# EVE Online: Lifeblood - Known issues and issue reporting

**URL:** <https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644>\
**Category:** Announcements\
**Tags:** lifeblood, official\
**Created:** [October 24, 2017, 9:41am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644 "2017-10-24T09:41:41Z")\
**Posts on this page:** 20\
**Page:** 5

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**Author:** ![CCP\_Masterplan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_masterplan/32/465953_2.png) [@CCP\_Masterplan](https://forums.eveonline.com/u/CCP_Masterplan)\
**Post date:** [October 25, 2017, 10:54am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/82 "2017-10-25T10:54:51Z")

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> [@Sootsia](#):
>
> Regarding the "Varients of different moon goo ores, such as Coesite, Brimful Cosite and Glistening Coesite, is it intended that they have the same Ore Type ID as per the moon scan probes, yet with greatly different yields/values?

The moon scan always shows the basic moon ore type (Coesite in your example). When the chunk is fractured, it will produce a collection of Coesite asteroids. A few of these asteroids then have a random chance of being upgraded to a +15% version (Brimful Coesite). Occasionally you’ll get a “jackpot” fracture, where ALL the moon asteroids will be upgraded to the +100% versions (Glistening Coesite)

I don’t really follow the other part of your post. Are you talking about the moon compositions?

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**Author:** ![Sootsia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sootsia/32/186594_2.png) [@Sootsia](https://forums.eveonline.com/u/Sootsia)\
**Post date:** [October 25, 2017, 11:03am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/83 "2017-10-25T11:03:52Z")

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yes, in order to determine the value of the "Jackpot: Glistening variety, it is simply a doubling of the primary , the intermediate stage yield, is sometimes 1.15 times the primary, other times less, at least on Sisi, … I had to hide there to actually crunch data 😉 in peace. Thank you for the clarification on the ore ID types.!

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**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [October 25, 2017, 1:59pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/84 "2017-10-25T13:59:15Z")

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The unanchoring issue has been fixed, nice.

Any ETA on when moon mining will be so-called “passive” again?

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**Author:** ![Aluka\_7th](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aluka_7th/32/378437_2.png) [@Aluka\_7th](https://forums.eveonline.com/u/Aluka_7th)\
**Post date:** [October 25, 2017, 2:10pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/85 "2017-10-25T14:10:26Z")

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Bug ID: EBR-135906

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**Author:** ![Aluka\_7th](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aluka_7th/32/378437_2.png) [@Aluka\_7th](https://forums.eveonline.com/u/Aluka_7th)\
**Post date:** [October 25, 2017, 2:10pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/86 "2017-10-25T14:10:56Z")

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EBR-135906

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**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [October 25, 2017, 6:00pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/87 "2017-10-25T18:00:19Z")

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Where can I turn off blink for the Agency window? It keeps flashing my eve menu since I removed it from my sidebar.

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**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [October 25, 2017, 6:02pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/88 "2017-10-25T18:02:15Z")

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The drag inertia on the Agency map is too strong. Makes it really hard to navigate to a very specific area if the map keeps moving beyond the point you want to go.

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**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [October 25, 2017, 6:34pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/89 "2017-10-25T18:34:00Z")

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Why the hell can you create contracts to Blood Raider Forward Operating Base?

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**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [October 25, 2017, 6:38pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/90 "2017-10-25T18:38:55Z")

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![TQ_InduServices_WrongIcons](https://global.discourse-cdn.com/eveonline/original/3X/2/0/201406bc732c1361595d699c832e3e48c295227e.png)

Research and Invention job icons have the wrong icon.

