# EVE Online Ecosystem Outlook

**URL:** <https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809>\
**Category:** Dev Blogs\
**Tags:** official, devblog\
**Created:** [March 30, 2020, 6:10pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809 "2020-03-30T18:10:44Z")\
**Posts on this page:** 20\
**Page:** 28

<div class="post-metadata">

**Author:** ![Glyken\_Touchon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glyken_touchon/32/431685_2.png) [@Glyken\_Touchon](https://forums.eveonline.com/u/Glyken_Touchon)\
**Post date:** [April 6, 2020, 8:34am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/573 "2020-04-06T08:34:46Z")

</div>

You missed one:

> [@Lord\_Kalus](#):
>
> No one will gank in a 300 mil ship that gets practically 0 insurance payouts.

Gank ships don’t get insurance anyway.

---

<div class="post-metadata">

**Author:** ![Ferro\_Geffit](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ferro_geffit/32/194724_2.png) [@Ferro\_Geffit](https://forums.eveonline.com/u/Ferro_Geffit)\
**Post date:** [April 6, 2020, 5:11pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/577 "2020-04-06T17:11:17Z")

</div>

Thank you - that helps

---

<div class="post-metadata">

**Author:** ![zen-spfarm-002\_LSG](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zen-spfarm-002_lsg/32/195274_2.png) [@zen-spfarm-002\_LSG](https://forums.eveonline.com/u/zen-spfarm-002_LSG)\
**Post date:** [April 6, 2020, 7:11pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/578 "2020-04-06T19:11:27Z")

</div>

It is all set wrong, if we have suicide ganking peaceful traders in HS , why not have suicidal ganking of capital ships and titans in the null sector?

---

<div class="post-metadata">

**Author:** ![IdolEyes\_Kartel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/idoleyes_kartel/32/194274_2.png) [@IdolEyes\_Kartel](https://forums.eveonline.com/u/IdolEyes_Kartel)\
**Post date:** [April 7, 2020, 3:27pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/579 "2020-04-07T15:27:04Z")

</div>

Whelp I hope it works out for you. For now you guys will go through an “ouch” phase like us because I am sure most people just wont pay for their monthly Omegas on all of the alts that you’re making obsolete. You’ve successfully made me cancel two of my own. And mind you that those are accounts that have never been plexed. Your greed will cost a lot of people a game they enjoy. So be it.

---

<div class="post-metadata">

**Author:** ![cMo\_McCloud](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cmo_mccloud/32/309812_2.png) [@cMo\_McCloud](https://forums.eveonline.com/u/cMo_McCloud)\
**Post date:** [April 7, 2020, 3:54pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/580 "2020-04-07T15:54:55Z")

</div>

CCP for the love of this game just STOP you guys are destroying this game, no one wants neither does the game need these changes. This is disastrous. All the time and money invested in this game and you guys just keep S-h-i-t-i-n-g on your players.

---

<div class="post-metadata">

**Author:** ![Big\_Country\_Boy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/big_country_boy/32/282041_2.png) [@Big\_Country\_Boy](https://forums.eveonline.com/u/Big_Country_Boy)\
**Post date:** [April 8, 2020, 2:04pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/581 "2020-04-08T14:04:26Z")

</div>

Really if they’re complaining about the isk glut, there’s one easy solution. Mind you I am a prolific ratter and mission runner, so this would kill a good part of my income, and I fully expect null sec to scream bloody murder here. **REMOVE ALL NPC BOUNTIES** , there goes the biggest isk glut contributor in one fell swoop.

---

<div class="post-metadata">

**Author:** ![Jah\_bastah\_II](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jah_bastah_ii/32/410371_2.png) [@Jah\_bastah\_II](https://forums.eveonline.com/u/Jah_bastah_II)\
**Post date:** [April 10, 2020, 3:16pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/582 "2020-04-10T15:16:51Z")

</div>

Can you please hire that economist again? It’s obvious you need him. Or someone like him. I’ve played this game for 16 years and quit around December, but it would be sad to see this beautiful alternate reality go.

Space-Communism bad, m’kay?

---

<div class="post-metadata">

**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [April 10, 2020, 6:58pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/583 "2020-04-10T18:58:53Z")

</div>

> [@Jah\_bastah\_II](#):
>
> Space-Communism bad, m’kay?

1. Why? Because we’ve been told communism is bad based on a bunch of countries who never were communist?
2. We don’t have space communism now anyway. If anything these updates make it more capitalistic. Not less. Because failure is an important part of capitalism.

---

<div class="post-metadata">

**Author:** ![Theodyval\_Kinging1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/theodyval_kinging1/32/415265_2.png) [@Theodyval\_Kinging1](https://forums.eveonline.com/u/Theodyval_Kinging1)\
**Post date:** [April 10, 2020, 9:31pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/584 "2020-04-10T21:31:31Z")

</div>

I thought most successful alliances were space communist:

Comrade, here is free doctrine ship. When called upon, you will fleet up and use it. And you will be rewarded with glorious sovereign space full of combat anomalies on which there is high corporate tax to buy more glorious free doctrine ships with.

