# \[Faction Warfare\] Meaningful, Strategic Goals in FW.2.0

**URL:** <https://forums.eveonline.com/t/faction-warfare-meaningful-strategic-goals-in-fw-2-0/364832>\
**Category:** Warfare & Tactics\
**Tags:** faction-war, structures\
**Created:** [May 30, 2022, 6:42pm UTC](https://forums.eveonline.com/t/faction-warfare-meaningful-strategic-goals-in-fw-2-0/364832 "2022-05-30T18:42:21Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![Yun\_Kuai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yun_kuai/32/332316_2.png) [@Yun\_Kuai](https://forums.eveonline.com/u/Yun_Kuai)\
**Post date:** [August 22, 2022, 7:34pm UTC](https://forums.eveonline.com/t/faction-warfare-meaningful-strategic-goals-in-fw-2-0/364832/14 "2022-08-22T19:34:57Z")

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> [@Short Term and Long Term FW Proposal](https://forums.eveonline.com/t/short-term-and-long-term-fw-proposal/149983/7):
>
> The biggest future fix would be combining the 4 warzones so that you can fly directly from Gallente space to Amarr, Minmatar, or Caldari space without having to go through highsec or non-FW lowsec. And in restructuring the map so that this can happen, it would be imperative to create multiple entries in to each region’s space so that you don’t get stuck with 24/7 camp that cuts the map in half like on the Pyne/Hikko gate where people just safe up on the citadel at the first sign of danger. There…

I posted this 3 years ago right before I officially won EvE. I still feel like these hold true and now that FW is finally getting worked on I really hope this gets more eyes, but I’m definitely glad they took on my idea of a front line.

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