# EVE Online dev team is understaffed

**URL:** <https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593>\
**Category:** General Discussion\
**Created:** [July 28, 2022, 7:03am UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593 "2022-07-28T07:03:32Z")\
**Posts on this page:** 20\
**Page:** 11

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**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 2:33pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/203 "2022-07-29T14:33:25Z")

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> [@Forum\_Monkey](#):
>
> it is NOT only about the safety hs settings, it is also about a new galaxy, a new layout, new content and especially a fresh start.

Can’t wait to log into that. I’m likely to get a Omega subscription then.

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 2:35pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/204 "2022-07-29T14:35:02Z")

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> [@Kezrai\_Charzai](#):
>
> It isn’t only about staffing/understaffing. It’s about being able to successfully identify and achieve meaningful progress - which CCP has demonstrated **they are simply incapable of** , 80% of the time.

And here i inject myself again, waving the chinese fresh start server flag

i really do think they are on to something here 🎉

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 2:35pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/205 "2022-07-29T14:35:40Z")

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> [@Ursula\_Anders](#):
>
> Can’t wait to log into that. I’m likely to get a Omega subscription then.

i propably resub all my 3 miners, ngl

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 2:37pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/206 "2022-07-29T14:37:07Z")

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I would probably sub 1 TQ 1 new server so I can try it out.

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 2:38pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/207 "2022-07-29T14:38:41Z")

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> [@Aiko\_Danuja](#):
>
> Cry more whiner.

Thank you.

\<3

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<div class="post-metadata">

**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 2:39pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/208 "2022-07-29T14:39:19Z")

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> [@Kezrai\_Charzai](#):
>
> I’d say the Triglavian invasion shows what CCP is **capable** of achieving when the stars (mostly) align and management is actually focused on a goal. But by far the majority of the time, they’re simply pissing up a rope.

I think CCP’s problem has to do with Work Ethics. They don’t seem very professional. Looks too lax, kind of “it’ll be done when it’s done”.  
That’s not the way to run a company.  
Less Rock’n’Roll and more serious work is needed.  
I could be completely wrong but it’s just the way it looks to me.

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 2:42pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/209 "2022-07-29T14:42:31Z")

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When CCP Paragon said “wait for fanfest, largest content update ever”  
…  
maybe he wasnt actually lying like everybody said he was, maybe he was talking about chinese update, lol.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [July 29, 2022, 2:44pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/210 "2022-07-29T14:44:48Z")

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> [@Aisha\_Katalen](#):
>
> We actually _know_ very little on things within ccp, their goals or reasons. **Anyone claiming differently is lying and should thus be ignored**.

(emphasis mine)

Appears to conflict a bit with:

> [@Aisha\_Katalen](#):
>
> They’re doing the opposite, knowingly: Short term bad, long term good decisions. Do you really think they didn’t know that making grind bears angry would cause sub losses? They expected it, they calculated for ragers raging and crying.

That’s “claiming” some pretty detailed insight into CCP’s “goals and reasons”, I’d say.

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 2:48pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/211 "2022-07-29T14:48:17Z")

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> [@Ursula\_Anders](#):
>
> So that some player can find a safe space to play and CCP can earn more money.  
> TQ will not be touched and so everyone is happy.

Thing is, and the whole point behind the OP of this thread (which I assume you couldn’t even be bothered to read into), CCP already is earning plenty of money, always have, always will.

Their development efforts is now simply PA trying to milk more for their own ambition projects.

A new snowflake server for all the current Eve carebears to flocks off to and into total safety, will ultimately mean less content for the current carebear hunter playerbase, and a gradual disinterest in playing on that server due to lack of content.

Eve has a very distinct “Hunter/Prey” ecology, and adding a new server will completely screw that up.

I repeat, one last time, this was the same that happened to Ultima Online and the Full PVP server ultimately shut down.

Do you want this ?

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<div class="post-metadata">

**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 2:52pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/212 "2022-07-29T14:52:20Z")

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> [@Verlyn](#):
>
> less content for the current carebear hunter playerbase, and a gradual disinterest in playing on that server due to lack of content.

Less than 10% of content only done by a very specific playertype, the highsec ganker.

