# EVE Launcher build 1385477 beta release for linux

**URL:** <https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968>\
**Category:** Linux\
**Created:** [September 17, 2018, 5:37pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968 "2018-09-17T17:37:53Z")\
**Posts on this page:** 1\
**Showing post:** 142

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [October 19, 2018, 6:55pm UTC](https://forums.eveonline.com/t/eve-launcher-build-1385477-beta-release-for-linux/106968/142 "2018-10-19T18:55:32Z")

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> [@Dravick\_Afterthought](#):
>
> I tried that but didn’t get very far - what’s your Linux/Wine environment please ?

Debian Buster aka “Testing”, WINE 3.18, Nvidia 396.54.09, DXVK 0.90

All I need to do is to set WINE into “Windows XP”-mode with `winecfg`. The rest works out of the box. I use the Windows-native launcher and I don’t touch the Linux version. It’s been working like this since before WINE 3.0 and apart from minor glitches has it been running out of the box (with the changed mode) ever since.

Steam Play aka Proton is also running fine for me. Same thing here, where one has to set WINE into “Windows XP”-mode before it runs, but then it again runs out of the box and even includes DXVK.

You’ll find some more detailed info here:

> [@Steam Play Beta. All Games are available for Download to Linux Steam Client](https://forums.eveonline.com/t/steam-play-beta-all-games-are-available-for-download-to-linux-steam-client/99843/26):
>
> Proton is based on WINE 3.7 and uses DXVK for DirectX11, plus some additional patches. So it’s as fast as WINE with DXVK, and a lot faster than WINE without DXVK. DXVK implements DirectX10/11 with the help of Vulkan, which makes it faster than normal WINE, because normal WINE uses OpenGL for it. Vulkan also reduces the CPU usage by a lot. From a first test could I see that Proton renders EVE with DirectX11 without any glitches and with AA. Just as I’m used to from using my own WINE with DXVK my…

> [@wineHQ and dx11](https://forums.eveonline.com/t/winehq-and-dx11/71566/11):
>
> It took a bit more than a couple of minutes for me to get DXVK to run and it still occasionally hangs for me, but if anyone wants to try, here is what I had to do to get it running on Debian 10 / “Buster”: Installing a recent WINE version from WineHQ with Vulkan support enabled (i.e. 3.7. from the development branch). The WINE version that comes with Debian does not have Vulkan support compiled in yet (likely for a good reason). wget https://dl.winehq.org/wine-builds/debian/pool/main/wine-dev…

> [@Steam Play Beta. All Games are available for Download to Linux Steam Client](https://forums.eveonline.com/t/steam-play-beta-all-games-are-available-for-download-to-linux-steam-client/99843/19):
>
> I’ve now downloaded Steam for Linux and tested it myself. It works. The steps I needed to do to get it working with Debian 10 “Buster” were these: Download Steam for Linux. You’ll get a file called steam\_latest.deb. Install Steam. I’ve used dpkg -i steam\_latest.deb in a root shell. Any missing dependecies such as curl or python need to be met before it will install. You’ll have to consult your distro on how to install .deb packages if you’re not familiar with it. Note: You’ll also need to…

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