# EVE Online dev team is understaffed

**URL:** <https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593>\
**Category:** General Discussion\
**Created:** [July 28, 2022, 7:03am UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593 "2022-07-28T07:03:32Z")\
**Posts on this page:** 20\
**Page:** 12

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:06pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/223 "2022-07-29T15:06:02Z")

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> [@Ursula\_Anders](#):
>
> TQ will not be ganked, the loot isn’t worth it.

Left to die more like.

Happy ?

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 3:06pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/224 "2022-07-29T15:06:55Z")

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> [@Verlyn](#):
>
> Left to die more like.
> 
> Happy ?

I doubt CCPs goal with this is to kill their game.

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**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 3:07pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/225 "2022-07-29T15:07:26Z")

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> [@Forum\_Monkey](#):
>
> and because CCP says so and did player surveys about it:

Oh shoot. I remember taking a survey in my inbox from CCP. I clicked the radio button that said “unconsentual PvP is a pronlem for me” or something of the sort…  
Ooops

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:07pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/226 "2022-07-29T15:07:35Z")

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> [@Forum\_Monkey](#):
>
> I doubt CCPs goal with this is to kill their game.

Well, they’ve done a GREAT job so far haven’t they ?

Who cares if the other server brings in the big bucks …

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**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 3:09pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/227 "2022-07-29T15:09:27Z")

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> [@Verlyn](#):
>
> Left to die more like.
> 
> Happy ?

People been saying EVE is dead or dying for almost two decades.  
Guess what. It’s still here.

Relax, guys. EVE isn’t going anywhere and TQ will not explode. Take a deep breath and go on a roam.  
You’ll feel better.

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 3:10pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/228 "2022-07-29T15:10:16Z")

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How is the other server of ultima online doing now btW?

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:12pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/229 "2022-07-29T15:12:11Z")

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> [@Ursula\_Anders](#):
>
> Take a deep breath and go on a roam.

Did that, 2 hours in and no prey except a couple of bot farmers.

Soon we wont even have bots to shoot at … they’ll be in another universe …

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**Author:** ![Ully\_Loom](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ully_loom/32/501057_2.png) [@Ully\_Loom](https://forums.eveonline.com/u/Ully_Loom)\
**Post date:** [July 29, 2022, 3:13pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/230 "2022-07-29T15:13:02Z")

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Good evening,

This topic deserves a reminder of the famous last video analysis by ObsidianAnt on a similar subject; he sums up the situation perfectly by means of a comparison without language of wood! For those who do not know this channel devoted mainly to Science-Fiction games, I recommend it:

[![](https://global.discourse-cdn.com/eveonline/original/4X/a/a/4/aa4472e1f4559c9a084a6a02f7afa46cc1f5afd3.jpeg ""Good" for Star Citizen, "Bad" for EVE Online? (Selling Ships)") ](https://www.youtube.com/watch?v=U3nY-99_CLQ)

Good reading.

So. Try To Fly Safe Again. Or Not.

Ully Loom

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 3:13pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/231 "2022-07-29T15:13:12Z")

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This is why I would prefer a smaller universe more compact more player interactions. We have what 20k systems? WaAAy too much.

I’ve litterally been traveling through systems for 6 hours now and only 1 person shot at me the rest was empty. Must have done 200-300 jumps.

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**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:14pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/232 "2022-07-29T15:14:18Z")

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> [@ResonanceOfWar](#):
>
> How is the other server of ultima online doing now btW?

Th snowflake one ?

It’s still going, and if you want to know the true meaning of GONE STALE, go take a trip there.

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**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 3:15pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/233 "2022-07-29T15:15:53Z")

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> [@Verlyn](#):
>
> Did that, 2 hours in and no prey except a couple of bot farmers.

I’m in Amarr space. Logged in right now for a few hours…  
I challenge you to a duel in Saminer 0.3 😃  
Come armed to the teeth if you’re a man.  
I’ll be waiting

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 3:16pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/234 "2022-07-29T15:16:08Z")

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I have not played UO extensively, granted.  
But maybe UO dying is caused by the fact it is VERY dated and did not receive entire overhauls like other similar long running MMOs did.