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [October 25, 2017, 6:49pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/91 "2017-10-25T18:49:41Z")

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You can see more in industry window than you should: EBR-135927

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [October 25, 2017, 6:50pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/92 "2017-10-25T18:50:40Z")

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Really??? Post screenshot please…

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<div class="post-metadata">

**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [October 25, 2017, 7:05pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/93 "2017-10-25T19:05:22Z")

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![TQ_CCtoBloodRaiderFOB_2](https://global.discourse-cdn.com/eveonline/original/3X/1/d/1db619fbb20520cd2cccdbeff99637fd9450e466.png) ![TQ_CCtoBloodRaiderFOB_1](https://global.discourse-cdn.com/eveonline/original/3X/5/e/5e6344628727fffd846507bdeed86551ebb4b319.png)

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<div class="post-metadata">

**Author:** ![Marcus\_Tedric](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marcus_tedric/32/427305_2.png) [@Marcus\_Tedric](https://forums.eveonline.com/u/Marcus_Tedric)\
**Post date:** [October 25, 2017, 9:54pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/94 "2017-10-25T21:54:36Z")

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Can we confirm that the Reprocessing Module doubled its Fuel usage?

I’ve looked and simply can’t find it in the Patch Notes.

And no - I don’t mean the loss of the 25% structure fuel usage…

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<div class="post-metadata">

**Author:** ![CCP\_Claymore](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_claymore/32/12735_2.png) [@CCP\_Claymore](https://forums.eveonline.com/u/CCP_Claymore)\
**Post date:** [October 26, 2017, 8:54am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/95 "2017-10-26T08:54:11Z")

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Will take a look at why it is being so flashy.

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<div class="post-metadata">

**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [October 26, 2017, 9:03am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/96 "2017-10-26T09:03:25Z")

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The reason for that was, in this instance, that a new signature spawned in system, and the Agency window wanted me to know that. That’s fine, but an option to turn off blinking, like the wallet or mail window provide, would be great.

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**Author:** ![CCP\_Lebowski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_lebowski/32/191402_2.png) [@CCP\_Lebowski](https://forums.eveonline.com/u/CCP_Lebowski)\
**Post date:** [October 26, 2017, 10:14am UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/97 "2017-10-26T10:14:32Z")

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> [@Marcus\_Tedric](#):
>
> Can we confirm that the Reprocessing Module doubled its Fuel usage?

This was missed from the patch notes, but is an intentional change. We’ll retroactively add it to the notes when we can. Thanks for the heads up!

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<div class="post-metadata">

**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [October 26, 2017, 12:02pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/98 "2017-10-26T12:02:14Z")

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Can you please stop putting new patch notes at the end of the patch notes page and instead do it like you have always done: Add them on top of the page so that you see the latest changes without having to scroll down? That would be super awesome. And the web dev who came up with the idea to put them at the end should get a wage cut.

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<div class="post-metadata">

**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [October 26, 2017, 1:09pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/99 "2017-10-26T13:09:20Z")

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Crimson Harvest Cerebral Accelerator can’t be sold on the market.

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<div class="post-metadata">

**Author:** ![Krima\_Sumyungi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krima_sumyungi/32/496692_2.png) [@Krima\_Sumyungi](https://forums.eveonline.com/u/Krima_Sumyungi)\
**Post date:** [October 26, 2017, 1:20pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/100 "2017-10-26T13:20:41Z")

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Saved spots in People and Places window have gone from being a dark green text for spots in your current space to being so light “green” you cannot discern them from the white text of other saved areas not in your current system without looking extremely closely, making finding your saved spot in a hurry damn near impossible.

Edit: latest patch fixed this.

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<div class="post-metadata">

**Author:** ![Markus\_Jameson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/markus_jameson/32/12581_2.png) [@Markus\_Jameson](https://forums.eveonline.com/u/Markus_Jameson)\
**Post date:** [October 26, 2017, 1:55pm UTC](https://forums.eveonline.com/t/eve-online-lifeblood-known-issues-and-issue-reporting/33644/101 "2017-10-26T13:55:08Z")

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> [@Rivr\_Luzade](#):
>
> Crimson Harvest Cerebral Accelerator can’t be sold on the market.

Does this mean the ones from last year will be use-able again? or was that a different harvest?

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