> [@Forum\_Monkey](#):
>
> > [@Oleg\_K77](#):
> >
> > zkill stats for June 2022, Hi-sec losses:  
> > Overall: [4.53t](https://zkillboard.com/asearch/#%7B%22buttons%22:%5B%22togglefilters%22,%22custom%22,%22label-highsec%22,%22attackers-and%22,%22either-and%22,%22victims-and%22,%22sort-isk%22,%22sort-desc%22,%22page1%22,%22allinvolved%22%5D,%22dtstart%22:%222022-06-01%2000:00%22,%22dtend%22:%222022-06-30%2023:59%22%7D)  
> > NPC kills: [1.21t](https://zkillboard.com/asearch/#%7B%22buttons%22:%5B%22togglefilters%22,%22custom%22,%22label-highsec%22,%22label-npc%22,%22attackers-and%22,%22either-and%22,%22victims-and%22,%22sort-isk%22,%22sort-desc%22,%22page1%22,%22allinvolved%22%5D,%22dtstart%22:%222022-06-01%2000:00%22,%22dtend%22:%222022-06-30%2023:59%22%7D)  
> > Ganked: [308.7b](https://zkillboard.com/asearch/#%7B%22buttons%22:%5B%22togglefilters%22,%22custom%22,%22label-highsec%22,%22label-ganked%22,%22attackers-and%22,%22either-and%22,%22victims-and%22,%22sort-isk%22,%22sort-desc%22,%22page1%22,%22allinvolved%22%5D,%22dtstart%22:%222022-06-01%2000:00%22,%22dtend%22:%222022-06-30%2023:59%22%7D)
> 
> Lowsec Overall: 7.69t  
> Nullsec Overall: 22.06t

On a different server.

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<div class="post-metadata">

**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 2:55pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/213 "2022-07-29T14:55:17Z")

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> [@Verlyn](#):
>
> Thing is, and the whole point behind the OP of this thread (which I assume you couldn’t even be bothered to read into)

You assume wrong and just made an a- out of u and me.

> [@Verlyn](#):
>
> CCP already is earning plenty of money, always have, always will.

Yes but they want MOAR!

> [@Verlyn](#):
>
> Their development efforts is now simply PA trying to milk more for their own ambition projects.

PA has been co-owner of EVE for while now and the devs are still working on the game so PA having other projects doesn’t hurt EVE.

> [@Verlyn](#):
>
> A new snowflake server for all the current Eve carebears to flocks off to and into total safety, will ultimately mean less content for the current carebear hunter playerbase, and a gradual disinterest in playing on that server due to lack of content.

I don’t see why PvPers wouldn’t PvP against other PvPers… or are you guys just wanting to explode “carebears” and club cute baby seals?

> [@Verlyn](#):
>
> Eve has a very distinct “Hunter/Prey” ecology, and adding a new server will completely screw that up.

Well now the hunters can hunt other hunters. It’ll be exciting!

> [@Verlyn](#):
>
> I repeat, one last time, this was the same that happened to Ultima Online and the Full PVP server ultimately shut down.
> 
> Do you want this ?

No I don’t, but just because the server for Ultima shut down doesn’t mean it will automatically happen to QT.

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<div class="post-metadata">

**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 2:55pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/214 "2022-07-29T14:55:57Z")

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> [@Forum\_Monkey](#):
>
> > [@Verlyn](#):
> >
> > less content for the current carebear hunter playerbase, and a gradual disinterest in playing on that server due to lack of content.
> 
> Less than 10% of content only done by a very specific playertype, the highsec ganker.
> 
> > [@Forum\_Monkey](#):
> >
> > > [@Oleg\_K77](#):
> > >
> > > zkill stats for June 2022, Hi-sec losses:  
> > > Overall: [4.53t](https://zkillboard.com/asearch/#%7B%22buttons%22:%5B%22togglefilters%22,%22custom%22,%22label-highsec%22,%22attackers-and%22,%22either-and%22,%22victims-and%22,%22sort-isk%22,%22sort-desc%22,%22page1%22,%22allinvolved%22%5D,%22dtstart%22:%222022-06-01%2000:00%22,%22dtend%22:%222022-06-30%2023:59%22%7D)  
> > > NPC kills: [1.21t](https://zkillboard.com/asearch/#%7B%22buttons%22:%5B%22togglefilters%22,%22custom%22,%22label-highsec%22,%22label-npc%22,%22attackers-and%22,%22either-and%22,%22victims-and%22,%22sort-isk%22,%22sort-desc%22,%22page1%22,%22allinvolved%22%5D,%22dtstart%22:%222022-06-01%2000:00%22,%22dtend%22:%222022-06-30%2023:59%22%7D)  
> > > Ganked: [308.7b](https://zkillboard.com/asearch/#%7B%22buttons%22:%5B%22togglefilters%22,%22custom%22,%22label-highsec%22,%22label-ganked%22,%22attackers-and%22,%22either-and%22,%22victims-and%22,%22sort-isk%22,%22sort-desc%22,%22page1%22,%22allinvolved%22%5D,%22dtstart%22:%222022-06-01%2000:00%22,%22dtend%22:%222022-06-30%2023:59%22%7D)
> > 
> > Lowsec Overall: 7.69t  
> > Nullsec Overall: 22.06t
> 
> On a different server.

