# EVE Online: Into The Abyss - General Feedback

**URL:** <https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025>\
**Category:** Announcements\
**Tags:** feedback, expansion, official\
**Created:** [May 28, 2018, 10:45am UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025 "2018-05-28T10:45:46Z")\
**Posts on this page:** 20\
**Page:** 6

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**Author:** ![Nakaara\_Adahsa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nakaara_adahsa/32/167465_2.png) [@Nakaara\_Adahsa](https://forums.eveonline.com/u/Nakaara_Adahsa)\
**Post date:** [June 2, 2018, 11:34am UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/101 "2018-06-02T11:34:51Z")

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@Arthur_Aihaken Thanks, that was probably it then. I’m guessing that I must have drifted out of it before I checked the general effect symbol area. I was first looking in the overview for which ship might be causing it, then confirming the drain in the ship fitting window, as well as turning modules off and back on again in between.

I just recently starting flying a shield-tank into the Abyssal pockets, so I’ve not been paying close attention to the gas effects. Lesson learned, if that’s what it was.

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**Author:** ![James\_Amril-Kesh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_amril-kesh/32/58231_2.png) [@James\_Amril-Kesh](https://forums.eveonline.com/u/James_Amril-Kesh)\
**Post date:** [June 4, 2018, 11:34pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/102 "2018-06-04T23:34:18Z")

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It seems CCP didn’t really examine the consequences of having suspect status on exiting 4s and 5s without any kind of mechanism to allow some chance of escape. If your trace is discovered, it’s pretty much guaranteed you’re going to die.

I don’t think it should be risk free but right now it’s pretty unbalanced.

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 4, 2018, 11:42pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/103 "2018-06-04T23:42:38Z")

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Well, from the fits that have been posted to run F4 and F5 filaments - I’d say ganking is a very real risk when you’re flying several billion ISK of cruiser around.

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**Author:** ![James\_Amril-Kesh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_amril-kesh/32/58231_2.png) [@James\_Amril-Kesh](https://forums.eveonline.com/u/James_Amril-Kesh)\
**Post date:** [June 4, 2018, 11:46pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/104 "2018-06-04T23:46:40Z")

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That’s true, but I’m not bothered by suicide ganking. This is effortless and lossless ganking.

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**Author:** ![Sebat\_Hadah](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sebat_hadah/32/248462_2.png) [@Sebat\_Hadah](https://forums.eveonline.com/u/Sebat_Hadah)\
**Post date:** [June 4, 2018, 11:46pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/105 "2018-06-04T23:46:48Z")

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Where are you seeing these fits for t4 and t5 sites?

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [June 5, 2018, 12:31am UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/106 "2018-06-05T00:31:51Z")

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All over the Forums, on Reddit… There’s a couple of Sacrilege versions, a Gila I’ve seen and a few polarized fits. None of them are what I’d term “affordable” or “safe” in high-sec because they’re all several billion is ISK along with several billion in implants.

There’s ganking and then there’s legalized slaughter. And a suspect flag on exit is just asking for tears. They say a fool and his ISK are soon parted. This would be it.

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**Author:** ![James\_Amril-Kesh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/james_amril-kesh/32/58231_2.png) [@James\_Amril-Kesh](https://forums.eveonline.com/u/James_Amril-Kesh)\
**Post date:** [June 5, 2018, 2:28am UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/107 "2018-06-05T02:28:45Z")

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The only fix for this is to have an Orca sit at the trace, and when you pop out you store your cargo in the fleet hangar and your ship in the SMB while you’re still invulnerable.

Completely diabolical but again this is what happens when you don’t consider the consequences of a game change.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [June 5, 2018, 11:01am UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/108 "2018-06-05T11:01:47Z")

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> [@James\_Amril-Kesh](#):
>
> If your trace is discovered, it’s pretty much guaranteed you’re going to die.
> 
> I don’t think it should be risk free but right now it’s pretty unbalanced.

It’s not, you are not forced to run those 4 and 5 in highsec. You forget that without the suspect flag, running those sites would be 99,9% safe in some backwater system. Though banning 4,5 from highsec would have been the better solution.

> [@James\_Amril-Kesh](#):
>
> you store your cargo in the fleet hangar and your ship in the SMB while you’re still invulnerable.

If this is possible I would see that as an exploit. The counter is to bump the Orca or your runner ship.

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**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [June 5, 2018, 12:07pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/109 "2018-06-05T12:07:36Z")

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You people are so narrow minded apart from the pos shield thingy and the poping a tier 1 to escape and that orca tthing he’s suggesting there is 1 more very fun way to escape,atleast fun for the guy running the site.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [June 5, 2018, 12:10pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/110 "2018-06-05T12:10:10Z")

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Don’t be shy, share it with us?

