# Eve online is way too unforgiving for new players

**URL:** <https://forums.eveonline.com/t/eve-online-is-way-too-unforgiving-for-new-players/306514>\
**Category:** Player Features & Ideas\
**Created:** [April 18, 2021, 9:03pm UTC](https://forums.eveonline.com/t/eve-online-is-way-too-unforgiving-for-new-players/306514 "2021-04-18T21:03:59Z")\
**Posts on this page:** 1\
**Showing post:** 98

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**Author:** ![Xoj\_Ruilegt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xoj_ruilegt/32/390025_2.png) [@Xoj\_Ruilegt](https://forums.eveonline.com/u/Xoj_Ruilegt)\
**Post date:** [July 2, 2021, 9:28pm UTC](https://forums.eveonline.com/t/eve-online-is-way-too-unforgiving-for-new-players/306514/98 "2021-07-02T21:28:46Z")

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I suggested removing kill mail from cases where CONCORD reacted. It may discourage illegal kills in Empire space, and result in less pressure on rookies.

I’ll link this here to the source I am talking about,  
and I’ll link a link to here from there ^^

> [@Kill mail removed from certain cases](https://forums.eveonline.com/t/kill-mail-removed-from-certain-cases/318541):
>
> I would like to see “kill mail” removed from kills that had CONCORD react to them. This will reduce grief for the sake of kill mails, and hopefully boost the player base which is crumbling: In other words, for clarity sakes: When someone is attacked in Empire space, and CONCORD comes to the rescue, then no kill mails are generated at all. Thanks to feedback an update to the idea occurred: To prevent victim from not knowing who struck its ship, only the victim would receive a …

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