---

<div class="post-metadata">

**Author:** ![Novedem](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/novedem/32/197568_2.png) [@Novedem](https://forums.eveonline.com/u/Novedem)\
**Post date:** [April 10, 2020, 10:09pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/585 "2020-04-10T22:09:56Z")

</div>

Not true communism as it is represented by Karl Marx but more like Soviet Communism which wasn’t “real” communism because there would have never been a ruling class but there was because someone has to run the show and power will always coalesce under a small number of people who desire and seek it.

---

<div class="post-metadata">

**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [April 11, 2020, 9:00am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/586 "2020-04-11T09:00:52Z")

</div>

And while they were at it they STOLE ALL THE PUNCTUATION !

---

<div class="post-metadata">

**Author:** ![Aphrodite\_Sexy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aphrodite_sexy/32/420261_2.png) [@Aphrodite\_Sexy](https://forums.eveonline.com/u/Aphrodite_Sexy)\
**Post date:** [April 11, 2020, 10:21am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/591 "2020-04-11T10:21:23Z")

</div>

Yes, but minerals should be the bottleneck simply because they’re meant to be mined. ISK is meant to be inflationary, minerals should stay the same to make sure people don’t build too much.

---

<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 11, 2020, 10:34am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/592 "2020-04-11T10:34:05Z")

</div>

does not change a thing to how you were wrong when you claimed that isk is not required to replace the ships lost in a battle.

> [@Aphrodite\_Sexy](#):
>
> The whole point is for battles to have stake, and ore is what replaces losses in these battles and reduces stake, not isk.

Was wrong, period.

---

<div class="post-metadata">

**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [April 11, 2020, 10:41am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/593 "2020-04-11T10:41:08Z")

</div>

> [@Aphrodite\_Sexy](#):
>
> ISK is meant to be inflationary

Citation required.  
Because ISK hasn’t really been inflationary for nearly all of EVE’s life.

> [@Anderson\_Geten](#):
>
> isk is not required to replace the ships lost in a battle.

For a meaningful level, they were correct btw, minerals is what replaces ship. The isk involved is not significant next to the ore value, assuming you mine everything yourself. Sure if you want to be pedantic isk is required, but it’s not significant levels.

---

<div class="post-metadata">

**Author:** ![ISD\_Dorrim\_Barstorlode](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_dorrim_barstorlode/32/361083_2.png) [@ISD\_Dorrim\_Barstorlode](https://forums.eveonline.com/u/ISD_Dorrim_Barstorlode)\
**Post date:** [April 11, 2020, 7:20pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/595 "2020-04-11T19:20:01Z")

</div>

Removed some inappropriate posts.

---

<div class="post-metadata">

**Author:** ![Sgt\_Ocker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sgt_ocker/32/270881_2.png) [@Sgt\_Ocker](https://forums.eveonline.com/u/Sgt_Ocker)\
**Post date:** [April 11, 2020, 10:56pm UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/596 "2020-04-11T22:56:53Z")

</div>

It is very clear from reading this blog CCP is still letting the crew in Eve fiction write them.

For Players - Here’s a nice “story” for you to read. As usual, don’t expect too much from it - We can’t give you any “real” information (we don’t have a clue what we are doing} so will fill a page with vague sentences and some just as meaningless pics and graphs to keep you al guessing.

I mainly had a lot of fun in my time playing the game - I’m too old to wait another round of poor development by CCP.

---

<div class="post-metadata">

**Author:** ![AbuJana\_Ohu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/abujana_ohu/32/282195_2.png) [@AbuJana\_Ohu](https://forums.eveonline.com/u/AbuJana_Ohu)\
**Post date:** [April 12, 2020, 9:50am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/597 "2020-04-12T09:50:29Z")

</div>

Though I can understand your Statement … I still unsub and will check from time to time. When a game Begins to suck … why should I still pay the devs that make the game suck? Might seem unfair, but as EVE taught be one Thing … every one for himself. Lesson learned.

---

<div class="post-metadata">

**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [April 12, 2020, 9:53am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/598 "2020-04-12T09:53:53Z")

</div>

That’s perfectly fair, yeah.

---

<div class="post-metadata">

**Author:** ![AbuJana\_Ohu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/abujana_ohu/32/282195_2.png) [@AbuJana\_Ohu](https://forums.eveonline.com/u/AbuJana_Ohu)\
**Post date:** [April 12, 2020, 10:20am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/599 "2020-04-12T10:20:07Z")

</div>

> [@Aphrodite\_Sexy](#):
>
> 1. Resource scarcity is so that CCP don’t have to design new ships: dreads, then capitals, if more people do this we’d get bigger and bigger ships. They want to cap it at titan and keep star and if we keep mining the way we do we’d eventually grow out of them. Growth is good in an economy but not good in a game economy. People are already scared from seeing 60 bil titans, now you want them to experience what? Trillion dollar motherships?

