# Expanding Criminal Activities in High-Sec

**URL:** <https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326>\
**Category:** General Discussion\
**Created:** [June 10, 2025, 11:11am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326 "2025-06-10T11:11:43Z")\
**Posts on this page:** 20\
**Page:** 14

<div class="post-metadata">

**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [June 17, 2025, 2:26am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/272 "2025-06-17T02:26:14Z")

</div>

> [@Zaera\_Keena](#):
>
> AIko’s goal is to help the pitiful miners, to save them from themselves, liberating them. They are provided with purpose, dignity, structure, order, guidance and leadership and submission to AIko.

It seems to me your goal should be to turn them to the dark side instead of killing them? Give them the opportunity to find their true potential!

I now want a 10 sec timer to give the target a chance to join or die! 😆

---

<div class="post-metadata">

**Author:** ![ISD\_Bahamut](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_bahamut/32/411846_2.png) [@ISD\_Bahamut](https://forums.eveonline.com/u/ISD_Bahamut)\
**Post date:** [June 20, 2025, 8:16pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/288 "2025-06-20T20:16:21Z")

</div>



---

<div class="post-metadata">

**Author:** ![ISD\_Bahamut](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_bahamut/32/411846_2.png) [@ISD\_Bahamut](https://forums.eveonline.com/u/ISD_Bahamut)\
**Post date:** [June 20, 2025, 8:19pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/289 "2025-06-20T20:19:13Z")

</div>

The topic was starting to derail so have removed some posts - please keep on the topic otherwise we will have to close the thread 🙃

ISD Bahamut

---

<div class="post-metadata">

**Author:** ![ISD\_Bahamut](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_bahamut/32/411846_2.png) [@ISD\_Bahamut](https://forums.eveonline.com/u/ISD_Bahamut)\
**Post date:** [June 20, 2025, 8:19pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/290 "2025-06-20T20:19:17Z")

</div>



---

<div class="post-metadata">

**Author:** ![Zaera\_Keena](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zaera_keena/32/449938_2.png) [@Zaera\_Keena](https://forums.eveonline.com/u/Zaera_Keena)\
**Post date:** [June 20, 2025, 9:53pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/291 "2025-06-20T21:53:45Z")

</div>

Now that is a surprise, thought it was my **stalker** hiding my posts, or maybe it was as had many posts hidden accross many threads today.

---

<div class="post-metadata">

**Author:** ![MB\_ThePhotographer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mb_thephotographer/32/373722_2.png) [@MB\_ThePhotographer](https://forums.eveonline.com/u/MB_ThePhotographer)\
**Post date:** [June 25, 2025, 1:44am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/292 "2025-06-25T01:44:26Z")

</div>

The forums are the reason I don’t own a handgun! 🤣

Many longer ranged weapons including a bow, but nothing I can carry and road rage with.

You have been here a long time now, fair, but with hands tied… How do you manage to take it? I would just…

[![](https://global.discourse-cdn.com/eveonline/original/4X/2/e/6/2e61d11b2feae3a26b7377efad3f67c4b9ccc732.jpeg "Drowning Pool - Bodies (Official HD Music Video)") ](https://www.youtube.com/watch?v=04F4xlWSFh0)

---

<div class="post-metadata">

**Author:** ![oleo\_especial](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oleo_especial/32/465638_2.png) [@oleo\_especial](https://forums.eveonline.com/u/oleo_especial)\
**Post date:** [June 25, 2025, 10:51am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/293 "2025-06-25T10:51:14Z")

</div>

How about a scaling of this scanning risk ?

0% chance for one scan  
1% chance of suspect status for 2-10 scans,  
2% for next 10,  
5% subsequently  
or similar.

Scan total resets after 15 min of no scans.

Scanning becomes like trying car doors - you can try one car door, but if you are seen trying more than one, Plod might come asking questions.

---

<div class="post-metadata">

**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [June 25, 2025, 10:52am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/294 "2025-06-25T10:52:52Z")

</div>

> [@oleo\_especial](#):
>
> Scan total resets after 15 min of no scans.

They will just cycle through free to create in any amount Alpha accounts, just like they do with loot thief alts of the same nature. 🤔

---

<div class="post-metadata">

**Author:** ![oleo\_especial](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oleo_especial/32/465638_2.png) [@oleo\_especial](https://forums.eveonline.com/u/oleo_especial)\
**Post date:** [June 25, 2025, 10:59am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/295 "2025-06-25T10:59:10Z")

</div>

That´s fine.

So, my suggestion is the scan-suspect mechanic same as if you are suspect, then dock for 15 min, but no need to dock to reset your nominal scan total.

Or, as you say, you can have lots of scanning alts. I have lots of ninja looting alts 🙂

---

<div class="post-metadata">

**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [June 25, 2025, 11:01am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/296 "2025-06-25T11:01:02Z")

</div>

But then it’s pointless to have CCP implement the system if it doesn’t give a suspect immediately. At least then they will have to switch to an alt right away, providing an actual disadvantage.

---

<div class="post-metadata">

**Author:** ![oleo\_especial](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oleo_especial/32/465638_2.png) [@oleo\_especial](https://forums.eveonline.com/u/oleo_especial)\
**Post date:** [June 25, 2025, 11:20am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/297 "2025-06-25T11:20:16Z")

</div>

Make **littering** a crime ?

At the moment, lots of suspect rookie ships and shuttles are used for furtherance of the Air Career Prog objectives. How about limiting it to (three or) **four or five suspect deaths** in a shuttle / corvette (within a certain time period, say 2h, in the same system), then Concord take over and there is no furtherance of the accumulation to however many ship losses it is - you are a **criminal** , and need to wait it out for 30 minutes instead.

