# EVE Online dev team is understaffed

**URL:** <https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593>\
**Category:** General Discussion\
**Created:** [July 28, 2022, 7:03am UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593 "2022-07-28T07:03:32Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 1:18pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/142 "2022-07-29T13:18:16Z")

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> [@Verlyn](#):
>
> easy themepark road like everyone else.

adding a fresh server, with no more high sec ganking, is not making eve a themepark, nor does it touch tranquility, at all.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [July 29, 2022, 1:20pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/143 "2022-07-29T13:20:55Z")

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Ok well the quality of thinking around problems on the anti-PvP side has shown itself as completely lacking in any kind of creative thought.

Just say no to dumbed down “Chinese” server

Vote for a game where intelligent people actually win by thinking.

There is going to be no functional free market in that proposed setting, the other feature apart from freedom EvE has that other MMOs dont.

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 1:23pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/144 "2022-07-29T13:23:04Z")

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coming in the discussion strong, zero arguments given

_“just say no”_

_“its bad because its bad”_

_“i am intelligent, you are not”_

👌

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**Author:** ![Oleg\_K77](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oleg_k77/32/329549_2.png) [@Oleg\_K77](https://forums.eveonline.com/u/Oleg_K77)\
**Post date:** [July 29, 2022, 1:26pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/145 "2022-07-29T13:26:04Z")

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Well, after (if) all filthy carebears leave, you will have server with only “intelligent people actually win by thinking” playing there. Isn’t it a win-win scenario?

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 1:26pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/146 "2022-07-29T13:26:42Z")

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Unfortunately a huge population of the server don’t want to use their brains they only want to chill. You can see this in gate camp’s if you join one everyone is drunk if you pvp against one they do some really silly things that let you fight out numbered.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [July 29, 2022, 1:27pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/147 "2022-07-29T13:27:47Z")

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Im not sure who you are quoting but its not me. You see, people who actually can think know what Im talking about. You are preaching to the lazy brained and slack jawed.

The arguments are clear: you have literally written them yourself. Wnat an example?

Easy:

> [@Forum\_Monkey](#):
>
> if you want to transport stuff safely u need to take the long all arround the galaxy, hundreds of system to get to the other site.  
> If you want to make quick buck u only need to pass through the middle and take the risk or go with protection/scouting/politics.

You are literally advocating a change which takes what we have and makles it even longer and more tedious for the very people you think are going to flock to this server. You know, the people who are already complaining their skill queues are too long and their research takes too long.

They arent GOING to go the short route, you will bore them out of the game by jump 127.

Oh and you want an argument presented in my post? HOW DOES THE MARKET WORK ON THE NEW STYLE SERVER?

No one seems to either want to answer or understand the question. Not a surprise from someone who is either a troll or far too stupid to work out how to currently go from Amarr to Jita without being ganked and still stay in HS.

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 1:28pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/148 "2022-07-29T13:28:58Z")

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He is crazy if you take direct route its like 14 jumps if you take a slight detour 17 jumps its now decently safe even though low sec.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [July 29, 2022, 1:29pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/149 "2022-07-29T13:29:15Z")

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Im not sure who you mean by filthy carebears, I dont give a crap if some one has never trained a gun skill.

Im talking about people who seem to think the market will exist if there is such a thing as a 100% safe zone.

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 1:29pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/150 "2022-07-29T13:29:49Z")

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> [@Ramona\_McCandless](#):
>
> Im talking about people who seem to think the market will exist if there is such a thing as a 100% safe zone.

It depends what is inside this safe zone tbh.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [July 29, 2022, 1:30pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/151 "2022-07-29T13:30:09Z")

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In the example given: All of HS

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**Author:** ![Shipwreck\_Jones](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shipwreck_jones/32/274382_2.png) [@Shipwreck\_Jones](https://forums.eveonline.com/u/Shipwreck_Jones)\
**Post date:** [July 29, 2022, 1:31pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/152 "2022-07-29T13:31:26Z")

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Well, I agree that there are many players who are uninterested in conflict, and who will happily grind away. But if that’s what you want, why play a challenging UPvP game whose name literally means Everyone Versus Everyone?

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 1:31pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/153 "2022-07-29T13:31:33Z")

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yea that is silly high sec is still decently profitable enough to not be viable for safety.

If you remove every single ore type except for maybe Pyroxeres which is the cheapest astroid in eve and limit it to lvl 2 missions and no more incursions in high sec then yea sure go full green.

but people want their cake and eat it they want it to be safe and profitable which don’t ever mix.

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**Author:** ![Armani\_Kenzo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/armani_kenzo/32/329395_2.png) [@Armani\_Kenzo](https://forums.eveonline.com/u/Armani_Kenzo)\
**Post date:** [July 29, 2022, 1:32pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/154 "2022-07-29T13:32:14Z")

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> [@Ramona\_McCandless](#):
>
> Im talking about people who seem to think the market will exist if there is such a thing as a 100% safe zone.

Why then does the market work in Albion online?

It’s basically the same game concept.

