# EVE Online: Invasion - General Feedback

**URL:** <https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472>\
**Category:** Announcements\
**Tags:** feedback, invasion, official\
**Created:** [May 28, 2019, 10:41am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472 "2019-05-28T10:41:37Z")\
**Posts on this page:** 20\
**Page:** 24

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**Author:** ![Jagati\_Khan81](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jagati_khan81/32/139190_2.png) [@Jagati\_Khan81](https://forums.eveonline.com/u/Jagati_Khan81)\
**Post date:** [June 10, 2019, 11:31pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/483 "2019-06-10T23:31:41Z")

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That’s because one spawn is retarded 2 would have been sensible. And you need to remember that once that one spawn goes down we need to wait 12-36hrs for the next.

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**Author:** ![Scarlett\_LaBlanc](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scarlett_lablanc/32/358434_2.png) [@Scarlett\_LaBlanc](https://forums.eveonline.com/u/Scarlett_LaBlanc)\
**Post date:** [June 10, 2019, 11:39pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/484 "2019-06-10T23:39:24Z")

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So you DO mind competition for the spawns.

I get that a chunk of your content has been removed. I get why incursion runners are upset about it. It’s not like your the first group to get crapped on by the side effect of a change to something else.

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**Author:** ![Castor\_Raines](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/castor_raines/32/171489_2.png) [@Castor\_Raines](https://forums.eveonline.com/u/Castor_Raines)\
**Post date:** [June 10, 2019, 11:42pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/485 "2019-06-10T23:42:09Z")

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Except the salvage is the main value item here. I have nothing against ninja salvaging as a game mechanic - except the fact that it carries no consequences. Ganking does, can flipping does, stealing loot does. Why does salvaging get a pass?

It would be different if the salvage wasn’t the big money earner, but in the Invasion it is.

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**Author:** ![Jagati\_Khan81](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jagati_khan81/32/139190_2.png) [@Jagati\_Khan81](https://forums.eveonline.com/u/Jagati_Khan81)\
**Post date:** [June 10, 2019, 11:48pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/486 "2019-06-10T23:48:44Z")

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You obviously haven’t run incursions before. Having two spawns would not change competition much at all.  
As the community would try and chain the spawns as much as possible.  
Having two spawns would just mean we have more consistent content.  
Also take into consideration that incursions are very social they bring players together.  
They help new players learn and grow.  
And the isk made funds other content in EvE.

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**Author:** ![Castor\_Raines](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/castor_raines/32/171489_2.png) [@Castor\_Raines](https://forums.eveonline.com/u/Castor_Raines)\
**Post date:** [June 10, 2019, 11:51pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/487 "2019-06-10T23:51:12Z")

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I agree, I’m sure it was a calculated decision. I have nothing against new players making money off the back of other players, but also let’s not kid each other. Given the high value of the salvage - and the fact that those participating have little recourse when it comes to shooting the ninja salvager - a lot are regular pilots who can see that it’s more profitable to get the salvage than to do any shooting. All without risk.

Flipping cans & going yellow is normal in events, and often leads to fights, which is fine by me. This should be the same.

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**Author:** ![Scarlett\_LaBlanc](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scarlett_lablanc/32/358434_2.png) [@Scarlett\_LaBlanc](https://forums.eveonline.com/u/Scarlett_LaBlanc)\
**Post date:** [June 10, 2019, 11:53pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/488 "2019-06-10T23:53:03Z")

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> [@Jagati\_Khan81](#):
>
> because one spawn is retarded 2 would have been sensible

> [@Jagati\_Khan81](#):
>
> Having two spawns would not change competition much at all.

I have no idea what your talking about. It seems to me you are contradicting yourself.

I really don’t care either way, clearly the tears will clearly keep flowing.

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**Author:** ![Jagati\_Khan81](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jagati_khan81/32/139190_2.png) [@Jagati\_Khan81](https://forums.eveonline.com/u/Jagati_Khan81)\
**Post date:** [June 10, 2019, 11:54pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/489 "2019-06-10T23:54:31Z")

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It’s hardly rocket science your lack of intellect however is no concern of mine and I won’t waste more of my time explaining the obvious.

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**Author:** ![Kei\_Hazard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kei_hazard/32/245509_2.png) [@Kei\_Hazard](https://forums.eveonline.com/u/Kei_Hazard)\
**Post date:** [June 11, 2019, 12:46am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/490 "2019-06-11T00:46:14Z")

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Now we not only can ninja salvage, but also shoot the minor conduit rats and just get a part of the LP and ISK.  
Evenly shared, no matter how low the DPS is.  
I won’t argue anymore, seems CCP has decided they wish to make the dedicated PVE player suffer.  
 ![](https://global.discourse-cdn.com/eveonline/original/3X/1/6/165dbc160c90d5a0c4ac88e127fb9c1da7e320f2.png)

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**Author:** ![Tovh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tovh/32/171818_2.png) [@Tovh](https://forums.eveonline.com/u/Tovh)\
**Post date:** [June 11, 2019, 2:08am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/491 "2019-06-11T02:08:44Z")

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> [@Jagati\_Khan81](#):
>
> Also take into consideration that incursions are very social they bring players together.  
> They help new players learn and grow.  
> And the isk made funds other content in EvE.

