# Evernus \[3.8 release\] - the Ultimate Market Tool

**URL:** <https://forums.eveonline.com/t/evernus-3-8-release-the-ultimate-market-tool/6031>\
**Category:** Third Party Developers\
**Tags:** esi, tool\
**Created:** [June 22, 2017, 3:07pm UTC](https://forums.eveonline.com/t/evernus-3-8-release-the-ultimate-market-tool/6031 "2017-06-22T15:07:50Z")\
**Posts on this page:** 1\
**Showing post:** 241

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**Author:** ![Golden\_Gnu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/golden_gnu/32/459734_2.png) [@Golden\_Gnu](https://forums.eveonline.com/u/Golden_Gnu)\
**Post date:** [March 22, 2018, 9:23am UTC](https://forums.eveonline.com/t/evernus-3-8-release-the-ultimate-market-tool/6031/241 "2018-03-22T09:23:26Z")

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There is two bugs with assets:

1. Assets in/on destroyed items are included (weapons etc. on destroyed ships and items in destroyed containers): [https://github.com/ccpgames/esi-issues/issues/698](https://github.com/ccpgames/esi-issues/issues/698)
2. Assets with locationID above 9000000000000000000: [https://github.com/ccpgames/esi-issues/issues/684](https://github.com/ccpgames/esi-issues/issues/684) (I’m not sure if this have been fixed, yet. One of the devs messaged me about it and they will be/have been removed from the assets results, as they’re destroyed items).

EDIT: The full list of known and unknown locations: [Asset location\_id quick reference](https://forums.eveonline.com/t/asset-location-id-quick-reference/51537)

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