work immediately when the importer opens, and replaces raw count-validation errors with useful messages. **Update totals from participant list** helps reconcile sold, seeded, and participant counts before saving. Names still need a human check.

 ![Screenshot crop and reviewed participant import](https://global.discourse-cdn.com/eveonline/original/4X/9/7/f/97fc0a6504548558bf0701fd1726c8e9a54481e2.jpeg)

**Keep the grid after the game stops showing it**

Mark seeded positions and the winning position on a numbered grid, choose the matching column layout, and use Shift-click for ranges. Upload or paste an in-game grid screenshot and save just the selected area as a lossless PNG, with an original-size view for reading node codes. The reference is removed once the offer is completed and its winning position is saved; expired offers keep it until you remove it.

Node-position history adds heatmaps for matching layouts, character filtering, and observed versus expected seeded wins. It records what happened in your sample; it does not predict the next winning node.

 ![Saved grid reference with seeded positions and a sample winning position](https://global.discourse-cdn.com/eveonline/original/4X/b/0/5/b05e7404098d1c2295e845c29df17640f2a66d60.png)

**Expired, then sold? Finish the accounting**

An expired offer can now have a **Sold on market** disposition. Record gross proceeds, sales tax, broker fees, other fees, the sale date, and notes. EQM calculates the item’s lifecycle result after acquisition and HyperCore costs and includes it once in lifetime totals. Refunded seeded nodes add no loss. The offer keeps its expired status, and the sale remains editable.

 ![Expired offer followed by a market sale — illustrative costs](https://global.discourse-cdn.com/eveonline/original/4X/a/e/9/ae936997476b3248a9de95cbfba93996e087b53a.png)

**Updating:** Rebuild the backend and frontend together and allow migrations `0082` through `0085` to run. No SDE reimport is needed for these additions.

[All ten new screenshots, including offer editing, node history, and PLEX transactions](https://github.com/n00bgames/eve-quartermaster/blob/main/docs/screenshots.md#v105-hypernet-and-plex) · [Full changelog](https://github.com/n00bgames/eve-quartermaster/blob/main/CHANGELOG.md)

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<div class="post-metadata">

**Author:** ![Steihl\_Lianul](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/steihl_lianul/32/503452_2.png) [@Steihl\_Lianul](https://forums.eveonline.com/u/Steihl_Lianul)\
**Post date:** [October 4, 2026, 10:05pm UTC](https://forums.eveonline.com/t/eqm-eve-quartermaster-intel-logistics-corporation-alliance-management/514283/44 "2026-10-04T22:05:46Z")

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Some refinements to HyperNet tracking have been added. Not doing a full release atm, just use your update scripts or pull for the refinements. Will document later this is just a “you’re aware there are changes” notice.

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<div class="post-metadata">

**Author:** ![Steihl\_Lianul](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/steihl_lianul/32/503452_2.png) [@Steihl\_Lianul](https://forums.eveonline.com/u/Steihl_Lianul)\
**Post date:** [October 6, 2026, 9:13pm UTC](https://forums.eveonline.com/t/eqm-eve-quartermaster-intel-logistics-corporation-alliance-management/514283/45 "2026-10-06T21:13:35Z")

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## [EQM - v1.0.7 — “Some Assembly Required!” Update](https://github.com/n00bgames/eve-quartermaster/releases/tag/v1.0.7) 🧩

Big HyperNet grids just got easier to capture.

Upload multiple screenshots or paste them one at a time, crop and reorder your captures, then let EQM detect overlapping rows. Adjust uncertain joins manually and check the combined preview before saving.

- **Lossless screenshot stitching:** preserves node codes and portraits at their original resolution.
- **Larger grids:** supports tall 512-node captures, with seam guides and original-size preview.
- **Private processing:** source screenshots stay in your browser; only the combined PNG is uploaded.
- **Easier HyperNet management:** analytics and privacy controls now sit at the bottom of the page.

Validated with 48- and 512-node grids, exact pixel comparisons, 24 automated tests, and desktop/mobile browser checks.

**Updating:** rebuild the backend and frontend together. No new database migration is required.

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<div class="post-metadata">

**Author:** ![Steihl\_Lianul](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/steihl_lianul/32/503452_2.png) [@Steihl\_Lianul](https://forums.eveonline.com/u/Steihl_Lianul)\
**Post date:** [October 11, 2026, 1:44pm UTC](https://forums.eveonline.com/t/eqm-eve-quartermaster-intel-logistics-corporation-alliance-management/514283/46 "2026-10-11T13:44:38Z")

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Be taking a small break from EQM development until probably the first of Novemberish!

[Previous page](https://forums.eveonline.com/t/eqm-eve-quartermaster-intel-logistics-corporation-alliance-management/514283.md?page=2)