Yes … because only highsec carebears would move to the new server…

Can you potentially imagine how many nullsec carebears would flock to the new server also ?

I could think of quite a few … !

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<div class="post-metadata">

**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 2:56pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/215 "2022-07-29T14:56:43Z")

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> [@Verlyn](#):
>
> Do you want this ?

Yes.

> [@Verlyn](#):
>
> I repeat, one last time, this was the same that happened to Ultima Online and the Full PVP server ultimately shut down.

So first you moan about people comparing other MMOs to EvE, now you do it yourself.

lets take an actual example which has **FAR** more in common with EvE than ultima did.  
Albion, which is made by old CCP devs.  
Doesnt have “highsec” ganking. Has Blue safe zones, works perfectly fine.

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<div class="post-metadata">

**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [July 29, 2022, 2:58pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/216 "2022-07-29T14:58:39Z")

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> [@Shipwreck\_Jones](#):
>
> It’s true that the anti-UPvP types outnumber the pro-UPvP types

Do you have a source for any numbers for this?  
(Note: I think you’re not allowed to post even friendly, useful GM replies to standard requests, for some reason - may want to just type a summary.)

> [@Forum\_Monkey](#):
>
> so what, ganking makes less than 10% of overall losses, yet its the biggest dividing factor the game currently has.

Please provide context as to how or why you came to the conclusion that ganking is the biggest divider in the game.

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<div class="post-metadata">

**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 2:59pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/217 "2022-07-29T14:59:22Z")

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> [@Forum\_Monkey](#):
>
> Yes.

So you want this, and those who like and enjoy the current version will ultimately get screwed in time as it crumbles.

Thanks buddy.

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<div class="post-metadata">

**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 3:00pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/218 "2022-07-29T15:00:49Z")

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> [@Verlyn](#):
>
> You refuse to even remotely imagine the implications of having 2 separate universes, or maybe your brain can’t.

I can and do imagine two separate servers and what I see are more players in both.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [July 29, 2022, 3:00pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/219 "2022-07-29T15:00:51Z")

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> [@Verlyn](#):
>
> those who like and enjoy the current version will ultimately get screwed in time as it crumbles.

Thats exactly what they want. They want to gank the game we enjoy. And they want to see us squirm as they troll us while doing so.

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<div class="post-metadata">

**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 3:02pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/220 "2022-07-29T15:02:06Z")

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> [@Kezrai\_Charzai](#):
>
> Please provide context as to how or why you came to the conclusion that ganking is the biggest divider in the game.

Well because the nerf ganking mega thread is the second biggest thread right after sub fee hike thread and because CCP says so and did player surveys about it:

> [@Forum\_Monkey](#):
>
> Since Netease and CCP have relaunched EVE to players in April 2020, we have also undertaken a series of player communications in addition to normal operations. According to feedback from the pilots, we undertook a series of bold ideas and experimentation, however we found these will have very large impacts on the current state of EVE gameplay. Thus, under the consideration of not severely impacting the experience of pilots, we came up with this idea “why not put these new ideas in a new test server to show everyone?”  
> […]  
> **Safety Adjustment in Highsec**
> 
> “Highsec isn’t safe” has been a controversial issue for players since the very beginning. In the new universe, all safeties will be locked green in highsec so players can not lose their ships to unexpected PvP.

And of course because of personally playing the game, talking about it with lots of folks, enganging with its community, general subjective experience.

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<div class="post-metadata">

**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 3:02pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/221 "2022-07-29T15:02:34Z")

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> [@Ramona\_McCandless](#):
>
> Thats exactly what they want. They want to gank the game we enjoy. And they want to see us squirm as they troll us while doing so.

That’s cruel.  
TQ will not be ganked, the loot isn’t worth it.

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<div class="post-metadata">

**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:03pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/222 "2022-07-29T15:03:47Z")

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> [@Forum\_Monkey](#):
>
> So first you moan about people comparing other MMOs to EvE, now you do it yourself.
> 
> lets take an actual example which has **FAR** more in common with EvE than ultima did.  
> Albion, which is made by old CCP devs.  
> Doesnt have “highsec” ganking. Has Blue safe zones, works perfectly fine.

Ultima was the grandfather of full loot pvp mmos.

Albion Online, I do not like the Blue zone system, for a fact that this doesn’t fit the type of emergent gameplay I look for in an mmo. I find that boring.

I guess I should enjoy Eve now as much as possible before it is really gone, and by your efforts.

Once again, thank you.

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