# Equinox to Revenant Player Recovery?

**URL:** <https://forums.eveonline.com/t/equinox-to-revenant-player-recovery/474868>\
**Category:** General Discussion\
**Created:** [January 24, 2025, 5:45am UTC](https://forums.eveonline.com/t/equinox-to-revenant-player-recovery/474868 "2025-01-24T05:45:06Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [January 24, 2025, 5:45am UTC](https://forums.eveonline.com/t/equinox-to-revenant-player-recovery/474868/1 "2025-01-24T05:45:06Z")

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Numbers don’t lie - we **really** took a beating on the active player count after Equinox was released (beyond the historical summer dip). However, it looks like we’ve recovered somewhat after Revenant and some of the post-Revenant patches (this is nice to see!)

We even hit a high-point of over 35,000 active players in January not that long ago.

Overall, though - the active player count is still down a bit from the peak in 2024. I think if CCP can finish off the remaining ideas they want to implement in null-sec (maybe look at miners?) they could focus some well-deserved attention on low-sec, wormholes and possibly even high-sec. Thoughts?

 ![Screen Shot 2025-01-23 at 11.36.20 PM](https://global.discourse-cdn.com/eveonline/original/4X/0/4/8/0487f5f8d8a2bf88efdecab1128ad2ce2042e60e.png)

_No, EVE isn’t dying. Not for a while anyway…_

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [April 24, 2025, 5:45am UTC](https://forums.eveonline.com/t/equinox-to-revenant-player-recovery/474868/2 "2025-04-24T05:45:56Z")

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