# Eve Training Arena ( Suggestion )

**URL:** <https://forums.eveonline.com/t/eve-training-arena-suggestion/379829>\
**Category:** General Discussion\
**Created:** [October 10, 2022, 2:07pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829 "2022-10-10T14:07:28Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![T\_Elliot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/t_elliot/32/453851_2.png) [@T\_Elliot](https://forums.eveonline.com/u/T_Elliot)\
**Post date:** [October 10, 2022, 5:00pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/21 "2022-10-10T17:00:06Z")

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I like the idea of this arena quite a bit, but I am worried about what Count Vlad Tepes may be worried about.

It is easy for me to picture fifteen-year-old vets in their own worms with maxed out with abyssal fittings competing to see how many newbies they can kite at one time, or how many newbs they can kill in an hour, that kind of thing.

While I love the idea of the arena, if people end up being cannon fodder in it for a string of vets, then I am not sure they will learn much. Maybe have different rankings where newbs can only fight newbs, five-year-old players can only fight five-year-old players, etc.

With more regulated age and ship restrictions though, it sounds like it would be a great idea. I hope to see t1 frigates mean t1 empire frigates, for example, or a second class for t1 pirate frigates.

I am sure some people will use smurf accounts and you’ll have highly skilled vets playing twenty-day old characters ruining your good intentions with this, but maybe that needs to become a lesson in teamwork against the winners?

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [October 10, 2022, 5:01pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/22 "2022-10-10T17:01:47Z")

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> [@T\_Elliot](#):
>
> I am sure some people will use smurf accounts and you’ll have highly skilled vets playing twenty-day old characters

This. And thanks to unlimited, anonymous, free Alpha accounts, there is absolutely nothing that CCP could do about it…

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**Author:** ![T\_Elliot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/t_elliot/32/453851_2.png) [@T\_Elliot](https://forums.eveonline.com/u/T_Elliot)\
**Post date:** [October 10, 2022, 5:09pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/23 "2022-10-10T17:09:49Z")

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> [@QuakeGod](#):
>
> This. And thanks to unlimited, anonymous, free Alpha accounts, there is absolutely nothing that CCP could do about it…

The arena would need a StarCraft style ladder ranking, with people who regularly trounce people get moved into hire level arenas, so they don’t get to pwn newbs all the time, but eventually the ace players all get to fight each other.

@QuakeGod is right though, the free alpha accounts complicate the good intentions of this idea.

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**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [October 10, 2022, 5:10pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/24 "2022-10-10T17:10:45Z")

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> [@Count\_Vlad\_Tepes1](#):
>
> Noobs won’t benefit if players with the c0d3 mentality are allowed to participate. Argue all you want, it’s a fact.

Ya know what really puts people off a game ? Not being shot at or losing ships…but being surrounded by _negative people_ who pretend to care about noobs.

The proposed arena is a place where noobs would have nothing to lose. No kill record…nothing on killboard for anyone who kills them. No loot dropped. Free ships, and plenty of opportunity to try things out. There’d be little reason for gankers to show up, but even if they did they’d get no kill record out of it…and the noob would be able to be ganked without any loss at all. Its a win-win scenario. But all you can do is be negative about it.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [October 10, 2022, 5:14pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/25 "2022-10-10T17:14:53Z")

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No one wins anything, no one loses anything. So what’s the purpose? There would be no incentive to even play in your arena.

Having said that, they can try out PVP all they want risk-free on the test server…

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**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [October 10, 2022, 5:17pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/26 "2022-10-10T17:17:40Z")

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> [@QuakeGod](#):
>
> Wouldn’t work for the simple fact that there is no way to distinguish between a first time EVE player and a 15 year veteran’s alt. New players would get absolutely smoked, no matter what ships or fits are used…

No player would be able to to fit ships beyond their actual skill level. Even the 15 year old noob alt. And I don’t think it really matters if the genuine noobs get blapped. Its all free for the noobs…they can just hop in another ship and try again. It will get them used to losing ships…and provide loads of practice.

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**Author:** ![Arya\_Yeshe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arya_yeshe/32/397211_2.png) [@Arya\_Yeshe](https://forums.eveonline.com/u/Arya_Yeshe)\
**Post date:** [October 10, 2022, 5:20pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/27 "2022-10-10T17:20:07Z")

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> [@Altara\_Zemara](#):
>
> Free ships, yes. But unable to be taken outside of the arena. That way, someone cannot just build up a huge stash of them and unleash them on Eve.