At least I know a couple others not mentioned yet …

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**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [June 5, 2018, 12:10pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/111 "2018-06-05T12:10:39Z")

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BUt,but,my advantages gota think of myself too;)

Speakign of bugs there are other extremely exploitable bugs on tq right now and they been here way before abyssal space if only the devs knew…

Alas loyalty isn’t rewarded by the devs or their company so i sit back and watch on.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [June 5, 2018, 12:12pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/112 "2018-06-05T12:12:40Z")

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Ok, let me share mine:

Anomalies with nasty NPCs.

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**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [June 5, 2018, 12:19pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/113 "2018-06-05T12:19:29Z")

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how about lighting it behind a locked acceleration gate? How does this sound?

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**Author:** ![Erebus\_TheChin\_Sundance](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/erebus_thechin_sundance/32/375165_2.png) [@Erebus\_TheChin\_Sundance](https://forums.eveonline.com/u/Erebus_TheChin_Sundance)\
**Post date:** [June 5, 2018, 12:20pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/114 "2018-06-05T12:20:01Z")

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Contrary to popular believe, not every one has a orca alt, or access to a pos shield, so it’s pop a calm for most of us casual little guys running the odd 4 in high sec.

If you have all the above then you most likely have other combat alts and/or corpies hanging about. I would say it’s working as intended as it’s the little guys gankers like to ■■■■ on anyway.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [June 5, 2018, 12:20pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/115 "2018-06-05T12:20:36Z")

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Did you try, thought you can’t start in deadspace…?

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**Author:** ![Dark\_Engraver](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_engraver/32/45178_2.png) [@Dark\_Engraver](https://forums.eveonline.com/u/Dark_Engraver)\
**Post date:** [June 5, 2018, 12:21pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/116 "2018-06-05T12:21:18Z")

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I didn;t say deadspace now did i?That’s 1 go on a bug hunt have fun plenty of sites and missions and other stuff with acc gates by the time you find it i’ll grow old and die.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [June 5, 2018, 12:22pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/117 "2018-06-05T12:22:08Z")

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Acceleration gates always lead to deadspace … don’t they?

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**Author:** ![Sethvir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sethvir/32/76949_2.png) [@Sethvir](https://forums.eveonline.com/u/Sethvir)\
**Post date:** [June 5, 2018, 1:11pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/118 "2018-06-05T13:11:27Z")

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What about group Abyssals?

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**Author:** ![Simon\_Hashur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/simon_hashur/32/237084_2.png) [@Simon\_Hashur](https://forums.eveonline.com/u/Simon_Hashur)\
**Post date:** [June 5, 2018, 1:11pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/119 "2018-06-05T13:11:37Z")

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Ok, i’ve given the new PI (or PP as it’s called now) a week to get used to so here’s some feedback:-

Good:-  
placing multiple structures of the same type without having to reselect it each time  
decomissioning structures by only having to select ‘decomission’ once  
schematics to use highlighted when clicking on factories  
creating links between buildings  
better highlighting of extractor heads when hovering over them in the extraction info window  
better highlighting of (in)correctly set-up routing

Bad:-  
the new colonies window!! far too big and cumbersome. please bring back the old window or at least give us a ‘compact mode’ option’

colonies window resets to top of the list whenever transferring from launchpad to customs office. i have it small as it’s already too big!!

tool tips all over the place. an ‘info’ icon would be better. yes, i know i can lengthen the tool tip pop-up time but i’d like quick info on other things that change a lot more frequently than the PI i’ve been doing for the last 2yrs.

camera angle when looking at installations on/near the poles!!

the camera angle issue has to be the worst aspect of all the changes!! it was already slightly annoying trying to move the camera around at the poles before this update but this is totally abysmal!! i actually chose another location for extraction yesterday even though there were significanly less resources available.

even though i’ve only been doing PI for a couple of years, i’m glad it has been looked at and changed. unfortunately, for me at least, the bad changes outweigh the good.

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**Author:** ![DrysonBennington](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drysonbennington/32/501369_2.png) [@DrysonBennington](https://forums.eveonline.com/u/DrysonBennington)\
**Post date:** [June 5, 2018, 7:46pm UTC](https://forums.eveonline.com/t/eve-online-into-the-abyss-general-feedback/79025/120 "2018-06-05T19:46:58Z")

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I can say that since 2007 when I started playing Eve Online and went through the character revamp that Abyssal Space came into its own just like Wormhole space did.

Well done CCP.

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