# EVE Launcher build 1385477 beta release for linux

**URL:** <https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968>\
**Category:** Linux\
**Created:** [September 17, 2018, 5:37pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968 "2018-09-17T17:37:53Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [October 19, 2018, 5:41pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/141 "2018-10-19T17:41:59Z")

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> [@Whitehound](#):
>
> … then perhaps you better just run the Windows-native launcher directly under WINE.

I tried that but didn’t get very far - what’s your Linux/Wine environment please ?

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [October 19, 2018, 6:55pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/142 "2018-10-19T18:55:32Z")

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> [@Dravick\_Afterthought](#):
>
> I tried that but didn’t get very far - what’s your Linux/Wine environment please ?

Debian Buster aka “Testing”, WINE 3.18, Nvidia 396.54.09, DXVK 0.90

All I need to do is to set WINE into “Windows XP”-mode with `winecfg`. The rest works out of the box. I use the Windows-native launcher and I don’t touch the Linux version. It’s been working like this since before WINE 3.0 and apart from minor glitches has it been running out of the box (with the changed mode) ever since.

Steam Play aka Proton is also running fine for me. Same thing here, where one has to set WINE into “Windows XP”-mode before it runs, but then it again runs out of the box and even includes DXVK.

You’ll find some more detailed info here:

> [@Steam Play Beta. All Games are available for Download to Linux Steam Client](https://forums.eveonline.com/t/steam-play-beta-all-games-are-available-for-download-to-linux-steam-client/99843/26):
>
> Proton is based on WINE 3.7 and uses DXVK for DirectX11, plus some additional patches. So it’s as fast as WINE with DXVK, and a lot faster than WINE without DXVK. DXVK implements DirectX10/11 with the help of Vulkan, which makes it faster than normal WINE, because normal WINE uses OpenGL for it. Vulkan also reduces the CPU usage by a lot. From a first test could I see that Proton renders EVE with DirectX11 without any glitches and with AA. Just as I’m used to from using my own WINE with DXVK my…

> [@wineHQ and dx11](https://forums.eveonline.com/t/winehq-and-dx11/71566/11):
>
> It took a bit more than a couple of minutes for me to get DXVK to run and it still occasionally hangs for me, but if anyone wants to try, here is what I had to do to get it running on Debian 10 / “Buster”: Installing a recent WINE version from WineHQ with Vulkan support enabled (i.e. 3.7. from the development branch). The WINE version that comes with Debian does not have Vulkan support compiled in yet (likely for a good reason). wget https://dl.winehq.org/wine-builds/debian/pool/main/wine-dev…

> [@Steam Play Beta. All Games are available for Download to Linux Steam Client](https://forums.eveonline.com/t/steam-play-beta-all-games-are-available-for-download-to-linux-steam-client/99843/19):
>
> I’ve now downloaded Steam for Linux and tested it myself. It works. The steps I needed to do to get it working with Debian 10 “Buster” were these: Download Steam for Linux. You’ll get a file called steam\_latest.deb. Install Steam. I’ve used dpkg -i steam\_latest.deb in a root shell. Any missing dependecies such as curl or python need to be met before it will install. You’ll have to consult your distro on how to install .deb packages if you’re not familiar with it. Note: You’ll also need to…

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [October 20, 2018, 7:26am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/143 "2018-10-20T07:26:47Z")

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> [@Whitehound](#):
>
> Debian Buster aka “Testing”, WINE 3.18, Nvidia 396.54.09, DXVK 0.90  
> All I need to do is to set WINE into “Windows XP”-mode with `winecfg`. The rest works out of the box. I use the Windows-native launcher and I don’t touch the Linux version. It’s been working like this since before WINE 3.0 and apart from minor glitches has it been running out of the box (with the changed mode) ever since.

Thank you for all that - I can see what I’ll be spending my weekend doing 🙂

Hmm… How do I tell what version of Wine I’m currently running ? It doesn’t seem to have a ‘Help About’ anywhere ?

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [October 20, 2018, 8:35am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/144 "2018-10-20T08:35:16Z")

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I’ve downloaded the latest stable Wine and installed it, but it doesn’t add any entries to the Mint program menu. I’ve found the Wine configurer and set it to default to XP, but I can’t see how to actually do the install of the Eve launcher - any suggestions ?

