# EVE Online: Lifeblood - Known issues and issue reporting

**URL:** <https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644>\
**Category:** Announcements\
**Tags:** lifeblood, official\
**Created:** [October 24, 2017, 9:41am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644 "2017-10-24T09:41:41Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Aluka\_7th](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aluka_7th/32/378437_2.png) [@Aluka\_7th](https://forums.eveonline.com/u/Aluka_7th)\
**Post date:** [October 24, 2017, 8:02pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/62 "2017-10-24T20:02:03Z")

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**BUG:**  
Standup L-Set Moon Drilling Proficiency I Blueprint  
ME/TE research time per run - 17min 30sec

Standup L-Set Reactor Efficiency I Blueprint  
ME/TE research time per run - 4hours 22min 30sec

All other rig BPCs:  
ME/TE research time per run - 26min 15sec

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**Author:** ![Chan\_aar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chan_aar/32/377560_2.png) [@Chan\_aar](https://forums.eveonline.com/u/Chan_aar)\
**Post date:** [October 24, 2017, 8:02pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/63 "2017-10-24T20:02:28Z")

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> [@Madras\_Dawnkeeper](#):
>
> Who knows what the price of the SKIN will be, especially since its volatile (one use).
> 
> As per the patch notes the skin is non-tradable.

😮

Well … honestly, I’ve got nothing.

Why ffs CCP? … WHY?

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**Author:** ![Nyphur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nyphur/32/460013_2.png) [@Nyphur](https://forums.eveonline.com/u/Nyphur)\
**Post date:** [October 24, 2017, 8:03pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/64 "2017-10-24T20:03:38Z")

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Ah, cheers for the info! I misunderstood the talk at EVE Vegas and thought that the highsec moons were getting minerals in this release, but it’s part of the Upwell Structures 2.0 release in Q1 2018 along with the combat changes.

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**Author:** ![Tom\_Templar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tom_templar/32/32823_2.png) [@Tom\_Templar](https://forums.eveonline.com/u/Tom_Templar)\
**Post date:** [October 24, 2017, 8:06pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/65 "2017-10-24T20:06:41Z")

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Issue : Agency Icon once a new item appears, Icon doesn’t stop blinking, and also there’s not “turn of blinking” for this icon. After a while it’s really annoying.

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**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [October 24, 2017, 8:59pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/66 "2017-10-24T20:59:10Z")

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Issue: Raw Moon Materials (hafnium, etc) volume reduced to .05 m3, not in patch notes. (Same size as isotopes, noted in Science and Industry section of patch notes - intended?)

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**Author:** ![Durallian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/durallian/32/27167_2.png) [@Durallian](https://forums.eveonline.com/u/Durallian)\
**Post date:** [October 24, 2017, 9:08pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/67 "2017-10-24T21:08:58Z")

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Hi

Structures are not showing on the right click menu when in space. I can see stations but structures are not always shown. They show in overview fine.

And when it does appear when you warp to it then it then this is not always in the right place anyway… not close enough to warp to the strucutre and definately not in tether range.

Regards

Durallian

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**Author:** ![Durallian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/durallian/32/27167_2.png) [@Durallian](https://forums.eveonline.com/u/Durallian)\
**Post date:** [October 24, 2017, 9:12pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/68 "2017-10-24T21:12:13Z")

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Bookmarks on structures don’t always show. I haven’t pinned this down to when it occurs but think it is just when first entering the system. If I dock at the structure and undock they show for all structures i then visit.

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**Author:** ![Cyno\_OnYou](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cyno_onyou/32/32833_2.png) [@Cyno\_OnYou](https://forums.eveonline.com/u/Cyno_OnYou)\
**Post date:** [October 24, 2017, 9:29pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/69 "2017-10-24T21:29:16Z")

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Issue relating to building in citadels - You are unable to start capital hull build jobs in any structure. Facility access denied shows even when using in corp characters at director ceo level. Access lists are untouched since pre patch and have been checked to double check. People cannot build capital hulls in any ones structures even their own. Freighters/Supers seem unaffected by this. As does anything sub cap/modular.

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**Author:** ![Ky\_Vatta](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ky_vatta/32/150453_2.png) [@Ky\_Vatta](https://forums.eveonline.com/u/Ky_Vatta)\
**Post date:** [October 24, 2017, 9:35pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/70 "2017-10-24T21:35:13Z")

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I noticed reprocessing rig has been reduced from 52% to 51%: why is this, I don`t see a mention you would nerf it?

plus you increased the fuel cost of the reprocessing array  
edit: found out why: the 25% fuel reduction on my Citadel is not working anymore

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**Author:** ![Circumstantial\_Evidence](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/circumstantial_evidence/32/399551_2.png) [@Circumstantial\_Evidence](https://forums.eveonline.com/u/Circumstantial_Evidence)\
**Post date:** [October 24, 2017, 9:53pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/71 "2017-10-24T21:53:29Z")

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[This dev blog](https://community.eveonline.com/news/dev-blogs/the-goo-must-flow-everything-about-refineries-and-moon-mining/) goes into detail. The new refinery structure has a bonus to reprocessing, the structure itself. The rigs nerfed, as you see. And the rigs were unfitted, so you could move them over to a new structure, if and when you get one - or reinstalled to the same one.

