# Event Testing - Welcome to the Agency

**URL:** <https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408>\
**Category:** Test Server Feedback\
**Tags:** singularity, agency, testing, live-event\
**Created:** [June 23, 2017, 3:01pm UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408 "2017-06-23T15:01:31Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [June 25, 2017, 11:02am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/41 "2017-06-25T11:02:27Z")

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Its not “rested”, its forced upon you. Its a booster, not a condition. I know you made it because someone tried to push for daily logon rewards. Force feeding you boosters is not ok. Give them in redeem system if you really have to.

This game is about freedom of choice.

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**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [June 25, 2017, 11:05am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/42 "2017-06-25T11:05:51Z")

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> [@Nana\_Skalski](#):
>
> Its a booster, not a condition.

Mechanically it is. But let’s pretend we aren’t using the booster system. Instead there is just a system that works like so: all ships go 2% faster if the capsuleer has not logged in for the past 23 hours. Is this different?

> [@Rain6637](#):
>
> you are getting to decide when the player receives a gameplay reward

Yes, this is how games work. The designer decides when players get rewards. The players still get to decide what they do with that reward.

On a more serious note: the login booster is really supposed to be less of a reward and more of a “Here, let me help you do the thing you want to do.” What kind of booster helps you complete Agency challenges but doesn’t impact PVP? If you can answer that question (and if I agree), I’ll put that booster into the login booster slot. The answer of course depends on the challenges at hand, but speed seemed like a good middle ground to start with.

> [@Rain6637](#):
>
> Compared to the rewarded trade-able boosters, are they more or less powerful?

 ![image](https://global.discourse-cdn.com/eveonline/original/2X/a/ad9e656b174f508bd9887adb31bde125de092525.gif)

Any booster/accelerator can be put into that slot. So yes, they are more and less powerful. We’ll probably end up trying out a little of both to see what we like better.

> [@Tipa\_Riot](#):
>
> I don’t think it will have an effect on login numbers then.

That’s not what it is designed to do. Therefore, I think you are correct. I’m glad we agree on this.

To answer your question, yes that is how it works.

> [@Rain6637](#):
>
> The Challenges seem to be stuck.

We’ve changed how challenges are given which created a new bug. The problem was identified late last Friday. We’ll tackle it next week.

> [@Rain6637](#):
>
> Is it a limited pool of challenges?

Yes, currently we are just doing 5 challenges in the pool with 5 challenges active at any time. No challenge can be active more than once. We’re starting small and working our way up rather than going big (like with Shadow of the Serpent) and then not working on the Scope Network for a year. Expect more events, they won’t all be perfect, but the idea is for us to understand what kind of events work and which ones don’t.

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<div class="post-metadata">

**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [June 25, 2017, 11:10am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/43 "2017-06-25T11:10:03Z")

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> [@CCP\_Dragon](#):
>
> Yes, this is how games work. The designer decides when players get rewards. The players still get to decide what they do with that reward.
> 
> On a more serious note: the login booster is really supposed to be less of a reward and more of a “Here, let me help you do the thing you want to do.” What kind of booster helps you complete Agency challenges but doesn’t impact PVP? If you can answer that question (and if I agree), I’ll put that booster into the login booster slot. The answer of course depends on the challenges at hand, but speed seemed like a good middle ground to start with.

I think the basic guideline should be to reward the player with something they can sell. That way they get to pick whether they want that item or the ISK value of it, and other players can participate in those rewards in exchange for ISK.

The other issue I see with promoting only the participants of The Agency is the PLEX as a reward item. Are you looking to help play-for-PLEX players without impacting the greater PLEX market?

Reward players with something they can sell, and there’s no issue.

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [June 25, 2017, 11:12am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/44 "2017-06-25T11:12:34Z")

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> [@Rain6637](#):
>
> Reward players with something they can sell, and there’s no issue.

Good idea. How about PLEX? I hear there’s a market for that.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [June 25, 2017, 11:14am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/45 "2017-06-25T11:14:11Z")

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> [@CCP\_Dragon](#):
>
> But let’s pretend we aren’t using the booster system

Why you have to pretend that something is not what it is?  
It doesnt feel right. Pretending and this booster forcing.

It looks like Agency now rules the world and every capsuleer MUST CONFORM!

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<div class="post-metadata">

**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [June 25, 2017, 11:15am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/46 "2017-06-25T11:15:06Z")

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> [@CCP\_Dragon](#):
>
> Good idea. How about PLEX? I hear there’s a market for that.

lol. About that PLEX, where does it come from? Is it confiscated PLEX, or is it a new strategy to control PLEX prices with a micro faucet (of 1/500 segments of PLEX)?