I agree with this statement

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [June 11, 2019, 7:33am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/492 "2019-06-11T07:33:14Z")

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> [@dewk](#):
>
> Anything you kill under normal conditions is your loot, that includes salvage.

Completely wrong, I’ve been picking up other people’s salvage in hi-sec for a good while, and never attracted any form of penalty…

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**Author:** ![Blade\_Darth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blade_darth/32/378598_2.png) [@Blade\_Darth](https://forums.eveonline.com/u/Blade_Darth)\
**Post date:** [June 11, 2019, 7:33am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/493 "2019-06-11T07:33:17Z")

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I dig the new ships and T2 ammo in faction guns, although those are hit’n’miss, some weapons get dmg/ capacity bonus while others do less dps than the 100x cheaper T2 variant.

Wasn’t able to try the triglovian incursion due to it being in HS.

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**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [June 11, 2019, 7:47am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/494 "2019-06-11T07:47:24Z")

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Out of curiosity: How is this possible? 2 wars by the same attacker against the same defender?

![grafik](https://global.discourse-cdn.com/eveonline/original/3X/4/b/4b832579196f79406851721729b69938b009865a.png)

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**Author:** ![Onictus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/onictus/32/277200_2.png) [@Onictus](https://forums.eveonline.com/u/Onictus)\
**Post date:** [June 11, 2019, 7:50am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/495 "2019-06-11T07:50:31Z")

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Oh man you are kidding me. Time to add some warriors to my algos LOL

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**Author:** ![Kei\_Hazard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kei_hazard/32/245509_2.png) [@Kei\_Hazard](https://forums.eveonline.com/u/Kei_Hazard)\
**Post date:** [June 11, 2019, 7:51am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/496 "2019-06-11T07:51:35Z")

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😃  
The only weapon type which has a better dmg than T2 with max skill is the missile.  
For turrets T2 + max skill is better than faction.  
(If you only have specialize weapon skill lvl 4 then faction might be better)  
However there are also fittings/cap consumption to consider.

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**Author:** ![Kei\_Hazard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kei_hazard/32/245509_2.png) [@Kei\_Hazard](https://forums.eveonline.com/u/Kei_Hazard)\
**Post date:** [June 11, 2019, 7:54am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/497 "2019-06-11T07:54:07Z")

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U will need to be around the field when the minor conduit is sealed though.  
If you left the field then no LP/ISK for you

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [June 11, 2019, 8:20am UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/498 "2019-06-11T08:20:29Z")

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> [@Scarlett\_LaBlanc](#):
>
> can’t be sure.

sorry I thought you were able to understand simple phrases.

If your post is not about invasion, then you should learn what means “being off topic”.

> [@Scarlett\_LaBlanc](#):
>
> I don’t have any idea what you are trying to communicate here.

Yeah, I guess so.

> [@Scarlett\_LaBlanc](#):
>
> ALL of Eve is a social activity. Incursions runners do not get any sort of protected status.

nobody said they have a protected status. However, not all of Eve is a social activity.

> [@Scarlett\_LaBlanc](#):
>
> Calling an idea you dont agree with stupid. Clearly you are a debate master.

that was a mirror to your

> [@Scarlett\_LaBlanc](#):
>
> Not seen such entitlement since I looked at my teenagers.

Clearly you are a debate master.

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**Author:** ![ExcalibursTemplar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/excaliburstemplar/32/383837_2.png) [@ExcalibursTemplar](https://forums.eveonline.com/u/ExcalibursTemplar)\
**Post date:** [June 11, 2019, 12:50pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/499 "2019-06-11T12:50:06Z")

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Ok CCP i gave you time to make a statement hoping you would explain yourself about the Incursion/Invasion situation. As you’ve not and don’t look like you give a flying ■■■■ 5 more accounts have had their subs canceled.

Which is bloody absurd, as with this expansion i was seriously considering paying the yearly subs on another two account.

SHAME ON YOU CCP

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**Author:** ![Lucas\_Quaan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lucas_quaan/32/372581_2.png) [@Lucas\_Quaan](https://forums.eveonline.com/u/Lucas_Quaan)\
**Post date:** [June 11, 2019, 3:16pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/500 "2019-06-11T15:16:58Z")

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Introduces “Open The Agency on login” feature. Default option “Yes”…

Someone must be doing this out of pure malice, right?

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<div class="post-metadata">

**Author:** ![Wheninrome\_Innuendo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wheninrome_innuendo/32/460147_2.png) [@Wheninrome\_Innuendo](https://forums.eveonline.com/u/Wheninrome_Innuendo)\
**Post date:** [June 11, 2019, 3:34pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/501 "2019-06-11T15:34:44Z")

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So you added 50% expl res to all Trig invasion ships Shield Armor and Hull…Today.  
Rather steep change.

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**Author:** ![dewk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dewk/32/168218_2.png) [@dewk](https://forums.eveonline.com/u/dewk)\
**Post date:** [June 11, 2019, 6:25pm UTC](https://forums.eveonline.com/t/eve-online-invasion-general-feedback/162472/502 "2019-06-11T18:25:54Z")

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Compare it with player trig ships, its more in line with those now

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