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [October 20, 2018, 9:01am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/145 "2018-10-20T09:01:01Z")

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The WINE version can be seen with `winecfg` and when you go there into the About tab.

Do the folowing to set up EVE from a shell, assuming you’ve downloaded the [Windows installer](http://binaries.eveonline.com/EveLauncher-1381807.exe):

```nohighlight
export WINEPREFIX=~/.eve # set this to where you want to keep the game
winecfg # set WINE into "Windows XP"-mode
wine EveLauncher-1381807.exe # run the installer

```

This will install EVE and you can start playing with DirectX9/11 over OpenGL.

For DXVK (DirectX10/11 over Vulkan) see the info above where I’ve detailed the steps needed to get it running.

When you want the least amount of work, but with DXVK, then choose the Steam set up. Steam comes with its own WINE version, some extra patches, plus DXVK. The steps for Steam are also described above.

The common issues people encounter here are the missing “Windows XP”-mode and missing 32-bit WINE components and missing 32-bit graphics drivers. For DXVK does it also need 32-bit vulkan drivers. Some have reported they needed the core fonts and/or `dotnet40` via `winetricks` before it worked for them on their particular distro.

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [October 20, 2018, 9:19am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/146 "2018-10-20T09:19:05Z")

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Thank you Sir, you are a scholar and a gentleman 👍 Up and running, now to copy all my settings over from the Linux version and I should be OK (said with fingers crossed 🙂 )

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**Author:** ![Roxanne\_Estemaire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/roxanne_estemaire/32/122919_2.png) [@Roxanne\_Estemaire](https://forums.eveonline.com/u/Roxanne_Estemaire)\
**Post date:** [October 21, 2018, 1:39pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/147 "2018-10-21T13:39:56Z")

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Reinstalled my OpenSUSE install yesterday, after trying to upgrade from Leap 42.3 to 15.0 (which failed). After restoring access to my /home partition (containing a pre-existing install of the launcher) I found I could not run EVE. The pre-existing install quickly showed a red square that read that the process had stopped unexpectedly.

After much unsuccesful trial and error I removed everything and anything CCP- or EVE-related that I could find and downloaded the most recent beta release linked here: it starts EVE, my screen goes black for a fraction of a second before returning to my desktop without any notification of failure. The launcher looks as if it is yet again waiting for me to click ‘Play’, with the Play icon having reverted to a Stop icon.

While loglite is full of data, it is not telling me anything useful.

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [October 21, 2018, 2:20pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/149 "2018-10-21T14:20:06Z")

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> [@Roxanne\_Estemaire](#):
>
> Reinstalled my OpenSUSE install yesterday, after trying to upgrade from Leap 42.3 to 15.0 (which failed). After restoring access to my /home partition (containing a pre-existing install of the launcher) I found I could not run EVE. The pre-existing install quickly showed a red square that read that the process had stopped unexpectedly.

Did you reinstall all the 32-bit libraries required to run WINE?

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**Author:** ![Roxanne\_Estemaire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/roxanne_estemaire/32/122919_2.png) [@Roxanne\_Estemaire](https://forums.eveonline.com/u/Roxanne_Estemaire)\
**Post date:** [October 22, 2018, 11:16am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/150 "2018-10-22T11:16:06Z")

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I assumed that such requirements would have been met by my package manager, as they had been before…

After much frustration, I’ve found that running the windows executable under 64-bit wine runs a lot better for me, only needing `winetricks allfonts` to get the launcher working for me. It’s set to resemble Windows XP right now, but a second wine-bottle resembling Windows 10 seems to run just as well as long as the game sticks to d3d9. d3d11 works without readily apparent graphical problems, but the framerate suffers greatly for it. (Here’s hoping CCP will commit to Vulkan…)

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [October 22, 2018, 2:33pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/151 "2018-10-22T14:33:12Z")

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> [@Roxanne\_Estemaire](#):
>
> After much frustration, I’ve found that running the windows executable under 64-bit wine runs a lot better for me, only needing `winetricks allfonts` to get the launcher working for me.

There seems to be a misunderstanding in there somewhere. A pure 64-bit WINE can run almost none of the common Windows programs, because many Windows DLLs are still 32-bit. What you will be using is very likely the combined 32- & 64-bit version of WINE. This is also what most Linux users will be using, because they will have 64-bit computers, running a 64-bit Linux distro, and using the 32- & 64-bit combined WINE version.

