# EVE mechanics on checking player douchery

**URL:** <https://forums.eveonline.com/t/eve-mechanics-on-checking-player-douchery/49536>\
**Category:** General Discussion\
**Created:** [January 6, 2018, 9:33pm UTC](https://forums.eveonline.com/t/eve-mechanics-on-checking-player-douchery/49536 "2018-01-06T21:33:39Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Ronnie\_Rose](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ronnie_rose/32/446230_2.png) [@Ronnie\_Rose](https://forums.eveonline.com/u/Ronnie_Rose)\
**Post date:** [January 7, 2018, 2:14am UTC](https://forums.eveonline.com/t/eve-mechanics-on-checking-player-douchery/49536/6 "2018-01-07T02:14:19Z")

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Appreciate the responses. I posted this thread because of other recent threads and comments in them, namely the [What would you change in Eve if you could](https://forums.eveonline.com/t/what-would-you-change-in-eve-if-you-could/45701/82) thread and the thread I posted earlier [Good things about playing EVE](https://forums.eveonline.com/t/good-things-about-playing-eve/49500) where someone commented about douche behavior.

This got me thinking that EVE does do as much as possible to curb bad behavior with consequences provided through in game features, but does it do enough to balance the other end? That is why then I listed some of the things in game that supposedly keeps players in check, but really nothing to promote what could be good behavior in the game.

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