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**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 1:32pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/155 "2022-07-29T13:32:24Z")

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> [@Ramona\_McCandless](#):
>
> You are literally advocating a change which takes what we have

No, it does not change a single pixel of what you have. it is a **different server,** do you understand that?

> [@Ramona\_McCandless](#):
>
> They arent GOING to go the short route, you will bore them out of the game by jump 127

There are people allready doing short routes with higher risk on TQ, so why not on a new server?

> [@Ramona\_McCandless](#):
>
> Im talking about people who seem to think the market will exist if there is such a thing as a 100% safe zone.

I do think **you** are crazy in believing eve could not exist on a seperate server under a different ruleset.

And let me get things straight here:

It is not **me** coming up with all of this news, it is **CCP**.

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<div class="post-metadata">

**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [July 29, 2022, 1:33pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/156 "2022-07-29T13:33:32Z")

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And that alienates the people who want to make their living in HS

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 1:35pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/157 "2022-07-29T13:35:03Z")

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Exactly so do a hybrid model 1.0 is green only + hardly anything to farm so people get bored and choose by them selves to take more risk’s and then be fine with the risk’s of the rest of high.

If people complain that they get ganked and ask to remove ganking then people can say go live in 1.0 then if you dont like it.

Then they will say but I don’t want to be poor and then they suck it up.

Perfectly safe should = poor  
Risk/reward.

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**Author:** ![Ursula\_Anders](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ursula_anders/32/331878_2.png) [@Ursula\_Anders](https://forums.eveonline.com/u/Ursula_Anders)\
**Post date:** [July 29, 2022, 1:37pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/158 "2022-07-29T13:37:51Z")

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> [@Shipwreck\_Jones](#):
>
> Well, I agree that there are many players who are uninterested in conflict, and who will happily grind away. But if that’s what you want, why play a challenging UPvP game whose name literally means Everyone Versus Everyone?

I just want to play a space game that entertains me.  
I’m okay with non-consensual PvP, I’m ok with ganks, I’m ok with PvE…

I don’t see why a new server should be the death of EVE.  
All those who cry about that are those who need noobs to explode, and even at one year in you’re still a noob because EVE isn’t an easy game to grasp. It’s so difficult that players need to teach other players and there needs to be two dozen website to wrap your mind around all the concepts and mechanics.

CCP: “A new server will open with different rules and - "  
Vets: " Noooo!!! The sky is falling!!!”

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<div class="post-metadata">

**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [July 29, 2022, 1:39pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/159 "2022-07-29T13:39:36Z")

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> [@Ursula\_Anders](#):
>
> I don’t see why a new server should be the death of EVE.

I think he means TQ requires a critical mass of players for the markets and everything as a whole to remain balanced.

Although the number is probably only 6k players which it should still have even with a new server opening up.

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<div class="post-metadata">

**Author:** ![Forum\_Monkey](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/forum_monkey/32/328559_2.png) [@Forum\_Monkey](https://forums.eveonline.com/u/Forum_Monkey)\
**Post date:** [July 29, 2022, 1:43pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/160 "2022-07-29T13:43:00Z")

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> [@ResonanceOfWar](#):
>
> If you remove every single ore type except for maybe Pyroxeres which is the cheapest astroid in eve and limit it to lvl 2 missions and no more incursions in high sec then yea sure go full green.

Do you know what highsec mining actually nets you right now on TQ?  
about 40-50mil/hour … with 3 fully maxed out mining accounts, in an ~2.5 bil investment (1xorca, 2x hulk) running max yield thus max risk fits.

You know how long u can go afk with new belt designs, smaller rocks and residue changes? about 30 seconds before setting up new laser/drone targets

u know i dont really care about mining anymore but reading all that nonsense about it i just felt the need to drop some facts here and there

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [July 29, 2022, 1:43pm UTC](https://forums.eveonline.com/t/eve-online-dev-team-is-understaffed/371593/161 "2022-07-29T13:43:20Z")

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> [@Forum\_Monkey](#):
>
> No, it does not change a single pixel of what you have. it is a **different server,** do you understand that?

Yes, you do understand that the CHANGES, the DIFFERENCES between the two are what we are discussing?

Stop trolling pedantry when it just makes it seem like you are failing to understand on purpose.

> [@Forum\_Monkey](#):
>
> There are people allready doing short routes with higher risk on TQ, so why not on a new server?

Yes, those people are people like me, and if theres no functional market, then what is the point at all, so no, I wouldnt make the transition to a static, uninteresting server with a dead market.

> [@Forum\_Monkey](#):
>
> I do think **you** are crazy in believing eve could not exist on a seperate server under a different ruleset.

See, and there’s where we differ greatly. I think you are either trolling or stupid to believe that EvE would exist in any recognisable form without a free market and risk. You think Im mentally ill to suggest that those things are what make EvE the game thats more interesting for people who dont like their victories handed to them.

I guess putting effort into something is “outdated thinking” to some people.

> [@Forum\_Monkey](#):
>
> And let me get things straight here:
> 
> It is not **me** coming up with all of this news, it is **CCP**.

So? Whats that got to do with your imbecilic advocating of it?

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