# Eve Launcher on Linux (Lutris) not working after launcher update 5/08/2025

**URL:** <https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547>\
**Category:** Linux\
**Tags:** launcher\
**Created:** [May 8, 2025, 2:49pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547 "2025-05-08T14:49:06Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![Boost\_Wrap](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/boost_wrap/32/459986_2.png) [@Boost\_Wrap](https://forums.eveonline.com/u/Boost_Wrap)\
**Post date:** [May 9, 2025, 7:22pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/41 "2025-05-09T19:22:15Z")

</div>

Try:

```auto
PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%

```

As a Steam launch parameter. [Source](https://forums.eveonline.com/t/still-anyone-using-linux/401624/63)

Definitely helped my performance a bit.

---

<div class="post-metadata">

**Author:** ![Power\_Armor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/power_armor/32/413178_2.png) [@Power\_Armor](https://forums.eveonline.com/u/Power_Armor)\
**Post date:** [May 9, 2025, 7:52pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/42 "2025-05-09T19:52:48Z")

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> [@Terak\_Romaller](#):
>
> Interestingly, now it is launching through the 1.9.4 launcher and makes no attempt to re-download 1.10.0 - I wonder what that mechanism is?
> 
> I’ll keep a copy of the 1.10.0 folder as a back-up out of the way somewhere.

I am also not sure if people who just deleted the folder killed their whole installation. Let’s hope not. I backuped the folder, but i also backuped the whole .wine folder as it was before deleting.

I hope the download mechanism kicks in again when a new launcher is released. But i also had some systems in the past that just ignored launcher updates at some point in time and in that case you could just fetch the latest launcher from CCP, install it and everything was up to date and working again.  
You just need to get knowledge of when a new launcher is released somehow so that you know when you might have to try it.

---

<div class="post-metadata">

**Author:** ![Terak\_Romaller](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/terak_romaller/32/374271_2.png) [@Terak\_Romaller](https://forums.eveonline.com/u/Terak_Romaller)\
**Post date:** [May 9, 2025, 7:58pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/43 "2025-05-09T19:58:15Z")

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Yeah, that’s basically what I was thinking.  
And, yeah, never just delete something until you are absolutely sure you don’t need it.

---

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**Author:** ![Kariemi\_Tekitsu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kariemi_tekitsu/32/440317_2.png) [@Kariemi\_Tekitsu](https://forums.eveonline.com/u/Kariemi_Tekitsu)\
**Post date:** [May 9, 2025, 8:05pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/44 "2025-05-09T20:05:39Z")

</div>

> [@Latevell\_Belvar](#):
>
> I got the game to run by deleting the app-1.10.0 folder, but unfortunately the game freezes for a couple seconds or so pretty frequently now. Anyone else having issues like that? Switching to DX11 may have helped it slightly but didn’t fix it.

I’ve had three client crashes today, very delayed login and just now the client claiming it was “loading resources” complete with spinny circle bottom left (full client downloaded). Got slightly better - as in no crashes - when i switched from Proton 9.0.4 to Proton Experimental.

That’s on Mint launching over Steam with the 1.9.4 launcher version and forced DirextX11.

---

<div class="post-metadata">

**Author:** ![oumpaa\_Podiene](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oumpaa_podiene/32/411747_2.png) [@oumpaa\_Podiene](https://forums.eveonline.com/u/oumpaa_Podiene)\
**Post date:** [May 9, 2025, 10:18pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/45 "2025-05-09T22:18:53Z")

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For me proton exerimental will not load the launcher. Only seems to run with proton 9.0.4 other wise it says running and the launcher does not load up.

tried again with proton experimental and let it sit at running and nearly 10 minutes in it finally loaded up for me. I also have one account not sure why it loads in and as soon as I get in game it looses the background sound and seems to lock up and crash but not my other accounts.

---

<div class="post-metadata">

**Author:** ![MI\_Clambake](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mi_clambake/32/430441_2.png) [@MI\_Clambake](https://forums.eveonline.com/u/MI_Clambake)\
**Post date:** [May 10, 2025, 12:26am UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/46 "2025-05-10T00:26:55Z")

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Eve Online updated for me this morning, following which Steam would no longer launch the game.

Using proton through Steam on fully updated Bazzite Linux.

Got it working by following these steps, although I’m still new enough to Bazzite to “trust” the game enough to actually play:

1. Backed up and renamed:  
`/.local/share/Steam/steamapps/common/Eve Online/app-1.10.0.bak`

2. Followed by changing directory to:  
`/.local/share/Steam/steamapps/common/Eve Online/app-1.9.4`

3. and running:  
`/.local/share/Steam/steamapps/common/Eve Online/app-1.9.4/eve-online.exe`

4. It started the launcher, followed by re-downloading the game.

Upon finishing the download, I was able to log in to all 4 of my accounts and play. Did my daily stuff, got the login rewards, then logged off…not wanting some weird crash to strand something expensive out in space! Still can’t launch through Steam, though, around 00:00 on Friday 05102025

