# Eve Industrialists: were we betrayed by station mechanics?

**URL:** <https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466>\
**Category:** General Discussion\
**Created:** [April 25, 2020, 12:51pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466 "2020-04-25T12:51:43Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [April 25, 2020, 4:51pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/23 "2020-04-25T16:51:36Z")

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The only use I have for a Citadel in high sec is ore/ice compression. Everything else can be done at an NPC station…

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**Author:** ![Solonius\_Rex](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solonius_rex/32/388172_2.png) [@Solonius\_Rex](https://forums.eveonline.com/u/Solonius_Rex)\
**Post date:** [April 25, 2020, 4:52pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/24 "2020-04-25T16:52:09Z")

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> [@Natocha\_Daisy](#):
>
> Then why bother training industry specific skills such as reprocessing and manufacturing skills if these can’t be maximized?

…Because they provide bonuses to reprocessing and manufacturing, even if you are in an NPC station, and therefore get the most out of your reprocessing and manufacturing?

> [@Natocha\_Daisy](#):
>
> While you’re content using an NPC station, the majority are not.

While youre content using an NPC station without getting it blown up, the majority are not.

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [April 25, 2020, 5:16pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/25 "2020-04-25T17:16:45Z")

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> [@Natocha\_Daisy](#):
>
> it’s more content.

Without wardecs, no it isn’t.

> [@Natocha\_Daisy](#):
>
> Then why bother training industry specific skills such as reprocessing and manufacturing skills if these can’t be maximized?

They still provide improved efficiency on NPC stations too.

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**Author:** ![Agondray](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agondray/32/414989_2.png) [@Agondray](https://forums.eveonline.com/u/Agondray)\
**Post date:** [April 25, 2020, 5:46pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/26 "2020-04-25T17:46:36Z")

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oh your still alive. how about that.

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**Author:** ![Kaivarian\_Coste](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kaivarian_coste/32/413759_2.png) [@Kaivarian\_Coste](https://forums.eveonline.com/u/Kaivarian_Coste)\
**Post date:** [April 25, 2020, 5:56pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/27 "2020-04-25T17:56:58Z")

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It’s better to view structures as an input rather than an asset. If you generate enough profit out a structure before it blows up, then you’re ahead.

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [April 25, 2020, 6:13pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/28 "2020-04-25T18:13:56Z")

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good industry people are supposed to make money to pay other dudes to defend their stuff  
is called capitalism  
i mean  
jeff bezos dont take the night shift on any amazon warehouse  
if you cant pew pew , and don’t have money you cant compete and probably should use npc station or other guys bases like everybody else

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**Author:** ![Natocha\_Daisy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/natocha_daisy/32/474632_2.png) [@Natocha\_Daisy](https://forums.eveonline.com/u/Natocha_Daisy)\
**Post date:** [April 25, 2020, 7:44pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/30 "2020-04-25T19:44:34Z")

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> [@Agondray](#):
>
> oh your still alive. how about that.

Trying to find a way to enjoy Eve…

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**Author:** ![Eve\_Griefer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eve_griefer/32/277788_2.png) [@Eve\_Griefer](https://forums.eveonline.com/u/Eve_Griefer)\
**Post date:** [April 25, 2020, 8:23pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/31 "2020-04-25T20:23:10Z")

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Shooting other players is one way…

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**Author:** ![Gergoran\_Moussou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gergoran_moussou/32/381607_2.png) [@Gergoran\_Moussou](https://forums.eveonline.com/u/Gergoran_Moussou)\
**Post date:** [April 25, 2020, 8:40pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/32 "2020-04-25T20:40:06Z")

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> [@Natocha\_Daisy](#):
>
> now the problem with this is that a TRUE industrial corp depends on a station for many reasons, but to properly generate its ‘industry’.

“A TRUE industrial corp” in a PVP game can only exist with arrangements to be made for its infrastructure to be defended. The corp itself might be capable of that. The alliance might be able to do so. There might be arrangements made for another alliance to defend it (such as a rental arrangement). Could have some friends or just hire mercenaries when necessary.

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**Author:** ![Norrin\_Ellis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/norrin_ellis/32/150282_2.png) [@Norrin\_Ellis](https://forums.eveonline.com/u/Norrin_Ellis)\
**Post date:** [April 25, 2020, 8:42pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/33 "2020-04-25T20:42:07Z")

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CCP isn’t listening unless you and hundreds of people like you stop paying them and stop buying PLEX.

The EVE community are largely a bunch of sadistic bastards who revel in your misery, so making your grievance known here is just an invitation for mockery.

Go alpha for a while. Play other games. If you have to log into EVE, don’t undock. Let CCP’s peak concurrent users numbers be absolutely meaningless.

If you’re not satisfied with the product for some reason, stop paying for it. Period.

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [April 25, 2020, 9:17pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/34 "2020-04-25T21:17:22Z")

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no its not  
eve community is one of the greatest i ever have the pleasure to participate in any game  
they have a level o camaraderie unlike in any other game  
the only requisite to join the community is to GET the game  
if you are a alpha with 0 isk on account trying to make your way in new eden you will find plenty of people to help you  
if you cry they will feast on your tears  
this is the game ethos  
you don’t get it , because of that you have misconception about the game and the community

 ![Captura de Tela 2020-04-25 às 18.16.07](https://global.discourse-cdn.com/eveonline/original/3X/d/1/d125a0e8877dcf1b6cd1f6f8139d96f5a8e6a531.png)

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**Author:** ![DragoFire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragofire/32/257926_2.png) [@DragoFire](https://forums.eveonline.com/u/DragoFire)\
**Post date:** [April 25, 2020, 9:37pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/35 "2020-04-25T21:37:16Z")

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The question should be asked!