This is confusing, but it’s caused by how Linux and Windows differ from one another and WINE has to bridge between the two. Linux can exist as a pure 32- or a pure 64-bit operating system, whereas Windows can only exist as a pure 32-bit or a mixed 32- & 64-bit operating system. The later is referred to as 64-bit Windows, but there is no actual 64-bit Windows made entirely from 64-bit software.

Regarding Vulkan can you already use DXVK, which translates DirectX11 into Vulkan and runs as fast as DirectX9. This is what already some of us here do. We play EVE under Linux and in DirectX11, using DXVK to map it to Vulkan, and get very decent performance from it as well as a very low power consumption.

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [October 22, 2018, 4:10pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/152 "2018-10-22T16:10:04Z")

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Curiouser and curiouser - I thought the client hanging was the cause of my problem, but i’ve just found the launcher hung with no client active.

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<div class="post-metadata">

**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [October 23, 2018, 1:32pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/153 "2018-10-23T13:32:05Z")

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I’ve found a work-round for my hangs. I noticed that, when running multiple clients, only one client (not always the same one though) and the launcher froze, the other clients kept running. So… I tried terminating the launcher as soon as the clients were up and running - done about 20 hours gameplay since, including multiple clients and a 30±system autopiloted (AFK) tour of HS, no hangs or crashes. Not a fix as such, but it will do for now.

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<div class="post-metadata">

**Author:** ![D43dun](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/d43dun/32/456176_2.png) [@D43dun](https://forums.eveonline.com/u/D43dun)\
**Post date:** [November 4, 2018, 1:31am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/154 "2018-11-04T01:31:24Z")

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Dude I ■■■■■■■ love you.

Installed Fedora 29 on my laptop. Was trying to get the launcher to work. This totally worked for the client.

> [@EVE Launcher build 1385477 beta release for linux](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/30):
>
> Delete the bundled libxcb\* files

Now have to check if the game actually loads. 😃

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<div class="post-metadata">

**Author:** ![Forlorn\_Wongraven](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forlorn_wongraven/32/374379_2.png) [@Forlorn\_Wongraven](https://forums.eveonline.com/u/Forlorn_Wongraven)\
**Post date:** [November 11, 2018, 3:47pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/155 "2018-11-11T15:47:17Z")

</div>

I upgraded to Fedora 29 as well, removing all libxcb\*files made the launcher work again, but the client doesn’t start.

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<div class="post-metadata">

**Author:** ![Godric\_Arji](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/godric_arji/32/102053_2.png) [@Godric\_Arji](https://forums.eveonline.com/u/Godric_Arji)\
**Post date:** [November 13, 2018, 1:40am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/156 "2018-11-13T01:40:48Z")

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@Forlorn_Wongraven,  
Try using Gharim Turen’s Launcher from the AUR. I know its in arch but there is a script to make a version that will work with any distro. His scripts have never failed me and ive ran just about every distro except gentoo/gentoo based ones.

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<div class="post-metadata">

**Author:** ![g0nz028](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/g0nz028/32/295795_2.png) [@g0nz028](https://forums.eveonline.com/u/g0nz028)\
**Post date:** [November 14, 2018, 8:08pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/157 "2018-11-14T20:08:30Z")