---

<div class="post-metadata">

**Author:** ![Endranib\_Tedma](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/endranib_tedma/32/460026_2.png) [@Endranib\_Tedma](https://forums.eveonline.com/u/Endranib_Tedma)\
**Post date:** [May 10, 2025, 4:35am UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/47 "2025-05-10T04:35:54Z")

</div>

I wrote Appeal to CCP Games - copy and paste:

> [@EVE Online for Linux - It's Time to Support the Community](https://forums.eveonline.com/t/eve-online-for-linux-its-time-to-support-the-community/485787):
>
> Hello everyone! The end of the Windows 10 era is approaching, and more and more players are moving away from Windows in favor of other operating systems, including Linux. Many of us, Linux users, also pay for EVE Online subscriptions with real money and would love to have full support, just like players using Windows or macOS. Currently, running EVE on Linux is a real challenge - I recently spent a whopping 4 hours just to get the game running! It shouldn’t be this way. Therefore, I appeal to …

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<div class="post-metadata">

**Author:** ![Chillingus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chillingus/32/442502_2.png) [@Chillingus](https://forums.eveonline.com/u/Chillingus)\
**Post date:** [May 10, 2025, 6:12am UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/48 "2025-05-10T06:12:52Z")

</div>

This right here, has worked. `:)`

---

<div class="post-metadata">

**Author:** ![Krzysztof\_Retnet](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krzysztof_retnet/32/460039_2.png) [@Krzysztof\_Retnet](https://forums.eveonline.com/u/Krzysztof_Retnet)\
**Post date:** [May 10, 2025, 9:30am UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/49 "2025-05-10T09:30:13Z")

</div>

Good job! 🙂 However, they should create a native version for Linux.

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<div class="post-metadata">

**Author:** ![Narka\_Qotari](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/narka_qotari/32/428841_2.png) [@Narka\_Qotari](https://forums.eveonline.com/u/Narka_Qotari)\
**Post date:** [May 10, 2025, 10:33am UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/50 "2025-05-10T10:33:54Z")

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I will wait a more official fix, that downgrade the app launcher. CCP will work on, many players on linux as me as Omega Account (and 700h with no problem in proton)

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<div class="post-metadata">

**Author:** ![Minerox\_Dallocort](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerox_dallocort/32/460051_2.png) [@Minerox\_Dallocort](https://forums.eveonline.com/u/Minerox_Dallocort)\
**Post date:** [May 10, 2025, 11:47am UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/51 "2025-05-10T11:47:12Z")

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Hello, a bit old player here, i played Eve on linux on 2020 with wine and i remember that it ran perfectly those times with a laptop half the power of my current one, now by the W10 end of life im changing to ubuntu after many years, and I have this issue, no launcher, no logo, nothings just steam showing starts and close, i tried with all the combinations of configs that people mention, i tried with lutris, with wine again, and just keep giving error on wine and on lutris, Im considering to create a VM and run it there but it would consume more resources, there is currently someone who is actually capable of running the game? and btw, deleting app 10.0 doesnt do nothing for me neither

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<div class="post-metadata">

**Author:** ![Thrawns](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/thrawns/32/443571_2.png) [@Thrawns](https://forums.eveonline.com/u/Thrawns)\
**Post date:** [May 10, 2025, 12:55pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/52 "2025-05-10T12:55:52Z")

</div>

> [@Minerox\_Dallocort](#):
>
> no launcher, no logo, nothings just steam showing starts and close

I have the same problem. No launcher launch at all with Steam and Lutris. I use Fedora.

//Edit: I have to admit at least the launcher works with this Workaround: [Eve Launcher on Linux (Lutris) not working after launcher update 5/08/2025 - #21 by THX\_1138c](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/21) I’ll see if the game starts.

//Edit2: Works fine! But damn the PLEX prices increased since last time I played 😅

---

<div class="post-metadata">

**Author:** ![Jenshae\_Chiroptera](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jenshae_chiroptera/32/390176_2.png) [@Jenshae\_Chiroptera](https://forums.eveonline.com/u/Jenshae_Chiroptera)\
**Post date:** [May 10, 2025, 1:43pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/53 "2025-05-10T13:43:00Z")

</div>

winetricks and install core-fonts.  
Download the latest Glorious Eggroll Proton and run the Update(r).exe with the latest version of wine64.  
Download the folder from further up in the thread, deleting 10.0-1 is to force roll back, a fresh install has no old version to roll back to.

Fedora, Nobara, EndeavourOS and Gentoo are the top recommendations for gaming on Linux right now.

---

<div class="post-metadata">

**Author:** ![Narka\_Qotari](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/narka_qotari/32/428841_2.png) [@Narka\_Qotari](https://forums.eveonline.com/u/Narka_Qotari)\
**Post date:** [May 10, 2025, 2:57pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/54 "2025-05-10T14:57:59Z")

</div>

I thing the only solution is rollsback the launcher app. I run for me after doing it in Steam Proton. But i reinstalled all

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<div class="post-metadata">

**Author:** ![Stana\_Katik](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stana_katik/32/459457_2.png) [@Stana\_Katik](https://forums.eveonline.com/u/Stana_Katik)\
**Post date:** [May 10, 2025, 3:22pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/55 "2025-05-10T15:22:34Z")

</div>

You can manually download an older version

> [@Eve Launcher on Linux (Lutris) not working after launcher update 5/08/2025](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/29):
>
> Try this: open a terminal and copy these commands: cd ~/.local/share/Steam/steamapps/common/Eve\ Online/ wget https://launcher.ccpgames.com/eve-online/release/win32/x64/eve-online-1.9.4-full.nupkg unzip eve-online-1.9.4-full.nupkg -d out mv out/lib/net45/ app-1.9.4 rm -r app-1.10.0/ in words: you download the last working version directly from CCP, unpack it Steam’s installation folder, then delete the broken version. If none of that makes sense, better wait for CCP to fix it.

