# Eve Online requires loot tables to align with the current efforts on the game

**URL:** <https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032>\
**Category:** Player Features & Ideas\
**Created:** [September 10, 2024, 1:10am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032 "2024-09-10T01:10:37Z")\
**Posts on this page:** 20\
**Page:** 2

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 2:22am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/21 "2024-09-10T02:22:56Z")

</div>

Not everywhere does it show such.

Ie those lists are heavily guarded!

---

<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [September 10, 2024, 2:23am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/22 "2024-09-10T02:23:15Z")

</div>

It’s a mystery…

---

<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 10, 2024, 2:23am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/23 "2024-09-10T02:23:56Z")

</div>

> [@Felix\_Frostpacker](#):
>
> those lists are heavily guarded!

As they should be. Players have put in the effort to find out these loot tables and percentages over the course of 21 years. Why should new players be afforded such information when they’ve put in zero effort?

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 2:28am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/24 "2024-09-10T02:28:42Z")

</div>

There is a larger picture here and reason why I had originally labeled micro-transactions in the title.

We want it now, we don’t need to put in the effort as previous pilots as we can just pay for such.

---

<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 10, 2024, 2:29am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/25 "2024-09-10T02:29:38Z")

</div>

At that point, just start selling faction and officer modules in the NES store. That’s pretty much what you are asking for.

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 2:33am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/26 "2024-09-10T02:33:24Z")

</div>

Noway.

Completely different than knowing what the NPC might drop if a new Capsuleer decides to purchase a skinner pack then decides to start flying their favourite ship out while doing some agent mission. (Content, to feel like perhaps money worth spent)

/

> [@QuakeGod](#):
>
> just start selling faction and officer modules

We already can purchase Plex convert to isk and then buy the modules or fittings on the regional market as that is the current model.

---

<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 10, 2024, 2:43am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/27 "2024-09-10T02:43:21Z")

</div>

> [@Felix\_Frostpacker](#):
>
> We already can purchase Plex convert to isk and then buy the modules or fittings on the regional market as that is the current model.

Yes, but prices wildly vary for these items on the player market. CCP could sell those items directly on the NES store for a set price, or even offer the occasional discount. That alone would place many, many nullsec bot farms out of business, as no one would buy their stuff anymore since players could just get it directly from the NES store for a set price.

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 2:50am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/28 "2024-09-10T02:50:29Z")

</div>

The prices should be based on the percentage of known drops on what NPC ship.

On another note which is also on current topic regarding the Zarak Event

What incentive is there to even go?

If a pilot clicks on an asteroid they will be shown what does that contain.

Why can’t NPC’s show what they might drop at what percentage chance?

---

<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 10, 2024, 2:51am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/29 "2024-09-10T02:51:45Z")

</div>

> [@Felix\_Frostpacker](#):
>
> Why can’t NPC’s show what they might drop at what percentage chance?

Because each NPC has a chance to drop upwards of a hundred different types of modules, ammo, drones, or other items. Having an exhaustive list for every NPC would be, well, exhaustive…

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 2:56am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/30 "2024-09-10T02:56:14Z")

</div>

Exactly so how about making a list that doesn’t take months or years of work?

Instead we seem to go in circles with no actual outcome.

Will let this thread age to see if new eyes can understand the importance of delivering information.

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 3:15am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/31 "2024-09-10T03:15:25Z")

</div>

Fresh look at the issue which feels like some large splinter in my mind with us comes to New Capsuleers that enter New Eden for the value of being a pve pilot.

There will always be a list for the new Eden Ganker that is easily obtainable after a cargo/Ship scan is conducted.

Why can’t there also be a list that could be obtainable if we were to scan an NPC ship?

---

<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 10, 2024, 3:17am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/32 "2024-09-10T03:17:20Z")

</div>

You enter a static combat site or a mission. There are 50+ NPC ships. You going to bother scanning each and every one before you kill it?

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 3:23am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/33 "2024-09-10T03:23:01Z")

</div>

No, the Op asking for this intel before starting the mission.

/before a highsec ganker decides to gank at the gate, they first can see what’s inside!

---

<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 10, 2024, 3:26am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/34 "2024-09-10T03:26:10Z")

</div>

With exceptions. They can’t see inside of a blockade runner, or any ship that has that new cargo expander fitted that can’t be scanned.

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 3:30am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/35 "2024-09-10T03:30:18Z")

</div>

Then that would fall into the unknown, therefore some NPC types should also fall out into the unknown yet currently everyone of them is unknown to a certain extent.

This is the grit that needs to be addressed.

/ we know what NPC drops soldier tags. That is a good start.

Let’s now look at what other NPC’s that could become known and perhaps follow a high standard.

---

<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 10, 2024, 3:38am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/36 "2024-09-10T03:38:19Z")

</div>

Simple. Start up a new section on the Wiki for NPC loot drops and start adding to it…

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 3:39am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/37 "2024-09-10T03:39:18Z")

</div>

Again it would also be the responsibility of a CSM member to take responsibility.

---

<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 10, 2024, 3:39am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/38 "2024-09-10T03:39:55Z")

</div>

Not really. Anyone can edit or add to the Wiki. If every player contributed, the lists would get fleshed out pretty quick.

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 3:42am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/39 "2024-09-10T03:42:39Z")

</div>

Off topic as we know what can happen if we allow just anyone to update.

We know in the past that there had been incidents of corruption being added to lore in n the wiki site!

- glares at (witch that shall not be named)

---

<div class="post-metadata">

**Author:** ![Felix\_Frostpacker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/felix_frostpacker/32/515826_2.png) [@Felix\_Frostpacker](https://forums.eveonline.com/u/Felix_Frostpacker)\
**Post date:** [September 10, 2024, 3:43am UTC](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032/40 "2024-09-10T03:43:30Z")

</div>

A list still requires a formal approval

[Previous page](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032.md?page=1)

[Next page](https://forums.eveonline.com/t/eve-online-requires-loot-tables-to-align-with-the-current-efforts-on-the-game/461032.md?page=3)