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**Author:** ![Obsidian\_Blacke](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/obsidian_blacke/32/28671_2.png) [@Obsidian\_Blacke](https://forums.eveonline.com/u/Obsidian_Blacke)\
**Post date:** [October 24, 2017, 9:56pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/72 "2017-10-24T21:56:51Z")

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Guristas Victory Edition Skins and Rattlesnakes appearing in separate stations. The Rattles appeared in the station the Rattle Victory Editions were hangared, but the Skins appeared elsewhere. Please move my skins to Jita 4-4 💗

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**Author:** ![Ky\_Vatta](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ky_vatta/32/150453_2.png) [@Ky\_Vatta](https://forums.eveonline.com/u/Ky_Vatta)\
**Post date:** [October 24, 2017, 10:03pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/73 "2017-10-24T22:03:58Z")

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1% boost makes them pretty worthless, now, and t2 ones are only 53%, just not worth the cost

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**Author:** ![Satyri\_Hermides](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/satyri_hermides/32/32847_2.png) [@Satyri\_Hermides](https://forums.eveonline.com/u/Satyri_Hermides)\
**Post date:** [October 24, 2017, 10:26pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/74 "2017-10-24T22:26:23Z")

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Cloaking now insta stops acceleration of a ship when a prop mod has been used first. This was told to us as not intended but isn’t showing on the list of Known Issues

Please confirm that old mechanic of MWD/Clock = Acceleration@25% will be fixed?

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**Author:** ![Tau\_Cabalander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tau_cabalander/32/373930_2.png) [@Tau\_Cabalander](https://forums.eveonline.com/u/Tau_Cabalander)\
**Post date:** [October 24, 2017, 10:43pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/75 "2017-10-24T22:43:13Z")

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> [@Aluka\_7th](#):
>
> BUG:

File a bug report, and post the ID here.

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**Author:** ![Achanjati](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/achanjati/32/298233_2.png) [@Achanjati](https://forums.eveonline.com/u/Achanjati)\
**Post date:** [October 24, 2017, 10:57pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/76 "2017-10-24T22:57:54Z")

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When the BloodRaider (NPC) attack my citadels / EC, they remain blue, even when attacking my ship near the citadel.  
They shoot on me, I get damage and when trying to shoot back I get a warning about “Proceed with this dangerous act?”

I would not classify NPCs doing damage to me or my property as “peacefull” as the warning states.

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**Author:** ![Samira\_Kernher](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/samira_kernher/32/244840_2.png) [@Samira\_Kernher](https://forums.eveonline.com/u/Samira_Kernher)\
**Post date:** [October 25, 2017, 1:53am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/77 "2017-10-25T01:53:31Z")

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Issue (Graphics): Player character model animations (especially in arm placement and, from what I hear, expressions) are quite off now.

Bug report EBR-135861

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**Author:** ![Mikkhi\_Kisht](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mikkhi_kisht/32/171906_2.png) [@Mikkhi\_Kisht](https://forums.eveonline.com/u/Mikkhi_Kisht)\
**Post date:** [October 25, 2017, 5:35am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/78 "2017-10-25T05:35:07Z")

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Why has the font gotten even smaller in (what seems to be) unconnected UI sections? The resize font does not work on all text in the game client, so this shrinking is rough for my already bad eyesight. If I can’t change the font type to one easier for me to see & read, can it at least return to it’s pre-Lifeblood default sizes?

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**Author:** ![Hope\_Lawson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hope_lawson/32/11171_2.png) [@Hope\_Lawson](https://forums.eveonline.com/u/Hope_Lawson)\
**Post date:** [October 25, 2017, 6:25am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/79 "2017-10-25T06:25:56Z")

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This is why we fueled all our moon tower till thursday.  
Did you really expect this update to work from the start, since you know CCP for 11 years? 😉

I hope CCP could fix the unanchoring issue in todays downtime.  
We have a lot of towers to tear down too.

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**Author:** ![Sootsia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sootsia/32/186594_2.png) [@Sootsia](https://forums.eveonline.com/u/Sootsia)\
**Post date:** [October 25, 2017, 9:30am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/80 "2017-10-25T09:30:37Z")

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Regarding the "Varients of different moon goo ores, such as Coesite, Brimful Cosite and Glistening Coesite, is it intended that they have the same Ore Type ID as per the moon scan probes, yet with greatly different yields/values?

Secondly, I would have presumed that being that humans are inherently lazy, the algorithm of the middle variant ore be replicateable from one ore type to another, yet it perversely is not. the highest is a mere doubling of the lowest, whereas the middle, its like playing monkey in the middle with the ball at neither dead middle, nor at a replicateable amount in between although there is several numbers that do crop up a lot.

Thanks

Sootsia  
CEO  
HIgh Sec Care Bears

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**Author:** ![Xandar\_Dice](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xandar_dice/32/55606_2.png) [@Xandar\_Dice](https://forums.eveonline.com/u/Xandar_Dice)\
**Post date:** [October 25, 2017, 10:46am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/81 "2017-10-25T10:46:33Z")

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In resource wars when I stray out of the mining laser’s range, will stop mining as intended but the visuals are still there as if the laser is still mining.

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