---

<div class="post-metadata">

**Author:** ![Stana\_Katik](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stana_katik/32/459457_2.png) [@Stana\_Katik](https://forums.eveonline.com/u/Stana_Katik)\
**Post date:** [May 10, 2025, 5:13pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/56 "2025-05-10T17:13:29Z")

</div>

Have tested that myself to grab `app-1.10.0` for tests and it worked

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<div class="post-metadata">

**Author:** ![Stana\_Katik](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stana_katik/32/459457_2.png) [@Stana\_Katik](https://forums.eveonline.com/u/Stana_Katik)\
**Post date:** [May 10, 2025, 5:28pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/57 "2025-05-10T17:28:56Z")

</div>

Some info not regarding workaround. The issue seems to be in Direct3D required [feature level](https://learn.microsoft.com/en-us/windows/win32/api/d3dcommon/ne-d3dcommon-d3d_feature_level). Eve now wants 12\_2 feature level, which is not currently supported by vkd3d-proton.

I’ve tried overriding feature level and other features, but no luck:  
`VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_2 VKD3D_SHADER_MODEL=6_6 %command%`  
Does change output a bit though:

```auto
10735.686:0138:013c:warn:vkd3d-proton:d3d12_device_caps_shader_model_override: Overriding supported shader model: 6_6.
10735.686:0138:013c:warn:vkd3d-proton:d3d12_device_caps_override: Overriding feature level: 0xc200.
err: D3D11InternalCreateDevice: Minimum required feature level 49664 not supported

```

`PROTON_USE_WINED3D=1` Seems to do nothing

Question for people more knowledgeable than me in graphics. Is there even anything we can do except wait for support from vkd3d / graphic drivers?

Less relevant question: Why does **launcher** require level 12\_2 but **client** works fine? Those new features of d12 are only for the launcher graphics? Or is it just a bad choice of place to check hw requirements?

Edits: typos  
Edit2: proton\_use\_wined3d

---

<div class="post-metadata">

**Author:** ![Terak\_Romaller](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/terak_romaller/32/374271_2.png) [@Terak\_Romaller](https://forums.eveonline.com/u/Terak_Romaller)\
**Post date:** [May 10, 2025, 5:38pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/58 "2025-05-10T17:38:46Z")

</div>

Which is interesting given the [minimum requirement](https://support.eveonline.com/hc/en-us/articles/5885219196828-System-Requirements) is for Directx 11.

**(Edited 'cos I had a thought added below)**

If the client needs Directx 12\_2 if running Dx12 mode, it makes sense for the Launcher to test for this - mainly to not allow (grey out) the “launch the in Directx12” option in the launcher.

There’s a bug, but it’s not detectable on the latest hardware only on older hardware and drivers - 12\_2 is asking for all the Directx 12 _Ultimate_ features. Windows 10 supports it on a reasonably recent PC, but the older hardware won’t… (RTX series GPU is OK, GTX isn’t…)  
_Rambling now…_

I wonder if CCP have a minimum recommended specification system to test builds against before release?

---

<div class="post-metadata">

**Author:** ![sximo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sximo/32/460079_2.png) [@sximo](https://forums.eveonline.com/u/sximo)\
**Post date:** [May 10, 2025, 7:07pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/59 "2025-05-10T19:07:01Z")

</div>

Thank you ‘Stana Katik’ for letting me know of this thread.

I do not have the following directory

```auto
~/.local/share/steam

```

I have installed via the debian repo so I had the following:

```auto
~/.steam

```

However, I tried removing and renaming the ‘app-1.10.0’ directory only to have it come back.

It seems like deleting or renaming of this directory is _not_ working for me

Note - when it was working for me. I got great cpu numbers with the following launcher options

```auto
PROTON_NO_FSYNC=1 PROTON_NO_ESYNC=1 %command%

```

## Update

I uninstalled the steam via the repo and tried the official ‘.deb’ package from steam and updated the dependencies . However, deleting the app-1.10 did not make a difference.

---

<div class="post-metadata">

**Author:** ![sximo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sximo/32/460079_2.png) [@sximo](https://forums.eveonline.com/u/sximo)\
**Post date:** [May 10, 2025, 7:10pm UTC](https://forums.eveonline.com/t/eve-launcher-on-linux-lutris-not-working-after-launcher-update-5-08-2025/485547/60 "2025-05-10T19:10:46Z")

</div>

I tried doing this as well, but after unzipping there was no ‘app-x.x.x’ found at the specified directory location. Not sure.

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