I almost agree.

I am still thinking about your topic for an entire hour, I imagined that CCP could bring an arena event that has free hulls for everybody as much as they wanna play and this special arena should have only the free hulls. The free hull should be a new ship entirely, from a faction that could be even SoE, or a student ship of any of the military academies of the empire factions.

It would be just like playing Team Fortress 2, just pick a class. These free ships while flying around New Eden should be able to engage only free ships until they filament into the arena. If a free ship is engaged by anyone then the free ship could shoot back.

So pilots of free ships would be able to:

- freely engage any any free ship anywhere at anytime, including high sec without going criminal, they should go suspect just like in low sec
- can be attacked or ganked by anyone anywhere, then the free ship can engage to defend themselves from anyone including standard ships as we have today
- free ships offer no loot
- free ships should be given on daily rewards to everybody in those containers, people would be able to sell the container if they want

So my idea would bring a bit of baiting, a bit of low sec to high sec, would bring a new market option.

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**Author:** ![Tzashrah\_Praankar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tzashrah_praankar/32/354043_2.png) [@Tzashrah\_Praankar](https://forums.eveonline.com/u/Tzashrah_Praankar)\
**Post date:** [October 10, 2022, 5:20pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/28 "2022-10-10T17:20:12Z")

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> [@Count\_Vlad\_Tepes1](#):
>
> By being killed repeatedly and being insulted all the while?

That just used to be called getting started in EvE…

> [@Count\_Vlad\_Tepes1](#):
>
> Do you think the “experienced” players would be helpful? When has this ever been the case?

How is it that players learned how to EvE at a level to be the experienced players themselves all these years of EvE’s existence if no experienced were helpful. Vlad ol’ bean?

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [October 10, 2022, 5:23pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/29 "2022-10-10T17:23:46Z")

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New players wouldn’t get very far anyway, judging from what I see daily in Rookie Help chat. Most of them skip the tutorial and go straight to begging for help…

How do I move?  
My gun says it doesn’t have charges. What does that mean?  
My ship just got blown up. Where do I get it back?  
And many, many more…

EDIT: Let’s not forget my two personal favorites that almost every new EVE player asks right off the bat:

How do I make a lot of ISK? / What’s the fastest way to make ISK?  
How do I autopilot?

They don’t care about learning game mechanics. They just want to make the most amount of ISK possible with the absolute least amount of effort…

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**Author:** ![Gix\_Firebrand](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gix_firebrand/32/456949_2.png) [@Gix\_Firebrand](https://forums.eveonline.com/u/Gix_Firebrand)\
**Post date:** [October 10, 2022, 5:30pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/30 "2022-10-10T17:30:04Z")

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> [@Count\_Vlad\_Tepes1](#):
>
> Presenting the reality of the matter IS constructive. Perhaps if the only “experienced” players admitted to the arena went through a vetting process and committed to helping the new players?

Or it’d help them learn in a risk free enviroment.

Someone is huffing that bitter vet quafe today huh 😃

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**Author:** ![Arya\_Yeshe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arya_yeshe/32/397211_2.png) [@Arya\_Yeshe](https://forums.eveonline.com/u/Arya_Yeshe)\
**Post date:** [October 10, 2022, 5:31pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/31 "2022-10-10T17:31:49Z")

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> [@QuakeGod](#):
>
> They don’t care about learning game mechanics. They just want to make the most amount of ISK possible with the absolute least amount of effort…

Everything you said is so true, but i will comment just on this last part.

The thing is that everything is so linked to ISK in EVE, even the Omega time has a link to ISK since you can use ISK for Omega. So ISK is advertised everywhere in EVE then homeopathically a lot of people switch to “I will farm ISK” mode. What scares me is that there’s people who are doing that for 10-15 years.

If notoriety was a currency in EVE then people would farm that.

