# EVE Online to go native on macOS!

**URL:** <https://forums.eveonline.com/t/eve-online-to-go-native-on-macos/283578>\
**Category:** Mac OS\
**Tags:** native-mac\
**Created:** [December 4, 2020, 2:04pm UTC](https://forums.eveonline.com/t/eve-online-to-go-native-on-macos/283578 "2020-12-04T14:04:04Z")\
**Posts on this page:** 1\
**Showing post:** 34

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**Author:** ![Shloma\_Nibberia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shloma_nibberia/32/244628_2.png) [@Shloma\_Nibberia](https://forums.eveonline.com/u/Shloma_Nibberia)\
**Post date:** [December 5, 2020, 4:03pm UTC](https://forums.eveonline.com/t/eve-online-to-go-native-on-macos/283578/34 "2020-12-05T16:03:46Z")

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I am wondering as to **how** this could surpass other priorities over @ the CCP production pipeline but I am excited to see modifications - also encompassing recent ones - that, for the longest time, were [claimed to be](https://forums.eveonline.com/t/easier-swapping-between-characters/66908/4) “impossible” before.

However, as @Petal_Everbloom correctly pointed out, even if the effort to port the client to MacOS is, for the people concerned, mostly pointless, it would lay down the necessary groundwork for a Linux client many enthusiasts were long hoping for.

There’s nothing for me of value to add to the debate on Apple’s policies and I’m almost sure this thread is not intended to be used as such 😅

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