</div>

I reinstalled suse tumbleweed today hand have the same problem like you. The last few lines in the log are reporting a crash. Not sure if this is relevant:

```
|info|2018-11-14T21:01:38.170|6207|/mnt/hdd/gonzo/Games/eve_linuxlauncher/evelauncher/evelauncher|linux-ou2v|evelauncher|default|"X Error of failed request: BadWindow (invalid Window parameter)"|
|---|---|---|---|---|---|---|---|
|info|2018-11-14T21:01:38.171|6207|/mnt/hdd/gonzo/Games/eve_linuxlauncher/evelauncher/evelauncher|linux-ou2v|evelauncher|default|" Major opcode of failed request: 10 (X_UnmapWindow)"|
|info|2018-11-14T21:01:38.171|6207|/mnt/hdd/gonzo/Games/eve_linuxlauncher/evelauncher/evelauncher|linux-ou2v|evelauncher|default|" Resource id in failed request: 0x5e00001"|
|info|2018-11-14T21:01:38.171|6207|/mnt/hdd/gonzo/Games/eve_linuxlauncher/evelauncher/evelauncher|linux-ou2v|evelauncher|default|" Serial number of failed request: 308"|
|info|2018-11-14T21:01:38.171|6207|/mnt/hdd/gonzo/Games/eve_linuxlauncher/evelauncher/evelauncher|linux-ou2v|evelauncher|default|" Current serial number in output stream: 311"|
|info|2018-11-14T21:01:38.272|6207|/mnt/hdd/gonzo/Games/eve_linuxlauncher/evelauncher/evelauncher|linux-ou2v|evelauncher|default|Process 6611 finished with exit code 1|
|info|2018-11-14T21:01:38.272|6207|/mnt/hdd/gonzo/Games/eve_linuxlauncher/evelauncher/evelauncher|linux-ou2v|evelauncher|default|CustomWebPage(0x18d77b0) "processstatus({server:'tq', username:'g0nz028', isRunning: false, crashed: false})"|
|info|2018-11-14T21:01:38.272|6207|/mnt/hdd/gonzo/Games/eve_linuxlauncher/evelauncher/evelauncher|linux-ou2v|evelauncher|default|Queueing CustomWebPage(0x17ebe20) "processstatus({server:'tq', username:'g0nz028', isRunning: false, crashed: false})"|
```

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<div class="post-metadata">

**Author:** ![g0nz028](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/g0nz028/32/295795_2.png) [@g0nz028](https://forums.eveonline.com/u/g0nz028)\
**Post date:** [November 15, 2018, 7:55am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/158 "2018-11-15T07:55:27Z")

</div>

I tried it again today and took a closer look into the log. I have a bunch of wine errors now. Like said I’m on suse tumbleweed 20181112. KDE Plasma 5.14.3. NVIDIA Geforce GTX 960, OPENGL 4.6.0 NVIDIA 410.73.

[https://pastebin.com/EK0mebwf](https://pastebin.com/EK0mebwf)

---

<div class="post-metadata">

**Author:** ![Gharim\_Turen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gharim_turen/32/249062_2.png) [@Gharim\_Turen](https://forums.eveonline.com/u/Gharim_Turen)\
**Post date:** [November 15, 2018, 7:26pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/159 "2018-11-15T19:26:02Z")

</div>

Today i have installed openSUSE Tumbleweed to see, if my scripts worked on an rpm based distribution. It works so far, only the wine check in evelauncher.sh cannot find the right date from the wine installation, it updates eve’s wine every time, when i start evelauncher.sh.

 ![Screenshot_20181115_195605](https://global.discourse-cdn.com/eveonline/original/3X/0/d/0d4e7837f6619de075262abac2a3ec6ff89f5c5c.jpeg)

Used components:

- openSUSE Tumbleweed 20181112

- KDE Plasma 5.14.3

- nvidia-computeG05

- nvidia-gfxG05-kmp-default

- nvidia-glG05

- x11-video-nvidiaG05

- wine

- wine-32-bit

- winetricks from [Winetricks](https://wiki.winehq.org/Winetricks)

- dxvk version 0.92 installed with winetricks

- and my scripts from [EVE Setup](https://aur.archlinux.org/packages/evesetup/) ofc.

All packages are from the standard repos of tumbleweed except winetricks and evesetup.

---

<div class="post-metadata">

**Author:** ![Gharim\_Turen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gharim_turen/32/249062_2.png) [@Gharim\_Turen](https://forums.eveonline.com/u/Gharim_Turen)\
**Post date:** [November 16, 2018, 3:48pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/160 "2018-11-16T15:48:12Z")

</div>

After an closer look on the wine check in evelauncher.sh i have it now fixed, should work on all distributions. If i use the delivered QT5-libraries from the launcher, the internal commands doesn’t work. In the previous mentioned environment i can use the QT5-libraries from the system after installing `libQt5WebSockets5` which are missing after the default installation.  
The used wine-package delivers winetricks, so are it not needed to download an external version, but make sure, that winetricks are in the path and executable.  
For the AUR package i have written a patch which should be used, if you want to use the linux launcher with my scripts on rpm-based distributions.