Honestly if the login boosters are anything like the reward boosters, they’ll be too weak for anyone to care. And if you make them stronger you might cause resentment.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [June 25, 2017, 11:18am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/47 "2017-06-25T11:18:21Z")

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> [@CCP\_Dragon](#):
>
> Yes, this is how games work. The designer decides when players get rewards. The players still get to decide what they do with that reward.

The only way to choose differently wiith those boosters is to not play the game. It isnt great choice.

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<div class="post-metadata">

**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [June 25, 2017, 11:20am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/48 "2017-06-25T11:20:19Z")

</div>

> [@CCP\_Dragon](#):
>
> On a more serious note: the login booster is really supposed to be less of a reward and more of a “Here, let me help you do the thing you want to do.” What kind of booster helps you complete Agency challenges but doesn’t impact PVP? If you can answer that question (and if I agree), I’ll put that booster into the login booster slot. The answer of course depends on the challenges at hand, but speed seemed like a good middle ground to start with.

If you want to help the player complete more Challenges, the answer might not be a booster but allowing them to re-roll for challenges they like, or giving access to a new set of challenges. Perhaps resetting the cooldown to refresh instantly. I don’t know, do you want the player to do more of them, or do them faster.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [June 25, 2017, 11:35am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/49 "2017-06-25T11:35:23Z")

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These forced boosters I will call Orwellian boosters from now on. It better describes whole situation with them.

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [June 25, 2017, 11:40am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/50 "2017-06-25T11:40:31Z")

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> [@Nana\_Skalski](#):
>
> These forced boosters I will call Orwellian boosters from now on.

Help me understand. I think I understand why you are opposed to the boosters, but please help me understand something else.

What do you think the boosters are supposed to do? Tell me what you think I am trying to accomplish.

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<div class="post-metadata">

**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [June 25, 2017, 11:41am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/51 "2017-06-25T11:41:53Z")

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I like that direction. I think the login booster, if it affects ship stats, must be too weak to have any substantial effect except confusing players. The login benefit should be tied to the event, so giving free rolls or better quality choices if you login regularly/daily.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [June 25, 2017, 11:43am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/52 "2017-06-25T11:43:34Z")

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Maybe ask yourself how would you feel if someone would feed you icecream every day and you would not have choice.

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [June 25, 2017, 11:44am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/53 "2017-06-25T11:44:10Z")

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Please answer my question. I would like to know.

EDIT: I’m not going to try to convince you otherwise, I just think that knowing your position will help me decide if how I feel about your point.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [June 25, 2017, 11:50am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/54 "2017-06-25T11:50:13Z")

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It forces something upon us. We dont have a choice. EVE claimed to be a sandbox where player choices matter. You make it look like prison of pleasure. We dont have a choice. You want to achieve what is called “Foot in the door” at least. I am sensitive to find out such techniques.

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [June 25, 2017, 11:50am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/55 "2017-06-25T11:50:56Z")

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> [@Nana\_Skalski](#):
>
> You want to achieve what is called “Feet in the door” at least.

Thank you. That’s what I wanted to know.

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<div class="post-metadata">

**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [June 25, 2017, 11:58am UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/56 "2017-06-25T11:58:04Z")

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how could you get this way with Nana of all players, they are the nicest poster on eve-o

> [@CCP\_Dragon](#):
>
> Tell me what you think I am trying to accomplish.

Trying to be like Blizzard with Diablo III seasons lol

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [June 25, 2017, 12:07pm UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/57 "2017-06-25T12:07:06Z")

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> [@Rain6637](#):
>
> Trying to be like Blizzard with Diablo III seasons lol

I just want to know. Earlier when I was talking about pretending the booster system was mechanically different, Nana took that literally even though I was trying to talk about a mechanically different system. Given the confusion with that, I just wanted to know precisely the thought process behind it… and even there, I did not get an answer.

As for your answer: What do you think Blizzard was trying to do with D3 seasons?

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<div class="post-metadata">

**Author:** ![Rain6637](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rain6637/32/404316_2.png) [@Rain6637](https://forums.eveonline.com/u/Rain6637)\
**Post date:** [June 25, 2017, 12:09pm UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/58 "2017-06-25T12:09:35Z")

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you still haven’t said where the PLEX rewards come from. Confiscated vs created from nothing.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [June 25, 2017, 12:10pm UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/59 "2017-06-25T12:10:19Z")

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You make it look like someone hacked your computer and put an advare on it, literally. That is how those boosters look to me.

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<div class="post-metadata">

**Author:** ![CCP\_Dragon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_dragon/32/168256_2.png) [@CCP\_Dragon](https://forums.eveonline.com/u/CCP_Dragon)\
**Post date:** [June 25, 2017, 12:12pm UTC](https://forums.eveonline.com/t/event-testing-welcome-to-the-agency/6408/60 "2017-06-25T12:12:43Z")

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> [@Rain6637](#):
>
> you still haven’t said where the PLEX rewards come from

They are created.

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