I concurr … but do you really think that the big Players would Risk their supers/Titans when there is

1. a Chance to loose it and
2. no way to replace it?  
I doubt that … more likly is that there will be usual dog-fights with T1 BS and the like … and then the bigger Players drop some serious fleet (T3 Cruisers, T2 Cruisers / BS, Dreads, supers, Titans) and ■■■■ them off within seconds. Remember … logi is worth Nothing now.

> [@Aphrodite\_Sexy](#):
>
> 1. We don’t care about ABC, we need more content: more ships for different causes, more balance such as to those T3 Cruisers which can klll battleships. We need more players, more new players, and making sure they stay. To avoid pay to win you should cheap out Omega to 100 PLEX, and increase the real world price of PLEX. I personally would be fine with IN GAME ADS (other people might hate that) if you give us more players and easier ways to afford omega,

I come from a time where Omega costed 1 Plex … for 500 mio ISK. You know what? This won’t change anything. at best the rich ones will buy all plex on the market and just wait … to sell later to Folks and make big Money.

> [@Aphrodite\_Sexy](#):
>
> 1. Make battles matter by decreasing production. We can prevent big corps from getting much bigger with new players by deleting some APIs, this way big Nullsec corps might need more verification to avoid spying, disincentivising people to join. This would also boon non-permanent PVP such as solo PVP at plexes, where spying is either impossible or unavoidable. Eve is also known for scams, and that is why I came here for. Alt scamming/spying might get a buff. Smaller Nullsec corps=smaller Nullsec alliances=less bounty farming+less rorqual mining.

as stated above … this won’t Change anything. You want your part in NS? Roam there with your T1 BS? You will just be ■■■■■■ by the big Players with the shiny T3 Cruisers. People tend to be Risk Award and those who act like that will win in the end. Just live with that. What cannot be repleced will not be risked.

> [@Aphrodite\_Sexy](#):
>
> 1. Less production increases the percentage of capital already held: just make sure destruction increases for a short while, get a galactic war going with a PLEX reward or something, or a glory ship for everybody in an alliance or something like that. Increase destruction so that there’s like 3 titans left after the battle and then nerf all production, get everybody back on day one. Remember, friendship is the best ship, the biggest capital of big alliances is their identity as the biggest alliance, so they won’t bother. Propbably big alliances are tired of inconsequential battles and pressing F1 every 180 seconds in a titan and would much better fly frigates around shooting stuff.

They tried with the pvp-event (shoot a frig, get SP) and failed again. People had their alts or some created Alpha get into a frig and shot them. 10k SP for Nothing. Big win. And awarding PLEX? You know CCP still has to pay the devs, for this is no open source … 🙂

> [@Aphrodite\_Sexy](#):
>
> 1. Eliminate botting in highsec: that’s your thing, maybe build AI or just look at people who are named similarly, or ships in the exact same position, or something.

The problem with botting i, that These accounts often are Omega accounts. so Closing too many too fast might crush your statistics. Remember please that PA as an active intrest in ist ROI …

> [@Aphrodite\_Sexy](#):
>
> 1. Multibox/AFK mining: Buff suicide bankers and make sure concord can be cheated, like wormholes can be jumped as Criminal, so people are more wary. This would also increase “chaos” as wormholes are very chaotic. AFK mining should decrease as mining actually generates material, increasing literal production. Make other AFK activity a thing, like anomalies that only need you to sit next to a box for 20 minutes doing nothing, but make sure they need scanning so that bots don’ t use it, and make sure it pays out ISK (inflation not production), and less ISK.

Already in Queue … reducing the ehp of almost every ship while serioulsly buffing the gankers (+15% to Damage)  
[/quote]

Just my 2 cents

---

<div class="post-metadata">

**Author:** ![AbuJana\_Ohu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/abujana_ohu/32/282195_2.png) [@AbuJana\_Ohu](https://forums.eveonline.com/u/AbuJana_Ohu)\
**Post date:** [April 12, 2020, 10:40am UTC](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809/600 "2020-04-12T10:40:51Z")

</div>

> [@Aphrodite\_Sexy](#):
>
> Yes, but minerals should be the bottleneck simply because they’re meant to be mined. ISK is meant to be inflationary, minerals should stay the same to make sure people don’t build too much.

Well … just tested some small ano in NS … for a T1 BS hull (scorpion) I would have to mine the whole ■■■■■■■ ano 60 times … for trit alone. And you think Prices won’t explode? Trit already has an increase of roughly 50% … noone with a mind set Right will fly something big for a while … there will not more destruction but less.

[Previous page](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809.md?page=27)

[Next page](https://forums.eveonline.com/t/eve-online-ecosystem-outlook/228809.md?page=29)