jernuh@linux-niw8:~/Downloads\> cat evesetup\_tumbleweed.patch

```auto
diff -uNr evesetup.orig/build_installer.sh evesetup/build_installer.sh
--- evesetup.orig/build_installer.sh 2018-11-17 14:35:11.000000000 +0100
+++ evesetup/build_installer.sh 2018-11-17 15:18:39.308283744 +0100
@@ -9,6 +9,9 @@
 release=$(grep ^pkgrel PKGBUILD | cut -d= -f2) || exit 1
 arch=$(uname -m)
 
+printf "\n\n Warning, this version are only for Plasma Desktop "
+printf "or installed QT5 libraries version>=5.11! \n\n"
+
 if [! -f "makeself-2.4.0.run"] ;then
 printf "\nGet makeself...\n\n"
     curl -L -O https://github.com/megastep/makeself/releases/download/release-2.4.0/makeself-2.4.0.run
@@ -31,52 +34,52 @@
 mkdir evesetup/
 echo "done."
 
+printf "\nExtract evelauncher-$version.tar.gz..."
+tar xf ../evelauncher-$version.tar.gz
+echo "done."
+
 printf "\nCopy needed files from AUR package..."
 for eia in $(ls ../eve-icons*.tar.gz) ;do tar xf $eia -C evesetup/ ;done
-for eta in $(ls ../eve-transl5.11-??.tar.gz) ;do cp $eta evesetup/ ;done
 for cmd in evelauncher.sh everegedit evewine evewinecfg evewinetricks ;do
     if [-f ../$cmd] ;then cp ../$cmd evesetup/ ;fi
     if [! "$cmd" = "evewine"] ;then
         cp ../${cmd%.*}.desktop evesetup/
     fi
 done
-cp -f ../evelauncher.sh.in evesetup/evelauncher.sh
 grep -v '^#-' ../setup.sh.in >evesetup/setup.sh
 chmod a+x evesetup/setup.sh
+mkdir -p Launcher
+cp -r evelauncher/errorpage Launcher/
+cp evelauncher/evelauncher* Launcher/
+cp evelauncher/LogLite Launcher/
+cp evelauncher/libg* Launcher/
+cp evelauncher/libprotobuf.so.16.0.0 Launcher/
+cp evelauncher/libsteam_api.so Launcher/
+cp evelauncher/libcrypto.so.1.0.0 Launcher/
+cp evelauncher/libssl.so.1.0.0 Launcher/
+cp -f ../evelauncher.sh.real Launcher/evelauncher.sh
+ln -sf evelauncher.sh Launcher/LogLite.sh
+ln -sf libgpr.so.6.0.0 Launcher/libgpr.so
+ln -sf libgpr.so.6.0.0 Launcher/libgpr.so.6
+ln -sf libgrpc++.so.1.12.0 Launcher/libgrpc++.so
+ln -sf libgrpc++.so.1.12.0 Launcher/libgrpc++.so.1
+ln -sf libgrpc++.so.1.12.0 Launcher/libgrpc++.so.6
+ln -sf libgrpc.so.6.0.0 Launcher/libgrpc.so
+ln -sf libgrpc.so.6.0.0 Launcher/libgrpc.so.6
+ln -sf libprotobuf.so.16.0.0 Launcher/libprotobuf.so
+ln -sf libprotobuf.so.16.0.0 Launcher/libprotobuf.so.16
+chmod 0755 Launcher/*
+chmod 0644 Launcher/*.qm
+cp ../qt.conf Launcher/
 echo "done."
 
-printf "\nExtract evelauncher-$version.tar.gz..."
-tar xf ../evelauncher-$version.tar.gz
-echo "done."
-
-printf "\nClean up evelauncher directory..."
-cd evelauncher/
-rm -f ./*.a ./*.la ./*.prl
-chmod 0755 ./*
-chmod 0644 ./*.qm ./*.conf
-echo "done."
-
-printf "\nReplace identical files with symbolic links to the original file\n\n"
-ln -sfv evelauncher.sh LogLite.sh
-libb=/dev/zero
-for lib in $(find ./ -maxdepth 1 -type f -name 'lib*' -printf '%s-%f\n'|sort -r)
-do
- liba=${lib#*-}
- if ["$(cmp -s $liba $libb; echo $?)" = "0"] ;then
- ln -sfv $libb $liba
- else
- libb=$liba
- fi
-done
-
 printf "\nRemove unneeded symbols from files..."
-find ./ -maxdepth 1 -type f -exec strip -s {} 2>/dev/null \;
+find Launcher/ -type f -exec strip -s {} 2>/dev/null \;