---

<div class="post-metadata">

**Author:** ![Majama](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/majama/32/382431_2.png) [@Majama](https://forums.eveonline.com/u/Majama)\
**Post date:** [June 25, 2025, 11:22am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/298 "2025-06-25T11:22:31Z")

</div>

Do you think that something still needs to be expanded here? After all, this game has long been a purely criminal world.

---

<div class="post-metadata">

**Author:** ![oleo\_especial](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/oleo_especial/32/465638_2.png) [@oleo\_especial](https://forums.eveonline.com/u/oleo_especial)\
**Post date:** [June 25, 2025, 11:33am UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/299 "2025-06-25T11:33:49Z")

</div>

Allow a new mechanic of **Wreck Scanning** , with a third type - **Wreck Probe Launcher / probes** , but you become **suspect** using one.

The **Wreck Probes** and **Wreck Probe Launcher** allow you to scan down and salvage (and steal any remaining loot) from completed sites within the two hour wreck despawn time. But to use these Wreck Probes, you go **suspect** , and can be attacked if found - by using combat probes (anybody), or by players who bookmark combat sites and later return, or for those who cloak and wait at completed sites. No security status penalty, but there is of course the possibility of being baited by ninja wreck salvagers.

More combat in hisec, not criminal, but based on being a suspect.

Edit: this new probe scanner will allow for scanning of sites occupied by people who cloak up immediately on a person entering the system: their wrecks will now become scannable, at the cost of the wreck probe user becoming a suspect. In lowsec or null, this will make player-specific mission sites easier to find, and therefore riskier to accept such missions. But in hisec, more suspects are produced.

New Eden can call this the Oleo Especial Wreck Scanner, and I will be happy to accept royalty payments for my Patented process to produce the T2 BPC from Probe Scanner BPCs, and I insist that this technology is available to **all** Capsuleers 🙂

---

<div class="post-metadata">

**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [June 25, 2025, 2:18pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/300 "2025-06-25T14:18:08Z")

</div>

> [@Majama](#):
>
> Do you think that something still needs to be expanded here? After all, this game has long been a purely criminal world.

Yeah, but some people won’t be happy until they can steal from structures and steal your ships right out from under you- literally fly away with your ship- without any possible risk whatsoever. At least that’s what I’m seeing here. I haven’t read anything about failure risk.

---

<div class="post-metadata">

**Author:** ![Majama](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/majama/32/382431_2.png) [@Majama](https://forums.eveonline.com/u/Majama)\
**Post date:** [June 25, 2025, 3:42pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/301 "2025-06-25T15:42:22Z")

</div>

Every player who becomes a victim of aggression is kind of asked to consider leaving this game. Maybe that’s the plan, too many players and some need to be kicked out.

---

<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 25, 2025, 3:48pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/302 "2025-06-25T15:48:28Z")

</div>

ehh, what would be _your plan_ to make a PvP game without players _aggressing_ each other?

I mean, if you just want to grind and build up things, why not play the X-Series? It’s singleplayer empire buildup space sim stuff, no others there to agress you at all, except fro some NPCs which you can more or less easily defeat…

---

<div class="post-metadata">

**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [June 25, 2025, 4:24pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/303 "2025-06-25T16:24:15Z")

</div>

Yes because that’s what this game needs. Fewer players.

---

<div class="post-metadata">

**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [June 25, 2025, 6:52pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/304 "2025-06-25T18:52:07Z")

</div>

First, stealing should never be allowed without serious risk to the one doing the stealing. More than simply losing a trash destroyer.

This is about risk vs reward, not getting free ships. Yes, corp theft happens due to poor management, but not because of embedded game mechanics.

---

<div class="post-metadata">

**Author:** ![Aiko\_Danuja](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aiko_danuja/32/481237_2.png) [@Aiko\_Danuja](https://forums.eveonline.com/u/Aiko_Danuja)\
**Post date:** [June 25, 2025, 6:55pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/305 "2025-06-25T18:55:31Z")

</div>

> [@Glenduil](#):
>
> stealing should never be allowed without serious risk to the one doing the stealing.

> [@Glenduil](#):
>
> This is about risk vs reward,

If there isn’t enough risk, with too much reward for those who steal from you, the obvious conclusion is that you are weak and need to get good. The game won’t change to accommodate your incompetence.

---

<div class="post-metadata">

**Author:** ![Bliss\_Holochira](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bliss_holochira/32/471632_2.png) [@Bliss\_Holochira](https://forums.eveonline.com/u/Bliss_Holochira)\
**Post date:** [June 25, 2025, 7:59pm UTC](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326/306 "2025-06-25T19:59:50Z")

</div>

Me, carving path between Domain and Genesis, learning how to combat probe: an aspirational space tanuki.

Space in this game is literally packed with garbage. It’s filthy. Dscan thronged with unlooted wrecks, wrecks I want to loot and salvage! Abandoned, and my combat probes useless to find these bountiful garbage cans.

If I find an MTU, I cannot loot it, I cannot salvage it. My Magnate has no guns. I cannot clean up this dirty space.

This game won’t let me scavenge! Steal! Make a narrow escape while flashing or die trying!

I gave up and went to lowsec to try Facton Warfare. But it is not my first love. Space garbage. I want to clean it.

[Previous page](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326.md?page=13)

[Next page](https://forums.eveonline.com/t/expanding-criminal-activities-in-high-sec/489326.md?page=15)