Does the cost to build, fit and fuel your structure still leave you with enough profit?

A NPC structure with high standing will cost you nothing to reprocess, sure you don’t get player structure benefits.

Player structures have benefit, but unless you can generate enough isk to fuel it and make a profit, or have enough corp members to support it, there is little benefit to farming constantly to keep it running.

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**Author:** ![Merin\_Ryskin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/merin_ryskin/32/259354_2.png) [@Merin\_Ryskin](https://forums.eveonline.com/u/Merin_Ryskin)\
**Post date:** [April 25, 2020, 9:56pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/36 "2020-04-25T21:56:19Z")

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> [@Norrin\_Ellis](#):
>
> If you have to log into EVE, don’t undock.

Excellent strategy. Meanwhile the people who are not too weak and incompetent to succeed at EVE will be grateful that you have removed your production from the market, driving higher prices for the stuff they build. And thankfully CCP seems to be listening to the people who are winning at EVE already, not the sad losers who whine and cry endlessly about how EVE is too difficult and success needs to be guaranteed for everyone.

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**Author:** ![diamond\_milo\_jomitos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/diamond_milo_jomitos/32/197736_2.png) [@diamond\_milo\_jomitos](https://forums.eveonline.com/u/diamond_milo_jomitos)\
**Post date:** [April 25, 2020, 10:08pm UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/37 "2020-04-25T22:08:32Z")

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On t2 production I think yes not sure about t1. The margin on t1 where very tight when I used to do it

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**Author:** ![Herzog\_Wolfhammer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/herzog_wolfhammer/32/452132_2.png) [@Herzog\_Wolfhammer](https://forums.eveonline.com/u/Herzog_Wolfhammer)\
**Post date:** [April 26, 2020, 4:10am UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/38 "2020-04-26T04:10:03Z")

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Do you remember when you didn’t need to have a structure in order to be put in jeopardy in the first place?  
Pepperidge Farm remembers.

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**Author:** ![Gadget\_Helmsdottir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gadget_helmsdottir/32/374037_2.png) [@Gadget\_Helmsdottir](https://forums.eveonline.com/u/Gadget_Helmsdottir)\
**Post date:** [April 26, 2020, 4:41am UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/39 "2020-04-26T04:41:26Z")

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Er… Yep.

The content is BLOWING IT UP…

–Friendly Gadget

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**Author:** ![Chaotic\_Moon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chaotic_moon/32/168032_2.png) [@Chaotic\_Moon](https://forums.eveonline.com/u/Chaotic_Moon)\
**Post date:** [April 26, 2020, 5:49am UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/40 "2020-04-26T05:49:53Z")

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Abandoned Structures in High-Sec should not even need a War-Dec in order to be attacked !!!

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**Author:** ![BloodFlake\_Paaltomo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bloodflake_paaltomo/32/384203_2.png) [@BloodFlake\_Paaltomo](https://forums.eveonline.com/u/BloodFlake_Paaltomo)\
**Post date:** [April 26, 2020, 5:55am UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/41 "2020-04-26T05:55:34Z")

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Bro you need to understand eve, I ran a 30 man indy corp we made 8b with 2 moons before patches. Yea we got war decc’ed. we lost stuff but we learned what to do. and npc station give the same buff reprocessing as a ath jsut by 1% less. and if you want structure so much join a corp or alliance and build up.  
So you are calling it content structure bashing idiots who think pure indy work is the best content to kill in highsec.

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**Author:** ![Natocha\_Daisy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/natocha_daisy/32/474632_2.png) [@Natocha\_Daisy](https://forums.eveonline.com/u/Natocha_Daisy)\
**Post date:** [April 26, 2020, 7:07am UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/42 "2020-04-26T07:07:01Z")

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> [@Chaotic\_Moon](#):
>
> Abandoned Structures in High-Sec should not even need a War-Dec in order to be attacked !!!

It would be a lot fairer if the NPC powers automatically decommissioned these stations instead of handing them over to players to boost their kill boards.

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**Author:** ![Black\_Pedro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/black_pedro/32/257285_2.png) [@Black\_Pedro](https://forums.eveonline.com/u/Black_Pedro)\
**Post date:** [April 26, 2020, 7:23am UTC](https://forums.eveonline.com/t/eve-industrialists-were-we-betrayed-by-station-mechanics/235466/43 "2020-04-26T07:23:14Z")

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> [@Natocha\_Daisy](#):
>
> It would be a lot fairer if the NPC powers automatically decommissioned these stations instead of handing them over to players to boost their kill boards.

What is unfair about players cleaning up abandoned structures?

If you don’t want your structure to “boost” someone’s killboard, just decommission it when you don’t need it anymore. Otherwise, why not let other players be the janitors of New Eden, gambling their time for a jackpot loot drop? This creates content for players, gets people out in space interacting, and beautifies space by removing these depressing abandoned structures cluttering up things.

I’m not sure what your issue is. This does nothing to make active structures weaker or less useful. If anything, it might make your active structure a less appealing target for someone looking to knock over a structure. Your active structure has asset safety, a bunch of timers, and the loot drops will be modest, while that other guy’s abandoned station could drop billions!

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