 echo "done."
 
-printf "\nRepack evelauncher-$version.tar.gz..."
-cd ../
-tar czf evesetup/evelauncher-$version.tar.gz evelauncher/
-rm -rf evelauncher/
+printf "\nRepack launcher-$version.tar.xz..."
+tar cJf evesetup/launcher-$version.tar.xz Launcher/
+rm -rf evelauncher/ Launcher/
 echo "done."
 
 printf "\nBuild self-extractable archive evesetup-$version-$release-$arch.run\n\n"
diff -uNr evesetup.orig/qt.conf evesetup/qt.conf
--- evesetup.orig/qt.conf 2018-11-17 14:35:11.000000000 +0100
+++ evesetup/qt.conf 2018-11-17 15:13:54.551619991 +0100
@@ -1,6 +1,6 @@
 [Paths]
-Libraries=/usr/lib
-LibraryExecutables=/usr/lib/qt/libexec
-Plugins=/usr/lib/qt/plugins
-Data=/usr/share/qt
-Translations=/usr/share/qt/translations
+Libraries=/usr/lib64
+LibraryExecutables=/usr/lib64/qt5/libexec
+Plugins=/usr/lib64/qt5/plugins
+Data=/usr/share/qt5
+Translations=/usr/share/qt5/translations
diff -uNr evesetup.orig/setup.sh.in evesetup/setup.sh.in
--- evesetup.orig/setup.sh.in 2018-11-17 14:35:11.000000000 +0100
+++ evesetup/setup.sh.in 2018-11-17 15:20:03.668282876 +0100
@@ -41,10 +41,7 @@
        fi
     done
     install -dv "${target}/lib/"
- for eta in $(ls ./eve-transl${qtver}-??.tar.gz) ;do
- install -m 0644 "$eta" "${target}/lib"
- done
- install -m 0644 "./evelauncher-${elver}.tar.gz" "${target}/lib"
+ install -m 0644 "./launcher-${elver}.tar.xz" "${target}/lib"
     for icons in $(find . -type f -name '*.png') ;do
        install -D -m 0644 "$icons" "${prefix}/share/${icons#*/}"
     done
@@ -96,7 +93,8 @@
 #- otarget=$(grep ^SETUPDIR= ./evelauncher.sh)
 #- sed -i s,$otarget,SETUPDIR=\"$target\", ./evelauncher.sh
 #--
- printf "\n"
+ printf "\n Warning, this version are only for Plasma Desktop "
+ printf "or installed QT5 libraries version>=5.11! \n\n"
     read -p 'Install EVE Online Launcher Setup? (Y/n) ' key
     [! "x$(echo $key | tr [:upper:] [:lower:])" = "xn" ] && \
        bootstrap_install && \

```

Download the snapshot from AUR extract it and use the patch above with

`patch -p1 -l -i ../evesetup_tumbleweed.patch`

after changing in the evesetup directory.  
(Crap, forgot the whitespace handling after copy from the webbrowser, should work now.)

Update: Merged changed wine check routine in AUR, so patch has changed too.

Update 2: Fixed some bugs in wine check which raised trough whitespaces in installed wine path.

---

<div class="post-metadata">

**Author:** ![Ender\_A\_Wiggins](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ender_a_wiggins/32/421296_2.png) [@Ender\_A\_Wiggins](https://forums.eveonline.com/u/Ender_A_Wiggins)\
**Post date:** [November 19, 2018, 12:33am UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/161 "2018-11-19T00:33:28Z")

</div>

Distro: Kali/GNU Linux rolling (Yes I’m serious 😛 )  
./evelauncher.sh outputs the following error:  
`root@kali:~/evelauncher# ./evelauncher.sh
/root/evelauncher/./evelauncher: symbol lookup error: /lib/x86_64-linux-gnu/libGLX_mesa.so.0: xcb_dri3_get_supported_modifiers`

Any suggestions other than “_Don’t use Kali_”?

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