If i imagine eve looking like it did in 2003, UI and graphics wise, it propably had died by now aswell.  
Also UO is from 1995? or 1996? yeah thats a whole nother generation there.  
8 years was a HUGE difference back then.

As i said, not to familiar with UA, just dabbed in a few days, but maybe them offering a second server was not the cause the game died out but other causes.

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<div class="post-metadata">

**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:16pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/235 "2022-07-29T15:16:34Z")

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> [@ResonanceOfWar](#):
>
> This is why I would prefer a smaller universe more compact more player interactions. We have what 20k systems? WaAAy too much.
> 
> I’ve litterally been traveling through systems for 6 hours now and only 1 person shot at me the rest was empty. Must have done 200-300 jumps.

Well game’s dead, what do you expect, of course it feels “empty” … lol

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<div class="post-metadata">

**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:17pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/236 "2022-07-29T15:17:38Z")

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> [@Ursula\_Anders](#):
>
> I’m in Amarr space. Logged in right now for a few hours…  
> I challenge you to a duel in Saminer 0.3 😃  
> Come armed to the teeth if you’re a man.  
> I’ll be waiting

Id rather catch you with your pants down tbh …

More satisfying, especially after all that conversation …

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<div class="post-metadata">

**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:19pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/237 "2022-07-29T15:19:37Z")

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> [@Forum\_Monkey](#):
>
> As i said, not to familiar with UA, just dabbed in a few days, but maybe them offering a second server was not the cause the game died out but other causes.

Oh no trust me I was there.

It was the MAIN cause.

No more content for the wolves = Dead server = Shut down.

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 3:20pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/238 "2022-07-29T15:20:14Z")

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And what about other full loot MMos from back in the days… Asherons call, wasnt it fulllot aswell if i remember correctly? its dead also.

(dont pin me down on those, i started MMOs with SW galaxies)

So yeah i highly doubt Ultima ONline beeing dead by now has ultimately something to do with them offering different servers.

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 3:22pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/239 "2022-07-29T15:22:09Z")

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Human nature to take the path of least resistance tbh.  
Unless they have the knowledge and forsight to see their own doom.

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**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 3:23pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/240 "2022-07-29T15:23:12Z")

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> [@Verlyn](#):
>
> Id rather catch you with your pants down tbh …
> 
> More satisfying, especially after all that conversation …

Ambush… smart but not very honorable.  
Also, I’m not mad at you or anything. No hard feelings. The best discussions is when people disagree

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [July 29, 2022, 3:24pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/241 "2022-07-29T15:24:21Z")

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> [@Shipwreck\_Jones](#):
>
> So, call me crazy, but I don’t think you can say that split servers will work here, just because it works in fundamentally different games.

IMO split servers are a cop-out, basically saying “We can’t possibly fix these various problems with our game mechanics so we’re just going to start a new server with different rules”.

My own belief is that good game design allows for an active player base that accommodates multiple playstyles without breaking the game.

That said, this experiment has already been done, and is still being done, with “fundamentally similar” games.

Just as one example (and with regards to **the actual topic** ), check what Ultima Online is doing with 27 servers and **a staff of six** :

> **['Ultima Online' developers seek new audience after 24 years](https://www.breezejmu.org/culture/ultima-online-developers-seek-new-audience-after-24-years/article_b3285e26-377a-11ec-a597-5bd6b319e3de.html)**
>
> In an exclusive interview with the developers of "Ultima Online," staff writer Daniel Carter spoke with Broadsword Online Games about maintaining the longevity of the 24-year-old massive multiplayer online role-playing

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<div class="post-metadata">

**Author:** ![Verlyn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verlyn/32/435163_2.png) [@Verlyn](https://forums.eveonline.com/u/Verlyn)\
**Post date:** [July 29, 2022, 3:25pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/242 "2022-07-29T15:25:12Z")

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> [@Ursula\_Anders](#):
>
> Ambush… smart but not very honorable.

[![](https://global.discourse-cdn.com/eveonline/original/4X/4/3/5/43546c3ddb6811ea44df1e9fe3fb8915cc91822a.jpeg "You don't fight with honor") ](https://www.youtube.com/watch?v=z2Yy0pkcfiA)

No, but he did …

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