# Faction Warfare - Quality of Life improvements. System Upgrade Level Mechanics & High Security Ganking exploits

**URL:** <https://forums.eveonline.com/t/faction-warfare-quality-of-life-improvements-system-upgrade-level-mechanics-high-security-ganking-exploits/298398>\
**Category:** Warfare & Tactics\
**Created:** [March 3, 2021, 6:27am UTC](https://forums.eveonline.com/t/faction-warfare-quality-of-life-improvements-system-upgrade-level-mechanics-high-security-ganking-exploits/298398 "2021-03-03T06:27:57Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![R-0-B-0-C-O-P](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/r-0-b-0-c-o-p/32/474175_2.png) [@R-0-B-0-C-O-P](https://forums.eveonline.com/u/R-0-B-0-C-O-P)\
**Post date:** [April 11, 2021, 3:59am UTC](https://forums.eveonline.com/t/faction-warfare-quality-of-life-improvements-system-upgrade-level-mechanics-high-security-ganking-exploits/298398/8 "2021-04-11T03:59:28Z")

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There’s a lot of great points in this thread and honestly it’s a shame that FW isn’t more fleshed out. FW has a ton of potential to provide players with actual narratives to fight over. You choose a side and commit to the fight.

As someone who has been involved in wardecs since around 2012 FW is always something I wish was in a better place so I could participate in it instead of Highsec Wars. So just a friendly bump in support of some good ideas here… sure wish CCP would help lowsec out.

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