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [October 10, 2022, 6:04pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/32 "2022-10-10T18:04:33Z")

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IMO ccp should make the abyssal 1v1 frigate, 1v1 destroyer and 1v1 t1 cruiser permanent  
good training  
but risky

if possible change the rules to work like a low sec plex  
some times you appear near the beacon and the dude warp in  
sometimes you warp in (random)

edit:  
yeah i know is a terrible idea  
but is in the spirit of the topic and i see it like the lesser evil

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**Author:** ![Count\_Vlad\_Tepes1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/count_vlad_tepes1/32/336485_2.png) [@Count\_Vlad\_Tepes1](https://forums.eveonline.com/u/Count_Vlad_Tepes1)\
**Post date:** [October 10, 2022, 6:16pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/33 "2022-10-10T18:16:33Z")

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Eve has never been about a controlled environment. Everything has to be spread across a massive Universe to allow pilots to participate. The closest you’ll get is SiSi. CCP would have to change the base code to make this work. That’s just not realistic. Sorry to burst your bubble.  
 ![cf1a614d3ed548cfeb42ff2b4165c16d](https://global.discourse-cdn.com/eveonline/original/4X/f/7/f/f7f7ce299c5bb9406833d27d1d72b4cf8ea28468.jpeg)

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<div class="post-metadata">

**Author:** ![T\_Elliot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/t_elliot/32/453851_2.png) [@T\_Elliot](https://forums.eveonline.com/u/T_Elliot)\
**Post date:** [October 10, 2022, 6:26pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/34 "2022-10-10T18:26:39Z")

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After taking a nice little walk while thinking about this, I think the answer is this arena needs a ladder!

There needs there to be a graduated ladder with the winners being placed with winners, and losers placed with losers until everyone tends to win about 50% of the time.

Star Craft’s tournament ladder is a perfect example of something like this. I don’t know how hard it would be to program this and assign everyone an arena ladder score, but if the people who win all the time are lumped together, so the fights were competitive, it would go a long way to stopping newb griefing in the arena, while still giving people a chance to practice PvP in a safe feeling place.

There does not need to be any prizes, or such for this, but if the winners of the different gradations could be listed in the concord billboards every now and then, it would likely spark a huge amount of competition.

I like the idea of everyone getting to pick a generic t1 built frigate to fly, have one each of the three basic frigates.

What do you think @Altara_Zemara? Would a ladder competition be an ok format for your arena?

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<div class="post-metadata">

**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [October 10, 2022, 8:10pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/35 "2022-10-10T20:10:49Z")

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I like the ladder idea…but then I also like Arya’s idea of having a class of free noob ship that can only engage with others of its kind and be otherwise invulnerable, and the noob then has the option of the arena.

But the primary goal is to get the noob used to ship loss. I think the main problem for noobs is they often have so few ships that they become risk averse…and thus just don’t gain any experience. The arena gives noobs a risk free ( in terms of ISK ) place for experimenting.

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**Author:** ![Nora\_Maldoran](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nora_maldoran/32/399985_2.png) [@Nora\_Maldoran](https://forums.eveonline.com/u/Nora_Maldoran)\
**Post date:** [October 10, 2022, 9:29pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/36 "2022-10-10T21:29:46Z")

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> [@Count\_Vlad\_Tepes1](#):
>
> This would be great, but CCP can’t/won’t do this

They have already done something similar: Given out free Expert Systems for events.

> [@Count\_Vlad\_Tepes1](#):
>
> Remember WIS?

Haha, _that_ as an argument makes you look a bit silly. But thanks for the laugh. ^^

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<div class="post-metadata">

**Author:** ![Gix\_Firebrand](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gix_firebrand/32/456949_2.png) [@Gix\_Firebrand](https://forums.eveonline.com/u/Gix_Firebrand)\
**Post date:** [October 10, 2022, 9:59pm UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/37 "2022-10-10T21:59:55Z")

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> [@Count\_Vlad\_Tepes1](#):
>
> Eve has never been about a controlled environment. Everything has to be spread across a massive Universe to allow pilots to participate. The closest you’ll get is SiSi. CCP would have to change the base code to make this work. That’s just not realistic. Sorry to burst your bubble.

They could literally easily do it. The mechanics is already there LOL.

We get it, you hate EVE and wish you could quit and you can’t cause you’re weak.

Huh.

Sounds like someone else who has been curiously absent of late…

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**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [October 11, 2022, 12:08am UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/38 "2022-10-11T00:08:20Z")

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It’s called the test server.

CCP could probably do a better job advertising it.

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<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [October 11, 2022, 1:18am UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/39 "2022-10-11T01:18:00Z")

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Would be nice if it mirrored more than once every 37 years…

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [January 9, 2023, 1:18am UTC](https://forums.eveonline.com/t/eve-training-arena-suggestion/379829/40 "2023-01-09T01:18:41Z")

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